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http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/ChangeMin.cs</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div id="nav-path" class="navpath"> - <ul> -<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li> </ul> -</div> -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#nested-classes">Classes</a> </div> - <div class="headertitle"><div class="title">Référence du fichier ChangeMin.cs</div></div> -</div><!--header--> -<div class="contents"> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> -Classes</h2></td></tr> -<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_change_min.html">ChangeMin</a></td></tr> -<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> -</table> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/_diff_scale_8cs.html b/Doc Doxygen/html/_diff_scale_8cs.html index 6639758..ef6f890 100644 --- a/Doc Doxygen/html/_diff_scale_8cs.html +++ b/Doc Doxygen/html/_diff_scale_8cs.html @@ -5,7 +5,7 @@ <meta http-equiv="X-UA-Compatible" content="IE=11"/> <meta name="generator" content="Doxygen 1.9.2"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/DiffScale.cs</title> +<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/UI/DiffScale.cs</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. 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Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -64,7 +64,7 @@ $(function() { <div id="nav-path" class="navpath"> <ul> -<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li> </ul> +<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li><li class="navelem"><a class="el" href="dir_5738c140dd15b9f55c84224f51c28d08.html">UI</a></li> </ul> </div> </div><!-- top --> <div class="header"> @@ -77,6 +77,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_diff_scale.html">DiffScale</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Parmet de limiter la difficultée et le nombre d'obstacles tout en les affichants correctement. <a href="class_diff_scale.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/_exit_scene_8cs.html b/Doc Doxygen/html/_exit_scene_8cs.html index dbab7c0..c66e7e3 100644 --- a/Doc Doxygen/html/_exit_scene_8cs.html +++ b/Doc Doxygen/html/_exit_scene_8cs.html @@ -5,7 +5,7 @@ <meta http-equiv="X-UA-Compatible" content="IE=11"/> <meta name="generator" content="Doxygen 1.9.2"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/ExitScene.cs</title> +<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/Button UI/ExitScene.cs</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -64,19 +64,28 @@ $(function() { <div id="nav-path" class="navpath"> <ul> -<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li> </ul> +<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li><li class="navelem"><a class="el" href="dir_c21a7f8df153538ef6a97af407f2e242.html">Button UI</a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="summary"> -<a href="#nested-classes">Classes</a> </div> +<a href="#nested-classes">Classes</a> | +<a href="#namespaces">Espaces de nommage</a> </div> <div class="headertitle"><div class="title">Référence du fichier ExitScene.cs</div></div> </div><!--header--> <div class="contents"> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> -<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_exit_scene.html">ExitScene</a></td></tr> +<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_button_u_i_1_1_exit_scene.html">Scripts.ButtonUI.ExitScene</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Quitter l'appliquation. <a href="class_scripts_1_1_button_u_i_1_1_exit_scene.html#details">Plus de détails...</a><br /></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> +Espaces de nommage</h2></td></tr> +<tr class="memitem:namespace_scripts"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts.html">Scripts</a></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:namespace_scripts_1_1_button_u_i"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_button_u_i.html">Scripts.ButtonUI</a></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/_forward_geocode_user_input_8cs.html b/Doc Doxygen/html/_forward_geocode_user_input_8cs.html index 619ad28..2cdd815 100644 --- a/Doc Doxygen/html/_forward_geocode_user_input_8cs.html +++ b/Doc Doxygen/html/_forward_geocode_user_input_8cs.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -78,6 +78,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html">Scripts.MapBox.ForwardGeocodeUserInput</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Traduit des coordonnée unity en coordonnée GPS. <a href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> diff --git a/Doc Doxygen/html/_game_manager_8cs.html b/Doc Doxygen/html/_game_manager_8cs.html index 57d022e..52d4674 100644 --- a/Doc Doxygen/html/_game_manager_8cs.html +++ b/Doc Doxygen/html/_game_manager_8cs.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/_hero_building_selection_user_input_8cs.html b/Doc Doxygen/html/_hero_building_selection_user_input_8cs.html index e9e19a2..1784ca5 100644 --- a/Doc Doxygen/html/_hero_building_selection_user_input_8cs.html +++ b/Doc Doxygen/html/_hero_building_selection_user_input_8cs.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -78,6 +78,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html">Scripts.MapBox.HeroBuildingSelectionUserInput</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Traduit des coordonnée unity en coordonnée GPS. <a href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> diff --git a/Doc Doxygen/html/_menu_toggle_8cs.html b/Doc Doxygen/html/_menu_toggle_8cs.html index e047c03..c4f8149 100644 --- a/Doc Doxygen/html/_menu_toggle_8cs.html +++ b/Doc Doxygen/html/_menu_toggle_8cs.html @@ -5,7 +5,7 @@ <meta http-equiv="X-UA-Compatible" content="IE=11"/> <meta name="generator" content="Doxygen 1.9.2"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/MenuToggle.cs</title> +<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/Button UI/MenuToggle.cs</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -64,19 +64,28 @@ $(function() { <div id="nav-path" class="navpath"> <ul> -<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li> </ul> +<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li><li class="navelem"><a class="el" href="dir_c21a7f8df153538ef6a97af407f2e242.html">Button UI</a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="summary"> -<a href="#nested-classes">Classes</a> </div> +<a href="#nested-classes">Classes</a> | +<a href="#namespaces">Espaces de nommage</a> </div> <div class="headertitle"><div class="title">Référence du fichier MenuToggle.cs</div></div> </div><!--header--> <div class="contents"> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> -<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_menu_toggle.html">MenuToggle</a></td></tr> +<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html">Scripts.ButtonUI.MenuToggle</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">active l'ui <a href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html#details">Plus de détails...</a><br /></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> +Espaces de nommage</h2></td></tr> +<tr class="memitem:namespace_scripts"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts.html">Scripts</a></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:namespace_scripts_1_1_button_u_i"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_button_u_i.html">Scripts.ButtonUI</a></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/_motiv_scale_8cs.html b/Doc Doxygen/html/_motiv_scale_8cs.html index 78dfd14..465e091 100644 --- a/Doc Doxygen/html/_motiv_scale_8cs.html +++ b/Doc Doxygen/html/_motiv_scale_8cs.html @@ -5,7 +5,7 @@ <meta http-equiv="X-UA-Compatible" content="IE=11"/> <meta name="generator" content="Doxygen 1.9.2"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/MotivScale.cs</title> +<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/UI/MotivScale.cs</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. 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Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/_reload_map_8cs.html b/Doc Doxygen/html/_reload_map_8cs.html index a3e33d1..a0fb92a 100644 --- a/Doc Doxygen/html/_reload_map_8cs.html +++ b/Doc Doxygen/html/_reload_map_8cs.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. 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Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -78,6 +78,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Script pour un coureur. <a href="class_scripts_1_1_i_a_1_1_runners.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> diff --git a/Doc Doxygen/html/_runners_factory_8cs.html b/Doc Doxygen/html/_runners_factory_8cs.html index 5b41ef6..844cf6f 100644 --- a/Doc Doxygen/html/_runners_factory_8cs.html +++ b/Doc Doxygen/html/_runners_factory_8cs.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. 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Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -78,6 +78,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Gère les coureurs. <a href="class_scripts_1_1_i_a_1_1_runners_factory.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> diff --git a/Doc Doxygen/html/_scene_changer_8cs.html b/Doc Doxygen/html/_scene_changer_8cs.html index 4c2b19d..6d103d1 100644 --- a/Doc Doxygen/html/_scene_changer_8cs.html +++ b/Doc Doxygen/html/_scene_changer_8cs.html @@ -5,7 +5,7 @@ <meta http-equiv="X-UA-Compatible" content="IE=11"/> <meta name="generator" content="Doxygen 1.9.2"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/SceneChanger.cs</title> +<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/Button UI/SceneChanger.cs</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -64,19 +64,28 @@ $(function() { <div id="nav-path" class="navpath"> <ul> -<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li> </ul> +<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li><li class="navelem"><a class="el" href="dir_c21a7f8df153538ef6a97af407f2e242.html">Button UI</a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="summary"> -<a href="#nested-classes">Classes</a> </div> +<a href="#nested-classes">Classes</a> | +<a href="#namespaces">Espaces de nommage</a> </div> <div class="headertitle"><div class="title">Référence du fichier SceneChanger.cs</div></div> </div><!--header--> <div class="contents"> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> -<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_changer.html">SceneChanger</a></td></tr> +<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_button_u_i_1_1_scene_changer.html">Scripts.ButtonUI.SceneChanger</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">"Insérer description rapide" <a href="class_scripts_1_1_button_u_i_1_1_scene_changer.html#details">Plus de détails...</a><br /></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> +Espaces de nommage</h2></td></tr> +<tr class="memitem:namespace_scripts"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts.html">Scripts</a></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:namespace_scripts_1_1_button_u_i"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_button_u_i.html">Scripts.ButtonUI</a></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/_ui_8cs.html b/Doc Doxygen/html/_ui_8cs.html index 4d54a07..cd9430c 100644 --- a/Doc Doxygen/html/_ui_8cs.html +++ b/Doc Doxygen/html/_ui_8cs.html @@ -5,7 +5,7 @@ <meta http-equiv="X-UA-Compatible" content="IE=11"/> <meta name="generator" content="Doxygen 1.9.2"/> <meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/Ui.cs</title> +<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/UI/Ui.cs</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -64,7 +64,7 @@ $(function() { <div id="nav-path" class="navpath"> <ul> -<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li> </ul> +<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li><li class="navelem"><a class="el" href="dir_5738c140dd15b9f55c84224f51c28d08.html">UI</a></li> </ul> </div> </div><!-- top --> <div class="header"> @@ -77,6 +77,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html">Ui</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Contient bon nombre de variables utiles. <a href="class_ui.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/_validate_game_8cs.html b/Doc Doxygen/html/_validate_game_8cs.html index 48be7e5..97d201e 100644 --- a/Doc Doxygen/html/_validate_game_8cs.html +++ b/Doc Doxygen/html/_validate_game_8cs.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -78,6 +78,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Modifie la réputation une fois une course terminée. <a href="class_scripts_1_1_u_i_1_1_validate_game.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> diff --git a/Doc Doxygen/html/_waypoint_spawner_8cs.html b/Doc Doxygen/html/_waypoint_spawner_8cs.html index 4c15120..cc1d884 100644 --- a/Doc Doxygen/html/_waypoint_spawner_8cs.html +++ b/Doc Doxygen/html/_waypoint_spawner_8cs.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -78,6 +78,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html">Scripts.Waypoints.WaypointSpawner</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">"Insérer description rapide" <a href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> diff --git a/Doc Doxygen/html/_waypoints_factory_8cs.html b/Doc Doxygen/html/_waypoints_factory_8cs.html index d7c91c2..54020c6 100644 --- a/Doc Doxygen/html/_waypoints_factory_8cs.html +++ b/Doc Doxygen/html/_waypoints_factory_8cs.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -78,6 +78,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Gère les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> diff --git a/Doc Doxygen/html/annotated.html b/Doc Doxygen/html/annotated.html index 8c4553e..4e01386 100644 --- a/Doc Doxygen/html/annotated.html +++ b/Doc Doxygen/html/annotated.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -68,34 +68,56 @@ $(function() { </div><!--header--> <div class="contents"> <div class="textblock">Liste des classes, structures, unions et interfaces avec une brève description :</div><div class="directory"> -<div class="levels">[Niveau de détails <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory"> +<div class="levels">[Niveau de détails <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span><span onclick="javascript:toggleLevel(4);">4</span>]</div><table class="directory"> <tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts.html" target="_self">Scripts</a></td><td class="desc"></td></tr> -<tr id="row_0_0_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_0_" class="arrow" onclick="toggleFolder('0_0_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_i_a.html" target="_self">IA</a></td><td class="desc"></td></tr> -<tr id="row_0_0_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html" target="_self">Runners</a></td><td class="desc"></td></tr> -<tr id="row_0_0_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html" target="_self">RunnersFactory</a></td><td class="desc"></td></tr> -<tr id="row_0_1_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_1_" class="arrow" onclick="toggleFolder('0_1_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_map.html" target="_self">Map</a></td><td class="desc"></td></tr> -<tr id="row_0_1_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html" target="_self">QuadTreeCameraMovement</a></td><td class="desc">Permet les déplacements sur la map </td></tr> -<tr id="row_0_1_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_reload_map.html" target="_self">ReloadMap</a></td><td class="desc">Permet de reload la map </td></tr> -<tr id="row_0_2_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_2_" class="arrow" onclick="toggleFolder('0_2_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_map_box.html" target="_self">MapBox</a></td><td class="desc"></td></tr> -<tr id="row_0_2_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html" target="_self">ForwardGeocodeUserInput</a></td><td class="desc"></td></tr> -<tr id="row_0_2_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html" target="_self">HeroBuildingSelectionUserInput</a></td><td class="desc"></td></tr> -<tr id="row_0_3_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_3_" class="arrow" onclick="toggleFolder('0_3_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_routes.html" target="_self">Routes</a></td><td class="desc"></td></tr> -<tr id="row_0_3_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html" target="_self">RouteTracer</a></td><td class="desc">Trace la route entre le départ et l'arrivée </td></tr> -<tr id="row_0_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_4_" class="arrow" onclick="toggleFolder('0_4_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_u_i.html" target="_self">UI</a></td><td class="desc"></td></tr> -<tr id="row_0_4_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html" target="_self">ValidateGame</a></td><td class="desc"></td></tr> -<tr id="row_0_5_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_5_" class="arrow" onclick="toggleFolder('0_5_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_waypoints.html" target="_self">Waypoints</a></td><td class="desc"></td></tr> -<tr id="row_0_5_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html" target="_self">WaypointsFactory</a></td><td class="desc"></td></tr> -<tr id="row_0_5_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html" target="_self">WaypointSpawner</a></td><td class="desc"></td></tr> -<tr id="row_0_6_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_game_manager.html" target="_self">GameManager</a></td><td class="desc">Met en commun différents scripts afin de controller les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>, les <a class="el" href="namespace_scripts_1_1_routes.html">Routes</a> et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a> </td></tr> -<tr id="row_1_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_change_min.html" target="_self">ChangeMin</a></td><td class="desc"></td></tr> -<tr id="row_2_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_change_plus.html" target="_self">ChangePlus</a></td><td class="desc"></td></tr> -<tr id="row_3_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_diff_scale.html" target="_self">DiffScale</a></td><td class="desc"></td></tr> -<tr id="row_4_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_exit_scene.html" target="_self">ExitScene</a></td><td class="desc"></td></tr> -<tr id="row_5_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_menu_toggle.html" target="_self">MenuToggle</a></td><td class="desc"></td></tr> -<tr id="row_6_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_motiv_scale.html" target="_self">MotivScale</a></td><td class="desc"></td></tr> -<tr id="row_7_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_player_controller.html" target="_self">PlayerController</a></td><td class="desc"></td></tr> -<tr id="row_8_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scene_changer.html" target="_self">SceneChanger</a></td><td class="desc"></td></tr> -<tr id="row_9_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_ui.html" target="_self">Ui</a></td><td class="desc"></td></tr> +<tr id="row_0_0_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_0_" class="arrow" onclick="toggleFolder('0_0_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_button_u_i.html" target="_self">ButtonUI</a></td><td class="desc"></td></tr> +<tr id="row_0_0_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_exit_scene.html" target="_self">ExitScene</a></td><td class="desc">Quitter l'appliquation </td></tr> +<tr id="row_0_0_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html" target="_self">MenuToggle</a></td><td class="desc">Active l'ui </td></tr> +<tr id="row_0_0_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_scene_changer.html" target="_self">SceneChanger</a></td><td class="desc">"Insérer description rapide" </td></tr> +<tr id="row_0_1_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_1_" class="arrow" onclick="toggleFolder('0_1_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_i_a.html" target="_self">IA</a></td><td class="desc"></td></tr> +<tr id="row_0_1_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html" target="_self">Runners</a></td><td class="desc">Script pour un coureur </td></tr> +<tr id="row_0_1_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html" target="_self">RunnersFactory</a></td><td class="desc">Gère les coureurs </td></tr> +<tr id="row_0_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_2_" class="arrow" onclick="toggleFolder('0_2_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_map.html" target="_self">Map</a></td><td class="desc"></td></tr> +<tr id="row_0_2_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html" target="_self">QuadTreeCameraMovement</a></td><td class="desc">Permet les déplacements sur la map </td></tr> +<tr id="row_0_2_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_reload_map.html" target="_self">ReloadMap</a></td><td class="desc">Permet de reload la map </td></tr> +<tr id="row_0_3_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_3_" class="arrow" onclick="toggleFolder('0_3_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_map_box.html" target="_self">MapBox</a></td><td class="desc"></td></tr> +<tr id="row_0_3_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html" target="_self">ForwardGeocodeUserInput</a></td><td class="desc">Traduit des coordonnée unity en coordonnée GPS </td></tr> +<tr id="row_0_3_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html" target="_self">HeroBuildingSelectionUserInput</a></td><td class="desc">Traduit des coordonnée unity en coordonnée GPS </td></tr> +<tr id="row_0_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_4_" class="arrow" onclick="toggleFolder('0_4_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_obstacle.html" target="_self">Obstacle</a></td><td class="desc"></td></tr> +<tr id="row_0_4_0_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span id="arr_0_4_0_" class="arrow" onclick="toggleFolder('0_4_0_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_obstacle_1_1_medium.html" target="_self">Medium</a></td><td class="desc"></td></tr> +<tr id="row_0_4_0_0_" class="even"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj.html" target="_self">midObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_4_0_1_"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj1.html" target="_self">midObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_4_0_2_" class="even"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj2.html" target="_self">midObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_4_0_3_"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj3.html" target="_self">midObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_4_0_4_" class="even"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj4.html" target="_self">midObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_5_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_5_" class="arrow" onclick="toggleFolder('0_5_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_routes.html" target="_self">Routes</a></td><td class="desc"></td></tr> +<tr id="row_0_5_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html" target="_self">RouteTracer</a></td><td class="desc">Trace la route entre le départ et l'arrivée </td></tr> +<tr id="row_0_6_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_6_" class="arrow" onclick="toggleFolder('0_6_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_u_i.html" target="_self">UI</a></td><td class="desc"></td></tr> +<tr id="row_0_6_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html" target="_self">ValidateGame</a></td><td class="desc">Modifie la réputation une fois une course terminée </td></tr> +<tr id="row_0_7_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_7_" class="arrow" onclick="toggleFolder('0_7_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_waypoints.html" target="_self">Waypoints</a></td><td class="desc"></td></tr> +<tr id="row_0_7_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html" target="_self">SpawnOnMap</a></td><td class="desc">Fait apparaître des waypoints sur la <a class="el" href="namespace_scripts_1_1_map.html">Map</a> </td></tr> +<tr id="row_0_7_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html" target="_self">WaypointsFactory</a></td><td class="desc">Gère les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a> </td></tr> +<tr id="row_0_7_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html" target="_self">WaypointSpawner</a></td><td class="desc">"Insérer description rapide" </td></tr> +<tr id="row_0_8_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_game_manager.html" target="_self">GameManager</a></td><td class="desc">Met en commun différents scripts afin de controller les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>, les <a class="el" href="namespace_scripts_1_1_routes.html">Routes</a> et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a> </td></tr> +<tr id="row_0_9_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_save_variable.html" target="_self">SaveVariable</a></td><td class="desc">Enregiste les variables nécéssaires <br /> + </td></tr> +<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_diff_scale.html" target="_self">DiffScale</a></td><td class="desc">Parmet de limiter la difficultée et le nombre d'obstacles tout en les affichants correctement </td></tr> +<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_m.html" target="_self">DragDropM</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_s.html" target="_self">DragDropS</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_w.html" target="_self">DragDropW</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_5_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_motiv_scale.html" target="_self">MotivScale</a></td><td class="desc">Permet de set la difficultée en fonction de la réputation </td></tr> +<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classnb_obstacle.html" target="_self">nbObstacle</a></td><td class="desc">Change le texte des obstacles </td></tr> +<tr id="row_7_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj.html" target="_self">strongObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_8_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj1.html" target="_self">strongObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_9_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj2.html" target="_self">strongObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_10_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj3.html" target="_self">strongObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_11_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj4.html" target="_self">strongObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_ui.html" target="_self">Ui</a></td><td class="desc">Contient bon nombre de variables utiles </td></tr> +<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj.html" target="_self">weakObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj1.html" target="_self">weakObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr 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"class_validate_game" ], - [ "WaypointsFactory", "class_waypoints_factory.html", "class_waypoints_factory" ], - [ "WaypointSpawner", "class_waypoint_spawner.html", null ] -]; \ No newline at end of file diff --git a/Doc Doxygen/html/changeplus_8cs.html b/Doc Doxygen/html/changeplus_8cs.html deleted file mode 100644 index da7af32..0000000 --- a/Doc Doxygen/html/changeplus_8cs.html +++ /dev/null @@ -1,88 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence du fichier D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/changeplus.cs</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div id="nav-path" class="navpath"> - <ul> -<li class="navelem"><a class="el" href="dir_78c03cd9addce2cb4671a89bd8c69421.html">T3-Unity</a></li><li class="navelem"><a class="el" href="dir_599d12f06d875492f54996ab8fd3ae62.html">Assets</a></li><li class="navelem"><a class="el" href="dir_e709d7bad26959934375fdde7756c8f5.html">Scripts</a></li> </ul> -</div> -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#nested-classes">Classes</a> </div> - <div class="headertitle"><div class="title">Référence du fichier changeplus.cs</div></div> -</div><!--header--> -<div class="contents"> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> -Classes</h2></td></tr> -<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_change_plus.html">ChangePlus</a></td></tr> -<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> -</table> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_change_min-members.html b/Doc Doxygen/html/class_change_min-members.html deleted file mode 100644 index 35e009c..0000000 --- a/Doc Doxygen/html/class_change_min-members.html +++ /dev/null @@ -1,81 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Liste des membres</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">ChangeMin Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_change_min.html">ChangeMin</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_change_min.html#af8e9128b38a56d14f7dd56b0eafe250e">changeMinus</a>(string word)</td><td class="entry"><a class="el" href="class_change_min.html">ChangeMin</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_change_min.html#aad95d592bd29938f8a1eb56bbc05acb0">plus</a></td><td class="entry"><a class="el" href="class_change_min.html">ChangeMin</a></td><td class="entry"><span class="mlabel">static</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_change_min.html b/Doc Doxygen/html/class_change_min.html deleted file mode 100644 index 37a5d19..0000000 --- a/Doc Doxygen/html/class_change_min.html +++ /dev/null @@ -1,142 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe ChangeMin</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="#pub-static-attribs">Attributs publics statiques</a> | -<a href="class_change_min-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe ChangeMin</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de ChangeMin:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_change_min.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:af8e9128b38a56d14f7dd56b0eafe250e"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_change_min.html#af8e9128b38a56d14f7dd56b0eafe250e">changeMinus</a> (string word)</td></tr> -<tr class="separator:af8e9128b38a56d14f7dd56b0eafe250e"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-attribs" name="pub-static-attribs"></a> -Attributs publics statiques</h2></td></tr> -<tr class="memitem:aad95d592bd29938f8a1eb56bbc05acb0"><td class="memItemLeft" align="right" valign="top">static float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_change_min.html#aad95d592bd29938f8a1eb56bbc05acb0">plus</a> = <a class="el" href="class_ui.html#a7f6ee3d5641f144d764e6122fee99e72">Ui.motiv</a></td></tr> -<tr class="separator:aad95d592bd29938f8a1eb56bbc05acb0"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="af8e9128b38a56d14f7dd56b0eafe250e" name="af8e9128b38a56d14f7dd56b0eafe250e"></a> -<h2 class="memtitle"><span class="permalink"><a href="#af8e9128b38a56d14f7dd56b0eafe250e">◆ </a></span>changeMinus()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void ChangeMin.changeMinus </td> - <td>(</td> - <td class="paramtype">string </td> - <td class="paramname"><em>word</em></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="aad95d592bd29938f8a1eb56bbc05acb0" name="aad95d592bd29938f8a1eb56bbc05acb0"></a> -<h2 class="memtitle"><span class="permalink"><a href="#aad95d592bd29938f8a1eb56bbc05acb0">◆ </a></span>plus</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">float ChangeMin.plus = <a class="el" href="class_ui.html#a7f6ee3d5641f144d764e6122fee99e72">Ui.motiv</a></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">static</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="_change_min_8cs.html">ChangeMin.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_change_min.js b/Doc Doxygen/html/class_change_min.js deleted file mode 100644 index 549a1c0..0000000 --- a/Doc Doxygen/html/class_change_min.js +++ /dev/null @@ -1,4 +0,0 @@ -var class_change_min = -[ - [ "changeMinus", "class_change_min.html#af8e9128b38a56d14f7dd56b0eafe250e", null ] -]; \ No newline at end of file diff --git a/Doc Doxygen/html/class_change_min.png b/Doc Doxygen/html/class_change_min.png deleted file mode 100644 index 1a52d59e670b54608cd766c48a38e59a4c206279..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 495 zcmeAS@N?(olHy`uVBq!ia0vp^X+Rvn!3-qtD1CSUq$C1-LR|m<{|{uoc=NTi|Ih>= z3ycpOIKbL@M;^%KC<*clW&kPzfvcxNj2IXg>pWc?Ln;{G&b__vumTUuas99V|9|w{ zscx7#hpR6{aii*u2aKC?;{^pJ^<6?sw}`ogUR`-}hR^H3=J;6)SG@}SD;w_f=62Ak zsOXOCOFr}Y_}tmPBtmX!e_T=U>~mhJua{0Oh!c^YEi~OzJ3#L_SMiGKdlftP+a25B zkalB+jpn0QWuIlEy7wIj;eK=K?(r|LrQbg*D1TmJ>c?JO;$1fX;aUTuo*!*9Btowi zMoEN*E(bfHQbKUzL#7X}SPkNe4c1>5IVW?*ZRWw5Ek6yH>+&>&b2C4<a)`lVs{w-_ zkQ)r=Dk(i~W$3vEl=`}VMnYe?*n^<TQ`h3pY%^3W+q)re#ajlQnKOiLZJIda+%)$@ zH?A<B472ylYWjV#l1rC|SWM3pI<T(R%2#qr>-W2Smn#>3H@GO+{!8_S!M;N!yPrAm z8(1%oy!$h!-{9?cwb@$xTNYp5caS0G<n9-Y&z_xU4!Aw}@{!w2JJx=6XLxYse4>j> b+iU(dIjbr0F*z*2*kSN=^>bP0l+XkKjMCqi diff --git a/Doc Doxygen/html/class_change_plus-members.html b/Doc Doxygen/html/class_change_plus-members.html deleted file mode 100644 index 0e40afa..0000000 --- a/Doc Doxygen/html/class_change_plus-members.html +++ /dev/null @@ -1,81 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Liste des membres</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">ChangePlus Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_change_plus.html">ChangePlus</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_change_plus.html#a61826cf511e783454bd62278f8ad60e6">changePlus</a>(string word)</td><td class="entry"><a class="el" href="class_change_plus.html">ChangePlus</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_change_plus.html#a3df06502b61dbfca6995ad7a87a4863d">moins</a></td><td class="entry"><a class="el" href="class_change_plus.html">ChangePlus</a></td><td class="entry"><span class="mlabel">static</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_change_plus.html b/Doc Doxygen/html/class_change_plus.html deleted file mode 100644 index 014b5ef..0000000 --- a/Doc Doxygen/html/class_change_plus.html +++ /dev/null @@ -1,142 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe ChangePlus</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="#pub-static-attribs">Attributs publics statiques</a> | -<a href="class_change_plus-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe ChangePlus</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de ChangePlus:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_change_plus.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a61826cf511e783454bd62278f8ad60e6"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_change_plus.html#a61826cf511e783454bd62278f8ad60e6">changePlus</a> (string word)</td></tr> -<tr class="separator:a61826cf511e783454bd62278f8ad60e6"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-attribs" name="pub-static-attribs"></a> -Attributs publics statiques</h2></td></tr> -<tr class="memitem:a3df06502b61dbfca6995ad7a87a4863d"><td class="memItemLeft" align="right" valign="top">static float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_change_plus.html#a3df06502b61dbfca6995ad7a87a4863d">moins</a></td></tr> -<tr class="separator:a3df06502b61dbfca6995ad7a87a4863d"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a61826cf511e783454bd62278f8ad60e6" name="a61826cf511e783454bd62278f8ad60e6"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a61826cf511e783454bd62278f8ad60e6">◆ </a></span>changePlus()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void ChangePlus.changePlus </td> - <td>(</td> - <td class="paramtype">string </td> - <td class="paramname"><em>word</em></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="a3df06502b61dbfca6995ad7a87a4863d" name="a3df06502b61dbfca6995ad7a87a4863d"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a3df06502b61dbfca6995ad7a87a4863d">◆ </a></span>moins</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">float ChangePlus.moins</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">static</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="changeplus_8cs.html">changeplus.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_change_plus.js b/Doc Doxygen/html/class_change_plus.js deleted file mode 100644 index f26daf0..0000000 --- a/Doc Doxygen/html/class_change_plus.js +++ /dev/null @@ -1,4 +0,0 @@ -var class_change_plus = -[ - [ "changePlus", "class_change_plus.html#a61826cf511e783454bd62278f8ad60e6", null ] -]; \ No newline at end of file diff --git a/Doc Doxygen/html/class_change_plus.png b/Doc Doxygen/html/class_change_plus.png deleted file mode 100644 index d774d4195b9d151701fddad50fd5d3ee41549b50..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 500 zcmV<Q0So?#P)<h;3K|Lk000e1NJLTq003qH002-30{{R3+#>Mc0000OP)t-s|Ns90 z008Lh^>vTJkN^MxkN^Mxkifve1&Q1r00008bW%=J0RR90|NsC0)yh;d0004lNkl<Z zcmeI5+p>co3`JL7n*aafV@0lwmb8Osrjr@A3V|$$yY>|kk@Z4URaYx8s;W-ijmfk# z>h71OtExKce8&}&?rkbnt!