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<?xml version="1.0"?>
<doc>
<assembly>
<name>SharpDX.Direct3D9</name>
</assembly>
<members>
<member name="T:SharpDX.Direct3D9.AdapterCollection">
<summary>
A collection of <see cref="T:SharpDX.Direct3D9.AdapterInformation"/>.
</summary>
</member>
<member name="T:SharpDX.Direct3D9.AdapterDetails">
<summary>
<p>Contains information identifying the adapter.</p>
</summary>
<remarks>
<p>The following pseudocode example illustrates the version format encoded in the DriverVersion, DriverVersionLowPart, and DriverVersionHighPart members.</p><pre> Product = HIWORD(DriverVersion.HighPart)
Version = LOWORD(DriverVersion.HighPart)
SubVersion = HIWORD(DriverVersion.LowPart)
Build = LOWORD(DriverVersion.LowPart)
</pre><p>See the Platform SDK for more information about the HIWORD macro, the LOWORD macro, and the <see cref="T:System.Int64" /> structure.</p><p>MAX_DEVICE_IDENTIFIER_STRING is a constant with the following definition.</p><pre>#define MAX_DEVICE_IDENTIFIER_STRING 512</pre><p>The VendorId, DeviceId, SubSysId, and Revision members can be used in tandem to identify particular chip sets. However, use these members with caution.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>D3DADAPTER_IDENTIFIER9</unmanaged>
<unmanaged-short>D3DADAPTER_IDENTIFIER9</unmanaged-short>
</member>
<member name="P:SharpDX.Direct3D9.AdapterDetails.Certified">
<summary>
Gets a value indicating whether the adapter is WHQL certified.
</summary>
<value>
<c>true</c> if certified; otherwise, <c>false</c>.
</value>
</member>
<member name="P:SharpDX.Direct3D9.AdapterDetails.DriverVersion">
<summary>
Gets the driver version.
</summary>
</member>
<member name="P:SharpDX.Direct3D9.AdapterDetails.CertificationDate">
<summary>
Gets the certification date.
</summary>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.Driver">
<summary>
<dd> <p>Used for presentation to the user. This should not be used to identify particular drivers, because many different strings might be associated with the same device and driver from different vendors.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::Driver']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>char Driver[512]</unmanaged>
<unmanaged-short>char Driver</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.Description">
<summary>
<dd> <p>Used for presentation to the user.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::Description']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>char Description[512]</unmanaged>
<unmanaged-short>char Description</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.DeviceName">
<summary>
<dd> <p>Device name for GDI.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::DeviceName']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>char DeviceName[32]</unmanaged>
<unmanaged-short>char DeviceName</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.RawDriverVersion">
<summary>
<dd> <p>Identify the version of the Direct3D driver. It is legal to do less than and greater than comparisons on the 64-bit signed integer value. However, exercise caution if you use this element to identify problematic drivers. Instead, you should use DeviceIdentifier. See Remarks.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::DriverVersion']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>LARGE_INTEGER DriverVersion</unmanaged>
<unmanaged-short>LARGE_INTEGER DriverVersion</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.VendorId">
<summary>
<dd> <p>Can be used to help identify a particular chip set. Query this member to identify the manufacturer. The value can be zero if unknown.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::VendorId']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>unsigned int VendorId</unmanaged>
<unmanaged-short>unsigned int VendorId</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.DeviceId">
<summary>
<dd> <p>Can be used to help identify a particular chip set. Query this member to identify the type of chip set. The value can be zero if unknown.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::DeviceId']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>unsigned int DeviceId</unmanaged>
<unmanaged-short>unsigned int DeviceId</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.SubsystemId">
<summary>
<dd> <p>Can be used to help identify a particular chip set. Query this member to identify the subsystem, typically the particular board. The value can be zero if unknown.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::SubSysId']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>unsigned int SubSysId</unmanaged>
<unmanaged-short>unsigned int SubSysId</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.Revision">
<summary>
<dd> <p>Can be used to help identify a particular chip set. Query this member to identify the revision level of the chip set. The value can be zero if unknown.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::Revision']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>unsigned int Revision</unmanaged>
<unmanaged-short>unsigned int Revision</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.DeviceIdentifier">
<summary>
<dd> <p>Can be queried to check changes in the driver and chip set. This <see cref="T:System.Guid" /> is a unique identifier for the driver and chip set pair. Query this member to track changes to the driver and chip set in order to generate a new profile for the graphics subsystem. DeviceIdentifier can also be used to identify particular problematic drivers.</p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::DeviceIdentifier']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>GUID DeviceIdentifier</unmanaged>
<unmanaged-short>GUID DeviceIdentifier</unmanaged-short>
</member>
<member name="F:SharpDX.Direct3D9.AdapterDetails.WhqlLevel">
<summary>
<dd> <p>Used to determine the Windows Hardware Quality Labs (WHQL) validation level for this driver and device pair. The DWORD is a packed date structure defining the date of the release of the most recent WHQL test passed by the driver. It is legal to perform < and > operations on this value. The following illustrates the date format.</p> <table> <tr><td>Bits</td><td /></tr> <tr><td>31-16</td><td>The year, a decimal number from 1999 upwards.</td></tr> <tr><td>15-8</td><td>The month, a decimal number from 1 to 12.</td></tr> <tr><td>7-0</td><td>The day, a decimal number from 1 to 31.</td></tr> </table> <p>?</p> <p>The following values are also used.</p> <table> <tr><td>0</td><td>Not certified.</td></tr> <tr><td>1</td><td>WHQL validated, but no date information is available.</td></tr> </table> <p>?</p> <p>Differences between Direct3D 9 and Direct3D 9Ex:</p> <p>For Direct3D9Ex running on Windows Vista, Windows Server 2008, Windows 7, and Windows Server 2008 R2 (or more current operating system), <strong><see cref="M:SharpDX.Direct3D9.Direct3D.GetAdapterIdentifier(System.Int32)" /></strong> returns 1 for the WHQL level without checking the status of the driver. </p> </dd>
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='D3DADAPTER_IDENTIFIER9::WHQLLevel']/*" />
<msdn-id>bb172505</msdn-id>
<unmanaged>unsigned int WHQLLevel</unmanaged>
<unmanaged-short>unsigned int WHQLLevel</unmanaged-short>
</member>
<member name="T:SharpDX.Direct3D9.AdapterExCollection">
<summary>
A collection of <see cref="T:SharpDX.Direct3D9.AdapterInformation"/>.
