Points sprite
Points should be displayed as following :
When a fruit gets eaten : https://youtu.be/7O1OYQRqUag?t=1111
- fruit dissapears
- points sprite is displayed for a specific amount of frames (TBD, probably the same amount as for the ghost case : see below)
When a ghost gets eaten : https://youtu.be/7O1OYQRqUag?t=1131
- game freeze for a specific amount of frames (checkout the Game::handleEntitiesCollisions())
- pacman as well as the eaten ghost disapears, the later gets replaced by a point sprite for the whole duration of the game freeze (as per the previous point)