*E#L1zt2Oxm{`W4U)+&VrlTaMqEw7Of2DMd`6gaT&A* zN^!0*L*Cbom-?M!3=3q2jmeV|u5LHi&|35brdps&H;*~bZ@inKcCX=ToD<CGmh3*m zTYJwi;uB(GR8`k0FsiCf1x8iXsrxV@BFhEf)dOI??!i1Bw{Y&kY?M1VH(`FvX@LRo zDlh;}1qQ&WzyLTE7yzdN1K?C(0GtYph{$>&0IL-k0H^*HvwPzi1h`bP(c7seW*^!v zGnl!l7N(4B!Ib9MaPI9hno}f9?xtBl)2=by`r135$|?G3*3sUargZwmExVkm1p{51 z!lYDY{yg`qqFo)MpW9$&i`Lo4x{dE<3`}C$-%U2vVK38ZV*sGnXI}yL8b4<8^8hsM qgVUsH0n97@2mqY=IgE(Na{U2~b2^m_sjo8t0000<MNUMnLSTa0mgPhM diff --git a/Doc Doxygen/html/class_diff_scale-members.html b/Doc Doxygen/html/class_diff_scale-members.html index bfc8194..75178f4 100644 --- a/Doc Doxygen/html/class_diff_scale-members.html +++ b/Doc Doxygen/html/class_diff_scale-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -71,7 +71,8 @@ $(function() { <p>Liste complète des membres de <a class="el" href="class_diff_scale.html">DiffScale</a>, y compris les membres hérités :</p> <table class="directory"> <tr class="even"><td class="entry"><a class="el" href="class_diff_scale.html#a422c9c583b1088212e872cd94842e078">Start</a>()</td><td class="entry"><a class="el" href="class_diff_scale.html">DiffScale</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_diff_scale.html#afa1376936d748ef62da133b5313ca6cf">Update</a>()</td><td class="entry"><a class="el" href="class_diff_scale.html">DiffScale</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_diff_scale.html#afbea624150579edaa37236773765efb0">textshowed</a></td><td class="entry"><a class="el" href="class_diff_scale.html">DiffScale</a></td><td class="entry"></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_diff_scale.html#afa1376936d748ef62da133b5313ca6cf">Update</a>()</td><td class="entry"><a class="el" href="class_diff_scale.html">DiffScale</a></td><td class="entry"><span class="mlabel">private</span></td></tr> </table></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/class_diff_scale.html b/Doc Doxygen/html/class_diff_scale.html index 5d10186..29eb44f 100644 --- a/Doc Doxygen/html/class_diff_scale.html +++ b/Doc Doxygen/html/class_diff_scale.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -65,11 +65,15 @@ $(function() { </div><!-- top --> <div class="header"> <div class="summary"> +<a href="#pub-attribs">Attributs publics</a> | <a href="#pri-methods">Fonctions membres privées</a> | <a href="class_diff_scale-members.html">Liste de tous les membres</a> </div> <div class="headertitle"><div class="title">Référence de la classe DiffScale</div></div> </div><!--header--> <div class="contents"> + +<p>Parmet de limiter la difficultée et le nombre d'obstacles tout en les affichants correctement. + <a href="class_diff_scale.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de DiffScale:</div> <div class="dyncontent"> @@ -77,14 +81,26 @@ Graphe d'héritage de DiffScale:</div> <img src="class_diff_scale.png" alt=""/> </div></div> <table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> +Attributs publics</h2></td></tr> +<tr class="memitem:afbea624150579edaa37236773765efb0"><td class="memItemLeft" align="right" valign="top">TMP_Text </td><td class="memItemRight" valign="bottom"><a class="el" href="class_diff_scale.html#afbea624150579edaa37236773765efb0">textshowed</a></td></tr> +<tr class="memdesc:afbea624150579edaa37236773765efb0"><td class="mdescLeft"> </td><td class="mdescRight">permet de changer le texte qui affiche le nombre d'obstacles <a href="class_diff_scale.html#afbea624150579edaa37236773765efb0">Plus de détails...</a><br /></td></tr> +<tr class="separator:afbea624150579edaa37236773765efb0"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> Fonctions membres privées</h2></td></tr> <tr class="memitem:a422c9c583b1088212e872cd94842e078"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_diff_scale.html#a422c9c583b1088212e872cd94842e078">Start</a> ()</td></tr> +<tr class="memdesc:a422c9c583b1088212e872cd94842e078"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_diff_scale.html#a422c9c583b1088212e872cd94842e078">Plus de détails...</a><br /></td></tr> <tr class="separator:a422c9c583b1088212e872cd94842e078"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:afa1376936d748ef62da133b5313ca6cf"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_diff_scale.html#afa1376936d748ef62da133b5313ca6cf">Update</a> ()</td></tr> +<tr class="memdesc:afa1376936d748ef62da133b5313ca6cf"><td class="mdescLeft"> </td><td class="mdescRight">Se lance à chaque frame. <a href="class_diff_scale.html#afa1376936d748ef62da133b5313ca6cf">Plus de détails...</a><br /></td></tr> <tr class="separator:afa1376936d748ef62da133b5313ca6cf"><td class="memSeparator" colspan="2"> </td></tr> </table> -<h2 class="groupheader">Documentation des fonctions membres</h2> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >Parmet de limiter la difficultée et le nombre d'obstacles tout en les affichants correctement. </p> +<dl class="section author"><dt>Auteurs</dt><dd>cgroxy</dd></dl> +<p>Cette classe impose des valeurs minimale pour la difficultée et les nombre d'obstacles et gêre leurs affichage </p> +</div><h2 class="groupheader">Documentation des fonctions membres</h2> <a id="a422c9c583b1088212e872cd94842e078" name="a422c9c583b1088212e872cd94842e078"></a> <h2 class="memtitle"><span class="permalink"><a href="#a422c9c583b1088212e872cd94842e078">◆ </a></span>Start()</h2> @@ -108,6 +124,8 @@ Fonctions membres privées</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se lance au lancement du script. </p> + </div> </div> <a id="afa1376936d748ef62da133b5313ca6cf" name="afa1376936d748ef62da133b5313ca6cf"></a> @@ -133,10 +151,30 @@ Fonctions membres privées</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se lance à chaque frame. </p> +<p >impose des valeurs minimale pour la difficultée et le nombre d'obstacles tout en les affichants ensuite </p> + +</div> +</div> +<h2 class="groupheader">Documentation des données membres</h2> +<a id="afbea624150579edaa37236773765efb0" name="afbea624150579edaa37236773765efb0"></a> +<h2 class="memtitle"><span class="permalink"><a href="#afbea624150579edaa37236773765efb0">◆ </a></span>textshowed</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">TMP_Text DiffScale.textshowed</td> + </tr> + </table> +</div><div class="memdoc"> + +<p>permet de changer le texte qui affiche le nombre d'obstacles </p> + </div> </div> <hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="_diff_scale_8cs.html">DiffScale.cs</a></li> +<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/UI/<a class="el" href="_diff_scale_8cs.html">DiffScale.cs</a></li> </ul> </div><!-- contents --> <!-- start footer part --> diff --git a/Doc Doxygen/html/class_exit_scene-members.html b/Doc Doxygen/html/class_exit_scene-members.html deleted file mode 100644 index 3a397c5..0000000 --- a/Doc Doxygen/html/class_exit_scene-members.html +++ /dev/null @@ -1,80 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Liste des membres</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">ExitScene Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_exit_scene.html">ExitScene</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_exit_scene.html#a3091438e2d4963d8702cd10b3a493a60">Exit</a>()</td><td class="entry"><a class="el" href="class_exit_scene.html">ExitScene</a></td><td class="entry"></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_exit_scene.html b/Doc Doxygen/html/class_exit_scene.html deleted file mode 100644 index 58f5423..0000000 --- a/Doc Doxygen/html/class_exit_scene.html +++ /dev/null @@ -1,112 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe ExitScene</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="class_exit_scene-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe ExitScene</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de ExitScene:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_exit_scene.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a3091438e2d4963d8702cd10b3a493a60"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_exit_scene.html#a3091438e2d4963d8702cd10b3a493a60">Exit</a> ()</td></tr> -<tr class="separator:a3091438e2d4963d8702cd10b3a493a60"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a3091438e2d4963d8702cd10b3a493a60" name="a3091438e2d4963d8702cd10b3a493a60"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a3091438e2d4963d8702cd10b3a493a60">◆ </a></span>Exit()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void ExitScene.Exit </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="_exit_scene_8cs.html">ExitScene.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_exit_scene.js b/Doc Doxygen/html/class_exit_scene.js deleted file mode 100644 index 552fcf7..0000000 --- a/Doc Doxygen/html/class_exit_scene.js +++ /dev/null @@ -1,4 +0,0 @@ -var class_exit_scene = -[ - [ "Exit", "class_exit_scene.html#a3091438e2d4963d8702cd10b3a493a60", null ] -]; 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Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">GameManager Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_game_manager.html">GameManager</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_game_manager.html#a1cc3bfb60c6b9fd920786b53060b7128">_indexWaypoint</a></td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_game_manager.html#a6c57f1162cad481a44748d76a3ca134b">_locked</a></td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_game_manager.html#a2faac3a9ee74a963da71b111d8fc607f">_yPlane</a></td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_game_manager.html#a8d0ca4fc43ab284e21cc6115ee315a03">canvasStep1</a></td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_game_manager.html#ac4b84e7aca453072078963aae9bbc3e4">canvasStep2</a></td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_game_manager.html#ae815dcbc1cfa1e6dce35843afa6d4851">lockMovement</a>()</td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_game_manager.html#ace718c3e7f5136f4205b5c901b36a4cf">map</a></td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_game_manager.html#a5ccfacd027ad08eeb4ff1f25a7f59c98">Start</a>()</td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_game_manager.html#a44c79b205dec16bfe650e21259860c5b">Update</a>()</td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_game_manager.html#a018dca7fb070c0984308a80e71bb8fd1">waypoints</a></td><td class="entry"><a class="el" href="class_game_manager.html">GameManager</a></td><td class="entry"></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_game_manager.html b/Doc Doxygen/html/class_game_manager.html deleted file mode 100644 index 752f41c..0000000 --- a/Doc Doxygen/html/class_game_manager.html +++ /dev/null @@ -1,355 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe GameManager</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="#pub-attribs">Attributs publics</a> | -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | -<a href="class_game_manager-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe GameManager</div></div> -</div><!--header--> -<div class="contents"> - -<p>Met en commun différents scripts afin de controller les waypoints, les routes et l'IA. - <a href="class_game_manager.html#details">Plus de détails...</a></p> -<div class="dynheader"> -Graphe d'héritage de GameManager:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_game_manager.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:ae815dcbc1cfa1e6dce35843afa6d4851"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#ae815dcbc1cfa1e6dce35843afa6d4851">lockMovement</a> ()</td></tr> -<tr class="memdesc:ae815dcbc1cfa1e6dce35843afa6d4851"><td class="mdescLeft"> </td><td class="mdescRight">Bloque la caméra et empêche tout mouvement. <a href="class_game_manager.html#ae815dcbc1cfa1e6dce35843afa6d4851">Plus de détails...</a><br /></td></tr> -<tr class="separator:ae815dcbc1cfa1e6dce35843afa6d4851"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> -Attributs publics</h2></td></tr> -<tr class="memitem:a018dca7fb070c0984308a80e71bb8fd1"><td class="memItemLeft" align="right" valign="top">GameObject[] </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#a018dca7fb070c0984308a80e71bb8fd1">waypoints</a></td></tr> -<tr class="memdesc:a018dca7fb070c0984308a80e71bb8fd1"><td class="mdescLeft"> </td><td class="mdescRight">Préfabriqués des waypoints START et END => {Waypoint_START, Waypoint_END}. <a href="class_game_manager.html#a018dca7fb070c0984308a80e71bb8fd1">Plus de détails...</a><br /></td></tr> -<tr class="separator:a018dca7fb070c0984308a80e71bb8fd1"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ace718c3e7f5136f4205b5c901b36a4cf"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#ace718c3e7f5136f4205b5c901b36a4cf">map</a></td></tr> -<tr class="memdesc:ace718c3e7f5136f4205b5c901b36a4cf"><td class="mdescLeft"> </td><td class="mdescRight">Map Google Street View. <a href="class_game_manager.html#ace718c3e7f5136f4205b5c901b36a4cf">Plus de détails...</a><br /></td></tr> -<tr class="separator:ace718c3e7f5136f4205b5c901b36a4cf"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a8d0ca4fc43ab284e21cc6115ee315a03"><td class="memItemLeft" align="right" valign="top">Canvas </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#a8d0ca4fc43ab284e21cc6115ee315a03">canvasStep1</a></td></tr> -<tr class="memdesc:a8d0ca4fc43ab284e21cc6115ee315a03"><td class="mdescLeft"> </td><td class="mdescRight">Première étape de l'HUD, phase de recherche d'un emplacement. <a href="class_game_manager.html#a8d0ca4fc43ab284e21cc6115ee315a03">Plus de détails...</a><br /></td></tr> -<tr class="separator:a8d0ca4fc43ab284e21cc6115ee315a03"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ac4b84e7aca453072078963aae9bbc3e4"><td class="memItemLeft" align="right" valign="top">Canvas </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#ac4b84e7aca453072078963aae9bbc3e4">canvasStep2</a></td></tr> -<tr class="memdesc:ac4b84e7aca453072078963aae9bbc3e4"><td class="mdescLeft"> </td><td class="mdescRight">Deuxième étape de l'HUD, phase de pose du départ et de l'arrivée. <a href="class_game_manager.html#ac4b84e7aca453072078963aae9bbc3e4">Plus de détails...</a><br /></td></tr> -<tr class="separator:ac4b84e7aca453072078963aae9bbc3e4"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:a5ccfacd027ad08eeb4ff1f25a7f59c98"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#a5ccfacd027ad08eeb4ff1f25a7f59c98">Start</a> ()</td></tr> -<tr class="memdesc:a5ccfacd027ad08eeb4ff1f25a7f59c98"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_game_manager.html#a5ccfacd027ad08eeb4ff1f25a7f59c98">Plus de détails...</a><br /></td></tr> -<tr class="separator:a5ccfacd027ad08eeb4ff1f25a7f59c98"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a44c79b205dec16bfe650e21259860c5b"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#a44c79b205dec16bfe650e21259860c5b">Update</a> ()</td></tr> -<tr class="memdesc:a44c79b205dec16bfe650e21259860c5b"><td class="mdescLeft"> </td><td class="mdescRight">Se répète toutes les 14ms (temps par défaut dans Unity). <a href="class_game_manager.html#a44c79b205dec16bfe650e21259860c5b">Plus de détails...</a><br /></td></tr> -<tr class="separator:a44c79b205dec16bfe650e21259860c5b"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:a2faac3a9ee74a963da71b111d8fc607f"><td class="memItemLeft" align="right" valign="top">Plane </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#a2faac3a9ee74a963da71b111d8fc607f">_yPlane</a></td></tr> -<tr class="memdesc:a2faac3a9ee74a963da71b111d8fc607f"><td class="mdescLeft"> </td><td class="mdescRight">Plan servant à représenter ce qui est visible par la caméra sur le terrain 3D. <a href="class_game_manager.html#a2faac3a9ee74a963da71b111d8fc607f">Plus de détails...</a><br /></td></tr> -<tr class="separator:a2faac3a9ee74a963da71b111d8fc607f"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a1cc3bfb60c6b9fd920786b53060b7128"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#a1cc3bfb60c6b9fd920786b53060b7128">_indexWaypoint</a> = 0</td></tr> -<tr class="memdesc:a1cc3bfb60c6b9fd920786b53060b7128"><td class="mdescLeft"> </td><td class="mdescRight">Index pour choisir le waypoint dans <em>waypoints</em>. <a href="class_game_manager.html#a1cc3bfb60c6b9fd920786b53060b7128">Plus de détails...</a><br /></td></tr> -<tr class="separator:a1cc3bfb60c6b9fd920786b53060b7128"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a6c57f1162cad481a44748d76a3ca134b"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_game_manager.html#a6c57f1162cad481a44748d76a3ca134b">_locked</a> = false</td></tr> -<tr class="memdesc:a6c57f1162cad481a44748d76a3ca134b"><td class="mdescLeft"> </td><td class="mdescRight"><b>true</b> si la <em>map</em> est bloquée, <b>false</b> sinon. <a href="class_game_manager.html#a6c57f1162cad481a44748d76a3ca134b">Plus de détails...</a><br /></td></tr> -<tr class="separator:a6c57f1162cad481a44748d76a3ca134b"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> -<div class="textblock"><p >Met en commun différents scripts afin de controller les waypoints, les routes et l'IA. </p> -<dl class="section author"><dt>Auteurs</dt><dd>MrWarzo Wakestufou</dd></dl> -<p>Cette classe s'occupe de l'affichage des deux premiers HUD ainsi que du placement des waypoints et tu tracé de la route. </p> -</div><h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="ae815dcbc1cfa1e6dce35843afa6d4851" name="ae815dcbc1cfa1e6dce35843afa6d4851"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae815dcbc1cfa1e6dce35843afa6d4851">◆ </a></span>lockMovement()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void GameManager.lockMovement </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Bloque la caméra et empêche tout mouvement. </p> -<p >Le composant <b>QuadTreeCameraMovement</b> de la map est désactivé. Sans celui-ci, elle ne peut plus se déplacer. L'HUD de recherche d'emplacement (<em>canvasStep1</em>) se désactive laissant place à l'HUD de placement des waypoint (<em>canvasStep2</em>). La variable privée <em>_locked</em> passe alors à <em>true</em> afin de récupérer l'état de la map. </p> - -</div> -</div> -<a id="a5ccfacd027ad08eeb4ff1f25a7f59c98" name="a5ccfacd027ad08eeb4ff1f25a7f59c98"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a5ccfacd027ad08eeb4ff1f25a7f59c98">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void GameManager.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Se lance au lancement du script. </p> -<p >Définie le plan <em>_yPlane</em>. </p> - -</div> -</div> -<a id="a44c79b205dec16bfe650e21259860c5b" name="a44c79b205dec16bfe650e21259860c5b"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a44c79b205dec16bfe650e21259860c5b">◆ </a></span>Update()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void GameManager.Update </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Se répète toutes les 14ms (temps par défaut dans Unity). </p> -<p >Permet deposer les waypoints START et END à partir du clic et de la position de la souris. Active le script <b>RouteScanner</b> de manière à tracer les routes entre les deux waypoints. La variable <em>indexWaypoint</em> sert à récupérer le préfabriquée voulu dans waypoints et pour noter à quel étape de création est le joueur. </p> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="a1cc3bfb60c6b9fd920786b53060b7128" name="a1cc3bfb60c6b9fd920786b53060b7128"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a1cc3bfb60c6b9fd920786b53060b7128">◆ </a></span>_indexWaypoint</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">int GameManager._indexWaypoint = 0</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Index pour choisir le waypoint dans <em>waypoints</em>. </p> - -</div> -</div> -<a id="a6c57f1162cad481a44748d76a3ca134b" name="a6c57f1162cad481a44748d76a3ca134b"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a6c57f1162cad481a44748d76a3ca134b">◆ </a></span>_locked</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">bool GameManager._locked = false</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p><b>true</b> si la <em>map</em> est bloquée, <b>false</b> sinon. </p> - -</div> -</div> -<a id="a2faac3a9ee74a963da71b111d8fc607f" name="a2faac3a9ee74a963da71b111d8fc607f"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a2faac3a9ee74a963da71b111d8fc607f">◆ </a></span>_yPlane</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">Plane GameManager._yPlane</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Plan servant à représenter ce qui est visible par la caméra sur le terrain 3D. </p> - -</div> -</div> -<a id="a8d0ca4fc43ab284e21cc6115ee315a03" name="a8d0ca4fc43ab284e21cc6115ee315a03"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a8d0ca4fc43ab284e21cc6115ee315a03">◆ </a></span>canvasStep1</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Canvas GameManager.canvasStep1</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Première étape de l'HUD, phase de recherche d'un emplacement. </p> - -</div> -</div> -<a id="ac4b84e7aca453072078963aae9bbc3e4" name="ac4b84e7aca453072078963aae9bbc3e4"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ac4b84e7aca453072078963aae9bbc3e4">◆ </a></span>canvasStep2</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Canvas GameManager.canvasStep2</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Deuxième étape de l'HUD, phase de pose du départ et de l'arrivée. </p> - -</div> -</div> -<a id="ace718c3e7f5136f4205b5c901b36a4cf" name="ace718c3e7f5136f4205b5c901b36a4cf"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ace718c3e7f5136f4205b5c901b36a4cf">◆ </a></span>map</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">AbstractMap GameManager.map</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Map Google Street View. </p> - -</div> -</div> -<a id="a018dca7fb070c0984308a80e71bb8fd1" name="a018dca7fb070c0984308a80e71bb8fd1"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a018dca7fb070c0984308a80e71bb8fd1">◆ </a></span>waypoints</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">GameObject [] GameManager.waypoints</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Préfabriqués des waypoints START et END => {Waypoint_START, Waypoint_END}. </p> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="_game_manager_8cs.html">GameManager.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_game_manager.js b/Doc Doxygen/html/class_game_manager.js deleted file mode 100644 index 5afb6f9..0000000 --- a/Doc Doxygen/html/class_game_manager.js +++ /dev/null @@ -1,8 +0,0 @@ -var class_game_manager = -[ - 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<tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">MenuToggle Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_menu_toggle.html">MenuToggle</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_menu_toggle.html#a8fe601dca6293e1fcf571900cf3714de">Button</a></td><td class="entry"><a class="el" href="class_menu_toggle.html">MenuToggle</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_menu_toggle.html#a5eaa07b5c88b47f334a13f1fa9449fce">Canvas</a></td><td class="entry"><a class="el" href="class_menu_toggle.html">MenuToggle</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_menu_toggle.html#ae05cfe20aa54f40858109eebf43d7142">changeButtonsProperty</a>()</td><td class="entry"><a class="el" href="class_menu_toggle.html">MenuToggle</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_menu_toggle.html#a49f15f87c7ce96d60a3ab40546d6eae5">changeCanvasProperty</a>()</td><td class="entry"><a class="el" href="class_menu_toggle.html">MenuToggle</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_menu_toggle.html#a5eee77df0a7a5dfb50ebeea135242a96">Start</a>()</td><td class="entry"><a class="el" href="class_menu_toggle.html">MenuToggle</a></td><td class="entry"><span class="mlabel">private</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_menu_toggle.html b/Doc Doxygen/html/class_menu_toggle.html deleted file mode 100644 index 019c139..0000000 --- a/Doc Doxygen/html/class_menu_toggle.html +++ /dev/null @@ -1,199 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe MenuToggle</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="#pub-attribs">Attributs publics</a> | -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="class_menu_toggle-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe MenuToggle</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de MenuToggle:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_menu_toggle.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a49f15f87c7ce96d60a3ab40546d6eae5"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_menu_toggle.html#a49f15f87c7ce96d60a3ab40546d6eae5">changeCanvasProperty</a> ()</td></tr> -<tr class="separator:a49f15f87c7ce96d60a3ab40546d6eae5"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ae05cfe20aa54f40858109eebf43d7142"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_menu_toggle.html#ae05cfe20aa54f40858109eebf43d7142">changeButtonsProperty</a> ()</td></tr> -<tr class="separator:ae05cfe20aa54f40858109eebf43d7142"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> -Attributs publics</h2></td></tr> -<tr class="memitem:a5eaa07b5c88b47f334a13f1fa9449fce"><td class="memItemLeft" align="right" valign="top">GameObject </td><td class="memItemRight" valign="bottom"><a class="el" href="class_menu_toggle.html#a5eaa07b5c88b47f334a13f1fa9449fce">Canvas</a></td></tr> -<tr class="separator:a5eaa07b5c88b47f334a13f1fa9449fce"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a8fe601dca6293e1fcf571900cf3714de"><td class="memItemLeft" align="right" valign="top">GameObject </td><td class="memItemRight" valign="bottom"><a class="el" href="class_menu_toggle.html#a8fe601dca6293e1fcf571900cf3714de">Button</a></td></tr> -<tr class="separator:a8fe601dca6293e1fcf571900cf3714de"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:a5eee77df0a7a5dfb50ebeea135242a96"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_menu_toggle.html#a5eee77df0a7a5dfb50ebeea135242a96">Start</a> ()</td></tr> -<tr class="separator:a5eee77df0a7a5dfb50ebeea135242a96"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="ae05cfe20aa54f40858109eebf43d7142" name="ae05cfe20aa54f40858109eebf43d7142"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae05cfe20aa54f40858109eebf43d7142">◆ </a></span>changeButtonsProperty()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void MenuToggle.changeButtonsProperty </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a49f15f87c7ce96d60a3ab40546d6eae5" name="a49f15f87c7ce96d60a3ab40546d6eae5"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a49f15f87c7ce96d60a3ab40546d6eae5">◆ </a></span>changeCanvasProperty()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void MenuToggle.changeCanvasProperty </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a5eee77df0a7a5dfb50ebeea135242a96" name="a5eee77df0a7a5dfb50ebeea135242a96"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a5eee77df0a7a5dfb50ebeea135242a96">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void MenuToggle.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="a8fe601dca6293e1fcf571900cf3714de" name="a8fe601dca6293e1fcf571900cf3714de"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a8fe601dca6293e1fcf571900cf3714de">◆ </a></span>Button</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">GameObject MenuToggle.Button</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a5eaa07b5c88b47f334a13f1fa9449fce" name="a5eaa07b5c88b47f334a13f1fa9449fce"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a5eaa07b5c88b47f334a13f1fa9449fce">◆ </a></span>Canvas</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">GameObject MenuToggle.Canvas</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="_menu_toggle_8cs.html">MenuToggle.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_menu_toggle.js b/Doc Doxygen/html/class_menu_toggle.js deleted file mode 100644 index 27b521f..0000000 --- a/Doc Doxygen/html/class_menu_toggle.js +++ /dev/null @@ -1,7 +0,0 @@ -var class_menu_toggle = -[ - [ "changeButtonsProperty", "class_menu_toggle.html#ae05cfe20aa54f40858109eebf43d7142", null ], - 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<div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -70,10 +70,9 @@ $(function() { <p>Liste complète des membres de <a class="el" href="class_motiv_scale.html">MotivScale</a>, y compris les membres hérités :</p> <table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_motiv_scale.html#a09765c55e207d770f7f941df222c0bf8">diff_max</a></td><td class="entry"><a class="el" href="class_motiv_scale.html">MotivScale</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_motiv_scale.html#a45c698439a271bf696d1731cb292e9fe">diff_min</a></td><td class="entry"><a class="el" href="class_motiv_scale.html">MotivScale</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_motiv_scale.html#a9f663c1318e6993312a4b3c9dbf06f1e">Start</a>()</td><td class="entry"><a class="el" href="class_motiv_scale.html">MotivScale</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_motiv_scale.html#a138431d012611a10db6c2b1fbc9602e7">Update</a>()</td><td class="entry"><a class="el" href="class_motiv_scale.html">MotivScale</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_motiv_scale.html#a09765c55e207d770f7f941df222c0bf8">diff_max</a></td><td class="entry"><a class="el" href="class_motiv_scale.html">MotivScale</a></td><td class="entry"><span class="mlabel">static</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_motiv_scale.html#a45c698439a271bf696d1731cb292e9fe">diff_min</a></td><td class="entry"><a class="el" href="class_motiv_scale.html">MotivScale</a></td><td class="entry"><span class="mlabel">static</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_motiv_scale.html#a138431d012611a10db6c2b1fbc9602e7">Update</a>()</td><td class="entry"><a class="el" href="class_motiv_scale.html">MotivScale</a></td><td class="entry"><span class="mlabel">private</span></td></tr> </table></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/class_motiv_scale.html b/Doc Doxygen/html/class_motiv_scale.html index 97a5026..abc9ebf 100644 --- a/Doc Doxygen/html/class_motiv_scale.html +++ b/Doc Doxygen/html/class_motiv_scale.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -65,12 +65,15 @@ $(function() { </div><!-- top --> <div class="header"> <div class="summary"> +<a href="#pub-static-attribs">Attributs publics statiques</a> | <a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | <a href="class_motiv_scale-members.html">Liste de tous les membres</a> </div> <div class="headertitle"><div class="title">Référence de la classe MotivScale</div></div> </div><!--header--> <div class="contents"> + +<p>Permet de set la difficultée en fonction de la réputation. + <a href="class_motiv_scale.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de MotivScale:</div> <div class="dyncontent"> @@ -78,46 +81,26 @@ Graphe d'héritage de MotivScale:</div> <img src="class_motiv_scale.png" alt=""/> </div></div> <table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-attribs" name="pub-static-attribs"></a> +Attributs publics statiques</h2></td></tr> +<tr class="memitem:a09765c55e207d770f7f941df222c0bf8"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_motiv_scale.html#a09765c55e207d770f7f941df222c0bf8">diff_max</a></td></tr> +<tr class="memdesc:a09765c55e207d770f7f941df222c0bf8"><td class="mdescLeft"> </td><td class="mdescRight">balise pour la difficulté maximale <a href="class_motiv_scale.html#a09765c55e207d770f7f941df222c0bf8">Plus de détails...</a><br /></td></tr> +<tr class="separator:a09765c55e207d770f7f941df222c0bf8"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a45c698439a271bf696d1731cb292e9fe"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_motiv_scale.html#a45c698439a271bf696d1731cb292e9fe">diff_min</a></td></tr> +<tr class="memdesc:a45c698439a271bf696d1731cb292e9fe"><td class="mdescLeft"> </td><td class="mdescRight">balise pour la difficulté minimale <a href="class_motiv_scale.html#a45c698439a271bf696d1731cb292e9fe">Plus de détails...</a><br /></td></tr> +<tr class="separator:a45c698439a271bf696d1731cb292e9fe"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> Fonctions membres privées</h2></td></tr> -<tr class="memitem:a9f663c1318e6993312a4b3c9dbf06f1e"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_motiv_scale.html#a9f663c1318e6993312a4b3c9dbf06f1e">Start</a> ()</td></tr> -<tr class="separator:a9f663c1318e6993312a4b3c9dbf06f1e"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a138431d012611a10db6c2b1fbc9602e7"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_motiv_scale.html#a138431d012611a10db6c2b1fbc9602e7">Update</a> ()</td></tr> +<tr class="memdesc:a138431d012611a10db6c2b1fbc9602e7"><td class="mdescLeft"> </td><td class="mdescRight">Se lance à chaque frame. <a href="class_motiv_scale.html#a138431d012611a10db6c2b1fbc9602e7">Plus de détails...</a><br /></td></tr> <tr class="separator:a138431d012611a10db6c2b1fbc9602e7"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:a09765c55e207d770f7f941df222c0bf8"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_motiv_scale.html#a09765c55e207d770f7f941df222c0bf8">diff_max</a></td></tr> -<tr class="separator:a09765c55e207d770f7f941df222c0bf8"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a45c698439a271bf696d1731cb292e9fe"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_motiv_scale.html#a45c698439a271bf696d1731cb292e9fe">diff_min</a></td></tr> -<tr class="separator:a45c698439a271bf696d1731cb292e9fe"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a9f663c1318e6993312a4b3c9dbf06f1e" name="a9f663c1318e6993312a4b3c9dbf06f1e"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a9f663c1318e6993312a4b3c9dbf06f1e">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void MotivScale.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> </table> -</div><div class="memdoc"> - -</div> -</div> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >Permet de set la difficultée en fonction de la réputation. </p> +<dl class="section author"><dt>Auteurs</dt><dd>cgroxy</dd></dl> +<p>Cette classe modifie la difficultée néssécaire pour d'augementer la motivation des coureurs en fonction de la réputation et affiche la barre de motivation </p> +</div><h2 class="groupheader">Documentation des fonctions membres</h2> <a id="a138431d012611a10db6c2b1fbc9602e7" name="a138431d012611a10db6c2b1fbc9602e7"></a> <h2 class="memtitle"><span class="permalink"><a href="#a138431d012611a10db6c2b1fbc9602e7">◆ </a></span>Update()</h2> @@ -141,6 +124,9 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se lance à chaque frame. </p> +<p >Set la difficultés en fonction de la réputation et affiche la bare de motivation </p> + </div> </div> <h2 class="groupheader">Documentation des données membres</h2> @@ -159,11 +145,13 @@ Attributs privés</h2></td></tr> </table> </td> <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> +<span class="mlabels"><span class="mlabel">static</span></span> </td> </tr> </table> </div><div class="memdoc"> +<p>balise pour la difficulté maximale </p> + </div> </div> <a id="a45c698439a271bf696d1731cb292e9fe" name="a45c698439a271bf696d1731cb292e9fe"></a> @@ -181,15 +169,17 @@ Attributs privés</h2></td></tr> </table> </td> <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> +<span class="mlabels"><span class="mlabel">static</span></span> </td> </tr> </table> </div><div class="memdoc"> +<p>balise pour la difficulté minimale </p> + </div> </div> <hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="_motiv_scale_8cs.html">MotivScale.cs</a></li> +<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/UI/<a class="el" href="_motiv_scale_8cs.html">MotivScale.cs</a></li> </ul> </div><!-- contents --> <!-- start footer part --> diff --git a/Doc Doxygen/html/class_player_controller-members.html b/Doc Doxygen/html/class_player_controller-members.html deleted file mode 100644 index c31d836..0000000 --- a/Doc Doxygen/html/class_player_controller-members.html +++ /dev/null @@ -1,86 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Liste des membres</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">PlayerController Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_player_controller.html">PlayerController</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_player_controller.html#a686cdf7aee2254a6c6f7bf09cb543ea6">maxY</a></td><td class="entry"><a class="el" href="class_player_controller.html">PlayerController</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_player_controller.html#afe758a88e7ce82ea157d08e898bb2072">minY</a></td><td class="entry"><a class="el" href="class_player_controller.html">PlayerController</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_player_controller.html#a71a369001e58c2b8233a0ffc0a819998">player</a></td><td class="entry"><a class="el" href="class_player_controller.html">PlayerController</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_player_controller.html#a0928605583f0563cd84fe43119d336ec">speed</a></td><td class="entry"><a class="el" href="class_player_controller.html">PlayerController</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_player_controller.html#ae1117d9c4da3193181cddad2c814e467">Start</a>()</td><td class="entry"><a class="el" href="class_player_controller.html">PlayerController</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_player_controller.html#a18b044c191ec1e8f89e5eb70894272d0">trueSpeed</a></td><td class="entry"><a class="el" href="class_player_controller.html">PlayerController</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_player_controller.html#ae8bc83dffb99867a04be016473ed2c43">Update</a>()</td><td class="entry"><a class="el" href="class_player_controller.html">PlayerController</a></td><td class="entry"><span class="mlabel">private</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_player_controller.html b/Doc Doxygen/html/class_player_controller.html deleted file mode 100644 index edabde7..0000000 --- a/Doc Doxygen/html/class_player_controller.html +++ /dev/null @@ -1,252 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe PlayerController</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-attribs">Attributs publics</a> | -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | -<a href="class_player_controller-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe PlayerController</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de PlayerController:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_player_controller.