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Commit 55883928 authored by admin's avatar admin
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Merge branch 'items' into develop

parents 936c5f8f 9cba33b6
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...@@ -10,5 +10,6 @@ export_presets.cfg ...@@ -10,5 +10,6 @@ export_presets.cfg
.mono/ .mono/
data_*/ data_*/
*.DS_Store
*.pck *.pck
*.x86_64 *.x86_64
extends Label
const GAMEPATH = "/root/game/"
var posPv
var player
func _ready():
posPv = Vector3(0,0,0)
player = get_node("../../")
var my_id = get_tree().get_network_unique_id()
if str(my_id) != str (player.get_name()) :
set_text('pv : 20% ')
func _process(delta):
var cam = get_tree().get_root().get_camera()
posPv.x = player.get_global_transform().origin.x-1
posPv.y = player.get_global_transform().origin.y+2
var labelIdpos = cam.unproject_position(posPv)
set_position(labelIdpos)
[gd_scene load_steps=2 format=2] [gd_scene load_steps=4 format=2]
[ext_resource path="res://entities/characters/player.gd" type="Script" id=1] [ext_resource path="res://entities/characters/player.gd" type="Script" id=1]
[ext_resource path="res://entities/characters/pseudo.gd" type="Script" id=2]
[ext_resource path="res://entities/characters/hp.gd" type="Script" id=3]
[node name="player" type="KinematicBody"] [node name="player" type="KinematicBody"]
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="Labels " type="Control" parent="."]
margin_right = 40.0
margin_bottom = 40.0
[node name="Pseudo" type="Label" parent="Labels "]
margin_right = 40.0
margin_bottom = 14.0
text = "
"
script = ExtResource( 2 )
[node name="Hp" type="Label" parent="Labels "]
margin_right = 40.0
margin_bottom = 14.0
script = ExtResource( 3 )
[node name="model" type="Spatial" parent="."] [node name="model" type="Spatial" parent="."]
editor/display_folded = true editor/display_folded = true
......
extends Label
const GAMEPATH = "/root/game/"
var posId
var player
var cam
func _ready():
cam = get_tree().get_root().get_camera()
posId = Vector3(0,0,0)
player = get_node("../../")
print("Bonjour:",player)
var my_id = get_tree().get_network_unique_id()
if str(my_id) != str (player.get_name()) :
set_text(player.get_name())
#
func _process(delta):
posId.x = player.get_global_transform().origin.x-1.5
posId.y = player.get_global_transform().origin.y+3
var labelIdpos = cam.unproject_position(posId)
set_position(labelIdpos)
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