</summary>
</member>
<member name="T:SharpDX.Direct3D9.AdapterInformation">
<summary>
Adapter information.
</summary>
</member>
<member name="M:SharpDX.Direct3D9.AdapterInformation.GetCaps(SharpDX.Direct3D9.DeviceType)">
<summary>
Gets the capabilities of this adapter.
</summary>
<param name="type">The type.</param>
<returns>The capabilities</returns>
</member>
<member name="M:SharpDX.Direct3D9.AdapterInformation.GetDisplayModes(SharpDX.Direct3D9.Format)">
<summary>
Gets the display modes supported by this adapter.
</summary>
<param name="format">The format.</param>
<returns>The display modes supported by this adapter.</returns>
</member>
<member name="P:SharpDX.Direct3D9.AdapterInformation.Adapter">
<summary>
Gets the adapter ordinal.
</summary>
</member>
<member name="P:SharpDX.Direct3D9.AdapterInformation.CurrentDisplayMode">
<summary>
Gets the current display mode.
</summary>
</member>
<member name="P:SharpDX.Direct3D9.AdapterInformation.Details">
<summary>
Gets the details.
</summary>
</member>
<member name="P:SharpDX.Direct3D9.AdapterInformation.Monitor">
<summary>
Gets the monitor.
</summary>
</member>
<member name="T:SharpDX.Direct3D9.AdapterInformationEx">
<summary>
Adapter information.
</summary>
</member>
<member name="M:SharpDX.Direct3D9.AdapterInformationEx.GetCaps(SharpDX.Direct3D9.DeviceType)">
<summary>
Gets the capabilities of this adapter.
</summary>
<param name="type">The type.</param>
<returns>The capabilities</returns>
</member>
<member name="M:SharpDX.Direct3D9.AdapterInformationEx.GetDisplayModes(SharpDX.Direct3D9.DisplayModeFilter)">
<summary>
Gets the display modes supported by this adapter.
</summary>
<param name="filter">The filter.</param>
<returns>
The display modes supported by this adapter.
</returns>
</member>
<member name="P:SharpDX.Direct3D9.AdapterInformationEx.Adapter">
<summary>
Gets the adapter ordinal.
</summary>
</member>
<member name="P:SharpDX.Direct3D9.AdapterInformationEx.CurrentDisplayMode">
<summary>
Gets the current display mode.
</summary>
</member>
<member name="P:SharpDX.Direct3D9.AdapterInformationEx.Details">
<summary>
Gets the details.
</summary>
</member>
<member name="P:SharpDX.Direct3D9.AdapterInformationEx.Monitor">
<summary>
Gets the monitor.
</summary>
</member>
<member name="T:SharpDX.Direct3D9.AssemblyDoc">
<summary>
The <see cref="A:SharpDX.Direct3D9"/> assembly provides managed Direct3D9 API.
</summary>
<msdn-id>bb219837</msdn-id>
<unmanaged>Direct3D9</unmanaged>
<unmanaged-short>Direct3D9</unmanaged-short>
</member>
<member name="T:SharpDX.Direct3D9.BaseEffect">
<summary>
No documentation.
</summary>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect']/*" />
<msdn-id>bb280470</msdn-id>
<unmanaged>ID3DXBaseEffect</unmanaged>
<unmanaged-short>ID3DXBaseEffect</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetString(SharpDX.Direct3D9.EffectHandle)">
<summary>
Gets the string.