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> -Attributs publics</h2></td></tr> -<tr class="memitem:a0928605583f0563cd84fe43119d336ec"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_player_controller.html#a0928605583f0563cd84fe43119d336ec">speed</a></td></tr> -<tr class="separator:a0928605583f0563cd84fe43119d336ec"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a686cdf7aee2254a6c6f7bf09cb543ea6"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_player_controller.html#a686cdf7aee2254a6c6f7bf09cb543ea6">maxY</a></td></tr> -<tr class="separator:a686cdf7aee2254a6c6f7bf09cb543ea6"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:afe758a88e7ce82ea157d08e898bb2072"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_player_controller.html#afe758a88e7ce82ea157d08e898bb2072">minY</a></td></tr> -<tr class="separator:afe758a88e7ce82ea157d08e898bb2072"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:ae1117d9c4da3193181cddad2c814e467"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_player_controller.html#ae1117d9c4da3193181cddad2c814e467">Start</a> ()</td></tr> -<tr class="separator:ae1117d9c4da3193181cddad2c814e467"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ae8bc83dffb99867a04be016473ed2c43"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_player_controller.html#ae8bc83dffb99867a04be016473ed2c43">Update</a> ()</td></tr> -<tr class="separator:ae8bc83dffb99867a04be016473ed2c43"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:a71a369001e58c2b8233a0ffc0a819998"><td class="memItemLeft" align="right" valign="top">GameObject </td><td class="memItemRight" valign="bottom"><a class="el" href="class_player_controller.html#a71a369001e58c2b8233a0ffc0a819998">player</a></td></tr> -<tr class="separator:a71a369001e58c2b8233a0ffc0a819998"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a18b044c191ec1e8f89e5eb70894272d0"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_player_controller.html#a18b044c191ec1e8f89e5eb70894272d0">trueSpeed</a></td></tr> -<tr class="separator:a18b044c191ec1e8f89e5eb70894272d0"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="ae1117d9c4da3193181cddad2c814e467" name="ae1117d9c4da3193181cddad2c814e467"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae1117d9c4da3193181cddad2c814e467">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void PlayerController.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="ae8bc83dffb99867a04be016473ed2c43" name="ae8bc83dffb99867a04be016473ed2c43"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae8bc83dffb99867a04be016473ed2c43">◆ </a></span>Update()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void PlayerController.Update </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="a686cdf7aee2254a6c6f7bf09cb543ea6" name="a686cdf7aee2254a6c6f7bf09cb543ea6"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a686cdf7aee2254a6c6f7bf09cb543ea6">◆ </a></span>maxY</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">float PlayerController.maxY</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="afe758a88e7ce82ea157d08e898bb2072" name="afe758a88e7ce82ea157d08e898bb2072"></a> -<h2 class="memtitle"><span class="permalink"><a href="#afe758a88e7ce82ea157d08e898bb2072">◆ </a></span>minY</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">float PlayerController.minY</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a71a369001e58c2b8233a0ffc0a819998" name="a71a369001e58c2b8233a0ffc0a819998"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a71a369001e58c2b8233a0ffc0a819998">◆ </a></span>player</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">GameObject PlayerController.player</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a0928605583f0563cd84fe43119d336ec" name="a0928605583f0563cd84fe43119d336ec"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a0928605583f0563cd84fe43119d336ec">◆ </a></span>speed</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">float PlayerController.speed</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a18b044c191ec1e8f89e5eb70894272d0" name="a18b044c191ec1e8f89e5eb70894272d0"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a18b044c191ec1e8f89e5eb70894272d0">◆ </a></span>trueSpeed</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">float PlayerController.trueSpeed</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/IA/<a class="el" href="_player_controller_8cs.html">PlayerController.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_player_controller.js b/Doc Doxygen/html/class_player_controller.js deleted file mode 100644 index 67a38ee..0000000 --- a/Doc Doxygen/html/class_player_controller.js +++ /dev/null @@ -1,6 +0,0 @@ -var class_player_controller = -[ - 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<tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">RouteTracer Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_route_tracer.html">RouteTracer</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_route_tracer.html#aaedd97191d38cd79d2a2a74c40cb8bb1">_finishObject</a></td><td class="entry"><a class="el" href="class_route_tracer.html">RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_route_tracer.html#a7762e9fb0a548babb885f94c5347b2e0">_startObject</a></td><td class="entry"><a class="el" href="class_route_tracer.html">RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_route_tracer.html#a66f0c5808cd16efdd9ecbc87e7525055">_waypoints</a></td><td class="entry"><a class="el" href="class_route_tracer.html">RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_route_tracer.html#a935e351b8e304013124a0157e758affe">CreateLine</a>()</td><td class="entry"><a class="el" href="class_route_tracer.html">RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_route_tracer.html#a49edad87c58a3a87f49040b44db840f1">DrawLine</a>(Vector3 start, Vector3 end, Color color, float width)</td><td class="entry"><a class="el" href="class_route_tracer.html">RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_route_tracer.html#a7815d96e1be89c910ee9fe7cf508530f">linesParent</a></td><td class="entry"><a class="el" href="class_route_tracer.html">RouteTracer</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_route_tracer.html#aa1328db87894758f1dcc623e03c2e4df">mat</a></td><td class="entry"><a class="el" href="class_route_tracer.html">RouteTracer</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_route_tracer.html#a37dc751ff44bc91b38ed39aae5d1a9e1">Start</a>()</td><td class="entry"><a class="el" href="class_route_tracer.html">RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_route_tracer.html b/Doc Doxygen/html/class_route_tracer.html deleted file mode 100644 index 47278d8..0000000 --- a/Doc Doxygen/html/class_route_tracer.html +++ /dev/null @@ -1,353 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe RouteTracer</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-attribs">Attributs publics</a> | -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | -<a href="class_route_tracer-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe RouteTracer</div></div> -</div><!--header--> -<div class="contents"> - -<p>Met en commun différents scripts afin de controller les waypoints, les routes et l'IA. - <a href="class_route_tracer.html#details">Plus de détails...</a></p> -<div class="dynheader"> -Graphe d'héritage de RouteTracer:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_route_tracer.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> -Attributs publics</h2></td></tr> -<tr class="memitem:aa1328db87894758f1dcc623e03c2e4df"><td class="memItemLeft" align="right" valign="top">Material </td><td class="memItemRight" valign="bottom"><a class="el" href="class_route_tracer.html#aa1328db87894758f1dcc623e03c2e4df">mat</a></td></tr> -<tr class="memdesc:aa1328db87894758f1dcc623e03c2e4df"><td class="mdescLeft"> </td><td class="mdescRight">Matériaux de la ligne. <a href="class_route_tracer.html#aa1328db87894758f1dcc623e03c2e4df">Plus de détails...</a><br /></td></tr> -<tr class="separator:aa1328db87894758f1dcc623e03c2e4df"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a7815d96e1be89c910ee9fe7cf508530f"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_route_tracer.html#a7815d96e1be89c910ee9fe7cf508530f">linesParent</a></td></tr> -<tr class="memdesc:a7815d96e1be89c910ee9fe7cf508530f"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> contenant tout les morceaux de ligne. <a href="class_route_tracer.html#a7815d96e1be89c910ee9fe7cf508530f">Plus de détails...</a><br /></td></tr> -<tr class="separator:a7815d96e1be89c910ee9fe7cf508530f"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:a37dc751ff44bc91b38ed39aae5d1a9e1"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_route_tracer.html#a37dc751ff44bc91b38ed39aae5d1a9e1">Start</a> ()</td></tr> -<tr class="memdesc:a37dc751ff44bc91b38ed39aae5d1a9e1"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_route_tracer.html#a37dc751ff44bc91b38ed39aae5d1a9e1">Plus de détails...</a><br /></td></tr> -<tr class="separator:a37dc751ff44bc91b38ed39aae5d1a9e1"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a935e351b8e304013124a0157e758affe"><td class="memItemLeft" align="right" valign="top">IEnumerator </td><td class="memItemRight" valign="bottom"><a class="el" href="class_route_tracer.html#a935e351b8e304013124a0157e758affe">CreateLine</a> ()</td></tr> -<tr class="memdesc:a935e351b8e304013124a0157e758affe"><td class="mdescLeft"> </td><td class="mdescRight">Création d'une ligne entre deux <b>GameObject</b>. <a href="class_route_tracer.html#a935e351b8e304013124a0157e758affe">Plus de détails...</a><br /></td></tr> -<tr class="separator:a935e351b8e304013124a0157e758affe"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a49edad87c58a3a87f49040b44db840f1"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_route_tracer.html#a49edad87c58a3a87f49040b44db840f1">DrawLine</a> (Vector3 start, Vector3 end, Color color, float width)</td></tr> -<tr class="memdesc:a49edad87c58a3a87f49040b44db840f1"><td class="mdescLeft"> </td><td class="mdescRight">Crée une ligne entre deux <b>GameObject</b>. <a href="class_route_tracer.html#a49edad87c58a3a87f49040b44db840f1">Plus de détails...</a><br /></td></tr> -<tr class="separator:a49edad87c58a3a87f49040b44db840f1"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:a66f0c5808cd16efdd9ecbc87e7525055"><td class="memItemLeft" align="right" valign="top">List< Transform > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_route_tracer.html#a66f0c5808cd16efdd9ecbc87e7525055">_waypoints</a></td></tr> -<tr class="memdesc:a66f0c5808cd16efdd9ecbc87e7525055"><td class="mdescLeft"> </td><td class="mdescRight">Liste de tout les waypoints par lesquels la ligne doit passer. <a href="class_route_tracer.html#a66f0c5808cd16efdd9ecbc87e7525055">Plus de détails...</a><br /></td></tr> -<tr class="separator:a66f0c5808cd16efdd9ecbc87e7525055"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a7762e9fb0a548babb885f94c5347b2e0"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_route_tracer.html#a7762e9fb0a548babb885f94c5347b2e0">_startObject</a></td></tr> -<tr class="memdesc:a7762e9fb0a548babb885f94c5347b2e0"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> de début de la ligne. <a href="class_route_tracer.html#a7762e9fb0a548babb885f94c5347b2e0">Plus de détails...</a><br /></td></tr> -<tr class="separator:a7762e9fb0a548babb885f94c5347b2e0"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aaedd97191d38cd79d2a2a74c40cb8bb1"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_route_tracer.html#aaedd97191d38cd79d2a2a74c40cb8bb1">_finishObject</a></td></tr> -<tr class="memdesc:aaedd97191d38cd79d2a2a74c40cb8bb1"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> de fin de la ligne. <a href="class_route_tracer.html#aaedd97191d38cd79d2a2a74c40cb8bb1">Plus de détails...</a><br /></td></tr> -<tr class="separator:aaedd97191d38cd79d2a2a74c40cb8bb1"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> -<div class="textblock"><p >Met en commun différents scripts afin de controller les waypoints, les routes et l'IA. </p> -<dl class="section author"><dt>Auteurs</dt><dd>MrWarzo Wakestufou</dd></dl> -<p>Cette classe s'occupe de l'affichage des deux premiers HUD ainsi que du placement des waypoints et tu tracé de la route. </p> -</div><h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a935e351b8e304013124a0157e758affe" name="a935e351b8e304013124a0157e758affe"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a935e351b8e304013124a0157e758affe">◆ </a></span>CreateLine()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">IEnumerator RouteTracer.CreateLine </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Création d'une ligne entre deux <b>GameObject</b>. </p> -<p >Récupère les waypoints de départ et d'arrivée et utilise le script <b><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></b> afin de récupérer la liste des points suivant les routes réelles. Lance ensuite la fonction <b><a class="el" href="class_route_tracer.html#a49edad87c58a3a87f49040b44db840f1" title="Crée une ligne entre deux GameObject.">DrawLine(Vector3, Vector3, Color, float)</a></b> avec en paramètre des couples de cette liste de manière à tracer une ligne complète suivant les étapes entre le départ et l'arrivée. Une fois la ligne entière terminée, active la <b><a class="el" href="class_runners_factory.html">RunnersFactory</a></b> puis arrête la coroutine. </p><dl class="section return"><dt>Renvoie</dt><dd>@eIEnumerator Permet d'assigner un délai à la répétition de la coroutine. </dd></dl> - -</div> -</div> -<a id="a49edad87c58a3a87f49040b44db840f1" name="a49edad87c58a3a87f49040b44db840f1"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a49edad87c58a3a87f49040b44db840f1">◆ </a></span>DrawLine()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void RouteTracer.DrawLine </td> - <td>(</td> - <td class="paramtype">Vector3 </td> - <td class="paramname"><em>start</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">Vector3 </td> - <td class="paramname"><em>end</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">Color </td> - <td class="paramname"><em>color</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">float </td> - <td class="paramname"><em>width</em> </td> - </tr> - <tr> - <td></td> - <td>)</td> - <td></td><td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Crée une ligne entre deux <b>GameObject</b>. </p> -<dl class="params"><dt>Paramètres</dt><dd> - <table class="params"> - <tr><td class="paramname">start</td><td>Position du <b>GameObject</b> de départ. </td></tr> - <tr><td class="paramname">end</td><td>Position du <b>GameObject</b> d'arrivée. </td></tr> - <tr><td class="paramname">color</td><td>Couleur de la ligne. </td></tr> - <tr><td class="paramname">width</td><td>Largeur de la ligne.</td></tr> - </table> - </dd> -</dl> -<p>Crée un <b>GameObject</b>, lui assigne un <b>LineRenderer</b> et initialise celui-ci pour rejoindre les objets <em>start</em> et <em>end</em> afin de former une ligne. </p> - -</div> -</div> -<a id="a37dc751ff44bc91b38ed39aae5d1a9e1" name="a37dc751ff44bc91b38ed39aae5d1a9e1"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a37dc751ff44bc91b38ed39aae5d1a9e1">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void RouteTracer.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Se lance au lancement du script. </p> -<p >Initialise une coroutine sur <b><a class="el" href="class_route_tracer.html#a935e351b8e304013124a0157e758affe" title="Création d'une ligne entre deux GameObject.">CreateLine()</a></b>. </p> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="aaedd97191d38cd79d2a2a74c40cb8bb1" name="aaedd97191d38cd79d2a2a74c40cb8bb1"></a> -<h2 class="memtitle"><span class="permalink"><a href="#aaedd97191d38cd79d2a2a74c40cb8bb1">◆ </a></span>_finishObject</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">Transform RouteTracer._finishObject</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p><b>GameObject</b> de fin de la ligne. </p> - -</div> -</div> -<a id="a7762e9fb0a548babb885f94c5347b2e0" name="a7762e9fb0a548babb885f94c5347b2e0"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a7762e9fb0a548babb885f94c5347b2e0">◆ </a></span>_startObject</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">Transform RouteTracer._startObject</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p><b>GameObject</b> de début de la ligne. </p> - -</div> -</div> -<a id="a66f0c5808cd16efdd9ecbc87e7525055" name="a66f0c5808cd16efdd9ecbc87e7525055"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a66f0c5808cd16efdd9ecbc87e7525055">◆ </a></span>_waypoints</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">List<Transform> RouteTracer._waypoints</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Liste de tout les waypoints par lesquels la ligne doit passer. </p> - -</div> -</div> -<a id="a7815d96e1be89c910ee9fe7cf508530f" name="a7815d96e1be89c910ee9fe7cf508530f"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a7815d96e1be89c910ee9fe7cf508530f">◆ </a></span>linesParent</h2> - -<div class="memitem"> -<div class="memproto"> - 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Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">RunnersFactory Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_runners_factory.html">RunnersFactory</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_runners_factory.html#a41bc07cc7912081925c76ca13736fbea">copy</a></td><td class="entry"><a class="el" href="class_runners_factory.html">RunnersFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_runners_factory.html#ad858c849984c5e78837a24d1cb6fea36">getInstance</a>()</td><td class="entry"><a class="el" href="class_runners_factory.html">RunnersFactory</a></td><td class="entry"><span class="mlabel">static</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_runners_factory.html#a7152abcee6b63d4c5b82a8dc5aa6bf9a">getRandom</a>()</td><td class="entry"><a class="el" href="class_runners_factory.html">RunnersFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_runners_factory.html#ad965d8183fd01e0f417ae7f0074d2807">instance</a></td><td class="entry"><a class="el" href="class_runners_factory.html">RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_runners_factory.html#a73019f0ca14010fb518dae96b8cb63ed">nbJoueur</a></td><td class="entry"><a class="el" href="class_runners_factory.html">RunnersFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_runners_factory.html#aa4b8c6a8b77a8dc21b8a7e4420dad88a">parent</a></td><td class="entry"><a class="el" href="class_runners_factory.html">RunnersFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_runners_factory.html#aa5bb5add0323abc135518fe4315972ca">rdn</a></td><td class="entry"><a class="el" href="class_runners_factory.html">RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_runners_factory.html#a0efd526d056b5e0d13d8ab09e66ba019">Start</a>()</td><td class="entry"><a class="el" href="class_runners_factory.html">RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_runners_factory.html b/Doc Doxygen/html/class_runners_factory.html deleted file mode 100644 index 197858d..0000000 --- a/Doc Doxygen/html/class_runners_factory.html +++ /dev/null @@ -1,283 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe RunnersFactory</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="#pub-static-methods">Fonctions membres publiques statiques</a> | -<a href="#pub-attribs">Attributs publics</a> | -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | -<a href="#pri-static-attribs">Attributs privés statiques</a> | -<a href="class_runners_factory-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe RunnersFactory</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de RunnersFactory:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_runners_factory.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a7152abcee6b63d4c5b82a8dc5aa6bf9a"><td class="memItemLeft" align="right" valign="top">System.Random </td><td class="memItemRight" valign="bottom"><a class="el" href="class_runners_factory.html#a7152abcee6b63d4c5b82a8dc5aa6bf9a">getRandom</a> ()</td></tr> -<tr class="separator:a7152abcee6b63d4c5b82a8dc5aa6bf9a"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a> -Fonctions membres publiques statiques</h2></td></tr> -<tr class="memitem:ad858c849984c5e78837a24d1cb6fea36"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_runners_factory.html">RunnersFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_runners_factory.html#ad858c849984c5e78837a24d1cb6fea36">getInstance</a> ()</td></tr> -<tr class="separator:ad858c849984c5e78837a24d1cb6fea36"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> -Attributs publics</h2></td></tr> -<tr class="memitem:a73019f0ca14010fb518dae96b8cb63ed"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_runners_factory.html#a73019f0ca14010fb518dae96b8cb63ed">nbJoueur</a></td></tr> -<tr class="separator:a73019f0ca14010fb518dae96b8cb63ed"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aa4b8c6a8b77a8dc21b8a7e4420dad88a"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_runners_factory.html#aa4b8c6a8b77a8dc21b8a7e4420dad88a">parent</a></td></tr> -<tr class="separator:aa4b8c6a8b77a8dc21b8a7e4420dad88a"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a41bc07cc7912081925c76ca13736fbea"><td class="memItemLeft" align="right" valign="top">Runners </td><td class="memItemRight" valign="bottom"><a class="el" href="class_runners_factory.html#a41bc07cc7912081925c76ca13736fbea">copy</a></td></tr> -<tr class="separator:a41bc07cc7912081925c76ca13736fbea"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:a0efd526d056b5e0d13d8ab09e66ba019"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_runners_factory.html#a0efd526d056b5e0d13d8ab09e66ba019">Start</a> ()</td></tr> -<tr class="separator:a0efd526d056b5e0d13d8ab09e66ba019"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:aa5bb5add0323abc135518fe4315972ca"><td class="memItemLeft" align="right" valign="top">System.Random </td><td class="memItemRight" valign="bottom"><a class="el" href="class_runners_factory.html#aa5bb5add0323abc135518fe4315972ca">rdn</a></td></tr> -<tr class="separator:aa5bb5add0323abc135518fe4315972ca"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-attribs" name="pri-static-attribs"></a> -Attributs privés statiques</h2></td></tr> -<tr class="memitem:ad965d8183fd01e0f417ae7f0074d2807"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_runners_factory.html">RunnersFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_runners_factory.html#ad965d8183fd01e0f417ae7f0074d2807">instance</a></td></tr> -<tr class="separator:ad965d8183fd01e0f417ae7f0074d2807"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="ad858c849984c5e78837a24d1cb6fea36" name="ad858c849984c5e78837a24d1cb6fea36"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ad858c849984c5e78837a24d1cb6fea36">◆ </a></span>getInstance()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">static <a class="el" href="class_runners_factory.html">RunnersFactory</a> RunnersFactory.getInstance </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">static</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a7152abcee6b63d4c5b82a8dc5aa6bf9a" name="a7152abcee6b63d4c5b82a8dc5aa6bf9a"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a7152abcee6b63d4c5b82a8dc5aa6bf9a">◆ </a></span>getRandom()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">System.Random RunnersFactory.getRandom </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a0efd526d056b5e0d13d8ab09e66ba019" name="a0efd526d056b5e0d13d8ab09e66ba019"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a0efd526d056b5e0d13d8ab09e66ba019">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void RunnersFactory.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="a41bc07cc7912081925c76ca13736fbea" name="a41bc07cc7912081925c76ca13736fbea"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a41bc07cc7912081925c76ca13736fbea">◆ </a></span>copy</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Runners RunnersFactory.copy</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="ad965d8183fd01e0f417ae7f0074d2807" name="ad965d8183fd01e0f417ae7f0074d2807"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ad965d8183fd01e0f417ae7f0074d2807">◆ </a></span>instance</h2> - 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<tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">SceneChanger Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_scene_changer.html">SceneChanger</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_scene_changer.html#a073fc80d7277cccf463fd2e3257f7a39">LoadScene</a>(string sceneName)</td><td class="entry"><a class="el" href="class_scene_changer.html">SceneChanger</a></td><td class="entry"></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_scene_changer.html b/Doc Doxygen/html/class_scene_changer.html deleted file mode 100644 index 967a3a3..0000000 --- a/Doc Doxygen/html/class_scene_changer.html +++ /dev/null @@ -1,113 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe SceneChanger</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="class_scene_changer-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe SceneChanger</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de SceneChanger:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_scene_changer.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a073fc80d7277cccf463fd2e3257f7a39"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_changer.html#a073fc80d7277cccf463fd2e3257f7a39">LoadScene</a> (string sceneName)</td></tr> -<tr class="separator:a073fc80d7277cccf463fd2e3257f7a39"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a073fc80d7277cccf463fd2e3257f7a39" name="a073fc80d7277cccf463fd2e3257f7a39"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a073fc80d7277cccf463fd2e3257f7a39">◆ </a></span>LoadScene()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void SceneChanger.LoadScene </td> - <td>(</td> - <td class="paramtype">string </td> - <td class="paramname"><em>sceneName</em></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="_scene_changer_8cs.html">SceneChanger.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_scene_changer.js b/Doc Doxygen/html/class_scene_changer.js deleted file mode 100644 index f00d7e4..0000000 --- a/Doc Doxygen/html/class_scene_changer.js +++ /dev/null @@ -1,4 +0,0 @@ -var class_scene_changer = -[ - [ "LoadScene", "class_scene_changer.html#a073fc80d7277cccf463fd2e3257f7a39", null ] -]; \ No newline at end of file diff --git a/Doc Doxygen/html/class_scene_changer.png b/Doc Doxygen/html/class_scene_changer.png deleted file mode 100644 index 4a493cbff56c48a64716d051284db7ddba9771b2..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 504 zcmeAS@N?(olHy`uVBq!ia0vp^X+Rvn!3-qtD1CSUq$C1-LR|m<{|{uoc=NTi|Ih>= z3ycpOIKbL@M;^%KC<*clW&kPzfvcxNj2IXg+dW+zLn;{G&b@o?l>raSaq~C7_kV0O z`|o=y-LXhTq;sk7rjI-NG`G)~c~)G_bMsciNl&h1`7G&O;l5wQ*)z-ZoJI1vY)P-6 ze=?sdFGe=&Jv(#zP>f9L`iqZ(pB9C1%<i7H?D4YC+c*k$-<a)jbmw7{!u6fYfAt#9 z73=7+Q=8=%<7a+t!}gcVK6#B=ckUZL{xNrRW>$IZxnAP~TkZ<&UVl0I_=?LN`X1uS zo}agXEI;NkDfqQPTH0mS2UnRB_FYSm>sOs)Izv5`HC^!8ajV>9hCR0=7?zu{9a!1R zSdf*>FbB>xG@h-`ldugW^}oT=is^yh!6!cJ4#=3l-{yX~ea3`>eKx#THQv9T#pliw zaI?EgCFaEUQp^1AlTY5xJQTZtH)_F|9SgV4ICbOew28O<PA@!H?sCq&SIZ}N)gES_ z;$7F<SDjD$BXRMITycDdba1KJ_x-b%T@EU}b>DXm-`lG%w^Zgg*6moIbZmY5d%LqA na<~5HV3_mEvS;SalE2K3nO3{l*o`cK(Zt~C>gTe~DWM4fo;~h^ diff --git a/Doc Doxygen/html/class_scripts_1_1_game_manager-members.html b/Doc Doxygen/html/class_scripts_1_1_game_manager-members.html index b8131cb..b57d6bd 100644 --- a/Doc Doxygen/html/class_scripts_1_1_game_manager-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_game_manager-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/class_scripts_1_1_game_manager.html b/Doc Doxygen/html/class_scripts_1_1_game_manager.html index 474e9d4..bd63e80 100644 --- a/Doc Doxygen/html/class_scripts_1_1_game_manager.html +++ b/Doc Doxygen/html/class_scripts_1_1_game_manager.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -206,7 +206,7 @@ Attributs privés</h2></td></tr> </div><div class="memdoc"> <p>Se répète toutes les 14ms (temps par défaut dans Unity). </p> -<p >Permet deposer les waypoints START et END à partir du clic et de la position de la souris. Active le script <b>Route.RouteTracer</b> de manière à tracer les routes entre les deux waypoints. La variable <em>indexWaypoint</em> sert à récupérer le préfabriquée voulu dans waypoints et pour noter à quel étape de création est le joueur. </p> +<p >Permet deposer les waypoints START et END à partir du clic et de la position de la souris. Active le script <b><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html" title="Trace la route entre le départ et l'arrivée.">Routes.RouteTracer</a></b> de manière à tracer les routes entre les deux waypoints. La variable <em>indexWaypoint</em> sert à récupérer le préfabriquée voulu dans waypoints et pour noter à quel étape de création est le joueur. </p> </div> </div> diff --git a/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners-members.html b/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners-members.html index 7001681..197a9fa 100644 --- a/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -74,12 +74,14 @@ $(function() { <p>Liste complète des membres de <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a>, y compris les membres hérités :</p> <table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ac2203ceffbfe2f8ca0f5b3338c2096a3">GetNextWaypoint</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a9d3e25b9f2ea92dbdc74ee46768ea82f">_map</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a437e0d27911113677800e7c2a7c5ebcf">_target</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a352e060ba85b630e954f17a5597ec049">_waypointIndex</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ac2203ceffbfe2f8ca0f5b3338c2096a3">GetNextWaypoint</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#afc57f00c9e953b01cb94d90885ce7864">motivation</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"></td></tr> <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a14ff7dd83deed7f6eb1373b94eb940a1">speed</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#aca2df91d55a20e369b4b6ddc4b6a017f">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#abace726581941bf2323008e2c62183cd">target</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a0bd4d76ae2e3e1522e288a8aa7e28015">Update</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ab61545e58cbba7e24d0be76d79667dc0">waypointIndex</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a0bd4d76ae2e3e1522e288a8aa7e28015">Update</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Scripts.IA.Runners</a></td><td class="entry"><span class="mlabel">private</span></td></tr> </table></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners.html b/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners.html index 5551467..c02f7a1 100644 --- a/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners.html +++ b/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -76,6 +76,9 @@ $(function() { <div class="headertitle"><div class="title">Référence de la classe Scripts.IA.Runners</div></div> </div><!--header--> <div class="contents"> + +<p>Script pour un coureur. + <a href="class_scripts_1_1_i_a_1_1_runners.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de Scripts.IA.Runners:</div> <div class="dyncontent"> @@ -87,24 +90,35 @@ Graphe d'héritage de Scripts.IA.Runners:</div> Attributs publics</h2></td></tr> <tr class="memitem:a14ff7dd83deed7f6eb1373b94eb940a1"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a14ff7dd83deed7f6eb1373b94eb940a1">speed</a> = 10f</td></tr> <tr class="separator:a14ff7dd83deed7f6eb1373b94eb940a1"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:afc57f00c9e953b01cb94d90885ce7864"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#afc57f00c9e953b01cb94d90885ce7864">motivation</a></td></tr> +<tr class="separator:afc57f00c9e953b01cb94d90885ce7864"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> Fonctions membres privées</h2></td></tr> <tr class="memitem:aca2df91d55a20e369b4b6ddc4b6a017f"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#aca2df91d55a20e369b4b6ddc4b6a017f">Start</a> ()</td></tr> +<tr class="memdesc:aca2df91d55a20e369b4b6ddc4b6a017f"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_scripts_1_1_i_a_1_1_runners.html#aca2df91d55a20e369b4b6ddc4b6a017f">Plus de détails...</a><br /></td></tr> <tr class="separator:aca2df91d55a20e369b4b6ddc4b6a017f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0bd4d76ae2e3e1522e288a8aa7e28015"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a0bd4d76ae2e3e1522e288a8aa7e28015">Update</a> ()</td></tr> +<tr class="memdesc:a0bd4d76ae2e3e1522e288a8aa7e28015"><td class="mdescLeft"> </td><td class="mdescRight">Se répète toutes les 14ms (temps par défaut dans Unity). <a href="class_scripts_1_1_i_a_1_1_runners.html#a0bd4d76ae2e3e1522e288a8aa7e28015">Plus de détails...</a><br /></td></tr> <tr class="separator:a0bd4d76ae2e3e1522e288a8aa7e28015"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ac2203ceffbfe2f8ca0f5b3338c2096a3"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ac2203ceffbfe2f8ca0f5b3338c2096a3">GetNextWaypoint</a> ()</td></tr> +<tr class="memdesc:ac2203ceffbfe2f8ca0f5b3338c2096a3"><td class="mdescLeft"> </td><td class="mdescRight">Prochain <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>. <a href="class_scripts_1_1_i_a_1_1_runners.html#ac2203ceffbfe2f8ca0f5b3338c2096a3">Plus de détails...