update ghost status handling
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- include/entity/ghost.h 3 additions, 2 deletionsinclude/entity/ghost.h
- src/entity/ghost.cpp 21 additions, 16 deletionssrc/entity/ghost.cpp
- src/entity/ghosts.cpp 13 additions, 7 deletionssrc/entity/ghosts.cpp
- src/entity/movingEntity.cpp 2 additions, 1 deletionsrc/entity/movingEntity.cpp
- src/game.cpp 9 additions, 9 deletionssrc/game.cpp
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