</summary>
<param name="parameter">The parameter.</param>
<returns></returns>
<unmanaged>HRESULT ID3DXBaseEffect::GetString([In] D3DXHANDLE hParameter,[Out] const void** ppString)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetValue``1(SharpDX.Direct3D9.EffectHandle)">
<summary>
Gets the value of the specified parameter.
</summary>
<param name="parameter">Handle of the parameter.</param>
<returns>The value of the parameter.</returns>
<unmanaged>HRESULT ID3DXBaseEffect::GetValue([In] D3DXHANDLE hParameter,[In] void* pData,[In] unsigned int Bytes)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetValue``1(SharpDX.Direct3D9.EffectHandle,System.Int32)">
<summary>
Gets the value of the specified parameter.
</summary>
<typeparam name="T"></typeparam>
<param name="parameter">Handle of the parameter.</param>
<param name="count">The count.</param>
<returns>
The value of the parameter.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::GetValue([In] D3DXHANDLE hParameter,[In] void* pData,[In] unsigned int Bytes)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,System.Boolean)">
<summary>
Sets a bool value.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="value">The value.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetBool([In] D3DXHANDLE hConstant,[In] BOOL b)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,System.Single)">
<summary>
Sets a float value.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="value">The value.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetFloat([In] D3DXHANDLE hConstant,[In] float f)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,System.Int32)">
<summary>
Sets an int value.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="value">The value.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetInt([In] D3DXHANDLE hConstant,[In] int n)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix)">
<summary>
Sets a matrix.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="value">The value.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetMatrix([In] D3DXHANDLE hConstant,[In] const D3DXMATRIX* pMatrix)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawVector4)">
<summary>
Sets a 4D vector.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="value">The value.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetVector([In] D3DXHANDLE hConstant,[In] const D3DXVECTOR4* pVector)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue``1(SharpDX.Direct3D9.EffectHandle,``0)">
<summary>
Sets a typed value.
</summary>
<typeparam name="T">Type of the value to set</typeparam>
<param name="effectHandle">The effect handle.</param>
<param name="value">The value.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetValue([In] D3DXHANDLE hConstant,[In] const void* pData,[In] unsigned int Bytes)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,System.Boolean[])">
<summary>
Sets an array of bools.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="values">The values.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetBoolArray([In] D3DXHANDLE hConstant,[In, Buffer] const BOOL* pb,[In] unsigned int Count)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,System.Single[])">
<summary>
Sets an array of floats.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="values">The values.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetFloatArray([In] D3DXHANDLE hConstant,[In, Buffer] const float* pf,[In] unsigned int Count)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,System.Int32[])">
<summary>
Sets an array of ints.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="values">The values.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetIntArray([In] D3DXHANDLE hConstant,[In, Buffer] const int* pn,[In] unsigned int Count)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix[])">
<summary>
Sets an array of matrices.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="values">The values.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetMatrixArray([In] D3DXHANDLE hConstant,[In, Buffer] const D3DXMATRIX* pMatrix,[In] unsigned int Count)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawVector4[])">
<summary>
Sets an array of 4D vectors.
</summary>
<param name="effectHandle">The effect handle.</param>
<param name="values">The values.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetVectorArray([In] D3DXHANDLE hConstant,[In, Buffer] const D3DXVECTOR4* pVector,[In] unsigned int Count)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue``1(SharpDX.Direct3D9.EffectHandle,``0[])">
<summary>
Sets an array of elements.
</summary>
<typeparam name="T">Type of the array element</typeparam>
<param name="effectHandle">The effect handle.</param>
<param name="values">The values.</param>
<returns>
A <see cref="T:SharpDX.Result"/> object describing the result of the operation.
</returns>
<unmanaged>HRESULT ID3DXBaseEffect::SetValue([In] D3DXHANDLE hConstant,[In] const void* pData,[In] unsigned int Bytes)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.#ctor(System.IntPtr)">
<summary>
Initializes a new instance of the <see cref="T:SharpDX.Direct3D9.BaseEffect"/> class.
</summary>
<param name="nativePtr">The native pointer.</param>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.op_Explicit(System.IntPtr)~SharpDX.Direct3D9.BaseEffect">
<summary>
Performs an explicit conversion from <see cref="T:System.IntPtr"/> to <see cref="T:SharpDX.Direct3D9.BaseEffect"/>. (This method is a shortcut to <see cref="P:SharpDX.CppObject.NativePointer"/>)
</summary>
<param name="nativePointer">The native pointer.</param>
<returns>
The result of the conversion.