</a><br /></td></tr> <tr class="separator:ac2203ceffbfe2f8ca0f5b3338c2096a3"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> Attributs privés</h2></td></tr> -<tr class="memitem:abace726581941bf2323008e2c62183cd"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#abace726581941bf2323008e2c62183cd">target</a></td></tr> -<tr class="separator:abace726581941bf2323008e2c62183cd"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ab61545e58cbba7e24d0be76d79667dc0"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ab61545e58cbba7e24d0be76d79667dc0">waypointIndex</a> = 0</td></tr> -<tr class="separator:ab61545e58cbba7e24d0be76d79667dc0"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a437e0d27911113677800e7c2a7c5ebcf"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a437e0d27911113677800e7c2a7c5ebcf">_target</a></td></tr> +<tr class="separator:a437e0d27911113677800e7c2a7c5ebcf"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a352e060ba85b630e954f17a5597ec049"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a352e060ba85b630e954f17a5597ec049">_waypointIndex</a> = 0</td></tr> +<tr class="separator:a352e060ba85b630e954f17a5597ec049"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a9d3e25b9f2ea92dbdc74ee46768ea82f"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a9d3e25b9f2ea92dbdc74ee46768ea82f">_map</a></td></tr> +<tr class="separator:a9d3e25b9f2ea92dbdc74ee46768ea82f"><td class="memSeparator" colspan="2"> </td></tr> </table> -<h2 class="groupheader">Documentation des fonctions membres</h2> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >Script pour un coureur. </p> +<dl class="section author"><dt>Auteurs</dt><dd>Wakestufou</dd></dl> +<p>Le coureur suit un chemain constitué de waypoints avec une vitesse et une motivation </p> +</div><h2 class="groupheader">Documentation des fonctions membres</h2> <a id="ac2203ceffbfe2f8ca0f5b3338c2096a3" name="ac2203ceffbfe2f8ca0f5b3338c2096a3"></a> <h2 class="memtitle"><span class="permalink"><a href="#ac2203ceffbfe2f8ca0f5b3338c2096a3">◆ </a></span>GetNextWaypoint()</h2> @@ -128,6 +142,9 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>Prochain <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>. </p> +<p >Definie <em>_target</em> et incrémente <em>_waypointIndex</em> </p> + </div> </div> <a id="aca2df91d55a20e369b4b6ddc4b6a017f" name="aca2df91d55a20e369b4b6ddc4b6a017f"></a> @@ -153,6 +170,9 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se lance au lancement du script. </p> +<p >Definie la vitesse <em>speed</em> </p> + </div> </div> <a id="a0bd4d76ae2e3e1522e288a8aa7e28015" name="a0bd4d76ae2e3e1522e288a8aa7e28015"></a> @@ -178,25 +198,36 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se répète toutes les 14ms (temps par défaut dans Unity). </p> +<p >Effectue le déplacement du coureur en changant <em>_target</em> et changant la motivation <em>motivation</em> </p> + </div> </div> <h2 class="groupheader">Documentation des données membres</h2> -<a id="a14ff7dd83deed7f6eb1373b94eb940a1" name="a14ff7dd83deed7f6eb1373b94eb940a1"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a14ff7dd83deed7f6eb1373b94eb940a1">◆ </a></span>speed</h2> +<a id="a9d3e25b9f2ea92dbdc74ee46768ea82f" name="a9d3e25b9f2ea92dbdc74ee46768ea82f"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a9d3e25b9f2ea92dbdc74ee46768ea82f">◆ </a></span>_map</h2> <div class="memitem"> <div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">float Scripts.IA.Runners.speed = 10f</td> + <td class="memname">AbstractMap Scripts.IA.Runners._map</td> </tr> </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">private</span></span> </td> + </tr> +</table> </div><div class="memdoc"> </div> </div> -<a id="abace726581941bf2323008e2c62183cd" name="abace726581941bf2323008e2c62183cd"></a> -<h2 class="memtitle"><span class="permalink"><a href="#abace726581941bf2323008e2c62183cd">◆ </a></span>target</h2> +<a id="a437e0d27911113677800e7c2a7c5ebcf" name="a437e0d27911113677800e7c2a7c5ebcf"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a437e0d27911113677800e7c2a7c5ebcf">◆ </a></span>_target</h2> <div class="memitem"> <div class="memproto"> @@ -205,7 +236,7 @@ Attributs privés</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">Transform Scripts.IA.Runners.target</td> + <td class="memname">Vector3 Scripts.IA.Runners._target</td> </tr> </table> </td> @@ -217,8 +248,8 @@ Attributs privés</h2></td></tr> </div> </div> -<a id="ab61545e58cbba7e24d0be76d79667dc0" name="ab61545e58cbba7e24d0be76d79667dc0"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ab61545e58cbba7e24d0be76d79667dc0">◆ </a></span>waypointIndex</h2> +<a id="a352e060ba85b630e954f17a5597ec049" name="a352e060ba85b630e954f17a5597ec049"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a352e060ba85b630e954f17a5597ec049">◆ </a></span>_waypointIndex</h2> <div class="memitem"> <div class="memproto"> @@ -227,7 +258,7 @@ Attributs privés</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">int Scripts.IA.Runners.waypointIndex = 0</td> + <td class="memname">int Scripts.IA.Runners._waypointIndex = 0</td> </tr> </table> </td> @@ -237,6 +268,34 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +</div> +</div> +<a id="afc57f00c9e953b01cb94d90885ce7864" name="afc57f00c9e953b01cb94d90885ce7864"></a> +<h2 class="memtitle"><span class="permalink"><a href="#afc57f00c9e953b01cb94d90885ce7864">◆ </a></span>motivation</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float Scripts.IA.Runners.motivation</td> + </tr> + </table> +</div><div class="memdoc"> + +</div> +</div> +<a id="a14ff7dd83deed7f6eb1373b94eb940a1" name="a14ff7dd83deed7f6eb1373b94eb940a1"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a14ff7dd83deed7f6eb1373b94eb940a1">◆ </a></span>speed</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float Scripts.IA.Runners.speed = 10f</td> + </tr> + </table> +</div><div class="memdoc"> + </div> </div> <hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> diff --git a/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners_factory-members.html b/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners_factory-members.html index bcf285e..62410a2 100644 --- a/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners_factory-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners_factory-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -74,14 +74,18 @@ $(function() { <p>Liste complète des membres de <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a>, y compris les membres hérités :</p> <table class="directory"> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#ab697fbe44b84ac09d5eda43d3d594d89">_instance</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#afbe391a7f7595684b5630c26d3df1bcb">_listRunners</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a8e988170d6eceb486b5a4b0b9ed72f24">_map</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#aefb4ce091c672037f280d55738887605">_rdn</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a25880aa3ed5e48ccf1e57c4cc61db075">copy</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"></td></tr> <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4bb0899e40285fb931852e7250b53756">getInstance</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">static</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a100adf81bcf61674d7fa3fb69b6fa21f">getRandom</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#ab4eee90beb83d6379118ad7c16963b23">instance</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#aebcd3fb30bd729dc23d6dd89da65b029">moyenneMotivation</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#af2cca6ed84f7fe4eb27ce3dbb9b579e5">nbJoueur</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"></td></tr> <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a7df74d1e1e8e681118258f7e65c52611">parent</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a87f016866cdcb79050d3dda67dbb5c63">rdn</a></td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4c31185857c6636f2afee059e0bedd0d">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4c31185857c6636f2afee059e0bedd0d">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a22d6798321b29b3af43d0b4fc5d2af13">Update</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">Scripts.IA.RunnersFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> </table></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners_factory.html b/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners_factory.html index 3addeb6..d20e8c6 100644 --- a/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners_factory.html +++ b/Doc Doxygen/html/class_scripts_1_1_i_a_1_1_runners_factory.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -79,6 +79,9 @@ $(function() { <div class="headertitle"><div class="title">Référence de la classe Scripts.IA.RunnersFactory</div></div> </div><!--header--> <div class="contents"> + +<p>Gère les coureurs. + <a href="class_scripts_1_1_i_a_1_1_runners_factory.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de Scripts.IA.RunnersFactory:</div> <div class="dyncontent"> @@ -89,11 +92,13 @@ Graphe d'héritage de Scripts.IA.RunnersFactory:</div> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> Fonctions membres publiques</h2></td></tr> <tr class="memitem:a100adf81bcf61674d7fa3fb69b6fa21f"><td class="memItemLeft" align="right" valign="top">System.Random </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a100adf81bcf61674d7fa3fb69b6fa21f">getRandom</a> ()</td></tr> +<tr class="memdesc:a100adf81bcf61674d7fa3fb69b6fa21f"><td class="mdescLeft"> </td><td class="mdescRight">Retourne <em>_rdn</em>. <a href="class_scripts_1_1_i_a_1_1_runners_factory.html#a100adf81bcf61674d7fa3fb69b6fa21f">Plus de détails...</a><br /></td></tr> <tr class="separator:a100adf81bcf61674d7fa3fb69b6fa21f"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a> Fonctions membres publiques statiques</h2></td></tr> <tr class="memitem:a4bb0899e40285fb931852e7250b53756"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">RunnersFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4bb0899e40285fb931852e7250b53756">getInstance</a> ()</td></tr> +<tr class="memdesc:a4bb0899e40285fb931852e7250b53756"><td class="mdescLeft"> </td><td class="mdescRight">Retourne <em>_instance</em>. <a href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4bb0899e40285fb931852e7250b53756">Plus de détails...</a><br /></td></tr> <tr class="separator:a4bb0899e40285fb931852e7250b53756"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> @@ -104,23 +109,37 @@ Attributs publics</h2></td></tr> <tr class="separator:a7df74d1e1e8e681118258f7e65c52611"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a25880aa3ed5e48ccf1e57c4cc61db075"><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Runners</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a25880aa3ed5e48ccf1e57c4cc61db075">copy</a></td></tr> <tr class="separator:a25880aa3ed5e48ccf1e57c4cc61db075"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:aebcd3fb30bd729dc23d6dd89da65b029"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#aebcd3fb30bd729dc23d6dd89da65b029">moyenneMotivation</a> = 0</td></tr> +<tr class="separator:aebcd3fb30bd729dc23d6dd89da65b029"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> Fonctions membres privées</h2></td></tr> <tr class="memitem:a4c31185857c6636f2afee059e0bedd0d"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4c31185857c6636f2afee059e0bedd0d">Start</a> ()</td></tr> +<tr class="memdesc:a4c31185857c6636f2afee059e0bedd0d"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4c31185857c6636f2afee059e0bedd0d">Plus de détails...</a><br /></td></tr> <tr class="separator:a4c31185857c6636f2afee059e0bedd0d"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a22d6798321b29b3af43d0b4fc5d2af13"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a22d6798321b29b3af43d0b4fc5d2af13">Update</a> ()</td></tr> +<tr class="memdesc:a22d6798321b29b3af43d0b4fc5d2af13"><td class="mdescLeft"> </td><td class="mdescRight">Se répète toutes les 14ms (temps par défaut dans Unity). <a href="class_scripts_1_1_i_a_1_1_runners_factory.html#a22d6798321b29b3af43d0b4fc5d2af13">Plus de détails...</a><br /></td></tr> +<tr class="separator:a22d6798321b29b3af43d0b4fc5d2af13"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> Attributs privés</h2></td></tr> -<tr class="memitem:a87f016866cdcb79050d3dda67dbb5c63"><td class="memItemLeft" align="right" valign="top">System.Random </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a87f016866cdcb79050d3dda67dbb5c63">rdn</a></td></tr> -<tr class="separator:a87f016866cdcb79050d3dda67dbb5c63"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:aefb4ce091c672037f280d55738887605"><td class="memItemLeft" align="right" valign="top">System.Random </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#aefb4ce091c672037f280d55738887605">_rdn</a></td></tr> +<tr class="separator:aefb4ce091c672037f280d55738887605"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a8e988170d6eceb486b5a4b0b9ed72f24"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a8e988170d6eceb486b5a4b0b9ed72f24">_map</a></td></tr> +<tr class="separator:a8e988170d6eceb486b5a4b0b9ed72f24"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:afbe391a7f7595684b5630c26d3df1bcb"><td class="memItemLeft" align="right" valign="top">List< GameObject > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#afbe391a7f7595684b5630c26d3df1bcb">_listRunners</a></td></tr> +<tr class="separator:afbe391a7f7595684b5630c26d3df1bcb"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-attribs" name="pri-static-attribs"></a> Attributs privés statiques</h2></td></tr> -<tr class="memitem:ab4eee90beb83d6379118ad7c16963b23"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">RunnersFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#ab4eee90beb83d6379118ad7c16963b23">instance</a></td></tr> -<tr class="separator:ab4eee90beb83d6379118ad7c16963b23"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ab697fbe44b84ac09d5eda43d3d594d89"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">RunnersFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#ab697fbe44b84ac09d5eda43d3d594d89">_instance</a></td></tr> +<tr class="separator:ab697fbe44b84ac09d5eda43d3d594d89"><td class="memSeparator" colspan="2"> </td></tr> </table> -<h2 class="groupheader">Documentation des fonctions membres</h2> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >Gère les coureurs. </p> +<dl class="section author"><dt>Auteurs</dt><dd>Wakestufou</dd></dl> +<p>Cette classe permet de créer le nombre de coureur et d'avoir la moyenne de leurs motivations </p> +</div><h2 class="groupheader">Documentation des fonctions membres</h2> <a id="a4bb0899e40285fb931852e7250b53756" name="a4bb0899e40285fb931852e7250b53756"></a> <h2 class="memtitle"><span class="permalink"><a href="#a4bb0899e40285fb931852e7250b53756">◆ </a></span>getInstance()</h2> @@ -144,6 +163,9 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Retourne <em>_instance</em>. </p> +<p >Retourne l'instance de la classe </p> + </div> </div> <a id="a100adf81bcf61674d7fa3fb69b6fa21f" name="a100adf81bcf61674d7fa3fb69b6fa21f"></a> @@ -161,6 +183,9 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Retourne <em>_rdn</em>. </p> +<p >Retourne <em>_rdn</em> </p> + </div> </div> <a id="a4c31185857c6636f2afee059e0bedd0d" name="a4c31185857c6636f2afee059e0bedd0d"></a> @@ -186,25 +211,42 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se lance au lancement du script. </p> +<p >Création des coureurs </p> + </div> </div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="a25880aa3ed5e48ccf1e57c4cc61db075" name="a25880aa3ed5e48ccf1e57c4cc61db075"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a25880aa3ed5e48ccf1e57c4cc61db075">◆ </a></span>copy</h2> +<a id="a22d6798321b29b3af43d0b4fc5d2af13" name="a22d6798321b29b3af43d0b4fc5d2af13"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a22d6798321b29b3af43d0b4fc5d2af13">◆ </a></span>Update()</h2> <div class="memitem"> <div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Runners</a> Scripts.IA.RunnersFactory.copy</td> + <td class="memname">void Scripts.IA.RunnersFactory.Update </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td></td> </tr> </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">private</span></span> </td> + </tr> +</table> </div><div class="memdoc"> +<p>Se répète toutes les 14ms (temps par défaut dans Unity). </p> +<p >Met à jour la moyenne de motivation <em>moyenneMotivation</em> </p> + </div> </div> -<a id="ab4eee90beb83d6379118ad7c16963b23" name="ab4eee90beb83d6379118ad7c16963b23"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ab4eee90beb83d6379118ad7c16963b23">◆ </a></span>instance</h2> +<h2 class="groupheader">Documentation des données membres</h2> +<a id="ab697fbe44b84ac09d5eda43d3d594d89" name="ab697fbe44b84ac09d5eda43d3d594d89"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ab697fbe44b84ac09d5eda43d3d594d89">◆ </a></span>_instance</h2> <div class="memitem"> <div class="memproto"> @@ -213,7 +255,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">RunnersFactory</a> Scripts.IA.RunnersFactory.instance</td> + <td class="memname"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">RunnersFactory</a> Scripts.IA.RunnersFactory._instance</td> </tr> </table> </td> @@ -225,36 +267,52 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="af2cca6ed84f7fe4eb27ce3dbb9b579e5" name="af2cca6ed84f7fe4eb27ce3dbb9b579e5"></a> -<h2 class="memtitle"><span class="permalink"><a href="#af2cca6ed84f7fe4eb27ce3dbb9b579e5">◆ </a></span>nbJoueur</h2> +<a id="afbe391a7f7595684b5630c26d3df1bcb" name="afbe391a7f7595684b5630c26d3df1bcb"></a> +<h2 class="memtitle"><span class="permalink"><a href="#afbe391a7f7595684b5630c26d3df1bcb">◆ </a></span>_listRunners</h2> <div class="memitem"> <div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">int Scripts.IA.RunnersFactory.nbJoueur</td> + <td class="memname">List<GameObject> Scripts.IA.RunnersFactory._listRunners</td> </tr> </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">private</span></span> </td> + </tr> +</table> </div><div class="memdoc"> </div> </div> -<a id="a7df74d1e1e8e681118258f7e65c52611" name="a7df74d1e1e8e681118258f7e65c52611"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a7df74d1e1e8e681118258f7e65c52611">◆ </a></span>parent</h2> +<a id="a8e988170d6eceb486b5a4b0b9ed72f24" name="a8e988170d6eceb486b5a4b0b9ed72f24"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a8e988170d6eceb486b5a4b0b9ed72f24">◆ </a></span>_map</h2> <div class="memitem"> <div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">Transform Scripts.IA.RunnersFactory.parent</td> + <td class="memname">AbstractMap Scripts.IA.RunnersFactory._map</td> </tr> </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">private</span></span> </td> + </tr> +</table> </div><div class="memdoc"> </div> </div> -<a id="a87f016866cdcb79050d3dda67dbb5c63" name="a87f016866cdcb79050d3dda67dbb5c63"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a87f016866cdcb79050d3dda67dbb5c63">◆ </a></span>rdn</h2> +<a id="aefb4ce091c672037f280d55738887605" name="aefb4ce091c672037f280d55738887605"></a> +<h2 class="memtitle"><span class="permalink"><a href="#aefb4ce091c672037f280d55738887605">◆ </a></span>_rdn</h2> <div class="memitem"> <div class="memproto"> @@ -263,7 +321,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">System.Random Scripts.IA.RunnersFactory.rdn</td> + <td class="memname">System.Random Scripts.IA.RunnersFactory._rdn</td> </tr> </table> </td> @@ -273,6 +331,62 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +</div> +</div> +<a id="a25880aa3ed5e48ccf1e57c4cc61db075" name="a25880aa3ed5e48ccf1e57c4cc61db075"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a25880aa3ed5e48ccf1e57c4cc61db075">◆ </a></span>copy</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Runners</a> Scripts.IA.RunnersFactory.copy</td> + </tr> + </table> +</div><div class="memdoc"> + +</div> +</div> +<a id="aebcd3fb30bd729dc23d6dd89da65b029" name="aebcd3fb30bd729dc23d6dd89da65b029"></a> +<h2 class="memtitle"><span class="permalink"><a href="#aebcd3fb30bd729dc23d6dd89da65b029">◆ </a></span>moyenneMotivation</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">float Scripts.IA.RunnersFactory.moyenneMotivation = 0</td> + </tr> + </table> +</div><div class="memdoc"> + +</div> +</div> +<a id="af2cca6ed84f7fe4eb27ce3dbb9b579e5" name="af2cca6ed84f7fe4eb27ce3dbb9b579e5"></a> +<h2 class="memtitle"><span class="permalink"><a href="#af2cca6ed84f7fe4eb27ce3dbb9b579e5">◆ </a></span>nbJoueur</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">int Scripts.IA.RunnersFactory.nbJoueur</td> + </tr> + </table> +</div><div class="memdoc"> + +</div> +</div> +<a id="a7df74d1e1e8e681118258f7e65c52611" name="a7df74d1e1e8e681118258f7e65c52611"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a7df74d1e1e8e681118258f7e65c52611">◆ </a></span>parent</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">Transform Scripts.IA.RunnersFactory.parent</td> + </tr> + </table> +</div><div class="memdoc"> + </div> </div> <hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> diff --git a/Doc Doxygen/html/class_scripts_1_1_map_1_1_quad_tree_camera_movement-members.html b/Doc Doxygen/html/class_scripts_1_1_map_1_1_quad_tree_camera_movement-members.html index 7a22ff3..810240f 100644 --- a/Doc Doxygen/html/class_scripts_1_1_map_1_1_quad_tree_camera_movement-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_map_1_1_quad_tree_camera_movement-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -90,6 +90,8 @@ $(function() { <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a1512977362fcaf1a54c91707ca996b71">HandleMouseAndKeyBoard</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html">Scripts.Map.QuadTreeCameraMovement</a></td><td class="entry"><span class="mlabel">private</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#acb5e7364192afc6ef17f7a131a42c1b9">HandleTouch</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html">Scripts.Map.QuadTreeCameraMovement</a></td><td class="entry"><span class="mlabel">private</span></td></tr> <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a4b6b6761895d129dde9daeba89dac31e">LateUpdate</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html">Scripts.Map.QuadTreeCameraMovement</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a13d6cd7b77376f6ee5b4ed7370edd0fe">maxZoom</a></td><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html">Scripts.Map.QuadTreeCameraMovement</a></td><td class="entry"></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a238fb54e44d9a43d77cb8f4aa07c90c4">minZoom</a></td><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html">Scripts.Map.QuadTreeCameraMovement</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a2bf757df0832082ff33ee18e00ed1bd2">PanMapUsingKeyBoard</a>(float xMove, float zMove)</td><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html">Scripts.Map.QuadTreeCameraMovement</a></td><td class="entry"><span class="mlabel">private</span></td></tr> <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a93f72d1bf0b212050ec959a4222674f6">PanMapUsingTouchOrMouse</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html">Scripts.Map.QuadTreeCameraMovement</a></td><td class="entry"><span class="mlabel">private</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a79a7a9e646e27f6bae654efc78279d93">panSpeed</a></td><td class="entry"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html">Scripts.Map.QuadTreeCameraMovement</a></td><td class="entry"></td></tr> diff --git a/Doc Doxygen/html/class_scripts_1_1_map_1_1_quad_tree_camera_movement.html b/Doc Doxygen/html/class_scripts_1_1_map_1_1_quad_tree_camera_movement.html index f618477..1830639 100644 --- a/Doc Doxygen/html/class_scripts_1_1_map_1_1_quad_tree_camera_movement.html +++ b/Doc Doxygen/html/class_scripts_1_1_map_1_1_quad_tree_camera_movement.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -98,6 +98,10 @@ Attributs publics</h2></td></tr> <tr class="separator:a79a7a9e646e27f6bae654efc78279d93"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a27a2f74ef05b819a2c4c6a8c762ef5af"><td class="memItemLeft" align="right" valign="top">Camera </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a27a2f74ef05b819a2c4c6a8c762ef5af">referenceCamera</a></td></tr> <tr class="separator:a27a2f74ef05b819a2c4c6a8c762ef5af"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a238fb54e44d9a43d77cb8f4aa07c90c4"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a238fb54e44d9a43d77cb8f4aa07c90c4">minZoom</a> = 14</td></tr> +<tr class="separator:a238fb54e44d9a43d77cb8f4aa07c90c4"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a13d6cd7b77376f6ee5b4ed7370edd0fe"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a13d6cd7b77376f6ee5b4ed7370edd0fe">maxZoom</a> = 16</td></tr> +<tr class="separator:a13d6cd7b77376f6ee5b4ed7370edd0fe"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> Fonctions membres privées</h2></td></tr> @@ -700,6 +704,34 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +</div> +</div> +<a id="a13d6cd7b77376f6ee5b4ed7370edd0fe" name="a13d6cd7b77376f6ee5b4ed7370edd0fe"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a13d6cd7b77376f6ee5b4ed7370edd0fe">◆ </a></span>maxZoom</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">int Scripts.Map.QuadTreeCameraMovement.maxZoom = 16</td> + </tr> + </table> +</div><div class="memdoc"> + +</div> +</div> +<a id="a238fb54e44d9a43d77cb8f4aa07c90c4" name="a238fb54e44d9a43d77cb8f4aa07c90c4"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a238fb54e44d9a43d77cb8f4aa07c90c4">◆ </a></span>minZoom</h2> + +<div class="memitem"> +<div class="memproto"> + <table class="memname"> + <tr> + <td class="memname">int Scripts.Map.QuadTreeCameraMovement.minZoom = 14</td> + </tr> + </table> +</div><div class="memdoc"> + </div> </div> <a id="a79a7a9e646e27f6bae654efc78279d93" name="a79a7a9e646e27f6bae654efc78279d93"></a> diff --git a/Doc Doxygen/html/class_scripts_1_1_map_1_1_reload_map-members.html b/Doc Doxygen/html/class_scripts_1_1_map_1_1_reload_map-members.html index b7d03d2..606041a 100644 --- a/Doc Doxygen/html/class_scripts_1_1_map_1_1_reload_map-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_map_1_1_reload_map-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/class_scripts_1_1_map_1_1_reload_map.html b/Doc Doxygen/html/class_scripts_1_1_map_1_1_reload_map.html index f37a165..20d5416 100644 --- a/Doc Doxygen/html/class_scripts_1_1_map_1_1_reload_map.html +++ b/Doc Doxygen/html/class_scripts_1_1_map_1_1_reload_map.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_forward_geocode_user_input-members.html b/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_forward_geocode_user_input-members.html index 5a5d2de..f0af05d 100644 --- a/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_forward_geocode_user_input-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_forward_geocode_user_input-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html b/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html index 6ecb8ae..f0e6470 100644 --- a/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html +++ b/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -77,6 +77,9 @@ $(function() { <div class="headertitle"><div class="title">Référence de la classe Scripts.MapBox.ForwardGeocodeUserInput</div></div> </div><!--header--> <div class="contents"> + +<p>Traduit des coordonnée unity en coordonnée GPS. + <a href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de Scripts.MapBox.ForwardGeocodeUserInput:</div> <div class="dyncontent"> @@ -118,7 +121,10 @@ Attributs privés</h2></td></tr> <tr class="memitem:a49afa9f3ff7c970e3edff630e95a7f88"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a49afa9f3ff7c970e3edff630e95a7f88">_hasResponse</a></td></tr> <tr class="separator:a49afa9f3ff7c970e3edff630e95a7f88"><td class="memSeparator" colspan="2"> </td></tr> </table> -<h2 class="groupheader">Documentation des fonctions membres</h2> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >Traduit des coordonnée unity en coordonnée GPS. </p> +<dl class="section author"><dt>Auteur</dt><dd><a class="el" href="namespace_scripts_1_1_map_box.html">MapBox</a> </dd></dl> +</div><h2 class="groupheader">Documentation des fonctions membres</h2> <a id="ad7ec24e59056148724ea15c7aa6dec06" name="ad7ec24e59056148724ea15c7aa6dec06"></a> <h2 class="memtitle"><span class="permalink"><a href="#ad7ec24e59056148724ea15c7aa6dec06">◆ </a></span>Awake()</h2> diff --git a/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_hero_building_selection_user_input-members.html b/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_hero_building_selection_user_input-members.html index dfebcc5..9488a98 100644 --- a/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_hero_building_selection_user_input-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_hero_building_selection_user_input-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html b/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html index 93f9f43..e54bbdd 100644 --- a/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html +++ b/Doc Doxygen/html/class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -79,6 +79,9 @@ $(function() { <div class="headertitle"><div class="title">Référence de la classe Scripts.MapBox.HeroBuildingSelectionUserInput</div></div> </div><!--header--> <div class="contents"> + +<p>Traduit des coordonnée unity en coordonnée GPS. + <a href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de Scripts.MapBox.HeroBuildingSelectionUserInput:</div> <div class="dyncontent"> @@ -134,7 +137,10 @@ Attributs privés</h2></td></tr> <tr class="memitem:acf88101720f3e92fb8a8f71310e1c404"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#acf88101720f3e92fb8a8f71310e1c404">_hasResponse</a></td></tr> <tr class="separator:acf88101720f3e92fb8a8f71310e1c404"><td class="memSeparator" colspan="2"> </td></tr> </table> -<h2 class="groupheader">Documentation des fonctions membres</h2> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >Traduit des coordonnée unity en coordonnée GPS. </p> +<dl class="section author"><dt>Auteur</dt><dd><a class="el" href="namespace_scripts_1_1_map_box.html">MapBox</a> </dd></dl> +</div><h2 class="groupheader">Documentation des fonctions membres</h2> <a id="a59e393cc0c87636bb2d783c2d1b4bb1d" name="a59e393cc0c87636bb2d783c2d1b4bb1d"></a> <h2 class="memtitle"><span class="permalink"><a href="#a59e393cc0c87636bb2d783c2d1b4bb1d">◆ </a></span>Awake()</h2> diff --git a/Doc Doxygen/html/class_scripts_1_1_route_1_1_route_tracer-members.html b/Doc Doxygen/html/class_scripts_1_1_route_1_1_route_tracer-members.html deleted file mode 100644 index c40878d..0000000 --- a/Doc Doxygen/html/class_scripts_1_1_route_1_1_route_tracer-members.html +++ /dev/null @@ -1,91 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Liste des membres</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div id="nav-path" class="navpath"> - <ul> -<li class="navelem"><a class="el" href="namespace_scripts.html">Scripts</a></li><li class="navelem"><a class="el" href="namespace_scripts_1_1_route.html">Route</a></li><li class="navelem"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">RouteTracer</a></li> </ul> -</div> -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">Scripts.Route.RouteTracer Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#a131b77c49b57cc473fb77a1e32a6c445">_finishObject</a></td><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#ae11ed9678469372befe83ee32df0d625">_startObject</a></td><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#a0d572a9f5d5c2d9d0b831623d8a80f12">_waypoints</a></td><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#af7aff53f6f3f251a040b93bc23eb1c10">CreateLine</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#adfe5d503981e80219701a6a4e0621ec9">DrawLine</a>(Vector3 start, Vector3 end, Color color, float width)</td><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#a392eefbfae9333554b45bf9a26207e5c">linesParent</a></td><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#a630b9bc5c051ad267b884a44ac286315">mat</a></td><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#aec5e12e75197a9dfe87bc3303b85e938">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">Scripts.Route.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_scripts_1_1_route_1_1_route_tracer.html b/Doc Doxygen/html/class_scripts_1_1_route_1_1_route_tracer.html deleted file mode 100644 index 713668b..0000000 --- a/Doc Doxygen/html/class_scripts_1_1_route_1_1_route_tracer.html +++ /dev/null @@ -1,357 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe Scripts.Route.RouteTracer</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div id="nav-path" class="navpath"> - <ul> -<li class="navelem"><a class="el" href="namespace_scripts.html">Scripts</a></li><li class="navelem"><a class="el" href="namespace_scripts_1_1_route.html">Route</a></li><li class="navelem"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">RouteTracer</a></li> </ul> -</div> -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-attribs">Attributs publics</a> | -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | -<a href="class_scripts_1_1_route_1_1_route_tracer-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe Scripts.Route.RouteTracer</div></div> -</div><!--header--> -<div class="contents"> - -<p>Met en commun différents scripts afin de controller les waypoints, les routes et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a>. - <a href="class_scripts_1_1_route_1_1_route_tracer.html#details">Plus de détails...</a></p> -<div class="dynheader"> -Graphe d'héritage de Scripts.Route.RouteTracer:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_scripts_1_1_route_1_1_route_tracer.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> -Attributs publics</h2></td></tr> -<tr class="memitem:a630b9bc5c051ad267b884a44ac286315"><td class="memItemLeft" align="right" valign="top">Material </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#a630b9bc5c051ad267b884a44ac286315">mat</a></td></tr> -<tr class="memdesc:a630b9bc5c051ad267b884a44ac286315"><td class="mdescLeft"> </td><td class="mdescRight">Matériaux de la ligne. <a href="class_scripts_1_1_route_1_1_route_tracer.html#a630b9bc5c051ad267b884a44ac286315">Plus de détails...</a><br /></td></tr> -<tr class="separator:a630b9bc5c051ad267b884a44ac286315"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a392eefbfae9333554b45bf9a26207e5c"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#a392eefbfae9333554b45bf9a26207e5c">linesParent</a></td></tr> -<tr class="memdesc:a392eefbfae9333554b45bf9a26207e5c"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> contenant tout les morceaux de ligne. <a href="class_scripts_1_1_route_1_1_route_tracer.html#a392eefbfae9333554b45bf9a26207e5c">Plus de détails...</a><br /></td></tr> -<tr class="separator:a392eefbfae9333554b45bf9a26207e5c"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:aec5e12e75197a9dfe87bc3303b85e938"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#aec5e12e75197a9dfe87bc3303b85e938">Start</a> ()</td></tr> -<tr class="memdesc:aec5e12e75197a9dfe87bc3303b85e938"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_scripts_1_1_route_1_1_route_tracer.html#aec5e12e75197a9dfe87bc3303b85e938">Plus de détails...</a><br /></td></tr> -<tr class="separator:aec5e12e75197a9dfe87bc3303b85e938"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:af7aff53f6f3f251a040b93bc23eb1c10"><td class="memItemLeft" align="right" valign="top">IEnumerator </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#af7aff53f6f3f251a040b93bc23eb1c10">CreateLine</a> ()</td></tr> -<tr class="memdesc:af7aff53f6f3f251a040b93bc23eb1c10"><td class="mdescLeft"> </td><td class="mdescRight">Création d'une ligne entre deux <b>GameObject</b>. <a href="class_scripts_1_1_route_1_1_route_tracer.html#af7aff53f6f3f251a040b93bc23eb1c10">Plus de détails...</a><br /></td></tr> -<tr class="separator:af7aff53f6f3f251a040b93bc23eb1c10"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:adfe5d503981e80219701a6a4e0621ec9"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#adfe5d503981e80219701a6a4e0621ec9">DrawLine</a> (Vector3 start, Vector3 end, Color color, float width)</td></tr> -<tr class="memdesc:adfe5d503981e80219701a6a4e0621ec9"><td class="mdescLeft"> </td><td class="mdescRight">Crée une ligne entre deux <b>GameObject</b>. <a href="class_scripts_1_1_route_1_1_route_tracer.html#adfe5d503981e80219701a6a4e0621ec9">Plus de détails...</a><br /></td></tr> -<tr class="separator:adfe5d503981e80219701a6a4e0621ec9"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:a0d572a9f5d5c2d9d0b831623d8a80f12"><td class="memItemLeft" align="right" valign="top">List< Transform > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#a0d572a9f5d5c2d9d0b831623d8a80f12">_waypoints</a></td></tr> -<tr class="memdesc:a0d572a9f5d5c2d9d0b831623d8a80f12"><td class="mdescLeft"> </td><td class="mdescRight">Liste de tout les waypoints par lesquels la ligne doit passer. <a href="class_scripts_1_1_route_1_1_route_tracer.html#a0d572a9f5d5c2d9d0b831623d8a80f12">Plus de détails...</a><br /></td></tr> -<tr class="separator:a0d572a9f5d5c2d9d0b831623d8a80f12"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ae11ed9678469372befe83ee32df0d625"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#ae11ed9678469372befe83ee32df0d625">_startObject</a></td></tr> -<tr class="memdesc:ae11ed9678469372befe83ee32df0d625"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> de début de la ligne. <a href="class_scripts_1_1_route_1_1_route_tracer.html#ae11ed9678469372befe83ee32df0d625">Plus de détails...</a><br /></td></tr> -<tr class="separator:ae11ed9678469372befe83ee32df0d625"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a131b77c49b57cc473fb77a1e32a6c445"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#a131b77c49b57cc473fb77a1e32a6c445">_finishObject</a></td></tr> -<tr class="memdesc:a131b77c49b57cc473fb77a1e32a6c445"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> de fin de la ligne. <a href="class_scripts_1_1_route_1_1_route_tracer.html#a131b77c49b57cc473fb77a1e32a6c445">Plus de détails...</a><br /></td></tr> -<tr class="separator:a131b77c49b57cc473fb77a1e32a6c445"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> -<div class="textblock"><p >Met en commun différents scripts afin de controller les waypoints, les routes et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a>. </p> -<dl class="section author"><dt>Auteurs</dt><dd>MrWarzo Wakestufou</dd></dl> -<p>Cette classe s'occupe de l'affichage des deux premiers HUD ainsi que du placement des waypoints et tu tracé de la route. </p> -</div><h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="af7aff53f6f3f251a040b93bc23eb1c10" name="af7aff53f6f3f251a040b93bc23eb1c10"></a> -<h2 class="memtitle"><span class="permalink"><a href="#af7aff53f6f3f251a040b93bc23eb1c10">◆ </a></span>CreateLine()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">IEnumerator Scripts.Route.RouteTracer.CreateLine </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Création d'une ligne entre deux <b>GameObject</b>. </p> -<p >Récupère les waypoints de départ et d'arrivée et utilise le script <b><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Waypoints.WaypointsFactory</a></b> afin de récupérer la liste des points suivant les routes réelles. Lance ensuite la fonction <b><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#adfe5d503981e80219701a6a4e0621ec9" title="Crée une ligne entre deux GameObject.">DrawLine(Vector3, Vector3, Color, float)</a></b> avec en paramètre des couples de cette liste de manière à tracer une ligne complète suivant les étapes entre le départ et l'arrivée. Une fois la ligne entière terminée, active la <b><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">IA.RunnersFactory</a></b> puis arrête la coroutine. </p><dl class="section return"><dt>Renvoie</dt><dd>@eIEnumerator Permet d'assigner un délai à la répétition de la coroutine. </dd></dl> - -</div> -</div> -<a id="adfe5d503981e80219701a6a4e0621ec9" name="adfe5d503981e80219701a6a4e0621ec9"></a> -<h2 class="memtitle"><span class="permalink"><a href="#adfe5d503981e80219701a6a4e0621ec9">◆ </a></span>DrawLine()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void Scripts.Route.RouteTracer.DrawLine </td> - <td>(</td> - <td class="paramtype">Vector3 </td> - <td class="paramname"><em>start</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">Vector3 </td> - <td class="paramname"><em>end</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">Color </td> - <td class="paramname"><em>color</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">float </td> - <td class="paramname"><em>width</em> </td> - </tr> - <tr> - <td></td> - <td>)</td> - <td></td><td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Crée une ligne entre deux <b>GameObject</b>. </p> -<dl class="params"><dt>Paramètres</dt><dd> - <table class="params"> - <tr><td class="paramname">start</td><td>Position du <b>GameObject</b> de départ. </td></tr> - <tr><td class="paramname">end</td><td>Position du <b>GameObject</b> d'arrivée. </td></tr> - <tr><td class="paramname">color</td><td>Couleur de la ligne. </td></tr> - <tr><td class="paramname">width</td><td>Largeur de la ligne.