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Commit be5c6600 authored by ZERBIB TIMOTHEE's avatar ZERBIB TIMOTHEE
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First scene premices

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# Godot-specific ignores
.import/
export.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
\ No newline at end of file
[gd_scene format=2]
[node name="Spatial" type="Spatial"]
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.41865, 4.02147 )
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )
cmi2/img/icon.png

3.35 KiB

[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-785c773011bc951c4eb2a222382599fb.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://img/icon.png"
dest_files=[ "res://.import/icon.png-785c773011bc951c4eb2a222382599fb.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="cmi2"
run/main_scene="res://Scene/ring.tscn"
config/icon="res://img/icon.png"
[rendering]
environment/default_environment="res://default_env.tres"
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