</returns>
</member>
<member name="P:SharpDX.Direct3D9.BaseEffect.Description">
<summary>
<p>Gets the effect description.</p>
</summary>
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<msdn-id>bb205681</msdn-id>
<unmanaged>GetDesc</unmanaged>
<unmanaged-short>GetDesc</unmanaged-short>
<unmanaged>HRESULT ID3DXBaseEffect::GetDesc([Out] D3DXEFFECT_DESC* pDesc)</unmanaged>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetDescription(SharpDX.Direct3D9.EffectDescription@)">
<summary>
<p>Gets the effect description.</p>
</summary>
<param name="descRef"><dd> <p>Returns a description of the effect. See <strong><see cref="T:SharpDX.Direct3D9.EffectDescription" /></strong>.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Result.Ok" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetDesc']/*" />
<msdn-id>bb205681</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetDesc([Out] D3DXEFFECT_DESC* pDesc)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetDesc</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetParameterDescription(SharpDX.Direct3D9.EffectHandle)">
<summary>
<p>Gets a parameter or annotation description.</p>
</summary>
<param name="hParameter"><dd> <p>Parameter or annotation handle. See Handles (Direct3D 9).</p> </dd></param>
<returns><dd> <p>Returns a description of the specified parameter or annotation. See <strong><see cref="T:SharpDX.Direct3D9.ParameterDescription" /></strong>.</p> </dd></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetParameterDesc']/*" />
<msdn-id>bb205698</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetParameterDesc([In] D3DXHANDLE hParameter,[Out] D3DXPARAMETER_DESC* pDesc)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetParameterDesc</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetTechniqueDescription(SharpDX.Direct3D9.EffectHandle)">
<summary>
<p>Gets a technique description.</p>
</summary>
<param name="hTechnique"><dd> <p>Technique handle. See Handles (Direct3D 9).</p> </dd></param>
<returns><dd> <p>Returns a description of the technique. See <strong><see cref="T:SharpDX.Direct3D9.TechniqueDescription" /></strong>.</p> </dd></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetTechniqueDesc']/*" />
<msdn-id>bb205707</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetTechniqueDesc([In] D3DXHANDLE hTechnique,[Out] D3DXTECHNIQUE_DESC* pDesc)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetTechniqueDesc</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetPassDescription(SharpDX.Direct3D9.EffectHandle)">
<summary>
<p>Gets a pass description.</p>
</summary>
<param name="hPass"><dd> <p>Pass handle. See Handles (Direct3D 9).</p> </dd></param>
<returns><dd> <p>Returns a description of the specified pass. See <strong><see cref="T:SharpDX.Direct3D9.PassDescription" /></strong>.</p> </dd></returns>
<remarks>
<p><strong>Note</strong>??If an effect is created with <see cref="F:SharpDX.Direct3D9.FX.NotCloneable" />, this method will return <strong><c>null</c></strong> references (in <strong><see cref="T:SharpDX.Direct3D9.PassDescription" /></strong>) to the shader functions.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetPassDesc']/*" />
<msdn-id>bb205702</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetPassDesc([In] D3DXHANDLE hPass,[Out] D3DXPASS_DESC* pDesc)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetPassDesc</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetFunctionDescription(SharpDX.Direct3D9.EffectHandle)">
<summary>
<p>Gets a function description.</p>
</summary>
<param name="hShader"><dd> <p>Function handle. See Handles (Direct3D 9).</p> </dd></param>
<returns><dd> <p>Returns a description of the function. See <strong><see cref="T:SharpDX.Direct3D9.FunctionDescription" /></strong>.</p> </dd></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetFunctionDesc']/*" />
<msdn-id>bb205686</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetFunctionDesc([In] D3DXHANDLE hShader,[Out] D3DXFUNCTION_DESC* pDesc)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetFunctionDesc</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetParameter(SharpDX.Direct3D9.EffectHandle,System.Int32)">
<summary>
<p>Gets the handle of a top-level parameter or a structure member parameter.</p>
</summary>
<param name="hParameter"><dd> <p>Handle of the parameter, or <strong><c>null</c></strong> for top-level parameters. See Handles (Direct3D 9).</p> </dd></param>
<param name="index"><dd> <p>Parameter index.</p> </dd></param>
<returns><p>Returns the handle of the specified parameter, or <strong><c>null</c></strong> if the index was invalid. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetParameter']/*" />
<msdn-id>bb205695</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetParameter([In] D3DXHANDLE hParameter,[In] unsigned int Index)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetParameter</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetParameter(SharpDX.Direct3D9.EffectHandle,System.String)">
<summary>
<p>Gets the handle of a top-level parameter or a structure member parameter by looking up its name.</p>
</summary>
<param name="hParameter"><dd> <p>Handle of the parameter, or <strong><c>null</c></strong> for top-level parameters. See Handles (Direct3D 9).</p> </dd></param>
<param name="nameRef"><dd> <p>String containing the parameter name.</p> </dd></param>
<returns><p>Returns the handle of the specified parameter, or <strong><c>null</c></strong> if the index was invalid. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetParameterByName']/*" />
<msdn-id>bb205696</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetParameterByName([In] D3DXHANDLE hParameter,[In] const char* pName)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetParameterByName</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetParameterBySemantic(SharpDX.Direct3D9.EffectHandle,System.String)">
<summary>
<p>Gets the handle of a top-level parameter or a structure member parameter by looking up its semantic with a case-insensitive search.</p>
</summary>
<param name="hParameter"><dd> <p>Handle of the parameter, or <strong><c>null</c></strong> for top-level parameters. See Handles (Direct3D 9).</p> </dd></param>
<param name="semanticRef"><dd> <p>String containing the semantic name.</p> </dd></param>
<returns><p>Returns the handle of the first parameter that matches the specified semantic, or <strong><c>null</c></strong> if the semantic was not found. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetParameterBySemantic']/*" />
<msdn-id>bb205697</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetParameterBySemantic([In] D3DXHANDLE hParameter,[In] const char* pSemantic)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetParameterBySemantic</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetParameterElement(SharpDX.Direct3D9.EffectHandle,System.Int32)">