</td></tr> - </table> - </dd> -</dl> -<p>Crée un <b>GameObject</b>, lui assigne un <b>LineRenderer</b> et initialise celui-ci pour rejoindre les objets <em>start</em> et <em>end</em> afin de former une ligne. </p> - -</div> -</div> -<a id="aec5e12e75197a9dfe87bc3303b85e938" name="aec5e12e75197a9dfe87bc3303b85e938"></a> -<h2 class="memtitle"><span class="permalink"><a href="#aec5e12e75197a9dfe87bc3303b85e938">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void Scripts.Route.RouteTracer.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Se lance au lancement du script. </p> -<p >Initialise une coroutine sur <b><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html#af7aff53f6f3f251a040b93bc23eb1c10" title="Création d'une ligne entre deux GameObject.">CreateLine()</a></b>. </p> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="a131b77c49b57cc473fb77a1e32a6c445" name="a131b77c49b57cc473fb77a1e32a6c445"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a131b77c49b57cc473fb77a1e32a6c445">◆ </a></span>_finishObject</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">Transform Scripts.Route.RouteTracer._finishObject</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p><b>GameObject</b> de fin de la ligne. </p> - -</div> -</div> -<a id="ae11ed9678469372befe83ee32df0d625" name="ae11ed9678469372befe83ee32df0d625"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae11ed9678469372befe83ee32df0d625">◆ </a></span>_startObject</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">Transform Scripts.Route.RouteTracer._startObject</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p><b>GameObject</b> de début de la ligne. </p> - -</div> -</div> -<a id="a0d572a9f5d5c2d9d0b831623d8a80f12" name="a0d572a9f5d5c2d9d0b831623d8a80f12"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a0d572a9f5d5c2d9d0b831623d8a80f12">◆ </a></span>_waypoints</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">List<Transform> Scripts.Route.RouteTracer._waypoints</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -<p>Liste de tout les waypoints par lesquels la ligne doit passer. </p> - -</div> -</div> -<a id="a392eefbfae9333554b45bf9a26207e5c" name="a392eefbfae9333554b45bf9a26207e5c"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a392eefbfae9333554b45bf9a26207e5c">◆ </a></span>linesParent</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Transform Scripts.Route.RouteTracer.linesParent</td> - </tr> - </table> -</div><div class="memdoc"> - -<p><b>GameObject</b> contenant tout les morceaux de ligne. </p> - -</div> -</div> -<a id="a630b9bc5c051ad267b884a44ac286315" name="a630b9bc5c051ad267b884a44ac286315"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a630b9bc5c051ad267b884a44ac286315">◆ </a></span>mat</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Material Scripts.Route.RouteTracer.mat</td> - </tr> - </table> -</div><div class="memdoc"> - -<p>Matériaux de la ligne. </p> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/Routes/<a class="el" href="_route_tracer_8cs.html">RouteTracer.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_scripts_1_1_route_1_1_route_tracer.png b/Doc Doxygen/html/class_scripts_1_1_route_1_1_route_tracer.png deleted file mode 100644 index c326290ae24ce485009c28be2d875cae37476ca0..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 620 zcmeAS@N?(olHy`uVBq!ia0vp^3xPO*gBeJ=IX<-jQW60^A+G=b{|7Q(y!l$%e`o@b z1;z&s9ANFdBM;<qlmz(&GXNEVz|~VBMhpy$zdc<XLn;{G&b__qu>ucEwEoQh{~wq3 z7*2mMqj<`#4O>?wDYP-(;yAi~#!OvZpGjh20$!8+9W^}d&I+cTpIUx?XZY?VL3Pza zlUq)P1bb+uzSnP-=RJL%^K$0Ri__=#y~-*Gww+_T^?S;c^P->YUZ!vTefwbG@lp?! zsh_eB@xA=I<6J|$u-B!v%ZybY_i}F5oH)(-l%u@wFTTW+Q`(-a7l>QT`z}%Z&Gm<q z;wOCxvsZib+3@*yh3fCi9aq`^wDZ;QydMN}5$i&gpI`h1X3boy)6oBlal@8r>NPfD z?lJQUm}6uLYY&}BWmw-NaA3It%Lh#k#u_dshWWU;zvMa3o|z`bwqXNQ%}RlHnam+e zZOoN54>v5^VrxEc&N2pbE6(rFioConwv@GOpLg@d)|TV1pEkZd9%lPG<m+zr>`RF= zzdzYkQtJEG;>5Ym%%^+L`s#gs*S^)H^4*l@H}alXGXC<hyuVE;cY5CY8_|cN{c9)v z{k>h`?%f?KIg4%X?Y;A_+TV4?F1Gh(XQpHy+R0J&{ll%xv8&3yS|6&K<rsTxxA^rv z=^i&2d;asUR+zK1Mx~_ojH>^9=9vliF1uDvxHS3xl=t<8ARkyeHN4k?`g-2~6KQGO aule7}#BVFlF53W18VsJUelF{r5}E)P%^@rR diff --git a/Doc Doxygen/html/class_scripts_1_1_routes_1_1_route_tracer-members.html b/Doc Doxygen/html/class_scripts_1_1_routes_1_1_route_tracer-members.html index bf9c61a..b9d5149 100644 --- a/Doc Doxygen/html/class_scripts_1_1_routes_1_1_route_tracer-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_routes_1_1_route_tracer-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -74,14 +74,15 @@ $(function() { <p>Liste complète des membres de <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a>, y compris les membres hérités :</p> <table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a25391f34b41c5be9b08fc5a0ca1b8851">_finishObject</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a98e684a3715dfbc86aed0c1531974999">_startObject</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#ac0fbab7f3ebc308c5a13b697da1f977d">_waypoints</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b5c2fbae5f9bfaa10ab16d23a29c2fd">CreateLine</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a19698c7252b4108d5ea6e834156fc165">DrawLine</a>(Vector3 start, Vector3 end, Color color, float width)</td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a0c5b0830d53982a63e3037a4df047a30">linesParent</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a4731db033fb2b76976803eba1cd4c8f4">mat</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a546d55740d887098f4532a312c70e745">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b39f4c2c4d53dcade802d9273379050">_finishObject</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a77bb4d8166781300f59d81ba21a5eaa1">_map</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a639d4c1cd3e4557c56221bb7bf1130d7">_startObject</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a57e95e596fc762644156753f84378236">_waypoints</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a7ab6761a5cad488c21bd6a458854c15e">CreateLine</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a19698c7252b4108d5ea6e834156fc165">DrawLine</a>(Vector3 start, Vector3 end, Color color, float width)</td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a0c5b0830d53982a63e3037a4df047a30">linesParent</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a4731db033fb2b76976803eba1cd4c8f4">mat</a></td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a546d55740d887098f4532a312c70e745">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html">Scripts.Routes.RouteTracer</a></td><td class="entry"><span class="mlabel">private</span></td></tr> </table></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/class_scripts_1_1_routes_1_1_route_tracer.html b/Doc Doxygen/html/class_scripts_1_1_routes_1_1_route_tracer.html index fd68c23..5e97bd2 100644 --- a/Doc Doxygen/html/class_scripts_1_1_routes_1_1_route_tracer.html +++ b/Doc Doxygen/html/class_scripts_1_1_routes_1_1_route_tracer.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -100,32 +100,34 @@ Fonctions membres privées</h2></td></tr> <tr class="memitem:a546d55740d887098f4532a312c70e745"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a546d55740d887098f4532a312c70e745">Start</a> ()</td></tr> <tr class="memdesc:a546d55740d887098f4532a312c70e745"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a546d55740d887098f4532a312c70e745">Plus de détails...</a><br /></td></tr> <tr class="separator:a546d55740d887098f4532a312c70e745"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a5b5c2fbae5f9bfaa10ab16d23a29c2fd"><td class="memItemLeft" align="right" valign="top">IEnumerator </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b5c2fbae5f9bfaa10ab16d23a29c2fd">CreateLine</a> ()</td></tr> -<tr class="memdesc:a5b5c2fbae5f9bfaa10ab16d23a29c2fd"><td class="mdescLeft"> </td><td class="mdescRight">Création d'une ligne entre deux <b>GameObject</b>. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b5c2fbae5f9bfaa10ab16d23a29c2fd">Plus de détails...</a><br /></td></tr> -<tr class="separator:a5b5c2fbae5f9bfaa10ab16d23a29c2fd"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a7ab6761a5cad488c21bd6a458854c15e"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a7ab6761a5cad488c21bd6a458854c15e">CreateLine</a> ()</td></tr> +<tr class="memdesc:a7ab6761a5cad488c21bd6a458854c15e"><td class="mdescLeft"> </td><td class="mdescRight">Création d'une ligne entre deux <b>GameObject</b>. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a7ab6761a5cad488c21bd6a458854c15e">Plus de détails...</a><br /></td></tr> +<tr class="separator:a7ab6761a5cad488c21bd6a458854c15e"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a19698c7252b4108d5ea6e834156fc165"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a19698c7252b4108d5ea6e834156fc165">DrawLine</a> (Vector3 start, Vector3 end, Color color, float width)</td></tr> <tr class="memdesc:a19698c7252b4108d5ea6e834156fc165"><td class="mdescLeft"> </td><td class="mdescRight">Crée une ligne entre deux <b>GameObject</b>. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a19698c7252b4108d5ea6e834156fc165">Plus de détails...</a><br /></td></tr> <tr class="separator:a19698c7252b4108d5ea6e834156fc165"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> Attributs privés</h2></td></tr> -<tr class="memitem:ac0fbab7f3ebc308c5a13b697da1f977d"><td class="memItemLeft" align="right" valign="top">List< Transform > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#ac0fbab7f3ebc308c5a13b697da1f977d">_waypoints</a></td></tr> -<tr class="memdesc:ac0fbab7f3ebc308c5a13b697da1f977d"><td class="mdescLeft"> </td><td class="mdescRight">Liste de tout les waypoints par lesquels la ligne doit passer. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#ac0fbab7f3ebc308c5a13b697da1f977d">Plus de détails...</a><br /></td></tr> -<tr class="separator:ac0fbab7f3ebc308c5a13b697da1f977d"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a98e684a3715dfbc86aed0c1531974999"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a98e684a3715dfbc86aed0c1531974999">_startObject</a></td></tr> -<tr class="memdesc:a98e684a3715dfbc86aed0c1531974999"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> de début de la ligne. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a98e684a3715dfbc86aed0c1531974999">Plus de détails...</a><br /></td></tr> -<tr class="separator:a98e684a3715dfbc86aed0c1531974999"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a25391f34b41c5be9b08fc5a0ca1b8851"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a25391f34b41c5be9b08fc5a0ca1b8851">_finishObject</a></td></tr> -<tr class="memdesc:a25391f34b41c5be9b08fc5a0ca1b8851"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> de fin de la ligne. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a25391f34b41c5be9b08fc5a0ca1b8851">Plus de détails...</a><br /></td></tr> -<tr class="separator:a25391f34b41c5be9b08fc5a0ca1b8851"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a57e95e596fc762644156753f84378236"><td class="memItemLeft" align="right" valign="top">List< GameObject > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a57e95e596fc762644156753f84378236">_waypoints</a></td></tr> +<tr class="memdesc:a57e95e596fc762644156753f84378236"><td class="mdescLeft"> </td><td class="mdescRight">Liste de tout les waypoints par lesquels la ligne doit passer. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a57e95e596fc762644156753f84378236">Plus de détails...</a><br /></td></tr> +<tr class="separator:a57e95e596fc762644156753f84378236"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a639d4c1cd3e4557c56221bb7bf1130d7"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a639d4c1cd3e4557c56221bb7bf1130d7">_startObject</a></td></tr> +<tr class="memdesc:a639d4c1cd3e4557c56221bb7bf1130d7"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> de début de la ligne. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a639d4c1cd3e4557c56221bb7bf1130d7">Plus de détails...</a><br /></td></tr> +<tr class="separator:a639d4c1cd3e4557c56221bb7bf1130d7"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a5b39f4c2c4d53dcade802d9273379050"><td class="memItemLeft" align="right" valign="top">Vector3 </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b39f4c2c4d53dcade802d9273379050">_finishObject</a></td></tr> +<tr class="memdesc:a5b39f4c2c4d53dcade802d9273379050"><td class="mdescLeft"> </td><td class="mdescRight"><b>GameObject</b> de fin de la ligne. <a href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b39f4c2c4d53dcade802d9273379050">Plus de détails...</a><br /></td></tr> +<tr class="separator:a5b39f4c2c4d53dcade802d9273379050"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a77bb4d8166781300f59d81ba21a5eaa1"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a77bb4d8166781300f59d81ba21a5eaa1">_map</a></td></tr> +<tr class="separator:a77bb4d8166781300f59d81ba21a5eaa1"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> <div class="textblock"><p >Trace la route entre le départ et l'arrivée. </p> <dl class="section author"><dt>Auteurs</dt><dd>MrWarzo Wakestufou</dd></dl> <p>Récupère tout les points formants un chemin entre le départ et l'arrivée et crée une ligne visible en jeu pour le représenter. </p> </div><h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a5b5c2fbae5f9bfaa10ab16d23a29c2fd" name="a5b5c2fbae5f9bfaa10ab16d23a29c2fd"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a5b5c2fbae5f9bfaa10ab16d23a29c2fd">◆ </a></span>CreateLine()</h2> +<a id="a7ab6761a5cad488c21bd6a458854c15e" name="a7ab6761a5cad488c21bd6a458854c15e"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a7ab6761a5cad488c21bd6a458854c15e">◆ </a></span>CreateLine()</h2> <div class="memitem"> <div class="memproto"> @@ -134,7 +136,7 @@ Attributs privés</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">IEnumerator Scripts.Routes.RouteTracer.CreateLine </td> + <td class="memname">void Scripts.Routes.RouteTracer.CreateLine </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> @@ -148,7 +150,7 @@ Attributs privés</h2></td></tr> </div><div class="memdoc"> <p>Création d'une ligne entre deux <b>GameObject</b>. </p> -<p >Récupère les waypoints de départ et d'arrivée et utilise le script <b><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Waypoints.WaypointsFactory</a></b> afin de récupérer la liste des points suivant les routes réelles. Lance ensuite la fonction <b><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a19698c7252b4108d5ea6e834156fc165" title="Crée une ligne entre deux GameObject.">DrawLine(Vector3, Vector3, Color, float)</a></b> avec en paramètre des couples de cette liste de manière à tracer une ligne complète suivant les étapes entre le départ et l'arrivée. Une fois la ligne entière terminée, active la <b><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">IA.RunnersFactory</a></b> puis arrête la coroutine. </p><dl class="section return"><dt>Renvoie</dt><dd>@eIEnumerator Permet d'assigner un délai à la répétition de la coroutine. </dd></dl> +<p >Récupère les waypoints de départ et d'arrivée et utilise le script <b><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html" title="Gère les Waypoints.">Waypoints.WaypointsFactory</a></b> afin de récupérer la liste des points suivant les routes réelles. Lance ensuite la fonction <b><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a19698c7252b4108d5ea6e834156fc165" title="Crée une ligne entre deux GameObject.">DrawLine(Vector3, Vector3, Color, float)</a></b> avec en paramètre des couples de cette liste de manière à tracer une ligne complète suivant les étapes entre le départ et l'arrivée. Une fois la ligne entière terminée, active la <b><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html" title="Gère les coureurs.">IA.RunnersFactory</a></b> puis arrête la coroutine. </p><dl class="section return"><dt>Renvoie</dt><dd>@eIEnumerator Permet d'assigner un délai à la répétition de la coroutine. </dd></dl> </div> </div> @@ -236,13 +238,13 @@ Attributs privés</h2></td></tr> </div><div class="memdoc"> <p>Se lance au lancement du script. </p> -<p >Initialise une coroutine sur <b><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b5c2fbae5f9bfaa10ab16d23a29c2fd" title="Création d'une ligne entre deux GameObject.">CreateLine()</a></b>. </p> +<p >Initialise une coroutine sur <b><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a7ab6761a5cad488c21bd6a458854c15e" title="Création d'une ligne entre deux GameObject.">CreateLine()</a></b>. </p> </div> </div> <h2 class="groupheader">Documentation des données membres</h2> -<a id="a25391f34b41c5be9b08fc5a0ca1b8851" name="a25391f34b41c5be9b08fc5a0ca1b8851"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a25391f34b41c5be9b08fc5a0ca1b8851">◆ </a></span>_finishObject</h2> +<a id="a5b39f4c2c4d53dcade802d9273379050" name="a5b39f4c2c4d53dcade802d9273379050"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a5b39f4c2c4d53dcade802d9273379050">◆ </a></span>_finishObject</h2> <div class="memitem"> <div class="memproto"> @@ -251,7 +253,7 @@ Attributs privés</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">Transform Scripts.Routes.RouteTracer._finishObject</td> + <td class="memname">Vector3 Scripts.Routes.RouteTracer._finishObject</td> </tr> </table> </td> @@ -265,8 +267,8 @@ Attributs privés</h2></td></tr> </div> </div> -<a id="a98e684a3715dfbc86aed0c1531974999" name="a98e684a3715dfbc86aed0c1531974999"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a98e684a3715dfbc86aed0c1531974999">◆ </a></span>_startObject</h2> +<a id="a77bb4d8166781300f59d81ba21a5eaa1" name="a77bb4d8166781300f59d81ba21a5eaa1"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a77bb4d8166781300f59d81ba21a5eaa1">◆ </a></span>_map</h2> <div class="memitem"> <div class="memproto"> @@ -275,7 +277,29 @@ Attributs privés</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">Transform Scripts.Routes.RouteTracer._startObject</td> + <td class="memname">AbstractMap Scripts.Routes.RouteTracer._map</td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">private</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +</div> +</div> +<a id="a639d4c1cd3e4557c56221bb7bf1130d7" name="a639d4c1cd3e4557c56221bb7bf1130d7"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a639d4c1cd3e4557c56221bb7bf1130d7">◆ </a></span>_startObject</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">Vector3 Scripts.Routes.RouteTracer._startObject</td> </tr> </table> </td> @@ -289,8 +313,8 @@ Attributs privés</h2></td></tr> </div> </div> -<a id="ac0fbab7f3ebc308c5a13b697da1f977d" name="ac0fbab7f3ebc308c5a13b697da1f977d"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ac0fbab7f3ebc308c5a13b697da1f977d">◆ </a></span>_waypoints</h2> +<a id="a57e95e596fc762644156753f84378236" name="a57e95e596fc762644156753f84378236"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a57e95e596fc762644156753f84378236">◆ </a></span>_waypoints</h2> <div class="memitem"> <div class="memproto"> @@ -299,7 +323,7 @@ Attributs privés</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">List<Transform> Scripts.Routes.RouteTracer._waypoints</td> + <td class="memname">List<GameObject> Scripts.Routes.RouteTracer._waypoints</td> </tr> </table> </td> diff --git a/Doc Doxygen/html/class_scripts_1_1_u_i_1_1_validate_game-members.html b/Doc Doxygen/html/class_scripts_1_1_u_i_1_1_validate_game-members.html index ae25cee..3586479 100644 --- a/Doc Doxygen/html/class_scripts_1_1_u_i_1_1_validate_game-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_u_i_1_1_validate_game-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -75,9 +75,12 @@ $(function() { <p>Liste complète des membres de <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a>, y compris les membres hérités :</p> <table class="directory"> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#aa7f9557da7da826d4911b9217e3ef14c">actual_fame</a></td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8ed5f4174562f55ff7f98997d4f02a6f">changeFame</a>(string word)</td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a2d57f22169b7eab0fd3c9bdb40428008">startFame</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8dff2907692909da3f0cecc1aba81ab9">textshowed</a></td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#ad80c4734626c4c5d5f618405a9b7faa8">changeFame</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#acb9a8b9878535381af000b7834efa2eb">getInstance</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"><span class="mlabel">static</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a873be21c925f0acac4ee4143cc7895e8">instance</a></td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a025c7f0e51ea5a28576c04ab95f1108a">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a2d57f22169b7eab0fd3c9bdb40428008">startFame</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8dff2907692909da3f0cecc1aba81ab9">textshowed</a></td><td class="entry"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">Scripts.UI.ValidateGame</a></td><td class="entry"></td></tr> </table></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/class_scripts_1_1_u_i_1_1_validate_game.html b/Doc Doxygen/html/class_scripts_1_1_u_i_1_1_validate_game.html index 1ddb37d..5c37bf5 100644 --- a/Doc Doxygen/html/class_scripts_1_1_u_i_1_1_validate_game.html +++ b/Doc Doxygen/html/class_scripts_1_1_u_i_1_1_validate_game.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -70,12 +70,18 @@ $(function() { <div class="header"> <div class="summary"> <a href="#pub-methods">Fonctions membres publiques</a> | +<a href="#pub-static-methods">Fonctions membres publiques statiques</a> | <a href="#pub-attribs">Attributs publics</a> | +<a href="#pri-methods">Fonctions membres privées</a> | <a href="#pri-attribs">Attributs privés</a> | +<a href="#pri-static-attribs">Attributs privés statiques</a> | <a href="class_scripts_1_1_u_i_1_1_validate_game-members.html">Liste de tous les membres</a> </div> <div class="headertitle"><div class="title">Référence de la classe Scripts.UI.ValidateGame</div></div> </div><!--header--> <div class="contents"> + +<p>Modifie la réputation une fois une course terminée. + <a href="class_scripts_1_1_u_i_1_1_validate_game.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de Scripts.UI.ValidateGame:</div> <div class="dyncontent"> @@ -85,28 +91,51 @@ Graphe d'héritage de Scripts.UI.ValidateGame:</div> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a8ed5f4174562f55ff7f98997d4f02a6f"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8ed5f4174562f55ff7f98997d4f02a6f">changeFame</a> (string word)</td></tr> -<tr class="separator:a8ed5f4174562f55ff7f98997d4f02a6f"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ad80c4734626c4c5d5f618405a9b7faa8"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#ad80c4734626c4c5d5f618405a9b7faa8">changeFame</a> ()</td></tr> +<tr class="memdesc:ad80c4734626c4c5d5f618405a9b7faa8"><td class="mdescLeft"> </td><td class="mdescRight">change la valeur de la réputation @detail permet de ajouter une certaine valeur à la reputation en fonction de la motivation une fois une course finie et de stoper la motivation <a href="class_scripts_1_1_u_i_1_1_validate_game.html#ad80c4734626c4c5d5f618405a9b7faa8">Plus de détails...</a><br /></td></tr> +<tr class="separator:ad80c4734626c4c5d5f618405a9b7faa8"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a2d57f22169b7eab0fd3c9bdb40428008"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a2d57f22169b7eab0fd3c9bdb40428008">startFame</a> ()</td></tr> +<tr class="memdesc:a2d57f22169b7eab0fd3c9bdb40428008"><td class="mdescLeft"> </td><td class="mdescRight">lance la réputation @detail <br /> + <a href="class_scripts_1_1_u_i_1_1_validate_game.html#a2d57f22169b7eab0fd3c9bdb40428008">Plus de détails...</a><br /></td></tr> <tr class="separator:a2d57f22169b7eab0fd3c9bdb40428008"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a> +Fonctions membres publiques statiques</h2></td></tr> +<tr class="memitem:acb9a8b9878535381af000b7834efa2eb"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">ValidateGame</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#acb9a8b9878535381af000b7834efa2eb">getInstance</a> ()</td></tr> +<tr class="memdesc:acb9a8b9878535381af000b7834efa2eb"><td class="mdescLeft"> </td><td class="mdescRight">getteur de l'instance @detail permet de retourner l'instance <a href="class_scripts_1_1_u_i_1_1_validate_game.html#acb9a8b9878535381af000b7834efa2eb">Plus de détails...</a><br /></td></tr> +<tr class="separator:acb9a8b9878535381af000b7834efa2eb"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> Attributs publics</h2></td></tr> <tr class="memitem:a8dff2907692909da3f0cecc1aba81ab9"><td class="memItemLeft" align="right" valign="top">TMP_Text </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8dff2907692909da3f0cecc1aba81ab9">textshowed</a></td></tr> +<tr class="memdesc:a8dff2907692909da3f0cecc1aba81ab9"><td class="mdescLeft"> </td><td class="mdescRight">permet de changer le texte qui affiche la réputation <a href="class_scripts_1_1_u_i_1_1_validate_game.html#a8dff2907692909da3f0cecc1aba81ab9">Plus de détails...</a><br /></td></tr> <tr class="separator:a8dff2907692909da3f0cecc1aba81ab9"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> +Fonctions membres privées</h2></td></tr> +<tr class="memitem:a025c7f0e51ea5a28576c04ab95f1108a"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a025c7f0e51ea5a28576c04ab95f1108a">Start</a> ()</td></tr> +<tr class="memdesc:a025c7f0e51ea5a28576c04ab95f1108a"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_scripts_1_1_u_i_1_1_validate_game.html#a025c7f0e51ea5a28576c04ab95f1108a">Plus de détails...</a><br /></td></tr> +<tr class="separator:a025c7f0e51ea5a28576c04ab95f1108a"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> Attributs privés</h2></td></tr> <tr class="memitem:aa7f9557da7da826d4911b9217e3ef14c"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#aa7f9557da7da826d4911b9217e3ef14c">actual_fame</a></td></tr> +<tr class="memdesc:aa7f9557da7da826d4911b9217e3ef14c"><td class="mdescLeft"> </td><td class="mdescRight">réputation ajoutée <a href="class_scripts_1_1_u_i_1_1_validate_game.html#aa7f9557da7da826d4911b9217e3ef14c">Plus de détails...</a><br /></td></tr> <tr class="separator:aa7f9557da7da826d4911b9217e3ef14c"><td class="memSeparator" colspan="2"> </td></tr> +</table><table class="memberdecls"> +<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-attribs" name="pri-static-attribs"></a> +Attributs privés statiques</h2></td></tr> +<tr class="memitem:a873be21c925f0acac4ee4143cc7895e8"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">ValidateGame</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a873be21c925f0acac4ee4143cc7895e8">instance</a></td></tr> +<tr class="separator:a873be21c925f0acac4ee4143cc7895e8"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> -<div class="textblock"><dl class="section author"><dt>Auteurs</dt><dd>Wakestufou</dd></dl> -<p><br /> +<div class="textblock"><p >Modifie la réputation une fois une course terminée. </p> +<dl class="section author"><dt>Auteurs</dt><dd>cgroxy</dd></dl> +<p>cette classe s'occupe de augementer le réputation a chaque fois qu'une course est achevée <br /> </p> </div><h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a8ed5f4174562f55ff7f98997d4f02a6f" name="a8ed5f4174562f55ff7f98997d4f02a6f"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a8ed5f4174562f55ff7f98997d4f02a6f">◆ </a></span>changeFame()</h2> +<a id="ad80c4734626c4c5d5f618405a9b7faa8" name="ad80c4734626c4c5d5f618405a9b7faa8"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ad80c4734626c4c5d5f618405a9b7faa8">◆ </a></span>changeFame()</h2> <div class="memitem"> <div class="memproto"> @@ -114,13 +143,69 @@ Attributs privés</h2></td></tr> <tr> <td class="memname">void Scripts.UI.ValidateGame.changeFame </td> <td>(</td> - <td class="paramtype">string </td> - <td class="paramname"><em>word</em></td><td>)</td> + <td class="paramname"></td><td>)</td> <td></td> </tr> </table> </div><div class="memdoc"> +<p>change la valeur de la réputation @detail permet de ajouter une certaine valeur à la reputation en fonction de la motivation une fois une course finie et de stoper la motivation </p> + +</div> +</div> +<a id="acb9a8b9878535381af000b7834efa2eb" name="acb9a8b9878535381af000b7834efa2eb"></a> +<h2 class="memtitle"><span class="permalink"><a href="#acb9a8b9878535381af000b7834efa2eb">◆ </a></span>getInstance()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">static <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">ValidateGame</a> Scripts.UI.ValidateGame.getInstance </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td></td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">static</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>getteur de l'instance @detail permet de retourner l'instance </p> + +</div> +</div> +<a id="a025c7f0e51ea5a28576c04ab95f1108a" name="a025c7f0e51ea5a28576c04ab95f1108a"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a025c7f0e51ea5a28576c04ab95f1108a">◆ </a></span>Start()</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname">void Scripts.UI.ValidateGame.Start </td> + <td>(</td> + <td class="paramname"></td><td>)</td> + <td></td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">private</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + +<p>Se lance au lancement du script. </p> +<p >Définie l'affichage de la réputation </p> + </div> </div> <a id="a2d57f22169b7eab0fd3c9bdb40428008" name="a2d57f22169b7eab0fd3c9bdb40428008"></a> @@ -138,6 +223,9 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>lance la réputation @detail <br /> + </p> + </div> </div> <h2 class="groupheader">Documentation des données membres</h2> @@ -161,6 +249,30 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>réputation ajoutée </p> + +</div> +</div> +<a id="a873be21c925f0acac4ee4143cc7895e8" name="a873be21c925f0acac4ee4143cc7895e8"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a873be21c925f0acac4ee4143cc7895e8">◆ </a></span>instance</h2> + +<div class="memitem"> +<div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> + <table class="memname"> + <tr> + <td class="memname"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">ValidateGame</a> Scripts.UI.ValidateGame.instance</td> + </tr> + </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">private</span></span> </td> + </tr> +</table> +</div><div class="memdoc"> + </div> </div> <a id="a8dff2907692909da3f0cecc1aba81ab9" name="a8dff2907692909da3f0cecc1aba81ab9"></a> @@ -175,6 +287,8 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>permet de changer le texte qui affiche la réputation </p> + </div> </div> <hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> diff --git a/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoint_spawner-members.html b/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoint_spawner-members.html index 5cb177f..b33fb37 100644 --- a/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoint_spawner-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoint_spawner-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoint_spawner.html b/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoint_spawner.html index b5313f3..1624c26 100644 --- a/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoint_spawner.html +++ b/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoint_spawner.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -75,6 +75,9 @@ $(function() { <div class="headertitle"><div class="title">Référence de la classe Scripts.Waypoints.WaypointSpawner</div></div> </div><!--header--> <div class="contents"> + +<p>"Insérer description rapide" + <a href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de Scripts.Waypoints.WaypointSpawner:</div> <div class="dyncontent"> @@ -85,26 +88,32 @@ Graphe d'héritage de Scripts.Waypoints.WaypointSpawner:</div> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> Fonctions membres privées</h2></td></tr> <tr class="memitem:a4cae751a1f88a7a094cab39eefbda37a"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4cae751a1f88a7a094cab39eefbda37a">Start</a> ()</td></tr> +<tr class="memdesc:a4cae751a1f88a7a094cab39eefbda37a"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4cae751a1f88a7a094cab39eefbda37a">Plus de détails...</a><br /></td></tr> <tr class="separator:a4cae751a1f88a7a094cab39eefbda37a"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a9c6ed9299adc04885068359d4bd617eb"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a9c6ed9299adc04885068359d4bd617eb">Update</a> ()</td></tr> +<tr class="memdesc:a9c6ed9299adc04885068359d4bd617eb"><td class="mdescLeft"> </td><td class="mdescRight">Se répète toutes les 14ms (temps par défaut dans Unity). <a href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a9c6ed9299adc04885068359d4bd617eb">Plus de détails...</a><br /></td></tr> <tr class="separator:a9c6ed9299adc04885068359d4bd617eb"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> Attributs privés</h2></td></tr> +<tr class="memitem:a0c45806d449fe03a4b9e5b3ca5d09342"><td class="memItemLeft" align="right" valign="top">Vector2d[] </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a0c45806d449fe03a4b9e5b3ca5d09342">_locations</a></td></tr> +<tr class="separator:a0c45806d449fe03a4b9e5b3ca5d09342"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a4fb8496652524bfa6773c965b22b5ec9"><td class="memItemLeft" align="right" valign="top">List< GameObject > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4fb8496652524bfa6773c965b22b5ec9">_spawnedObjects</a></td></tr> +<tr class="separator:a4fb8496652524bfa6773c965b22b5ec9"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ac549e737de6bfe37545ec85afb01090c"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ac549e737de6bfe37545ec85afb01090c">_map</a></td></tr> <tr class="separator:ac549e737de6bfe37545ec85afb01090c"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:af90cb885e17ea14b0dc4282786e8daae"><td class="memItemLeft" align="right" valign="top">string[] </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#af90cb885e17ea14b0dc4282786e8daae">_locationStrings</a></td></tr> <tr class="separator:af90cb885e17ea14b0dc4282786e8daae"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a0c45806d449fe03a4b9e5b3ca5d09342"><td class="memItemLeft" align="right" valign="top">Vector2d[] </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a0c45806d449fe03a4b9e5b3ca5d09342">_locations</a></td></tr> -<tr class="separator:a0c45806d449fe03a4b9e5b3ca5d09342"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ae5b7bdd554463cf787ec54b3deb1b9a8"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ae5b7bdd554463cf787ec54b3deb1b9a8">_spawnScale</a> = 100f</td></tr> <tr class="separator:ae5b7bdd554463cf787ec54b3deb1b9a8"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a78acbc89c553e894c082fd43004c0c19"><td class="memItemLeft" align="right" valign="top">GameObject </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a78acbc89c553e894c082fd43004c0c19">_markerPrefab</a></td></tr> <tr class="separator:a78acbc89c553e894c082fd43004c0c19"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a4fb8496652524bfa6773c965b22b5ec9"><td class="memItemLeft" align="right" valign="top">List< GameObject > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4fb8496652524bfa6773c965b22b5ec9">_spawnedObjects</a></td></tr> -<tr class="separator:a4fb8496652524bfa6773c965b22b5ec9"><td class="memSeparator" colspan="2"> </td></tr> </table> -<h2 class="groupheader">Documentation des fonctions membres</h2> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >"Insérer description rapide" </p> +<dl class="section author"><dt>Auteurs</dt><dd>Wakestufou</dd></dl> +<p>"Insérer description détaillée" </p> +</div><h2 class="groupheader">Documentation des fonctions membres</h2> <a id="a4cae751a1f88a7a094cab39eefbda37a" name="a4cae751a1f88a7a094cab39eefbda37a"></a> <h2 class="memtitle"><span class="permalink"><a href="#a4cae751a1f88a7a094cab39eefbda37a">◆ </a></span>Start()</h2> @@ -128,6 +137,9 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se lance au lancement du script. </p> +<p >"Insérer description détaillée" </p> + </div> </div> <a id="a9c6ed9299adc04885068359d4bd617eb" name="a9c6ed9299adc04885068359d4bd617eb"></a> @@ -153,6 +165,9 @@ Attributs privés</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se répète toutes les 14ms (temps par défaut dans Unity). </p> +<p >"Insérer description détaillée" </p> + </div> </div> <h2 class="groupheader">Documentation des données membres</h2> diff --git a/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoints_factory-members.html b/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoints_factory-members.html index c726a4b..a8a7b5f 100644 --- a/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoints_factory-members.html +++ b/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoints_factory-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -74,30 +74,26 @@ $(function() { <p>Liste complète des membres de <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a>, y compris les membres hérités :</p> <table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ab6338234ef58047429f68c0c72e80511">_coordinates</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a13dfc7ee70ef56a7eacf4f8174d58ecf">_directionResource</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5bbcec9b734cd7c91e99886f86a8cd6e">_abstractmap</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ab6338234ef58047429f68c0c72e80511">_coordinates</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a97378dc3f4db2ddfc9ed9816554aea5a">_coordonnee1</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ad966366c257d68672f3dc53a73b89b46">_coordonnee2</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a13dfc7ee70ef56a7eacf4f8174d58ecf">_directionResource</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a22d55d817193505f5a4a54afd1717d2b">_DirectionResourceResultat</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa45ad3e3021dcce4d554db90e2637624">_directions</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5a348193021821365ece63b7a4dc7e74">_prefab</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa7e0ad2731d9384d6b44c1037518b587">_prefabs_parent</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a465bb2b100f8805725b6e4218bcb31c0">abstractmap</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a2002b18f3fefdb824632191034822d4e">_instance</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a3a2711f0676f165417c29da43ddc6890">_map</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a9dc2b1b05ca4a2a46ebabc1be1435765">_test</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a74cfaf6f0d9544978259f22c2cd0e815">click</a>(string coord1, string coord2)</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a7e74fdf2c9721624e19abb4a75fdec4f">coordonnee1</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a575662772ead40266f226762f248e46b">coordonnee2</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a793e57b49ad9aef58d513d68d2d4be24">createRoad</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a4bc7735409a77d00e71cd9b0b5a70d36">DirectionResourceResultat</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#acac6d9107370f57d247dff5950d0c37a">getInstance</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">static</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a21d68c07458bfe01d8f0a30fc3c5b2c7">getTest</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a73c99a3e2c82e2eaa716b805b6d0559c">getWp</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#acac6d9107370f57d247dff5950d0c37a">getInstance</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">static</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#afcfdc739aeefa2793967f12b8cc1b281">getWp</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5ac95f71b10177d47b44cc3e1f3fd3ff">HandleDirectionsResponse</a>(DirectionsResponse res)</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a92c10e021b36e40ef618dd22c1618a4b">infoJson</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a437d7f8d82beb81a549f3f0adad0ba69">instance</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5803583a7966682debd9cd033c1f2170">JSON_FILE</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a8e85eb4a3894ed4921d4d75510417a12">map</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a4cd1b02842a9384382d88c7126ab8ff9">PlacementWaypoint</a>(Vector2d coordonnesPoints)</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a1aac85b5f2cceba7f3596bc35e9ead5e">points</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">static</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1992f5695ca085637209fbabe51a93b">Route</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aeabaec156c5bc2aacba66f516a60459f">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a489e265a81d41fd0db8ff49bdd1049a2">test</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aef4b934021b087caf832cc78727e872e">points</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">static</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1ae59762f332490044fafb20a3288d3">prefabs_parent</a></td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1992f5695ca085637209fbabe51a93b">Route</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aeabaec156c5bc2aacba66f516a60459f">Start</a>()</td><td class="entry"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">Scripts.Waypoints.WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> </table></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoints_factory.html b/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoints_factory.html index f2c8b89..04ebfd9 100644 --- a/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoints_factory.html +++ b/Doc Doxygen/html/class_scripts_1_1_waypoints_1_1_waypoints_factory.