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L
- lastname - Variable in class com.t3_tp3d.game.xml.Patient
- ListUtils - Class in com.t3_tp3d.game.util
- ListUtils() - Constructor for class com.t3_tp3d.game.util.ListUtils
- load() - Static method in class com.t3_tp3d.game.audio.Sounds
- load() - Static method in class com.t3_tp3d.game.renderer.font.Fonts
- load() - Static method in class com.t3_tp3d.game.renderer.mesh.Meshs
- load() - Static method in class com.t3_tp3d.game.renderer.shader.Shaders
- load() - Static method in class com.t3_tp3d.game.renderer.texture.Textures
- load(float[], float[], int[]) - Method in class com.t3_tp3d.game.renderer.mesh.DynamicMesh
- load(float[], float[], int[]) - Method in class com.t3_tp3d.game.renderer.mesh.Mesh
- load(float[], float[], int[]) - Method in class com.t3_tp3d.game.renderer.mesh.StaticMesh
- loadImageToByteBuffer(String) - Static method in class com.t3_tp3d.game.util.TextureUtils
- loadPatient(String) - Static method in class com.t3_tp3d.game.xml.XMLLoader
- loadService(String) - Static method in class com.t3_tp3d.game.xml.XMLLoader
- loop() - Static method in class com.t3_tp3d.game.window.Window
- lstTutotxt - Variable in class com.t3_tp3d.game.screen.InGameScreen
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