<summary>
<p>Get the handle of an array element parameter.</p>
</summary>
<param name="hParameter"><dd> <p>Handle of the array. See Handles (Direct3D 9).</p> </dd></param>
<param name="index"><dd> <p>Array element index.</p> </dd></param>
<returns><p>Returns the handle of the specified parameter, or <strong><c>null</c></strong> if either hParameter or ElementIndex is invalid. See Handles (Direct3D 9).</p></returns>
<remarks>
<p>This method is used to get an element of a parameter that is an array.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetParameterElement']/*" />
<msdn-id>bb205699</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetParameterElement([In] D3DXHANDLE hParameter,[In] unsigned int Index)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetParameterElement</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetTechnique(System.Int32)">
<summary>
<p>Gets the handle of a technique.</p>
</summary>
<param name="index"><dd> <p>Technique index.</p> </dd></param>
<returns><p>Returns the handle of the specified technique, or <strong><c>null</c></strong> if the index was invalid. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetTechnique']/*" />
<msdn-id>bb205705</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetTechnique([In] unsigned int Index)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetTechnique</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetTechnique(System.String)">
<summary>
<p>Gets the handle of a technique by looking up its name.</p>
</summary>
<param name="nameRef"><dd> <p>String containing the technique name.</p> </dd></param>
<returns><p>Returns the handle of the first technique that has the specified name, or <strong><c>null</c></strong> if the name was not found. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetTechniqueByName']/*" />
<msdn-id>bb205706</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetTechniqueByName([In] const char* pName)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetTechniqueByName</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetPass(SharpDX.Direct3D9.EffectHandle,System.Int32)">
<summary>
<p>Gets the handle of a pass.</p>
</summary>
<param name="hTechnique"><dd> <p>Handle of the parent technique. See Handles (Direct3D 9).</p> </dd></param>
<param name="index"><dd> <p>Index for the pass.</p> </dd></param>
<returns><p>Returns the handle of the specified pass inside the specified technique, or <strong><c>null</c></strong> if the index was invalid. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetPass']/*" />
<msdn-id>bb205700</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetPass([In] D3DXHANDLE hTechnique,[In] unsigned int Index)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetPass</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetPass(SharpDX.Direct3D9.EffectHandle,System.String)">
<summary>
<p>Gets the handle of a pass by looking up its name.</p>
</summary>
<param name="hTechnique"><dd> <p>Handle of the parent technique. See Handles (Direct3D 9).</p> </dd></param>
<param name="nameRef"><dd> <p>String containing the pass name.</p> </dd></param>
<returns><p>Returns the handle of the first pass inside the specified technique that has the specified name, or <strong><c>null</c></strong> if the name was not found. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetPassByName']/*" />
<msdn-id>bb205701</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetPassByName([In] D3DXHANDLE hTechnique,[In] const char* pName)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetPassByName</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetFunction(System.Int32)">
<summary>
<p>Gets the handle of a function.</p>
</summary>
<param name="index"><dd> <p>Function index.</p> </dd></param>
<returns><p>Returns the handle of the specified function, or <strong><c>null</c></strong> if the index was invalid. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetFunction']/*" />
<msdn-id>bb205684</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetFunction([In] unsigned int Index)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetFunction</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetFunction(System.String)">
<summary>
<p>Gets the handle of a function by looking up its name.</p>
</summary>
<param name="nameRef"><dd> <p>String containing the function name. </p> </dd></param>
<returns><p>Returns the handle of the specified function, or <strong><c>null</c></strong> if the name was not found. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetFunctionByName']/*" />
<msdn-id>bb205685</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetFunctionByName([In] const char* pName)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetFunctionByName</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetAnnotation(SharpDX.Direct3D9.EffectHandle,System.Int32)">
<summary>
<p>Gets the handle of an annotation. </p>
</summary>
<param name="hObject"><dd> <p>Handle of a technique, pass, or top-level parameter. See Handles (Direct3D 9).</p> </dd></param>
<param name="index"><dd> <p>Annotation index.</p> </dd></param>
<returns><p>Returns the handle of the specified annotation, or <strong><c>null</c></strong> if the index was invalid. See Handles (Direct3D 9).</p></returns>
<remarks>
<p>Annotations are user-specific data that can be attached to any technique, pass, or parameter. See Handles (Direct3D 9). </p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetAnnotation']/*" />
<msdn-id>bb205677</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetAnnotation([In] D3DXHANDLE hObject,[In] unsigned int Index)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetAnnotation</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetAnnotation(SharpDX.Direct3D9.EffectHandle,System.String)">
<summary>
<p>Gets the handle of an annotation by looking up its name.</p>
</summary>
<param name="hObject"><dd> <p>Handle of a technique, pass, or top-level parameter. See Handles (Direct3D 9).</p> </dd></param>
<param name="nameRef"><dd> <p>String containing the annotation name.</p> </dd></param>
<returns><p>Returns the handle of the specified annotation, or <strong><c>null</c></strong> if the name was not found. See Handles (Direct3D 9).</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetAnnotationByName']/*" />
<msdn-id>bb205678</msdn-id>
<unmanaged>D3DXHANDLE ID3DXBaseEffect::GetAnnotationByName([In] D3DXHANDLE hObject,[In] const char* pName)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetAnnotationByName</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetValue(SharpDX.Direct3D9.EffectHandle,System.IntPtr,System.Int32)">