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -80,6 +80,9 @@ $(function() { <div class="headertitle"><div class="title">Référence de la classe Scripts.Waypoints.WaypointsFactory</div></div> </div><!--header--> <div class="contents"> + +<p>Gère les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>. + <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de Scripts.Waypoints.WaypointsFactory:</div> <div class="dyncontent"> @@ -89,74 +92,78 @@ Graphe d'héritage de Scripts.Waypoints.WaypointsFactory:</div> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a21d68c07458bfe01d8f0a30fc3c5b2c7"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a21d68c07458bfe01d8f0a30fc3c5b2c7">getTest</a> ()</td></tr> -<tr class="separator:a21d68c07458bfe01d8f0a30fc3c5b2c7"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a73c99a3e2c82e2eaa716b805b6d0559c"><td class="memItemLeft" align="right" valign="top">List< Transform > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a73c99a3e2c82e2eaa716b805b6d0559c">getWp</a> ()</td></tr> -<tr class="separator:a73c99a3e2c82e2eaa716b805b6d0559c"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:afcfdc739aeefa2793967f12b8cc1b281"><td class="memItemLeft" align="right" valign="top">List< Vector2d > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#afcfdc739aeefa2793967f12b8cc1b281">getWp</a> ()</td></tr> +<tr class="memdesc:afcfdc739aeefa2793967f12b8cc1b281"><td class="mdescLeft"> </td><td class="mdescRight">Retourne les coordonnées des waypoints. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#afcfdc739aeefa2793967f12b8cc1b281">Plus de détails...</a><br /></td></tr> +<tr class="separator:afcfdc739aeefa2793967f12b8cc1b281"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a74cfaf6f0d9544978259f22c2cd0e815"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a74cfaf6f0d9544978259f22c2cd0e815">click</a> (string coord1, string coord2)</td></tr> +<tr class="memdesc:a74cfaf6f0d9544978259f22c2cd0e815"><td class="mdescLeft"> </td><td class="mdescRight">Lance la création de route. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a74cfaf6f0d9544978259f22c2cd0e815">Plus de détails...</a><br /></td></tr> <tr class="separator:a74cfaf6f0d9544978259f22c2cd0e815"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a> Fonctions membres publiques statiques</h2></td></tr> <tr class="memitem:acac6d9107370f57d247dff5950d0c37a"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">WaypointsFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#acac6d9107370f57d247dff5950d0c37a">getInstance</a> ()</td></tr> +<tr class="memdesc:acac6d9107370f57d247dff5950d0c37a"><td class="mdescLeft"> </td><td class="mdescRight">Retourne l'instance. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#acac6d9107370f57d247dff5950d0c37a">Plus de détails...</a><br /></td></tr> <tr class="separator:acac6d9107370f57d247dff5950d0c37a"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> Attributs publics</h2></td></tr> -<tr class="memitem:a7e74fdf2c9721624e19abb4a75fdec4f"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a7e74fdf2c9721624e19abb4a75fdec4f">coordonnee1</a></td></tr> -<tr class="separator:a7e74fdf2c9721624e19abb4a75fdec4f"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a575662772ead40266f226762f248e46b"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a575662772ead40266f226762f248e46b">coordonnee2</a></td></tr> -<tr class="separator:a575662772ead40266f226762f248e46b"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a5a348193021821365ece63b7a4dc7e74"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5a348193021821365ece63b7a4dc7e74">_prefab</a></td></tr> -<tr class="separator:a5a348193021821365ece63b7a4dc7e74"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aa7e0ad2731d9384d6b44c1037518b587"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa7e0ad2731d9384d6b44c1037518b587">_prefabs_parent</a></td></tr> -<tr class="separator:aa7e0ad2731d9384d6b44c1037518b587"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a92c10e021b36e40ef618dd22c1618a4b"><td class="memItemLeft" align="right" valign="top">Text </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a92c10e021b36e40ef618dd22c1618a4b">infoJson</a></td></tr> -<tr class="separator:a92c10e021b36e40ef618dd22c1618a4b"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:aa1ae59762f332490044fafb20a3288d3"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1ae59762f332490044fafb20a3288d3">prefabs_parent</a></td></tr> +<tr class="separator:aa1ae59762f332490044fafb20a3288d3"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-attribs" name="pub-static-attribs"></a> Attributs publics statiques</h2></td></tr> -<tr class="memitem:a1aac85b5f2cceba7f3596bc35e9ead5e"><td class="memItemLeft" align="right" valign="top">static List< Transform > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a1aac85b5f2cceba7f3596bc35e9ead5e">points</a></td></tr> -<tr class="separator:a1aac85b5f2cceba7f3596bc35e9ead5e"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:aef4b934021b087caf832cc78727e872e"><td class="memItemLeft" align="right" valign="top">static List< Vector2d > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aef4b934021b087caf832cc78727e872e">points</a></td></tr> +<tr class="separator:aef4b934021b087caf832cc78727e872e"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> Fonctions membres privées</h2></td></tr> <tr class="memitem:aeabaec156c5bc2aacba66f516a60459f"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aeabaec156c5bc2aacba66f516a60459f">Start</a> ()</td></tr> +<tr class="memdesc:aeabaec156c5bc2aacba66f516a60459f"><td class="mdescLeft"> </td><td class="mdescRight">Se lance au lancement du script. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aeabaec156c5bc2aacba66f516a60459f">Plus de détails...</a><br /></td></tr> <tr class="separator:aeabaec156c5bc2aacba66f516a60459f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aa1992f5695ca085637209fbabe51a93b"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1992f5695ca085637209fbabe51a93b">Route</a> ()</td></tr> +<tr class="memdesc:aa1992f5695ca085637209fbabe51a93b"><td class="mdescLeft"> </td><td class="mdescRight">Créer la route. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1992f5695ca085637209fbabe51a93b">Plus de détails...</a><br /></td></tr> <tr class="separator:aa1992f5695ca085637209fbabe51a93b"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5ac95f71b10177d47b44cc3e1f3fd3ff"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5ac95f71b10177d47b44cc3e1f3fd3ff">HandleDirectionsResponse</a> (DirectionsResponse res)</td></tr> +<tr class="memdesc:a5ac95f71b10177d47b44cc3e1f3fd3ff"><td class="mdescLeft"> </td><td class="mdescRight">Enregistre les informations. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5ac95f71b10177d47b44cc3e1f3fd3ff">Plus de détails...</a><br /></td></tr> <tr class="separator:a5ac95f71b10177d47b44cc3e1f3fd3ff"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a793e57b49ad9aef58d513d68d2d4be24"><td class="memItemLeft" align="right" valign="top">IEnumerator </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a793e57b49ad9aef58d513d68d2d4be24">createRoad</a> ()</td></tr> +<tr class="memdesc:a793e57b49ad9aef58d513d68d2d4be24"><td class="mdescLeft"> </td><td class="mdescRight">Lance la création de route. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a793e57b49ad9aef58d513d68d2d4be24">Plus de détails...</a><br /></td></tr> <tr class="separator:a793e57b49ad9aef58d513d68d2d4be24"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a4cd1b02842a9384382d88c7126ab8ff9"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a4cd1b02842a9384382d88c7126ab8ff9">PlacementWaypoint</a> (Vector2d coordonnesPoints)</td></tr> +<tr class="memdesc:a4cd1b02842a9384382d88c7126ab8ff9"><td class="mdescLeft"> </td><td class="mdescRight">Enregistre un waypoints. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a4cd1b02842a9384382d88c7126ab8ff9">Plus de détails...</a><br /></td></tr> <tr class="separator:a4cd1b02842a9384382d88c7126ab8ff9"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> Attributs privés</h2></td></tr> -<tr class="memitem:a465bb2b100f8805725b6e4218bcb31c0"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a465bb2b100f8805725b6e4218bcb31c0">abstractmap</a></td></tr> -<tr class="separator:a465bb2b100f8805725b6e4218bcb31c0"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aa45ad3e3021dcce4d554db90e2637624"><td class="memItemLeft" align="right" valign="top">Directions </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa45ad3e3021dcce4d554db90e2637624">_directions</a></td></tr> <tr class="separator:aa45ad3e3021dcce4d554db90e2637624"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a8e85eb4a3894ed4921d4d75510417a12"><td class="memItemLeft" align="right" valign="top">GameObject </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a8e85eb4a3894ed4921d4d75510417a12">map</a></td></tr> -<tr class="separator:a8e85eb4a3894ed4921d4d75510417a12"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a3a2711f0676f165417c29da43ddc6890"><td class="memItemLeft" align="right" valign="top">GameObject </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a3a2711f0676f165417c29da43ddc6890">_map</a></td></tr> +<tr class="separator:a3a2711f0676f165417c29da43ddc6890"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ab6338234ef58047429f68c0c72e80511"><td class="memItemLeft" align="right" valign="top">Vector2d[] </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ab6338234ef58047429f68c0c72e80511">_coordinates</a></td></tr> <tr class="separator:ab6338234ef58047429f68c0c72e80511"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a13dfc7ee70ef56a7eacf4f8174d58ecf"><td class="memItemLeft" align="right" valign="top">DirectionResource </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a13dfc7ee70ef56a7eacf4f8174d58ecf">_directionResource</a></td></tr> <tr class="separator:a13dfc7ee70ef56a7eacf4f8174d58ecf"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a4bc7735409a77d00e71cd9b0b5a70d36"><td class="memItemLeft" align="right" valign="top">DirectionsResponse </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a4bc7735409a77d00e71cd9b0b5a70d36">DirectionResourceResultat</a></td></tr> -<tr class="separator:a4bc7735409a77d00e71cd9b0b5a70d36"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a489e265a81d41fd0db8ff49bdd1049a2"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a489e265a81d41fd0db8ff49bdd1049a2">test</a> = true</td></tr> -<tr class="separator:a489e265a81d41fd0db8ff49bdd1049a2"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a22d55d817193505f5a4a54afd1717d2b"><td class="memItemLeft" align="right" valign="top">DirectionsResponse </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a22d55d817193505f5a4a54afd1717d2b">_DirectionResourceResultat</a></td></tr> +<tr class="separator:a22d55d817193505f5a4a54afd1717d2b"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a9dc2b1b05ca4a2a46ebabc1be1435765"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a9dc2b1b05ca4a2a46ebabc1be1435765">_test</a> = true</td></tr> +<tr class="separator:a9dc2b1b05ca4a2a46ebabc1be1435765"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a5bbcec9b734cd7c91e99886f86a8cd6e"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5bbcec9b734cd7c91e99886f86a8cd6e">_abstractmap</a></td></tr> +<tr class="separator:a5bbcec9b734cd7c91e99886f86a8cd6e"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a97378dc3f4db2ddfc9ed9816554aea5a"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a97378dc3f4db2ddfc9ed9816554aea5a">_coordonnee1</a></td></tr> +<tr class="separator:a97378dc3f4db2ddfc9ed9816554aea5a"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:ad966366c257d68672f3dc53a73b89b46"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ad966366c257d68672f3dc53a73b89b46">_coordonnee2</a></td></tr> +<tr class="separator:ad966366c257d68672f3dc53a73b89b46"><td class="memSeparator" colspan="2"> </td></tr> </table><table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-attribs" name="pri-static-attribs"></a> Attributs privés statiques</h2></td></tr> -<tr class="memitem:a5803583a7966682debd9cd033c1f2170"><td class="memItemLeft" align="right" valign="top">const string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5803583a7966682debd9cd033c1f2170">JSON_FILE</a> = "test.json"</td></tr> -<tr class="separator:a5803583a7966682debd9cd033c1f2170"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a437d7f8d82beb81a549f3f0adad0ba69"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">WaypointsFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a437d7f8d82beb81a549f3f0adad0ba69">instance</a></td></tr> -<tr class="separator:a437d7f8d82beb81a549f3f0adad0ba69"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a2002b18f3fefdb824632191034822d4e"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">WaypointsFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a2002b18f3fefdb824632191034822d4e">_instance</a></td></tr> +<tr class="separator:a2002b18f3fefdb824632191034822d4e"><td class="memSeparator" colspan="2"> </td></tr> </table> -<h2 class="groupheader">Documentation des fonctions membres</h2> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >Gère les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>. </p> +<dl class="section author"><dt>Auteurs</dt><dd>Wakestufou</dd></dl> +<p>Cette classe permet de créer les waypoints pour créer la course </p> +</div><h2 class="groupheader">Documentation des fonctions membres</h2> <a id="a74cfaf6f0d9544978259f22c2cd0e815" name="a74cfaf6f0d9544978259f22c2cd0e815"></a> <h2 class="memtitle"><span class="permalink"><a href="#a74cfaf6f0d9544978259f22c2cd0e815">◆ </a></span>click()</h2> @@ -183,6 +190,9 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Lance la création de route. </p> +<p >Lance la création de route </p> + </div> </div> <a id="a793e57b49ad9aef58d513d68d2d4be24" name="a793e57b49ad9aef58d513d68d2d4be24"></a> @@ -208,6 +218,9 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Lance la création de route. </p> +<p >Lance la création de route </p> + </div> </div> <a id="acac6d9107370f57d247dff5950d0c37a" name="acac6d9107370f57d247dff5950d0c37a"></a> @@ -233,33 +246,19 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> -</div> -</div> -<a id="a21d68c07458bfe01d8f0a30fc3c5b2c7" name="a21d68c07458bfe01d8f0a30fc3c5b2c7"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a21d68c07458bfe01d8f0a30fc3c5b2c7">◆ </a></span>getTest()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">bool Scripts.Waypoints.WaypointsFactory.getTest </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> +<p>Retourne l'instance. </p> +<p >return <em>instance</em> </p> </div> </div> -<a id="a73c99a3e2c82e2eaa716b805b6d0559c" name="a73c99a3e2c82e2eaa716b805b6d0559c"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a73c99a3e2c82e2eaa716b805b6d0559c">◆ </a></span>getWp()</h2> +<a id="afcfdc739aeefa2793967f12b8cc1b281" name="afcfdc739aeefa2793967f12b8cc1b281"></a> +<h2 class="memtitle"><span class="permalink"><a href="#afcfdc739aeefa2793967f12b8cc1b281">◆ </a></span>getWp()</h2> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> - <td class="memname">List< Transform > Scripts.Waypoints.WaypointsFactory.getWp </td> + <td class="memname">List< Vector2d > Scripts.Waypoints.WaypointsFactory.getWp </td> <td>(</td> <td class="paramname"></td><td>)</td> <td></td> @@ -267,6 +266,9 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Retourne les coordonnées des waypoints. </p> +<p >Retourne la liste des coordonnées des waypoints </p> + </div> </div> <a id="a5ac95f71b10177d47b44cc3e1f3fd3ff" name="a5ac95f71b10177d47b44cc3e1f3fd3ff"></a> @@ -293,6 +295,9 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Enregistre les informations. </p> +<p >Enregistre les informations en format json deserialize </p> + </div> </div> <a id="a4cd1b02842a9384382d88c7126ab8ff9" name="a4cd1b02842a9384382d88c7126ab8ff9"></a> @@ -319,6 +324,9 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Enregistre un waypoints. </p> +<p >Enregistre les coordonnées d'un waypoints </p> + </div> </div> <a id="aa1992f5695ca085637209fbabe51a93b" name="aa1992f5695ca085637209fbabe51a93b"></a> @@ -344,6 +352,9 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Créer la route. </p> +<p >Créer la route avec le point de départ et de fin </p> + </div> </div> <a id="aeabaec156c5bc2aacba66f516a60459f" name="aeabaec156c5bc2aacba66f516a60459f"></a> @@ -369,11 +380,14 @@ Attributs privés statiques</h2></td></tr> </table> </div><div class="memdoc"> +<p>Se lance au lancement du script. </p> +<p >Initialise les variables </p> + </div> </div> <h2 class="groupheader">Documentation des données membres</h2> -<a id="ab6338234ef58047429f68c0c72e80511" name="ab6338234ef58047429f68c0c72e80511"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ab6338234ef58047429f68c0c72e80511">◆ </a></span>_coordinates</h2> +<a id="a5bbcec9b734cd7c91e99886f86a8cd6e" name="a5bbcec9b734cd7c91e99886f86a8cd6e"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a5bbcec9b734cd7c91e99886f86a8cd6e">◆ </a></span>_abstractmap</h2> <div class="memitem"> <div class="memproto"> @@ -382,7 +396,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">Vector2d [] Scripts.Waypoints.WaypointsFactory._coordinates</td> + <td class="memname">AbstractMap Scripts.Waypoints.WaypointsFactory._abstractmap</td> </tr> </table> </td> @@ -394,8 +408,8 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="a13dfc7ee70ef56a7eacf4f8174d58ecf" name="a13dfc7ee70ef56a7eacf4f8174d58ecf"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a13dfc7ee70ef56a7eacf4f8174d58ecf">◆ </a></span>_directionResource</h2> +<a id="ab6338234ef58047429f68c0c72e80511" name="ab6338234ef58047429f68c0c72e80511"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ab6338234ef58047429f68c0c72e80511">◆ </a></span>_coordinates</h2> <div class="memitem"> <div class="memproto"> @@ -404,7 +418,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">DirectionResource Scripts.Waypoints.WaypointsFactory._directionResource</td> + <td class="memname">Vector2d [] Scripts.Waypoints.WaypointsFactory._coordinates</td> </tr> </table> </td> @@ -416,8 +430,8 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="aa45ad3e3021dcce4d554db90e2637624" name="aa45ad3e3021dcce4d554db90e2637624"></a> -<h2 class="memtitle"><span class="permalink"><a href="#aa45ad3e3021dcce4d554db90e2637624">◆ </a></span>_directions</h2> +<a id="a97378dc3f4db2ddfc9ed9816554aea5a" name="a97378dc3f4db2ddfc9ed9816554aea5a"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a97378dc3f4db2ddfc9ed9816554aea5a">◆ </a></span>_coordonnee1</h2> <div class="memitem"> <div class="memproto"> @@ -426,7 +440,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">Directions Scripts.Waypoints.WaypointsFactory._directions</td> + <td class="memname">string Scripts.Waypoints.WaypointsFactory._coordonnee1</td> </tr> </table> </td> @@ -438,36 +452,8 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="a5a348193021821365ece63b7a4dc7e74" name="a5a348193021821365ece63b7a4dc7e74"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a5a348193021821365ece63b7a4dc7e74">◆ </a></span>_prefab</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Transform Scripts.Waypoints.WaypointsFactory._prefab</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="aa7e0ad2731d9384d6b44c1037518b587" name="aa7e0ad2731d9384d6b44c1037518b587"></a> -<h2 class="memtitle"><span class="permalink"><a href="#aa7e0ad2731d9384d6b44c1037518b587">◆ </a></span>_prefabs_parent</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Transform Scripts.Waypoints.WaypointsFactory._prefabs_parent</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a465bb2b100f8805725b6e4218bcb31c0" name="a465bb2b100f8805725b6e4218bcb31c0"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a465bb2b100f8805725b6e4218bcb31c0">◆ </a></span>abstractmap</h2> +<a id="ad966366c257d68672f3dc53a73b89b46" name="ad966366c257d68672f3dc53a73b89b46"></a> +<h2 class="memtitle"><span class="permalink"><a href="#ad966366c257d68672f3dc53a73b89b46">◆ </a></span>_coordonnee2</h2> <div class="memitem"> <div class="memproto"> @@ -476,7 +462,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">AbstractMap Scripts.Waypoints.WaypointsFactory.abstractmap</td> + <td class="memname">string Scripts.Waypoints.WaypointsFactory._coordonnee2</td> </tr> </table> </td> @@ -488,36 +474,30 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="a7e74fdf2c9721624e19abb4a75fdec4f" name="a7e74fdf2c9721624e19abb4a75fdec4f"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a7e74fdf2c9721624e19abb4a75fdec4f">◆ </a></span>coordonnee1</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">string Scripts.Waypoints.WaypointsFactory.coordonnee1</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a575662772ead40266f226762f248e46b" name="a575662772ead40266f226762f248e46b"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a575662772ead40266f226762f248e46b">◆ </a></span>coordonnee2</h2> +<a id="a13dfc7ee70ef56a7eacf4f8174d58ecf" name="a13dfc7ee70ef56a7eacf4f8174d58ecf"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a13dfc7ee70ef56a7eacf4f8174d58ecf">◆ </a></span>_directionResource</h2> <div class="memitem"> <div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">string Scripts.Waypoints.WaypointsFactory.coordonnee2</td> + <td class="memname">DirectionResource Scripts.Waypoints.WaypointsFactory._directionResource</td> </tr> </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">private</span></span> </td> + </tr> +</table> </div><div class="memdoc"> </div> </div> -<a id="a4bc7735409a77d00e71cd9b0b5a70d36" name="a4bc7735409a77d00e71cd9b0b5a70d36"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a4bc7735409a77d00e71cd9b0b5a70d36">◆ </a></span>DirectionResourceResultat</h2> +<a id="a22d55d817193505f5a4a54afd1717d2b" name="a22d55d817193505f5a4a54afd1717d2b"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a22d55d817193505f5a4a54afd1717d2b">◆ </a></span>_DirectionResourceResultat</h2> <div class="memitem"> <div class="memproto"> @@ -526,7 +506,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">DirectionsResponse Scripts.Waypoints.WaypointsFactory.DirectionResourceResultat</td> + <td class="memname">DirectionsResponse Scripts.Waypoints.WaypointsFactory._DirectionResourceResultat</td> </tr> </table> </td> @@ -538,22 +518,30 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="a92c10e021b36e40ef618dd22c1618a4b" name="a92c10e021b36e40ef618dd22c1618a4b"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a92c10e021b36e40ef618dd22c1618a4b">◆ </a></span>infoJson</h2> +<a id="aa45ad3e3021dcce4d554db90e2637624" name="aa45ad3e3021dcce4d554db90e2637624"></a> +<h2 class="memtitle"><span class="permalink"><a href="#aa45ad3e3021dcce4d554db90e2637624">◆ </a></span>_directions</h2> <div class="memitem"> <div class="memproto"> +<table class="mlabels"> + <tr> + <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">Text Scripts.Waypoints.WaypointsFactory.infoJson</td> + <td class="memname">Directions Scripts.Waypoints.WaypointsFactory._directions</td> </tr> </table> + </td> + <td class="mlabels-right"> +<span class="mlabels"><span class="mlabel">private</span></span> </td> + </tr> +</table> </div><div class="memdoc"> </div> </div> -<a id="a437d7f8d82beb81a549f3f0adad0ba69" name="a437d7f8d82beb81a549f3f0adad0ba69"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a437d7f8d82beb81a549f3f0adad0ba69">◆ </a></span>instance</h2> +<a id="a2002b18f3fefdb824632191034822d4e" name="a2002b18f3fefdb824632191034822d4e"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a2002b18f3fefdb824632191034822d4e">◆ </a></span>_instance</h2> <div class="memitem"> <div class="memproto"> @@ -562,7 +550,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">WaypointsFactory</a> Scripts.Waypoints.WaypointsFactory.instance</td> + <td class="memname"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">WaypointsFactory</a> Scripts.Waypoints.WaypointsFactory._instance</td> </tr> </table> </td> @@ -574,8 +562,8 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="a5803583a7966682debd9cd033c1f2170" name="a5803583a7966682debd9cd033c1f2170"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a5803583a7966682debd9cd033c1f2170">◆ </a></span>JSON_FILE</h2> +<a id="a3a2711f0676f165417c29da43ddc6890" name="a3a2711f0676f165417c29da43ddc6890"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a3a2711f0676f165417c29da43ddc6890">◆ </a></span>_map</h2> <div class="memitem"> <div class="memproto"> @@ -584,20 +572,20 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">const string Scripts.Waypoints.WaypointsFactory.JSON_FILE = "test.json"</td> + <td class="memname">GameObject Scripts.Waypoints.WaypointsFactory._map</td> </tr> </table> </td> <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">private</span></span> </td> +<span class="mlabels"><span class="mlabel">private</span></span> </td> </tr> </table> </div><div class="memdoc"> </div> </div> -<a id="a8e85eb4a3894ed4921d4d75510417a12" name="a8e85eb4a3894ed4921d4d75510417a12"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a8e85eb4a3894ed4921d4d75510417a12">◆ </a></span>map</h2> +<a id="a9dc2b1b05ca4a2a46ebabc1be1435765" name="a9dc2b1b05ca4a2a46ebabc1be1435765"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a9dc2b1b05ca4a2a46ebabc1be1435765">◆ </a></span>_test</h2> <div class="memitem"> <div class="memproto"> @@ -606,7 +594,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">GameObject Scripts.Waypoints.WaypointsFactory.map</td> + <td class="memname">bool Scripts.Waypoints.WaypointsFactory._test = true</td> </tr> </table> </td> @@ -618,8 +606,8 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="a1aac85b5f2cceba7f3596bc35e9ead5e" name="a1aac85b5f2cceba7f3596bc35e9ead5e"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a1aac85b5f2cceba7f3596bc35e9ead5e">◆ </a></span>points</h2> +<a id="aef4b934021b087caf832cc78727e872e" name="aef4b934021b087caf832cc78727e872e"></a> +<h2 class="memtitle"><span class="permalink"><a href="#aef4b934021b087caf832cc78727e872e">◆ </a></span>points</h2> <div class="memitem"> <div class="memproto"> @@ -628,7 +616,7 @@ Attributs privés statiques</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">List<Transform> Scripts.Waypoints.WaypointsFactory.points</td> + <td class="memname">List<Vector2d> Scripts.Waypoints.WaypointsFactory.points</td> </tr> </table> </td> @@ -640,24 +628,16 @@ Attributs privés statiques</h2></td></tr> </div> </div> -<a id="a489e265a81d41fd0db8ff49bdd1049a2" name="a489e265a81d41fd0db8ff49bdd1049a2"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a489e265a81d41fd0db8ff49bdd1049a2">◆ </a></span>test</h2> +<a id="aa1ae59762f332490044fafb20a3288d3" name="aa1ae59762f332490044fafb20a3288d3"></a> +<h2 class="memtitle"><span class="permalink"><a href="#aa1ae59762f332490044fafb20a3288d3">◆ </a></span>prefabs_parent</h2> <div class="memitem"> <div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">bool Scripts.Waypoints.WaypointsFactory.test = true</td> + <td class="memname">Transform Scripts.Waypoints.WaypointsFactory.prefabs_parent</td> </tr> </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> </div><div class="memdoc"> </div> diff --git a/Doc Doxygen/html/class_ui-members.html b/Doc Doxygen/html/class_ui-members.html index cbd0f21..2f6c5fb 100644 --- a/Doc Doxygen/html/class_ui-members.html +++ b/Doc Doxygen/html/class_ui-members.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -73,10 +73,10 @@ $(function() { <tr class="even"><td class="entry"><a class="el" href="class_ui.html#afecf54186dd0116693dc72ac22bb3c80">difficulty</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> <tr class="odd"><td class="entry"><a class="el" href="class_ui.html#a177e6badba998fff116a887893363a7d">fame</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> <tr class="even"><td class="entry"><a class="el" href="class_ui.html#a7f6ee3d5641f144d764e6122fee99e72">motiv</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_ui.html#ae8035489d807178caedaaf180db7ca41">rep</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_ui.html#a78c53753175e49e636e779f85c4bbac2">Start</a>()</td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_ui.html#a58ed7a04632314b456b8eef16901fee9">stop</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_ui.html#a88b757115b8060a02d505301d445d589">Update</a>()</td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">private</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_ui.html#a62783bb3f8e3ce387276ad1313d449da">nameObj</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_ui.html#a016580a8cc02bdb7c884192eec402ebd">nbObst</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> + <tr class="odd"><td class="entry"><a class="el" href="class_ui.html#adb5e7c2fefe2d304fd0f0ce597a11b26">start</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> + <tr class="even"><td class="entry"><a class="el" href="class_ui.html#a58ed7a04632314b456b8eef16901fee9">stop</a></td><td class="entry"><a class="el" href="class_ui.html">Ui</a></td><td class="entry"><span class="mlabel">static</span></td></tr> </table></div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/class_ui.html b/Doc Doxygen/html/class_ui.html index 6ab6add..32d3843 100644 --- a/Doc Doxygen/html/class_ui.html +++ b/Doc Doxygen/html/class_ui.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -66,11 +66,13 @@ $(function() { <div class="header"> <div class="summary"> <a href="#pub-static-attribs">Attributs publics statiques</a> | -<a href="#pri-methods">Fonctions membres privées</a> | <a href="class_ui-members.html">Liste de tous les membres</a> </div> <div class="headertitle"><div class="title">Référence de la classe Ui</div></div> </div><!--header--> <div class="contents"> + +<p>Contient bon nombre de variables utiles. + <a href="class_ui.html#details">Plus de détails...</a></p> <div class="dynheader"> Graphe d'héritage de Ui:</div> <div class="dyncontent"> @@ -80,27 +82,33 @@ Graphe d'héritage de Ui:</div> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-attribs" name="pub-static-attribs"></a> Attributs publics statiques</h2></td></tr> +<tr class="memitem:a58ed7a04632314b456b8eef16901fee9"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#a58ed7a04632314b456b8eef16901fee9">stop</a> = false</td></tr> +<tr class="separator:a58ed7a04632314b456b8eef16901fee9"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:adb5e7c2fefe2d304fd0f0ce597a11b26"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#adb5e7c2fefe2d304fd0f0ce597a11b26">start</a> = false</td></tr> +<tr class="separator:adb5e7c2fefe2d304fd0f0ce597a11b26"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a7f6ee3d5641f144d764e6122fee99e72"><td class="memItemLeft" align="right" valign="top">static float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#a7f6ee3d5641f144d764e6122fee99e72">motiv</a></td></tr> +<tr class="memdesc:a7f6ee3d5641f144d764e6122fee99e72"><td class="mdescLeft"> </td><td class="mdescRight">Stocke la moyenne de la motivation des joueurs. <a href="class_ui.html#a7f6ee3d5641f144d764e6122fee99e72">Plus de détails...</a><br /></td></tr> <tr class="separator:a7f6ee3d5641f144d764e6122fee99e72"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:afecf54186dd0116693dc72ac22bb3c80"><td class="memItemLeft" align="right" valign="top">static float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#afecf54186dd0116693dc72ac22bb3c80">difficulty</a></td></tr> +<tr class="memdesc:afecf54186dd0116693dc72ac22bb3c80"><td class="mdescLeft"> </td><td class="mdescRight">Stocke la difficultée. <a href="class_ui.html#afecf54186dd0116693dc72ac22bb3c80">Plus de détails...</a><br /></td></tr> <tr class="separator:afecf54186dd0116693dc72ac22bb3c80"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a177e6badba998fff116a887893363a7d"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#a177e6badba998fff116a887893363a7d">fame</a></td></tr> +<tr class="memdesc:a177e6badba998fff116a887893363a7d"><td class="mdescLeft"> </td><td class="mdescRight">Stocke la réputation. <a href="class_ui.html#a177e6badba998fff116a887893363a7d">Plus de détails...</a><br /></td></tr> <tr class="separator:a177e6badba998fff116a887893363a7d"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a58ed7a04632314b456b8eef16901fee9"><td class="memItemLeft" align="right" valign="top">static bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#a58ed7a04632314b456b8eef16901fee9">stop</a> = false</td></tr> -<tr class="separator:a58ed7a04632314b456b8eef16901fee9"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ae8035489d807178caedaaf180db7ca41"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#ae8035489d807178caedaaf180db7ca41">rep</a></td></tr> -<tr class="separator:ae8035489d807178caedaaf180db7ca41"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:a78c53753175e49e636e779f85c4bbac2"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#a78c53753175e49e636e779f85c4bbac2">Start</a> ()</td></tr> -<tr class="separator:a78c53753175e49e636e779f85c4bbac2"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a88b757115b8060a02d505301d445d589"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#a88b757115b8060a02d505301d445d589">Update</a> ()</td></tr> -<tr class="separator:a88b757115b8060a02d505301d445d589"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a016580a8cc02bdb7c884192eec402ebd"><td class="memItemLeft" align="right" valign="top">static int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#a016580a8cc02bdb7c884192eec402ebd">nbObst</a> = 5</td></tr> +<tr class="memdesc:a016580a8cc02bdb7c884192eec402ebd"><td class="mdescLeft"> </td><td class="mdescRight">Stocke le nombre d'objets à placer. <a href="class_ui.html#a016580a8cc02bdb7c884192eec402ebd">Plus de détails...