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Commit a3c1dadc authored by PierreEVEN's avatar PierreEVEN
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cleared clang-tidy warnings

parent b493e7ca
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......@@ -94,8 +94,7 @@ void Terrain::eat(const Vector2I& pos)
return;
auto& cell = get_cell(pos);
int32_t points = 0;
EItemType spawned_item = EItemType::Cherry;
int32_t points;
switch (cell.get_type())
{
......@@ -105,9 +104,9 @@ void Terrain::eat(const Vector2I& pos)
Engine::get().get_gamemode<PacmanGamemode>().add_points(10);
if (gum_count == 70 || gum_count == 170)
{
const auto level = Engine::get().get_gamemode<PacmanGamemode>().current_level();
spawned_item = level_items[level < level_items.size() ? level : 0];
item_timer = Engine::get().random_double(9.3333, 10);
const auto level = Engine::get().get_gamemode<PacmanGamemode>().current_level();
const EItemType spawned_item = level_items[static_cast<size_t>(level) < level_items.size() ? level : 0];
item_timer = Engine::get().random_double(9.3333, 10);
get_cell({10, 15}).set_item(spawned_item);
}
update_sprite_handles();
......@@ -126,7 +125,9 @@ void Terrain::eat(const Vector2I& pos)
Engine::get().get_gamemode<PacmanGamemode>().add_points(100);
update_sprite_handles();
break;
default:
case ECellType::Void:
case ECellType::Wall:
case ECellType::Door:
break;
}
}
......
......@@ -18,7 +18,7 @@ public:
protected:
bool go_through_doors = false;
private:
double velocity;
double velocity = 75.0;
Direction current_direction = Direction::NONE;
};
}
#include "pacman_gamemode.hpp"
#include "engine/logger.hpp"
#include "engine/sprite_sheet.hpp"
namespace pm
......
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