<summary>
<p>Set the value of an arbitrary parameter or annotation, including simple types, structs, arrays, strings, shaders and textures. </p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="dataRef"><dd> <p>Pointer to a buffer containing data.</p> </dd></param>
<param name="bytes"><dd> <p>[in] Number of bytes in the buffer. Pass in D3DX_DEFAULT if you know your buffer is large enough to contain the entire parameter, and you want to skip size validation.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>This method can be used in place of nearly all the effect set API calls.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetValue']/*" />
<msdn-id>bb205728</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetValue([In] D3DXHANDLE hParameter,[In] const void* pData,[In] unsigned int Bytes)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetValue</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetValue(SharpDX.Direct3D9.EffectHandle,System.IntPtr,System.Int32)">
<summary>
<p>Get the value of an arbitrary parameter or annotation, including simple types, structs, arrays, strings, shaders and textures. This method can be used in place of nearly all the Getxxx calls in <strong><see cref="T:SharpDX.Direct3D9.BaseEffect" /></strong>.</p>
</summary>
<param name="hParameter">No documentation.</param>
<param name="dataRef">No documentation.</param>
<param name="bytes">No documentation.</param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetValue']/*" />
<msdn-id>bb205709</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetValue([In] D3DXHANDLE hParameter,[In] void* pData,[In] unsigned int Bytes)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetValue</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetBool(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawBool)">
<summary>
<p>Sets a <see cref="T:SharpDX.Mathematics.Interop.RawBool" /> value.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="b"><dd> <p>Boolean value.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetBool']/*" />
<msdn-id>bb205714</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetBool([In] D3DXHANDLE hParameter,[In] BOOL b)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetBool</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetBool(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawBool@)">
<summary>
<p>Gets a <see cref="T:SharpDX.Mathematics.Interop.RawBool" /> value.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="bRef"><dd> <p>Returns a Boolean value.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetBool']/*" />
<msdn-id>bb205679</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetBool([In] D3DXHANDLE hParameter,[Out] BOOL* pb)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetBool</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetBoolArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawBool[],System.Int32)">
<summary>
<p>Sets an array of Boolean values.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="bRef"><dd> <p>Array of Boolean values.</p> </dd></param>
<param name="count"><dd> <p>Number of Boolean values in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetBoolArray']/*" />
<msdn-id>bb205715</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetBoolArray([In] D3DXHANDLE hParameter,[In, Buffer] const BOOL* pb,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetBoolArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetBoolArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawBool[],System.Int32)">
<summary>
<p>Gets an array of <see cref="T:SharpDX.Mathematics.Interop.RawBool" /> values.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="bRef"><dd> <p>Returns an array of Boolean values.</p> </dd></param>
<param name="count"><dd> <p>Number of Boolean values in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetBoolArray']/*" />
<msdn-id>bb205680</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetBoolArray([In] D3DXHANDLE hParameter,[Out, Buffer] BOOL* pb,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetBoolArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetInt(SharpDX.Direct3D9.EffectHandle,System.Int32)">
<summary>
<p>Sets an integer.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="n"><dd> <p>Integer value.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetInt']/*" />
<msdn-id>bb205718</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetInt([In] D3DXHANDLE hParameter,[In] int n)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetInt</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetInt(SharpDX.Direct3D9.EffectHandle,System.Int32@)">
<summary>
<p>Gets an integer.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="nRef"><dd> <p>Returns an integer.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetInt']/*" />
<msdn-id>bb205687</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetInt([In] D3DXHANDLE hParameter,[Out] int* pn)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetInt</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetIntArray(SharpDX.Direct3D9.EffectHandle,System.Int32[],System.Int32)">
<summary>
<p>Sets an array of integers.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="nRef"><dd> <p>Array of integers.</p> </dd></param>
<param name="count"><dd> <p>Number of integers in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetIntArray']/*" />
<msdn-id>bb205719</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetIntArray([In] D3DXHANDLE hParameter,[In, Buffer] const int* pn,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetIntArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetIntArray(SharpDX.Direct3D9.EffectHandle,System.Int32[],System.Int32)">
<summary>
<p>Gets an array of integers.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="nRef"><dd> <p>Returns an array of integers.</p> </dd></param>
<param name="count"><dd> <p>Number of integers in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetIntArray']/*" />
<msdn-id>bb205688</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetIntArray([In] D3DXHANDLE hParameter,[Out, Buffer] int* pn,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetIntArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetFloat(SharpDX.Direct3D9.EffectHandle,System.Single)">
<summary>
<p>Sets a floating point value.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="f"><dd> <p>Floating point value.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetFloat']/*" />
<msdn-id>bb205716</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetFloat([In] D3DXHANDLE hParameter,[In] float f)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetFloat</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetFloat(SharpDX.Direct3D9.EffectHandle,System.Single@)">