</a><br /></td></tr> +<tr class="separator:a016580a8cc02bdb7c884192eec402ebd"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:a62783bb3f8e3ce387276ad1313d449da"><td class="memItemLeft" align="right" valign="top">static string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_ui.html#a62783bb3f8e3ce387276ad1313d449da">nameObj</a></td></tr> +<tr class="memdesc:a62783bb3f8e3ce387276ad1313d449da"><td class="mdescLeft"> </td><td class="mdescRight">stocke le nom des objets appelés <a href="class_ui.html#a62783bb3f8e3ce387276ad1313d449da">Plus de détails...</a><br /></td></tr> +<tr class="separator:a62783bb3f8e3ce387276ad1313d449da"><td class="memSeparator" colspan="2"> </td></tr> </table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a78c53753175e49e636e779f85c4bbac2" name="a78c53753175e49e636e779f85c4bbac2"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a78c53753175e49e636e779f85c4bbac2">◆ </a></span>Start()</h2> +<a name="details" id="details"></a><h2 class="groupheader">Description détaillée</h2> +<div class="textblock"><p >Contient bon nombre de variables utiles. </p> +<dl class="section author"><dt>Auteurs</dt><dd>cgroxy</dd></dl> +<p>cette classe s'occupe de garder et d'instancier différentes valeurs utiles pour les autres classes liées a l'UI </p> +</div><h2 class="groupheader">Documentation des données membres</h2> +<a id="afecf54186dd0116693dc72ac22bb3c80" name="afecf54186dd0116693dc72ac22bb3c80"></a> +<h2 class="memtitle"><span class="permalink"><a href="#afecf54186dd0116693dc72ac22bb3c80">◆ </a></span>difficulty</h2> <div class="memitem"> <div class="memproto"> @@ -109,23 +117,22 @@ Fonctions membres privées</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">void Ui.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> + <td class="memname">float Ui.difficulty</td> </tr> </table> </td> <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> +<span class="mlabels"><span class="mlabel">static</span></span> </td> </tr> </table> </div><div class="memdoc"> +<p>Stocke la difficultée. </p> + </div> </div> -<a id="a88b757115b8060a02d505301d445d589" name="a88b757115b8060a02d505301d445d589"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a88b757115b8060a02d505301d445d589">◆ </a></span>Update()</h2> +<a id="a177e6badba998fff116a887893363a7d" name="a177e6badba998fff116a887893363a7d"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a177e6badba998fff116a887893363a7d">◆ </a></span>fame</h2> <div class="memitem"> <div class="memproto"> @@ -134,24 +141,22 @@ Fonctions membres privées</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">void Ui.Update </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> + <td class="memname">int Ui.fame</td> </tr> </table> </td> <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> +<span class="mlabels"><span class="mlabel">static</span></span> </td> </tr> </table> </div><div class="memdoc"> +<p>Stocke la réputation. </p> + </div> </div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="afecf54186dd0116693dc72ac22bb3c80" name="afecf54186dd0116693dc72ac22bb3c80"></a> -<h2 class="memtitle"><span class="permalink"><a href="#afecf54186dd0116693dc72ac22bb3c80">◆ </a></span>difficulty</h2> +<a id="a7f6ee3d5641f144d764e6122fee99e72" name="a7f6ee3d5641f144d764e6122fee99e72"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a7f6ee3d5641f144d764e6122fee99e72">◆ </a></span>motiv</h2> <div class="memitem"> <div class="memproto"> @@ -160,7 +165,7 @@ Fonctions membres privées</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">float Ui.difficulty</td> + <td class="memname">float Ui.motiv</td> </tr> </table> </td> @@ -170,10 +175,12 @@ Fonctions membres privées</h2></td></tr> </table> </div><div class="memdoc"> +<p>Stocke la moyenne de la motivation des joueurs. </p> + </div> </div> -<a id="a177e6badba998fff116a887893363a7d" name="a177e6badba998fff116a887893363a7d"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a177e6badba998fff116a887893363a7d">◆ </a></span>fame</h2> +<a id="a62783bb3f8e3ce387276ad1313d449da" name="a62783bb3f8e3ce387276ad1313d449da"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a62783bb3f8e3ce387276ad1313d449da">◆ </a></span>nameObj</h2> <div class="memitem"> <div class="memproto"> @@ -182,7 +189,7 @@ Fonctions membres privées</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">int Ui.fame</td> + <td class="memname">string Ui.nameObj</td> </tr> </table> </td> @@ -192,10 +199,12 @@ Fonctions membres privées</h2></td></tr> </table> </div><div class="memdoc"> +<p>stocke le nom des objets appelés </p> + </div> </div> -<a id="a7f6ee3d5641f144d764e6122fee99e72" name="a7f6ee3d5641f144d764e6122fee99e72"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a7f6ee3d5641f144d764e6122fee99e72">◆ </a></span>motiv</h2> +<a id="a016580a8cc02bdb7c884192eec402ebd" name="a016580a8cc02bdb7c884192eec402ebd"></a> +<h2 class="memtitle"><span class="permalink"><a href="#a016580a8cc02bdb7c884192eec402ebd">◆ </a></span>nbObst</h2> <div class="memitem"> <div class="memproto"> @@ -204,7 +213,7 @@ Fonctions membres privées</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">float Ui.motiv</td> + <td class="memname">int Ui.nbObst = 5</td> </tr> </table> </td> @@ -214,10 +223,12 @@ Fonctions membres privées</h2></td></tr> </table> </div><div class="memdoc"> +<p>Stocke le nombre d'objets à placer. </p> + </div> </div> -<a id="ae8035489d807178caedaaf180db7ca41" name="ae8035489d807178caedaaf180db7ca41"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae8035489d807178caedaaf180db7ca41">◆ </a></span>rep</h2> +<a id="adb5e7c2fefe2d304fd0f0ce597a11b26" name="adb5e7c2fefe2d304fd0f0ce597a11b26"></a> +<h2 class="memtitle"><span class="permalink"><a href="#adb5e7c2fefe2d304fd0f0ce597a11b26">◆ </a></span>start</h2> <div class="memitem"> <div class="memproto"> @@ -226,7 +237,7 @@ Fonctions membres privées</h2></td></tr> <td class="mlabels-left"> <table class="memname"> <tr> - <td class="memname">int Ui.rep</td> + <td class="memname">bool Ui.start = false</td> </tr> </table> </td> @@ -261,7 +272,7 @@ Fonctions membres privées</h2></td></tr> </div> </div> <hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/<a class="el" href="_ui_8cs.html">Ui.cs</a></li> +<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/UI/<a class="el" href="_ui_8cs.html">Ui.cs</a></li> </ul> </div><!-- contents --> <!-- start footer part --> diff --git a/Doc Doxygen/html/class_validate_game-members.html b/Doc Doxygen/html/class_validate_game-members.html deleted file mode 100644 index ca0165a..0000000 --- a/Doc Doxygen/html/class_validate_game-members.html +++ /dev/null @@ -1,84 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Liste des membres</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">ValidateGame Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_validate_game.html">ValidateGame</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_validate_game.html#acfe4a4c0b98d896b183f01fd06ff58b7">actual_fame</a></td><td class="entry"><a class="el" href="class_validate_game.html">ValidateGame</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_validate_game.html#a3ca5a2780a8ac1002c6f8bc6a57ae8d2">changeFame</a>(string word)</td><td class="entry"><a class="el" href="class_validate_game.html">ValidateGame</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_validate_game.html#ac93c4c2a411c60d697545d14c1c1f4e4">Start</a>()</td><td class="entry"><a class="el" href="class_validate_game.html">ValidateGame</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_validate_game.html#ab0679ab29a37ff59bc2ce3ea07ce7232">startFame</a>()</td><td class="entry"><a class="el" href="class_validate_game.html">ValidateGame</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_validate_game.html#a76d21b390e4ffa5390a2dc8666a345d6">textshowed</a></td><td class="entry"><a class="el" href="class_validate_game.html">ValidateGame</a></td><td class="entry"></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_validate_game.html b/Doc Doxygen/html/class_validate_game.html deleted file mode 100644 index b94a0c4..0000000 --- a/Doc Doxygen/html/class_validate_game.html +++ /dev/null @@ -1,212 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe ValidateGame</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="#pub-attribs">Attributs publics</a> | -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | -<a href="class_validate_game-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe ValidateGame</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de ValidateGame:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_validate_game.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a3ca5a2780a8ac1002c6f8bc6a57ae8d2"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_validate_game.html#a3ca5a2780a8ac1002c6f8bc6a57ae8d2">changeFame</a> (string word)</td></tr> -<tr class="separator:a3ca5a2780a8ac1002c6f8bc6a57ae8d2"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ab0679ab29a37ff59bc2ce3ea07ce7232"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_validate_game.html#ab0679ab29a37ff59bc2ce3ea07ce7232">startFame</a> ()</td></tr> -<tr class="separator:ab0679ab29a37ff59bc2ce3ea07ce7232"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> -Attributs publics</h2></td></tr> -<tr class="memitem:a76d21b390e4ffa5390a2dc8666a345d6"><td class="memItemLeft" align="right" valign="top">TMP_Text </td><td class="memItemRight" valign="bottom"><a class="el" href="class_validate_game.html#a76d21b390e4ffa5390a2dc8666a345d6">textshowed</a></td></tr> -<tr class="separator:a76d21b390e4ffa5390a2dc8666a345d6"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:ac93c4c2a411c60d697545d14c1c1f4e4"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_validate_game.html#ac93c4c2a411c60d697545d14c1c1f4e4">Start</a> ()</td></tr> -<tr class="separator:ac93c4c2a411c60d697545d14c1c1f4e4"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:acfe4a4c0b98d896b183f01fd06ff58b7"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="class_validate_game.html#acfe4a4c0b98d896b183f01fd06ff58b7">actual_fame</a></td></tr> -<tr class="separator:acfe4a4c0b98d896b183f01fd06ff58b7"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="a3ca5a2780a8ac1002c6f8bc6a57ae8d2" name="a3ca5a2780a8ac1002c6f8bc6a57ae8d2"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a3ca5a2780a8ac1002c6f8bc6a57ae8d2">◆ </a></span>changeFame()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void ValidateGame.changeFame </td> - <td>(</td> - <td class="paramtype">string </td> - <td class="paramname"><em>word</em></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="ac93c4c2a411c60d697545d14c1c1f4e4" name="ac93c4c2a411c60d697545d14c1c1f4e4"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ac93c4c2a411c60d697545d14c1c1f4e4">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void ValidateGame.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="ab0679ab29a37ff59bc2ce3ea07ce7232" name="ab0679ab29a37ff59bc2ce3ea07ce7232"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ab0679ab29a37ff59bc2ce3ea07ce7232">◆ </a></span>startFame()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void ValidateGame.startFame </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="acfe4a4c0b98d896b183f01fd06ff58b7" name="acfe4a4c0b98d896b183f01fd06ff58b7"></a> -<h2 class="memtitle"><span class="permalink"><a href="#acfe4a4c0b98d896b183f01fd06ff58b7">◆ </a></span>actual_fame</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">int ValidateGame.actual_fame</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a76d21b390e4ffa5390a2dc8666a345d6" name="a76d21b390e4ffa5390a2dc8666a345d6"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a76d21b390e4ffa5390a2dc8666a345d6">◆ </a></span>textshowed</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">TMP_Text ValidateGame.textshowed</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/UI/<a class="el" href="_validate_game_8cs.html">ValidateGame.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_validate_game.js b/Doc Doxygen/html/class_validate_game.js deleted file mode 100644 index 6fcd7e6..0000000 --- a/Doc Doxygen/html/class_validate_game.js +++ /dev/null @@ -1,6 +0,0 @@ -var class_validate_game = -[ - [ "changeFame", "class_validate_game.html#a3ca5a2780a8ac1002c6f8bc6a57ae8d2", null ], - 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<tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">WaypointSpawner Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_waypoint_spawner.html#a15975fed1f455d2adac6447aa8548140">_locations</a></td><td class="entry"><a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoint_spawner.html#af1f74e58adddd46abf0831ef573266df">_locationStrings</a></td><td class="entry"><a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoint_spawner.html#a739a238a5441c8e1bfb92e5247829d17">_map</a></td><td class="entry"><a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoint_spawner.html#a80b3e8000acf7ffe06bc6b6d686c76b7">_markerPrefab</a></td><td class="entry"><a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoint_spawner.html#a3b668748681e83b71c17b1942db83542">_spawnedObjects</a></td><td class="entry"><a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoint_spawner.html#a65a84662c972ac00b671fe7108459b12">_spawnScale</a></td><td class="entry"><a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoint_spawner.html#ae10b9654c4adef29379c6567431b9547">Start</a>()</td><td class="entry"><a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoint_spawner.html#aebfedc7ba4cdc5ba4f61471d30ff55c3">Update</a>()</td><td class="entry"><a class="el" href="class_waypoint_spawner.html">WaypointSpawner</a></td><td class="entry"><span class="mlabel">private</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_waypoint_spawner.html b/Doc Doxygen/html/class_waypoint_spawner.html deleted file mode 100644 index db3e587..0000000 --- a/Doc Doxygen/html/class_waypoint_spawner.html +++ /dev/null @@ -1,296 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe WaypointSpawner</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | -<a href="class_waypoint_spawner-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe WaypointSpawner</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de WaypointSpawner:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_waypoint_spawner.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:ae10b9654c4adef29379c6567431b9547"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoint_spawner.html#ae10b9654c4adef29379c6567431b9547">Start</a> ()</td></tr> -<tr class="separator:ae10b9654c4adef29379c6567431b9547"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aebfedc7ba4cdc5ba4f61471d30ff55c3"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoint_spawner.html#aebfedc7ba4cdc5ba4f61471d30ff55c3">Update</a> ()</td></tr> -<tr class="separator:aebfedc7ba4cdc5ba4f61471d30ff55c3"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:a739a238a5441c8e1bfb92e5247829d17"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoint_spawner.html#a739a238a5441c8e1bfb92e5247829d17">_map</a></td></tr> -<tr class="separator:a739a238a5441c8e1bfb92e5247829d17"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:af1f74e58adddd46abf0831ef573266df"><td class="memItemLeft" align="right" valign="top">string[] </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoint_spawner.html#af1f74e58adddd46abf0831ef573266df">_locationStrings</a></td></tr> -<tr class="separator:af1f74e58adddd46abf0831ef573266df"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a15975fed1f455d2adac6447aa8548140"><td class="memItemLeft" align="right" valign="top">Vector2d[] </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoint_spawner.html#a15975fed1f455d2adac6447aa8548140">_locations</a></td></tr> -<tr class="separator:a15975fed1f455d2adac6447aa8548140"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a65a84662c972ac00b671fe7108459b12"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoint_spawner.html#a65a84662c972ac00b671fe7108459b12">_spawnScale</a> = 100f</td></tr> -<tr class="separator:a65a84662c972ac00b671fe7108459b12"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a80b3e8000acf7ffe06bc6b6d686c76b7"><td class="memItemLeft" align="right" valign="top">GameObject </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoint_spawner.html#a80b3e8000acf7ffe06bc6b6d686c76b7">_markerPrefab</a></td></tr> -<tr class="separator:a80b3e8000acf7ffe06bc6b6d686c76b7"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a3b668748681e83b71c17b1942db83542"><td class="memItemLeft" align="right" valign="top">List< GameObject > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoint_spawner.html#a3b668748681e83b71c17b1942db83542">_spawnedObjects</a></td></tr> -<tr class="separator:a3b668748681e83b71c17b1942db83542"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="ae10b9654c4adef29379c6567431b9547" name="ae10b9654c4adef29379c6567431b9547"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae10b9654c4adef29379c6567431b9547">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void WaypointSpawner.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="aebfedc7ba4cdc5ba4f61471d30ff55c3" name="aebfedc7ba4cdc5ba4f61471d30ff55c3"></a> -<h2 class="memtitle"><span class="permalink"><a href="#aebfedc7ba4cdc5ba4f61471d30ff55c3">◆ </a></span>Update()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void WaypointSpawner.Update </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="a15975fed1f455d2adac6447aa8548140" name="a15975fed1f455d2adac6447aa8548140"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a15975fed1f455d2adac6447aa8548140">◆ </a></span>_locations</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">Vector2d [] WaypointSpawner._locations</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="af1f74e58adddd46abf0831ef573266df" name="af1f74e58adddd46abf0831ef573266df"></a> -<h2 class="memtitle"><span class="permalink"><a href="#af1f74e58adddd46abf0831ef573266df">◆ </a></span>_locationStrings</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">string [] WaypointSpawner._locationStrings</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a739a238a5441c8e1bfb92e5247829d17" name="a739a238a5441c8e1bfb92e5247829d17"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a739a238a5441c8e1bfb92e5247829d17">◆ </a></span>_map</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">AbstractMap WaypointSpawner._map</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a80b3e8000acf7ffe06bc6b6d686c76b7" name="a80b3e8000acf7ffe06bc6b6d686c76b7"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a80b3e8000acf7ffe06bc6b6d686c76b7">◆ </a></span>_markerPrefab</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">GameObject WaypointSpawner._markerPrefab</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a3b668748681e83b71c17b1942db83542" name="a3b668748681e83b71c17b1942db83542"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a3b668748681e83b71c17b1942db83542">◆ </a></span>_spawnedObjects</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">List<GameObject> WaypointSpawner._spawnedObjects</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a65a84662c972ac00b671fe7108459b12" name="a65a84662c972ac00b671fe7108459b12"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a65a84662c972ac00b671fe7108459b12">◆ </a></span>_spawnScale</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">float WaypointSpawner._spawnScale = 100f</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<hr/>La documentation de cette classe a été générée à partir du fichier suivant :<ul> -<li>D:/Unity/Projects/t-432-las-21-t-3-d/T3-Unity/Assets/Scripts/Waypoints/<a class="el" href="_waypoint_spawner_8cs.html">WaypointSpawner.cs</a></li> -</ul> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_waypoint_spawner.png b/Doc Doxygen/html/class_waypoint_spawner.png deleted file mode 100644 index 3c7ee6167b2c697a736f32909e9d5cfb5cc1cfaa..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 542 zcmeAS@N?(olHy`uVBq!ia0vp^ML-<D!3-onrC$VbBm#UwT>t<74`jZ0^R=}9&;%e0 zj1L?*z}k679?0b=3GxeO04f53tEWPY7#JAWdb&7<R4~4sdvH^;0*|Y|+1~&EkFOV1 z7QArF@8HqowrFn-OHQ`yGiLURs(C7#PMmbb@w;+u(Ujwt3b*cFVsr0mfYN21wy9H& zC!Oz(pL>DR=xXxnv+1wTUwjl?cvDpI>cKocIfcKx5B<cW+a6uGr_AjZd!g*uaSzYR zD{mj~F}pNZ$ZGn-=XY*>QBKL5AN%6{gyU<D?bbQBJ?@-uIb&qm-15T3?$aX|FN{C1 z-NW<M+RiCU_+|ka3#uoir8%>Hm@CJSY%2G&f+xMt-L7--Oml_*p2z)E9Qb`z9N4kr z0~^nrImX2-v9gop#RBVz>)W{>I8;^^)_s*fp#Do_XS4o3dE?n9ru<&D+@0&~v6PPQ z+0Q3!e^;KjV#j&m`%cS`=Pfi?<G9G%K}>P`Bd1lNOlRE<))XG%Htblu;*rG6U5jFi z8+Bft`2EQ6sd#A2q_Z;jk7-`o>pk7{yVds9C&X4bgr#5d_$IQmbg_BV&5bi3AA57j zsrq=_k6$r+%jd_QHC__0+z|YiM{=JagZi)7sSL6v6B%Sn_%EHwS@DmdA=)WKrql_P P5*R#P{an^LB{Ts59pLm= diff --git a/Doc Doxygen/html/class_waypoints_factory-members.html b/Doc Doxygen/html/class_waypoints_factory-members.html deleted file mode 100644 index 67a9722..0000000 --- a/Doc Doxygen/html/class_waypoints_factory-members.html +++ /dev/null @@ -1,103 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Liste des membres</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="headertitle"><div class="title">WaypointsFactory Liste des membres</div></div> -</div><!--header--> -<div class="contents"> - -<p>Liste complète des membres de <a class="el" href="class_waypoints_factory.html">WaypointsFactory</a>, y compris les membres hérités :</p> -<table class="directory"> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#ae7930005cf6d2643ba4ae26b90f0b110">_coordinates</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#a21a3cd30162ae5a806548c43eeffb33b">_directionResource</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#acb78b3a45d18b272f958b311d17e231b">_directions</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#ab0a5f50e432252cc37622168e08fd13f">_prefab</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#a2b74a1472c7f4fce3620020dbb0eeeca">_prefabs_parent</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#a6862a31ce3592d9870d957eac18d289d">abstractmap</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#ade613e774cf07e78d53d49f5cd1a6abd">click</a>(string coord1, string coord2)</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#a68aff97c24db7146fdf62ba37ac457da">coordonnee1</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#a7c0f60d45e0dedb18c96330d2b78e6ca">coordonnee2</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#aee33ae1dcc69c878669d7dd22162f79a">createRoad</a>()</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#ae9a67825c54d83be598283f8881291b9">DirectionResourceResultat</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#ac8678cd50cdf5d31121b54989616ec44">getInstance</a>()</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">static</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#a3fdaaa83e5c179b85a3f3c14ebb7f1b1">getTest</a>()</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#a3d52da43ff59c34065dbed3e58fe434d">getWp</a>()</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#af7fe63ac6cdd3d488dee7358526f01fd">HandleDirectionsResponse</a>(DirectionsResponse res)</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#a43613b3f209e69e1370bcd567d4ec2d0">infoJson</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#aa466483f4df680d8344cf90e2d7d166f">instance</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#abcad2455fd7882ecb5d542b62c17e745">JSON_FILE</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span><span class="mlabel">static</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#a6eaa6d54ceb441919eecc43706b2d6cb">map</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#a9123dc686e90af330df2252108a54a6d">PlacementWaypoint</a>(Vector2d coordonnesPoints)</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#a45bf9841326dabd400a6d40e1449c161">points</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">static</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#a7d2fd0f1d966bdb5381de18071417199">Route</a>()</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="even"><td class="entry"><a class="el" href="class_waypoints_factory.html#ada751b38a531bc6da07c247347fe952f">Start</a>()</td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> - <tr class="odd"><td class="entry"><a class="el" href="class_waypoints_factory.html#a525614c0c31127f96a162c0908206d6d">test</a></td><td class="entry"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a></td><td class="entry"><span class="mlabel">private</span></td></tr> -</table></div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/class_waypoints_factory.html b/Doc Doxygen/html/class_waypoints_factory.html deleted file mode 100644 index cb47542..0000000 --- a/Doc Doxygen/html/class_waypoints_factory.html +++ /dev/null @@ -1,670 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de la classe WaypointsFactory</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#pub-methods">Fonctions membres publiques</a> | -<a href="#pub-static-methods">Fonctions membres publiques statiques</a> | -<a href="#pub-attribs">Attributs publics</a> | -<a href="#pub-static-attribs">Attributs publics statiques</a> | -<a href="#pri-methods">Fonctions membres privées</a> | -<a href="#pri-attribs">Attributs privés</a> | -<a href="#pri-static-attribs">Attributs privés statiques</a> | -<a href="class_waypoints_factory-members.html">Liste de tous les membres</a> </div> - <div class="headertitle"><div class="title">Référence de la classe WaypointsFactory</div></div> -</div><!--header--> -<div class="contents"> -<div class="dynheader"> -Graphe d'héritage de WaypointsFactory:</div> -<div class="dyncontent"> - <div class="center"> - <img src="class_waypoints_factory.png" alt=""/> - </div></div> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a> -Fonctions membres publiques</h2></td></tr> -<tr class="memitem:a3fdaaa83e5c179b85a3f3c14ebb7f1b1"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a3fdaaa83e5c179b85a3f3c14ebb7f1b1">getTest</a> ()</td></tr> -<tr class="separator:a3fdaaa83e5c179b85a3f3c14ebb7f1b1"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a3d52da43ff59c34065dbed3e58fe434d"><td class="memItemLeft" align="right" valign="top">List< Transform > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a3d52da43ff59c34065dbed3e58fe434d">getWp</a> ()</td></tr> -<tr class="separator:a3d52da43ff59c34065dbed3e58fe434d"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ade613e774cf07e78d53d49f5cd1a6abd"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#ade613e774cf07e78d53d49f5cd1a6abd">click</a> (string coord1, string coord2)</td></tr> -<tr class="separator:ade613e774cf07e78d53d49f5cd1a6abd"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-methods" name="pub-static-methods"></a> -Fonctions membres publiques statiques</h2></td></tr> -<tr class="memitem:ac8678cd50cdf5d31121b54989616ec44"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_waypoints_factory.html">WaypointsFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#ac8678cd50cdf5d31121b54989616ec44">getInstance</a> ()</td></tr> -<tr class="separator:ac8678cd50cdf5d31121b54989616ec44"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a> -Attributs publics</h2></td></tr> -<tr class="memitem:a68aff97c24db7146fdf62ba37ac457da"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a68aff97c24db7146fdf62ba37ac457da">coordonnee1</a></td></tr> -<tr class="separator:a68aff97c24db7146fdf62ba37ac457da"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a7c0f60d45e0dedb18c96330d2b78e6ca"><td class="memItemLeft" align="right" valign="top">string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a7c0f60d45e0dedb18c96330d2b78e6ca">coordonnee2</a></td></tr> -<tr class="separator:a7c0f60d45e0dedb18c96330d2b78e6ca"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ab0a5f50e432252cc37622168e08fd13f"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#ab0a5f50e432252cc37622168e08fd13f">_prefab</a></td></tr> -<tr class="separator:ab0a5f50e432252cc37622168e08fd13f"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a2b74a1472c7f4fce3620020dbb0eeeca"><td class="memItemLeft" align="right" valign="top">Transform </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a2b74a1472c7f4fce3620020dbb0eeeca">_prefabs_parent</a></td></tr> -<tr class="separator:a2b74a1472c7f4fce3620020dbb0eeeca"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a43613b3f209e69e1370bcd567d4ec2d0"><td class="memItemLeft" align="right" valign="top">Text </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a43613b3f209e69e1370bcd567d4ec2d0">infoJson</a></td></tr> -<tr class="separator:a43613b3f209e69e1370bcd567d4ec2d0"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-attribs" name="pub-static-attribs"></a> -Attributs publics statiques</h2></td></tr> -<tr class="memitem:a45bf9841326dabd400a6d40e1449c161"><td class="memItemLeft" align="right" valign="top">static List< Transform > </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a45bf9841326dabd400a6d40e1449c161">points</a></td></tr> -<tr class="separator:a45bf9841326dabd400a6d40e1449c161"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-methods" name="pri-methods"></a> -Fonctions membres privées</h2></td></tr> -<tr class="memitem:ada751b38a531bc6da07c247347fe952f"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#ada751b38a531bc6da07c247347fe952f">Start</a> ()</td></tr> -<tr class="separator:ada751b38a531bc6da07c247347fe952f"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a7d2fd0f1d966bdb5381de18071417199"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a7d2fd0f1d966bdb5381de18071417199">Route</a> ()</td></tr> -<tr class="separator:a7d2fd0f1d966bdb5381de18071417199"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:af7fe63ac6cdd3d488dee7358526f01fd"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#af7fe63ac6cdd3d488dee7358526f01fd">HandleDirectionsResponse</a> (DirectionsResponse res)</td></tr> -<tr class="separator:af7fe63ac6cdd3d488dee7358526f01fd"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aee33ae1dcc69c878669d7dd22162f79a"><td class="memItemLeft" align="right" valign="top">IEnumerator </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#aee33ae1dcc69c878669d7dd22162f79a">createRoad</a> ()</td></tr> -<tr class="separator:aee33ae1dcc69c878669d7dd22162f79a"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a9123dc686e90af330df2252108a54a6d"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a9123dc686e90af330df2252108a54a6d">PlacementWaypoint</a> (Vector2d coordonnesPoints)</td></tr> -<tr class="separator:a9123dc686e90af330df2252108a54a6d"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-attribs" name="pri-attribs"></a> -Attributs privés</h2></td></tr> -<tr class="memitem:a6862a31ce3592d9870d957eac18d289d"><td class="memItemLeft" align="right" valign="top">AbstractMap </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a6862a31ce3592d9870d957eac18d289d">abstractmap</a></td></tr> -<tr class="separator:a6862a31ce3592d9870d957eac18d289d"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:acb78b3a45d18b272f958b311d17e231b"><td class="memItemLeft" align="right" valign="top">Directions </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#acb78b3a45d18b272f958b311d17e231b">_directions</a></td></tr> -<tr class="separator:acb78b3a45d18b272f958b311d17e231b"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a6eaa6d54ceb441919eecc43706b2d6cb"><td class="memItemLeft" align="right" valign="top">GameObject </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a6eaa6d54ceb441919eecc43706b2d6cb">map</a></td></tr> -<tr class="separator:a6eaa6d54ceb441919eecc43706b2d6cb"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ae7930005cf6d2643ba4ae26b90f0b110"><td class="memItemLeft" align="right" valign="top">Vector2d[] </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#ae7930005cf6d2643ba4ae26b90f0b110">_coordinates</a></td></tr> -<tr class="separator:ae7930005cf6d2643ba4ae26b90f0b110"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a21a3cd30162ae5a806548c43eeffb33b"><td class="memItemLeft" align="right" valign="top">DirectionResource </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a21a3cd30162ae5a806548c43eeffb33b">_directionResource</a></td></tr> -<tr class="separator:a21a3cd30162ae5a806548c43eeffb33b"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:ae9a67825c54d83be598283f8881291b9"><td class="memItemLeft" align="right" valign="top">DirectionsResponse </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#ae9a67825c54d83be598283f8881291b9">DirectionResourceResultat</a></td></tr> -<tr class="separator:ae9a67825c54d83be598283f8881291b9"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:a525614c0c31127f96a162c0908206d6d"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#a525614c0c31127f96a162c0908206d6d">test</a> = true</td></tr> -<tr class="separator:a525614c0c31127f96a162c0908206d6d"><td class="memSeparator" colspan="2"> </td></tr> -</table><table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pri-static-attribs" name="pri-static-attribs"></a> -Attributs privés statiques</h2></td></tr> -<tr class="memitem:abcad2455fd7882ecb5d542b62c17e745"><td class="memItemLeft" align="right" valign="top">const string </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#abcad2455fd7882ecb5d542b62c17e745">JSON_FILE</a> = "test.json"</td></tr> -<tr class="separator:abcad2455fd7882ecb5d542b62c17e745"><td class="memSeparator" colspan="2"> </td></tr> -<tr class="memitem:aa466483f4df680d8344cf90e2d7d166f"><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_waypoints_factory.html">WaypointsFactory</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_waypoints_factory.html#aa466483f4df680d8344cf90e2d7d166f">instance</a></td></tr> -<tr class="separator:aa466483f4df680d8344cf90e2d7d166f"><td class="memSeparator" colspan="2"> </td></tr> -</table> -<h2 class="groupheader">Documentation des fonctions membres</h2> -<a id="ade613e774cf07e78d53d49f5cd1a6abd" name="ade613e774cf07e78d53d49f5cd1a6abd"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ade613e774cf07e78d53d49f5cd1a6abd">◆ </a></span>click()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">void WaypointsFactory.click </td> - <td>(</td> - <td class="paramtype">string </td> - <td class="paramname"><em>coord1</em>, </td> - </tr> - <tr> - <td class="paramkey"></td> - <td></td> - <td class="paramtype">string </td> - <td class="paramname"><em>coord2</em> </td> - </tr> - <tr> - <td></td> - <td>)</td> - <td></td><td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="aee33ae1dcc69c878669d7dd22162f79a" name="aee33ae1dcc69c878669d7dd22162f79a"></a> -<h2 class="memtitle"><span class="permalink"><a href="#aee33ae1dcc69c878669d7dd22162f79a">◆ </a></span>createRoad()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">IEnumerator WaypointsFactory.createRoad </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="ac8678cd50cdf5d31121b54989616ec44" name="ac8678cd50cdf5d31121b54989616ec44"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ac8678cd50cdf5d31121b54989616ec44">◆ </a></span>getInstance()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">static <a class="el" href="class_waypoints_factory.html">WaypointsFactory</a> WaypointsFactory.getInstance </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">static</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a3fdaaa83e5c179b85a3f3c14ebb7f1b1" name="a3fdaaa83e5c179b85a3f3c14ebb7f1b1"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a3fdaaa83e5c179b85a3f3c14ebb7f1b1">◆ </a></span>getTest()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">bool WaypointsFactory.getTest </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a3d52da43ff59c34065dbed3e58fe434d" name="a3d52da43ff59c34065dbed3e58fe434d"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a3d52da43ff59c34065dbed3e58fe434d">◆ </a></span>getWp()</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">List< Transform > WaypointsFactory.getWp </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="af7fe63ac6cdd3d488dee7358526f01fd" name="af7fe63ac6cdd3d488dee7358526f01fd"></a> -<h2 class="memtitle"><span class="permalink"><a href="#af7fe63ac6cdd3d488dee7358526f01fd">◆ </a></span>HandleDirectionsResponse()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void WaypointsFactory.HandleDirectionsResponse </td> - <td>(</td> - <td class="paramtype">DirectionsResponse </td> - <td class="paramname"><em>res</em></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a9123dc686e90af330df2252108a54a6d" name="a9123dc686e90af330df2252108a54a6d"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a9123dc686e90af330df2252108a54a6d">◆ </a></span>PlacementWaypoint()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void WaypointsFactory.PlacementWaypoint </td> - <td>(</td> - <td class="paramtype">Vector2d </td> - <td