<summary>
<p>Gets a floating point value.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="fRef"><dd> <p>Returns a floating point value.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetFloat']/*" />
<msdn-id>bb205682</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetFloat([In] D3DXHANDLE hParameter,[Out] float* pf)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetFloat</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetFloatArray(SharpDX.Direct3D9.EffectHandle,System.Single[],System.Int32)">
<summary>
<p>Sets an array of floating point values.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="fRef"><dd> <p>Array of floating point values.</p> </dd></param>
<param name="count"><dd> <p>Number of floating point values in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetFloatArray']/*" />
<msdn-id>bb205717</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetFloatArray([In] D3DXHANDLE hParameter,[In, Buffer] const float* pf,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetFloatArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetFloatArray(SharpDX.Direct3D9.EffectHandle,System.Single[],System.Int32)">
<summary>
<p>Gets an array of floating point values.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="fRef"><dd> <p>Returns an array of floating point values.</p> </dd></param>
<param name="count"><dd> <p>Number of floating point values in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetFloatArray']/*" />
<msdn-id>bb205683</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetFloatArray([In] D3DXHANDLE hParameter,[Out, Buffer] float* pf,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetFloatArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetVector(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawVector4)">
<summary>
<p>Sets a vector.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="vectorRef"><dd> <p>Pointer to a 4D vector.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>If the destination vector is smaller than the source vector, the additional components of the source vector will be ignored.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetVector']/*" />
<msdn-id>bb205729</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetVector([In] D3DXHANDLE hParameter,[In] const D3DXVECTOR4* pVector)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetVector</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetVector(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawVector4@)">
<summary>
<p>Gets a vector.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="vectorRef"><dd> <p>Returns a 4D vector.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>If the destination vector is larger than the source vector, only the initial components of the destination vector will be filled, and the remaining components will be set to zero.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetVector']/*" />
<msdn-id>bb205710</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetVector([In] D3DXHANDLE hParameter,[Out] D3DXVECTOR4* pVector)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetVector</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetVectorArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawVector4[],System.Int32)">
<summary>
<p>Sets an array of vectors.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="vectorRef"><dd> <p>Array of 4D floating point vectors.</p> </dd></param>
<param name="count"><dd> <p>Number of vectors in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>If the destination vectors are smaller than the source vectors, the additional components of the source vectors will be ignored.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetVectorArray']/*" />
<msdn-id>bb205730</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetVectorArray([In] D3DXHANDLE hParameter,[In, Buffer] const D3DXVECTOR4* pVector,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetVectorArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetVectorArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawVector4[],System.Int32)">
<summary>
<p>Gets an array of vectors.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="vectorRef"><dd> <p>Returns an array of 4D floating point vectors.</p> </dd></param>
<param name="count"><dd> <p>Number of vectors in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>If the destination vectors are larger than the source vectors, only the initial components of each destination vector will be filled, and the remaining destination vector components will be set to zero.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetVectorArray']/*" />
<msdn-id>bb205711</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetVectorArray([In] D3DXHANDLE hParameter,[Out, Buffer] D3DXVECTOR4* pVector,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetVectorArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetMatrix(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix@)">
<summary>
<p>Sets a non-transposed matrix.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixRef"><dd> <p>Pointer to a nontransposed matrix. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>A non-transposed matrix contains row-major data. In other words, each vector is contained in a row.</p><p>If the destination matrix is smaller than the source matrix, the additional components of the source matrix will be ignored.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetMatrix']/*" />
<msdn-id>bb205720</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetMatrix([In] D3DXHANDLE hParameter,[In] const D3DXMATRIX* pMatrix)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetMatrix</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetMatrix(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix@)">
<summary>
<p>Gets a nontransposed matrix.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixRef"><dd> <p>Returns a nontransposed matrix. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>A nontransposed matrix contains row-major data; that is, each vector is contained in a row.</p><p>If the destination matrix is larger than the source matrix, only the upper-left components of the destination matrix will be filled, and the remaining components will be set to zero.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetMatrix']/*" />
<msdn-id>bb205689</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetMatrix([In] D3DXHANDLE hParameter,[Out] D3DXMATRIX* pMatrix)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetMatrix</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetMatrixArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix[],System.Int32)">
<summary>
<p>Sets an array of nontransposed matrices.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixRef"><dd> <p>Array of nontransposed matrices. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<param name="count"><dd> <p>Number of matrices in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>A nontransposed matrix contains row-major data; that is, each vector is contained in a row.</p><p>If the destination matrices are smaller than the source matrices, the additional components of the source matrices will be ignored.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetMatrixArray']/*" />
<msdn-id>bb205721</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetMatrixArray([In] D3DXHANDLE hParameter,[In, Buffer] const D3DXMATRIX* pMatrix,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetMatrixArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetMatrixArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix[],System.Int32)">
<summary>
<p>Gets an array of nontransposed matrices.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixRef"><dd> <p>Returns an array of nontransposed matrices. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<param name="count"><dd> <p>Number of matrices in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>A nontransposed matrix contains row-major data; that is, each vector is contained in a row.</p><p>If the destination matrices are larger than the source matrices, only the upper-left components of each destination matrix will be filled, and the remaining destination matrix components will be set to zero.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetMatrixArray']/*" />
<msdn-id>bb205690</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetMatrixArray([In] D3DXHANDLE hParameter,[Out, Buffer] D3DXMATRIX* pMatrix,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetMatrixArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetMatrixPointerArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix@,System.Int32)">
<summary>
<p>Sets an array of references to nontransposed matrices.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixOut"><dd> <p>Array of references to nontransposed matrices. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<param name="count"><dd> <p>Number of matrices in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>A nontransposed matrix contains row-major data; that is, each vector is contained in a row.</p><p>If the destination matrices are smaller than the source matrices, the additional components of the source matrices will be ignored.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetMatrixPointerArray']/*" />
<msdn-id>bb205722</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetMatrixPointerArray([In] D3DXHANDLE hParameter,[In] const D3DXMATRIX** ppMatrix,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetMatrixPointerArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetMatrixPointerArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix@,System.Int32)">
<summary>
<p>Gets an array of references to nontransposed matrices.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixOut"><dd> <p>Array of references to nontransposed matrices. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<param name="count"><dd> <p>Number of matrices in the array.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>A nontransposed matrix contains row-major data; that is, each vector is contained in a row.</p><p>If the destination matrices are larger than the source matrices, only the upper-left components of each destination matrix will be filled, and the remaining destination matrix components will be set to zero.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetMatrixPointerArray']/*" />
<msdn-id>bb205691</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetMatrixPointerArray([In] D3DXHANDLE hParameter,[Out] D3DXMATRIX** ppMatrix,[In] unsigned int Count)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetMatrixPointerArray</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetMatrixTranspose(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix@)">
<summary>
<p>Sets a transposed matrix.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixRef"><dd> <p>Pointer to a transposed matrix. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>A transposed matrix contains column-major data; that is, each vector is contained in a column.</p><p>If the destination matrix is smaller than the source matrix, the additional components of the source matrix will be ignored.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::SetMatrixTranspose']/*" />
<msdn-id>bb205723</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::SetMatrixTranspose([In] D3DXHANDLE hParameter,[In] const D3DXMATRIX* pMatrix)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::SetMatrixTranspose</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.GetMatrixTranspose(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix@)">
<summary>
<p>Gets a transposed matrix.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixRef"><dd> <p>Returns a transposed matrix. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<returns><p>If the method succeeds, the return value is <see cref="F:SharpDX.Direct3D9.ResultCode.Success" />. If the method fails, the return value can be <see cref="F:SharpDX.Direct3D9.ResultCode.InvalidCall" />.</p></returns>
<remarks>
<p>A transposed matrix contains column-major data; that is, each vector is contained in a column.</p><p>If the destination matrix is larger than the source matrix, only the upper-left elements of the destination matrix will be filled, and the remaining destination matrix components will be set to zero.</p>
</remarks>
<!-- No matching elements were found for the following include tag --><include file=".\..\Documentation\CodeComments.xml" path="/comments/comment[@id='ID3DXBaseEffect::GetMatrixTranspose']/*" />
<msdn-id>bb205692</msdn-id>
<unmanaged>HRESULT ID3DXBaseEffect::GetMatrixTranspose([In] D3DXHANDLE hParameter,[Out] D3DXMATRIX* pMatrix)</unmanaged>
<unmanaged-short>ID3DXBaseEffect::GetMatrixTranspose</unmanaged-short>
</member>
<member name="M:SharpDX.Direct3D9.BaseEffect.SetMatrixTransposeArray(SharpDX.Direct3D9.EffectHandle,SharpDX.Mathematics.Interop.RawMatrix[],System.Int32)">
<summary>
<p>Sets an array of transposed matrices.</p>
</summary>
<param name="hParameter"><dd> <p>Unique identifier. See Handles (Direct3D 9).</p> </dd></param>
<param name="matrixRef"><dd> <p>Array of transposed matrices. See <strong><see cref="T:SharpDX.Mathematics.Interop.RawMatrix" /></strong>.</p> </dd></param>
<param name="count"><dd> <p>Number of matrices in the array.</p> </dd></param>