class="paramname"><em>coordonnesPoints</em></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a7d2fd0f1d966bdb5381de18071417199" name="a7d2fd0f1d966bdb5381de18071417199"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a7d2fd0f1d966bdb5381de18071417199">◆ </a></span>Route()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void WaypointsFactory.Route </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="ada751b38a531bc6da07c247347fe952f" name="ada751b38a531bc6da07c247347fe952f"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ada751b38a531bc6da07c247347fe952f">◆ </a></span>Start()</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">void WaypointsFactory.Start </td> - <td>(</td> - <td class="paramname"></td><td>)</td> - <td></td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<h2 class="groupheader">Documentation des données membres</h2> -<a id="ae7930005cf6d2643ba4ae26b90f0b110" name="ae7930005cf6d2643ba4ae26b90f0b110"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae7930005cf6d2643ba4ae26b90f0b110">◆ </a></span>_coordinates</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">Vector2d [] WaypointsFactory._coordinates</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a21a3cd30162ae5a806548c43eeffb33b" name="a21a3cd30162ae5a806548c43eeffb33b"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a21a3cd30162ae5a806548c43eeffb33b">◆ </a></span>_directionResource</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">DirectionResource WaypointsFactory._directionResource</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="acb78b3a45d18b272f958b311d17e231b" name="acb78b3a45d18b272f958b311d17e231b"></a> -<h2 class="memtitle"><span class="permalink"><a href="#acb78b3a45d18b272f958b311d17e231b">◆ </a></span>_directions</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">Directions WaypointsFactory._directions</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="ab0a5f50e432252cc37622168e08fd13f" name="ab0a5f50e432252cc37622168e08fd13f"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ab0a5f50e432252cc37622168e08fd13f">◆ </a></span>_prefab</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Transform WaypointsFactory._prefab</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a2b74a1472c7f4fce3620020dbb0eeeca" name="a2b74a1472c7f4fce3620020dbb0eeeca"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a2b74a1472c7f4fce3620020dbb0eeeca">◆ </a></span>_prefabs_parent</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Transform WaypointsFactory._prefabs_parent</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a6862a31ce3592d9870d957eac18d289d" name="a6862a31ce3592d9870d957eac18d289d"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a6862a31ce3592d9870d957eac18d289d">◆ </a></span>abstractmap</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">AbstractMap WaypointsFactory.abstractmap</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a68aff97c24db7146fdf62ba37ac457da" name="a68aff97c24db7146fdf62ba37ac457da"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a68aff97c24db7146fdf62ba37ac457da">◆ </a></span>coordonnee1</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">string WaypointsFactory.coordonnee1</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a7c0f60d45e0dedb18c96330d2b78e6ca" name="a7c0f60d45e0dedb18c96330d2b78e6ca"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a7c0f60d45e0dedb18c96330d2b78e6ca">◆ </a></span>coordonnee2</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">string WaypointsFactory.coordonnee2</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="ae9a67825c54d83be598283f8881291b9" name="ae9a67825c54d83be598283f8881291b9"></a> -<h2 class="memtitle"><span class="permalink"><a href="#ae9a67825c54d83be598283f8881291b9">◆ </a></span>DirectionResourceResultat</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">DirectionsResponse WaypointsFactory.DirectionResourceResultat</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a43613b3f209e69e1370bcd567d4ec2d0" name="a43613b3f209e69e1370bcd567d4ec2d0"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a43613b3f209e69e1370bcd567d4ec2d0">◆ </a></span>infoJson</h2> - -<div class="memitem"> -<div class="memproto"> - <table class="memname"> - <tr> - <td class="memname">Text WaypointsFactory.infoJson</td> - </tr> - </table> -</div><div class="memdoc"> - -</div> -</div> -<a id="aa466483f4df680d8344cf90e2d7d166f" name="aa466483f4df680d8344cf90e2d7d166f"></a> -<h2 class="memtitle"><span class="permalink"><a href="#aa466483f4df680d8344cf90e2d7d166f">◆ </a></span>instance</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname"><a class="el" href="class_waypoints_factory.html">WaypointsFactory</a> WaypointsFactory.instance</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="abcad2455fd7882ecb5d542b62c17e745" name="abcad2455fd7882ecb5d542b62c17e745"></a> -<h2 class="memtitle"><span class="permalink"><a href="#abcad2455fd7882ecb5d542b62c17e745">◆ </a></span>JSON_FILE</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">const string WaypointsFactory.JSON_FILE = "test.json"</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">static</span><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a6eaa6d54ceb441919eecc43706b2d6cb" name="a6eaa6d54ceb441919eecc43706b2d6cb"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a6eaa6d54ceb441919eecc43706b2d6cb">◆ </a></span>map</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">GameObject WaypointsFactory.map</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">private</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a id="a45bf9841326dabd400a6d40e1449c161" name="a45bf9841326dabd400a6d40e1449c161"></a> -<h2 class="memtitle"><span class="permalink"><a href="#a45bf9841326dabd400a6d40e1449c161">◆ </a></span>points</h2> - -<div class="memitem"> -<div class="memproto"> -<table class="mlabels"> - <tr> - <td class="mlabels-left"> - <table class="memname"> - <tr> - <td class="memname">List<Transform> WaypointsFactory.points</td> - </tr> - </table> - </td> - <td class="mlabels-right"> -<span class="mlabels"><span class="mlabel">static</span></span> </td> - </tr> -</table> -</div><div class="memdoc"> - -</div> -</div> -<a 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Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. 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Doxygen/html/functions.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -67,219 +67,60 @@ $(function() { <div class="textblock">Liste de tous les membres de classe avec des liens vers les classes auxquelles ils appartiennent :</div> <h3><a id="index__5F" name="index__5F"></a>- _ -</h3><ul> +<li>_abstractmap : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5bbcec9b734cd7c91e99886f86a8cd6e">Scripts.Waypoints.WaypointsFactory</a></li> <li>_button : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#ac43e22df8f25809d110be80960aa8785">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_camera : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a8f81a4d94a3853f0488b16144a59db4b">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_cameraPosition : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#afa099a2e9acf179504aee78ec1b1d5db">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_cameraRotation : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#ab69d724bdd1444dd8f251010046198be">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_coordinate : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a8630b2b792ee6b88c15dde78f7797d32">Scripts.MapBox.ForwardGeocodeUserInput</a></li> <li>_coordinates : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ab6338234ef58047429f68c0c72e80511">Scripts.Waypoints.WaypointsFactory</a></li> +<li>_coordonnee1 : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a97378dc3f4db2ddfc9ed9816554aea5a">Scripts.Waypoints.WaypointsFactory</a></li> +<li>_coordonnee2 : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ad966366c257d68672f3dc53a73b89b46">Scripts.Waypoints.WaypointsFactory</a></li> <li>_directionResource : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a13dfc7ee70ef56a7eacf4f8174d58ecf">Scripts.Waypoints.WaypointsFactory</a></li> +<li>_DirectionResourceResultat : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a22d55d817193505f5a4a54afd1717d2b">Scripts.Waypoints.WaypointsFactory</a></li> <li>_directions : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa45ad3e3021dcce4d554db90e2637624">Scripts.Waypoints.WaypointsFactory</a></li> <li>_dragStartedOnUI : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#ab97f68d09f22d7410254c30377883665">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>_finishObject : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a25391f34b41c5be9b08fc5a0ca1b8851">Scripts.Routes.RouteTracer</a></li> +<li>_endPrefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a1327a9c9701f621527433ce87e29d071">Scripts.Waypoints.SpawnOnMap</a></li> +<li>_finishObject : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b39f4c2c4d53dcade802d9273379050">Scripts.Routes.RouteTracer</a></li> <li>_forwardGeocoder : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#addc3fc14f642ad00b85adb88a12088bb">Scripts.Map.ReloadMap</a></li> <li>_groundPlane : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a459e261a2299664a1c032131d62926d9">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_hasResponse : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a49afa9f3ff7c970e3edff630e95a7f88">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#acf88101720f3e92fb8a8f71310e1c404">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_heroBuildingSelectionUserInput : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a1841c9ce8f6ae9e4b910b6566b7bbf5c">Scripts.Map.ReloadMap</a></li> <li>_indexWaypoint : <a class="el" href="class_scripts_1_1_game_manager.html#a6f0f361b80c1c02c6844edb80f1a3506">Scripts.GameManager</a></li> <li>_inputField : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a7fb395310e2a8edd552318eafbeb51fb">Scripts.MapBox.ForwardGeocodeUserInput</a></li> +<li>_instance : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#ab697fbe44b84ac09d5eda43d3d594d89">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#aa6cedde38f63a6f1019af34377f7600f">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a2002b18f3fefdb824632191034822d4e">Scripts.Waypoints.WaypointsFactory</a></li> <li>_isInitialized : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a44ae934b6ddc61a31efcba07d3a0c5db">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>_locations : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a0c45806d449fe03a4b9e5b3ca5d09342">Scripts.Waypoints.WaypointSpawner</a></li> +<li>_listRunners : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#afbe391a7f7595684b5630c26d3df1bcb">Scripts.IA.RunnersFactory</a></li> +<li>_locations : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#aba9c67a918584fbab0a1c1ec92f6da1f">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a0c45806d449fe03a4b9e5b3ca5d09342">Scripts.Waypoints.WaypointSpawner</a></li> <li>_locationStrings : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#af90cb885e17ea14b0dc4282786e8daae">Scripts.Waypoints.WaypointSpawner</a></li> <li>_locked : <a class="el" href="class_scripts_1_1_game_manager.html#ac88b4461abf186cbf9e6052fc8788f16">Scripts.GameManager</a></li> -<li>_map : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a2504d021baad968c05c06d8b3975300a">Scripts.Map.ReloadMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ac549e737de6bfe37545ec85afb01090c">Scripts.Waypoints.WaypointSpawner</a></li> +<li>_map : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a9d3e25b9f2ea92dbdc74ee46768ea82f">Scripts.IA.Runners</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a8e988170d6eceb486b5a4b0b9ed72f24">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a2504d021baad968c05c06d8b3975300a">Scripts.Map.ReloadMap</a>, <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a77bb4d8166781300f59d81ba21a5eaa1">Scripts.Routes.RouteTracer</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a95534ae98b22b5d75611f090ad819b99">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a3a2711f0676f165417c29da43ddc6890">Scripts.Waypoints.WaypointsFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ac549e737de6bfe37545ec85afb01090c">Scripts.Waypoints.WaypointSpawner</a></li> <li>_mapManager : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a396ac6baacad49e8d8d65cdc67be99b5">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>_markerPrefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a78acbc89c553e894c082fd43004c0c19">Scripts.Waypoints.WaypointSpawner</a></li> +<li>_markerPrefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#acbcba97c701469b767fc63e68e7367f0">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a78acbc89c553e894c082fd43004c0c19">Scripts.Waypoints.WaypointSpawner</a></li> <li>_mousePosition : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a722797cec1d2e8781213c69cbd954153">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_mousePositionPrevious : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a554c0e691d2960cfb3f164099a047a58">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_origin : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a8d9e97e6b40ca602fda5b1cb4b42a43d">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>_prefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5a348193021821365ece63b7a4dc7e74">Scripts.Waypoints.WaypointsFactory</a></li> -<li>_prefabs_parent : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa7e0ad2731d9384d6b44c1037518b587">Scripts.Waypoints.WaypointsFactory</a></li> +<li>_rdn : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#aefb4ce091c672037f280d55738887605">Scripts.IA.RunnersFactory</a></li> <li>_reloadRoutine : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a59ded9122e61982cb9691a63136b1191">Scripts.Map.ReloadMap</a></li> <li>_resource : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#ae33a2ac7a84a737ff5762574285b1fc1">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#ab52b207b3721a1e8bf1ce6bfe4a01d78">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_shouldDrag : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#aed27c3aef98ecfb14f6c40de5b478991">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_spawnedObjects : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4fb8496652524bfa6773c965b22b5ec9">Scripts.Waypoints.WaypointSpawner</a></li> -<li>_spawnScale : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ae5b7bdd554463cf787ec54b3deb1b9a8">Scripts.Waypoints.WaypointSpawner</a></li> -<li>_startObject : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a98e684a3715dfbc86aed0c1531974999">Scripts.Routes.RouteTracer</a></li> +<li>_spawnScale : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#af0dd97b4ec76145fcc2ef48d1694573e">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ae5b7bdd554463cf787ec54b3deb1b9a8">Scripts.Waypoints.WaypointSpawner</a></li> +<li>_spawnScaleStartEnd : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#ac043980de26f4c2dd7d4c343c5323626">Scripts.Waypoints.SpawnOnMap</a></li> +<li>_startObject : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a639d4c1cd3e4557c56221bb7bf1130d7">Scripts.Routes.RouteTracer</a></li> +<li>_startPrefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#adeb045e4646e9b99b69323a65cee5226">Scripts.Waypoints.SpawnOnMap</a></li> +<li>_target : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a437e0d27911113677800e7c2a7c5ebcf">Scripts.IA.Runners</a></li> +<li>_test : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a9dc2b1b05ca4a2a46ebabc1be1435765">Scripts.Waypoints.WaypointsFactory</a></li> <li>_trueSpeed : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a1eca75222678987e4c79eda8619b1feb">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_useDegreeMethod : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a7ead824f8a2ca3e31df0227b929e12f2">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_wait : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a76409fa050048c198f39041a2f7e48e9">Scripts.Map.ReloadMap</a></li> -<li>_waypoints : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#ac0fbab7f3ebc308c5a13b697da1f977d">Scripts.Routes.RouteTracer</a></li> +<li>_waypointIndex : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a352e060ba85b630e954f17a5597ec049">Scripts.IA.Runners</a></li> +<li>_waypoints : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a57e95e596fc762644156753f84378236">Scripts.Routes.RouteTracer</a></li> <li>_yPlane : <a class="el" href="class_scripts_1_1_game_manager.html#a36a7bab982f02ef5af370b6667d477c4">Scripts.GameManager</a></li> +<li>_zoom : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#ad3b9f3557342a95a0d0a2bf697fc7ccf">Scripts.Waypoints.SpawnOnMap</a></li> <li>_zoomSlider : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a4e484d68e57af6a2f4daacd51bb024b6">Scripts.Map.ReloadMap</a></li> <li>_zoomSpeed : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a83481dd0dc1aff0df05662ec01e5e34b">Scripts.Map.QuadTreeCameraMovement</a></li> </ul> - - -<h3><a id="index_a" name="index_a"></a>- a -</h3><ul> -<li>abstractmap : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a465bb2b100f8805725b6e4218bcb31c0">Scripts.Waypoints.WaypointsFactory</a></li> -<li>actual_fame : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#aa7f9557da7da826d4911b9217e3ef14c">Scripts.UI.ValidateGame</a></li> -<li>Awake() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#af77dc5497ea29fe3a7089db358856989">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#acfb8da1be4a2f273f704a8d75e16f768">Scripts.Map.ReloadMap</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#ad7ec24e59056148724ea15c7aa6dec06">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a59e393cc0c87636bb2d783c2d1b4bb1d">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -</ul> - - -<h3><a id="index_b" name="index_b"></a>- b -</h3><ul> -<li>BakeCameraTransform() : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a4796fc1d559ffa0806347545903067dd">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -<li>Button : <a class="el" href="class_menu_toggle.html#a8fe601dca6293e1fcf571900cf3714de">MenuToggle</a></li> -</ul> - - -<h3><a id="index_c" name="index_c"></a>- c -</h3><ul> -<li>Canvas : <a class="el" href="class_menu_toggle.html#a5eaa07b5c88b47f334a13f1fa9449fce">MenuToggle</a></li> -<li>canvasStep1 : <a class="el" href="class_scripts_1_1_game_manager.html#acae6f763c1b428688afdc419d6b2aa46">Scripts.GameManager</a></li> -<li>canvasStep2 : <a class="el" href="class_scripts_1_1_game_manager.html#a485fa87fe49806f05aaff57df2ad1121">Scripts.GameManager</a></li> -<li>changeButtonsProperty() : <a class="el" href="class_menu_toggle.html#ae05cfe20aa54f40858109eebf43d7142">MenuToggle</a></li> -<li>changeCanvasProperty() : <a class="el" href="class_menu_toggle.html#a49f15f87c7ce96d60a3ab40546d6eae5">MenuToggle</a></li> -<li>changeFame() : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8ed5f4174562f55ff7f98997d4f02a6f">Scripts.UI.ValidateGame</a></li> -<li>changeMinus() : <a class="el" href="class_change_min.html#af8e9128b38a56d14f7dd56b0eafe250e">ChangeMin</a></li> -<li>changePlus() : <a class="el" href="class_change_plus.html#a61826cf511e783454bd62278f8ad60e6">ChangePlus</a></li> -<li>click() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a74cfaf6f0d9544978259f22c2cd0e815">Scripts.Waypoints.WaypointsFactory</a></li> -<li>Coordinate : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a78bd417d52c3681131c33444b67fdeb2">Scripts.MapBox.ForwardGeocodeUserInput</a></li> -<li>coordonnee1 : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a7e74fdf2c9721624e19abb4a75fdec4f">Scripts.Waypoints.WaypointsFactory</a></li> -<li>coordonnee2 : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a575662772ead40266f226762f248e46b">Scripts.Waypoints.WaypointsFactory</a></li> -<li>copy : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a25880aa3ed5e48ccf1e57c4cc61db075">Scripts.IA.RunnersFactory</a></li> -<li>CreateLine() : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b5c2fbae5f9bfaa10ab16d23a29c2fd">Scripts.Routes.RouteTracer</a></li> -<li>createRoad() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a793e57b49ad9aef58d513d68d2d4be24">Scripts.Waypoints.WaypointsFactory</a></li> -</ul> - - -<h3><a id="index_d" name="index_d"></a>- d -</h3><ul> -<li>diff_max : <a class="el" href="class_motiv_scale.html#a09765c55e207d770f7f941df222c0bf8">MotivScale</a></li> -<li>diff_min : <a class="el" href="class_motiv_scale.html#a45c698439a271bf696d1731cb292e9fe">MotivScale</a></li> -<li>difficulty : <a class="el" href="class_ui.html#afecf54186dd0116693dc72ac22bb3c80">Ui</a></li> -<li>DirectionResourceResultat : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a4bc7735409a77d00e71cd9b0b5a70d36">Scripts.Waypoints.WaypointsFactory</a></li> -<li>DrawLine() : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a19698c7252b4108d5ea6e834156fc165">Scripts.Routes.RouteTracer</a></li> -</ul> - - -<h3><a id="index_e" name="index_e"></a>- e -</h3><ul> -<li>Exit() : <a class="el" href="class_exit_scene.html#a3091438e2d4963d8702cd10b3a493a60">ExitScene</a></li> -</ul> - - -<h3><a id="index_f" name="index_f"></a>- f -</h3><ul> -<li>fame : <a class="el" href="class_ui.html#a177e6badba998fff116a887893363a7d">Ui</a></li> -<li>ForwardGeocoder_OnGeocoderResponse() : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#abb8b864f07aaba4c5782614f1b8e7694">Scripts.Map.ReloadMap</a></li> -</ul> - - -<h3><a id="index_g" name="index_g"></a>- g -</h3><ul> -<li>getGroundPlaneHitPoint() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#aaaaa6c0a0f767b23b6ffb5f9abaf01f7">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>getInstance() : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4bb0899e40285fb931852e7250b53756">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#acac6d9107370f57d247dff5950d0c37a">Scripts.Waypoints.WaypointsFactory</a></li> -<li>GetNextWaypoint() : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ac2203ceffbfe2f8ca0f5b3338c2096a3">Scripts.IA.Runners</a></li> -<li>getRandom() : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a100adf81bcf61674d7fa3fb69b6fa21f">Scripts.IA.RunnersFactory</a></li> -<li>getTest() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a21d68c07458bfe01d8f0a30fc3c5b2c7">Scripts.Waypoints.WaypointsFactory</a></li> -<li>getWp() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a73c99a3e2c82e2eaa716b805b6d0559c">Scripts.Waypoints.WaypointsFactory</a></li> -</ul> - - -<h3><a id="index_h" name="index_h"></a>- h -</h3><ul> -<li>HandleDirectionsResponse() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5ac95f71b10177d47b44cc3e1f3fd3ff">Scripts.Waypoints.WaypointsFactory</a></li> -<li>HandleGeocoderResponse() : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a1dec7c495fa6641523ea79129da9a3a6">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a8393b64df01f6c70b56253f3092725f8">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -<li>HandleMouseAndKeyBoard() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a1512977362fcaf1a54c91707ca996b71">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>HandleTouch() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#acb5e7364192afc6ef17f7a131a42c1b9">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>HandleUserInput() : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a5d0d995c0e4d9b2caf4cbb61eb7d91e1">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a0211ebe177be874cbd2dd6a2f267c65f">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -<li>HasResponse : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a1cbd6f3693e78467eb413543ae639bb7">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a334feaedd13e550a72006987480e5bbb">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -</ul> - - -<h3><a id="index_i" name="index_i"></a>- i -</h3><ul> -<li>infoJson : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a92c10e021b36e40ef618dd22c1618a4b">Scripts.Waypoints.WaypointsFactory</a></li> -<li>instance : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#ab4eee90beb83d6379118ad7c16963b23">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a437d7f8d82beb81a549f3f0adad0ba69">Scripts.Waypoints.WaypointsFactory</a></li> -</ul> - - -<h3><a id="index_j" name="index_j"></a>- j -</h3><ul> -<li>JSON_FILE : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5803583a7966682debd9cd033c1f2170">Scripts.Waypoints.WaypointsFactory</a></li> -</ul> - - -<h3><a id="index_l" name="index_l"></a>- l -</h3><ul> -<li>LateUpdate() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a4b6b6761895d129dde9daeba89dac31e">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>linesParent : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a0c5b0830d53982a63e3037a4df047a30">Scripts.Routes.RouteTracer</a></li> -<li>LoadScene() : <a class="el" href="class_scene_changer.html#a073fc80d7277cccf463fd2e3257f7a39">SceneChanger</a></li> -<li>location : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a3cf36f083efa7452fa15a7af6947c62b">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -<li>lockMovement() : <a class="el" href="class_scripts_1_1_game_manager.html#a55c28002bdbabd80b173bcd19c645f49">Scripts.GameManager</a></li> -</ul> - - -<h3><a id="index_m" name="index_m"></a>- m -</h3><ul> -<li>map : <a class="el" href="class_scripts_1_1_game_manager.html#ae41f7490a57a1965ef9a01ae30844a46">Scripts.GameManager</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a8e85eb4a3894ed4921d4d75510417a12">Scripts.Waypoints.WaypointsFactory</a></li> -<li>mat : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a4731db033fb2b76976803eba1cd4c8f4">Scripts.Routes.RouteTracer</a></li> -<li>maxY : <a class="el" href="class_player_controller.html#a686cdf7aee2254a6c6f7bf09cb543ea6">PlayerController</a></li> -<li>minY : <a class="el" href="class_player_controller.html#afe758a88e7ce82ea157d08e898bb2072">PlayerController</a></li> -<li>moins : <a class="el" href="class_change_plus.html#a3df06502b61dbfca6995ad7a87a4863d">ChangePlus</a></li> -<li>motiv : <a class="el" href="class_ui.html#a7f6ee3d5641f144d764e6122fee99e72">Ui</a></li> -</ul> - - -<h3><a id="index_n" name="index_n"></a>- n -</h3><ul> -<li>nbJoueur : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#af2cca6ed84f7fe4eb27ce3dbb9b579e5">Scripts.IA.RunnersFactory</a></li> -</ul> - - -<h3><a id="index_o" name="index_o"></a>- o -</h3><ul> -<li>OnGeocoderResponse : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a08a1a9eefd315b15fa1b82fed58b657d">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a1509985925cd543c0307ffbace424f38">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -</ul> - - -<h3><a id="index_p" name="index_p"></a>- p -</h3><ul> -<li>PanMapUsingKeyBoard() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a2bf757df0832082ff33ee18e00ed1bd2">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>PanMapUsingTouchOrMouse() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a93f72d1bf0b212050ec959a4222674f6">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>panSpeed : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a79a7a9e646e27f6bae654efc78279d93">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>parent : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a7df74d1e1e8e681118258f7e65c52611">Scripts.IA.RunnersFactory</a></li> -<li>PlacementWaypoint() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a4cd1b02842a9384382d88c7126ab8ff9">Scripts.Waypoints.WaypointsFactory</a></li> -<li>player : <a class="el" href="class_player_controller.html#a71a369001e58c2b8233a0ffc0a819998">PlayerController</a>, <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a821b8927bf0d58edc0ae05b9c720c5c8">Scripts.Map.ReloadMap</a></li> -<li>playerStartPos : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#aa1dcf61741807aed7c504739d5730266">Scripts.Map.ReloadMap</a></li> -<li>plus : <a class="el" href="class_change_min.html#aad95d592bd29938f8a1eb56bbc05acb0">ChangeMin</a></li> -<li>points : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a1aac85b5f2cceba7f3596bc35e9ead5e">Scripts.Waypoints.WaypointsFactory</a></li> -</ul> - - -<h3><a id="index_r" name="index_r"></a>- r -</h3><ul> -<li>rdn : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a87f016866cdcb79050d3dda67dbb5c63">Scripts.IA.RunnersFactory</a></li> -<li>referenceCamera : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a27a2f74ef05b819a2c4c6a8c762ef5af">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>Reload() : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a964e4b80ad165ec551f8c5921ff72894">Scripts.Map.ReloadMap</a></li> -<li>ReloadAfterDelay() : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a528c5da6fcb25ac9b75a4c7fca840003">Scripts.Map.ReloadMap</a></li> -<li>rep : <a class="el" href="class_ui.html#ae8035489d807178caedaaf180db7ca41">Ui</a></li> -<li>Response : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a8e8fcaa159f95dd423686e67a9ac4cf8">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a84396166243e696dc54e9f171a2ac69c">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -<li>Route() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1992f5695ca085637209fbabe51a93b">Scripts.Waypoints.WaypointsFactory</a></li> -</ul> - - -<h3><a id="index_s" name="index_s"></a>- s -</h3><ul> -<li>speed : <a class="el" href="class_player_controller.html#a0928605583f0563cd84fe43119d336ec">PlayerController</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a14ff7dd83deed7f6eb1373b94eb940a1">Scripts.IA.Runners</a></li> -<li>Start() : <a class="el" href="class_diff_scale.html#a422c9c583b1088212e872cd94842e078">DiffScale</a>, <a class="el" href="class_menu_toggle.html#a5eee77df0a7a5dfb50ebeea135242a96">MenuToggle</a>, <a class="el" href="class_motiv_scale.html#a9f663c1318e6993312a4b3c9dbf06f1e">MotivScale</a>, <a class="el" href="class_player_controller.html#ae1117d9c4da3193181cddad2c814e467">PlayerController</a>, <a class="el" href="class_scripts_1_1_game_manager.html#a7cbc057ef9633dec7972ee1d38ff71ff">Scripts.GameManager</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#aca2df91d55a20e369b4b6ddc4b6a017f">Scripts.IA.Runners</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4c31185857c6636f2afee059e0bedd0d">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#ab3472c55c5c377945048c565938c8c52">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a546d55740d887098f4532a312c70e745">Scripts.Routes.RouteTracer</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aeabaec156c5bc2aacba66f516a60459f">Scripts.Waypoints.WaypointsFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4cae751a1f88a7a094cab39eefbda37a">Scripts.Waypoints.WaypointSpawner</a>, <a class="el" href="class_ui.html#a78c53753175e49e636e779f85c4bbac2">Ui</a></li> -<li>startFame() : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a2d57f22169b7eab0fd3c9bdb40428008">Scripts.UI.ValidateGame</a></li> -<li>stop : <a class="el" href="class_ui.html#a58ed7a04632314b456b8eef16901fee9">Ui</a></li> -</ul> - - -<h3><a id="index_t" name="index_t"></a>- t -</h3><ul> -<li>target : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#abace726581941bf2323008e2c62183cd">Scripts.IA.Runners</a></li> -<li>test : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a489e265a81d41fd0db8ff49bdd1049a2">Scripts.Waypoints.WaypointsFactory</a></li> -<li>textshowed : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8dff2907692909da3f0cecc1aba81ab9">Scripts.UI.ValidateGame</a></li> -<li>TransformCamera() : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a342e07fd9b20413e5c998c748dd8cd33">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> -<li>trueSpeed : <a class="el" href="class_player_controller.html#a18b044c191ec1e8f89e5eb70894272d0">PlayerController</a></li> -</ul> - - -<h3><a id="index_u" name="index_u"></a>- u -</h3><ul> -<li>Update() : <a class="el" href="class_diff_scale.html#afa1376936d748ef62da133b5313ca6cf">DiffScale</a>, <a class="el" href="class_motiv_scale.html#a138431d012611a10db6c2b1fbc9602e7">MotivScale</a>, <a class="el" href="class_player_controller.html#ae8bc83dffb99867a04be016473ed2c43">PlayerController</a>, <a class="el" href="class_scripts_1_1_game_manager.html#aa2ca60af7cd9b7282fba9876ae4fc9e1">Scripts.GameManager</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a0bd4d76ae2e3e1522e288a8aa7e28015">Scripts.IA.Runners</a>, <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#ae4f2a49f967e2412869c109953aeaeed">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a9c6ed9299adc04885068359d4bd617eb">Scripts.Waypoints.WaypointSpawner</a>, <a class="el" href="class_ui.html#a88b757115b8060a02d505301d445d589">Ui</a></li> -<li>UseDegreeConversion() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a22b81c593e2d2a7c3ae774e39ab28524">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>UseMeterConversion() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a73a7245156479514f964132b6dc9d135">Scripts.Map.QuadTreeCameraMovement</a></li> -</ul> - - -<h3><a id="index_w" name="index_w"></a>- w -</h3><ul> -<li>waypointIndex : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ab61545e58cbba7e24d0be76d79667dc0">Scripts.IA.Runners</a></li> -<li>waypoints : <a class="el" href="class_scripts_1_1_game_manager.html#a4b922d8a0f90524f3fcd18c5a33c253b">Scripts.GameManager</a></li> -</ul> - - -<h3><a id="index_z" name="index_z"></a>- z -</h3><ul> -<li>ZoomMapUsingTouchOrMouse() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a5384b163265e3fc93d31357936984602">Scripts.Map.QuadTreeCameraMovement</a></li> -</ul> </div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> diff --git a/Doc Doxygen/html/functions_evnt.html b/Doc Doxygen/html/functions_evnt.html index 63a7f31..e5cbf3f 100644 --- a/Doc Doxygen/html/functions_evnt.html +++ b/Doc Doxygen/html/functions_evnt.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/functions_func.html b/Doc Doxygen/html/functions_func.html index b2347f1..3d224a9 100644 --- a/Doc Doxygen/html/functions_func.html +++ b/Doc Doxygen/html/functions_func.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -67,7 +67,7 @@ $(function() {   <h3><a id="index_a" name="index_a"></a>- a -</h3><ul> -<li>Awake() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#af77dc5497ea29fe3a7089db358856989">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#acfb8da1be4a2f273f704a8d75e16f768">Scripts.Map.ReloadMap</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#ad7ec24e59056148724ea15c7aa6dec06">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a59e393cc0c87636bb2d783c2d1b4bb1d">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> +<li>Awake() : <a class="el" href="class_drag_drop_m.html#a8e941cd8f89b0bb84f56fe754f7e4b01">DragDropM</a>, <a class="el" href="class_drag_drop_s.html#aa9ed4053ff03caeb7a39e2b623bfd57a">DragDropS</a>, <a class="el" href="class_drag_drop_w.html#a7caf9092b50144272a8654c525c08596">DragDropW</a>, <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#af77dc5497ea29fe3a7089db358856989">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#acfb8da1be4a2f273f704a8d75e16f768">Scripts.Map.ReloadMap</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#ad7ec24e59056148724ea15c7aa6dec06">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a59e393cc0c87636bb2d783c2d1b4bb1d">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> </ul> @@ -77,13 +77,11 @@ $(function() { <h3><a id="index_c" name="index_c"></a>- c -</h3><ul> -<li>changeButtonsProperty() : <a class="el" href="class_menu_toggle.html#ae05cfe20aa54f40858109eebf43d7142">MenuToggle</a></li> -<li>changeCanvasProperty() : <a class="el" href="class_menu_toggle.html#a49f15f87c7ce96d60a3ab40546d6eae5">MenuToggle</a></li> -<li>changeFame() : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8ed5f4174562f55ff7f98997d4f02a6f">Scripts.UI.ValidateGame</a></li> -<li>changeMinus() : <a class="el" href="class_change_min.html#af8e9128b38a56d14f7dd56b0eafe250e">ChangeMin</a></li> -<li>changePlus() : <a class="el" href="class_change_plus.html#a61826cf511e783454bd62278f8ad60e6">ChangePlus</a></li> +<li>changeButtonsProperty() : <a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html#af49b14ff5af8d5aac79a8e190baf079f">Scripts.ButtonUI.MenuToggle</a></li> +<li>changeCanvasProperty() : <a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html#af98272f07ec4537d56a7f4c3f4c1fd0e">Scripts.ButtonUI.MenuToggle</a></li> +<li>changeFame() : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#ad80c4734626c4c5d5f618405a9b7faa8">Scripts.UI.ValidateGame</a></li> <li>click() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a74cfaf6f0d9544978259f22c2cd0e815">Scripts.Waypoints.WaypointsFactory</a></li> -<li>CreateLine() : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b5c2fbae5f9bfaa10ab16d23a29c2fd">Scripts.Routes.RouteTracer</a></li> +<li>CreateLine() : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a7ab6761a5cad488c21bd6a458854c15e">Scripts.Routes.RouteTracer</a></li> <li>createRoad() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a793e57b49ad9aef58d513d68d2d4be24">Scripts.Waypoints.WaypointsFactory</a></li> </ul> @@ -94,7 +92,7 @@ $(function() { <h3><a id="index_e" name="index_e"></a>- e -</h3><ul> -<li>Exit() : <a class="el" href="class_exit_scene.html#a3091438e2d4963d8702cd10b3a493a60">ExitScene</a></li> +<li>Exit() : <a class="el" href="class_scripts_1_1_button_u_i_1_1_exit_scene.html#ac39197e70b395713d99d544e1c9c4aa6">Scripts.ButtonUI.ExitScene</a></li> </ul> @@ -105,11 +103,11 @@ $(function() { <h3><a id="index_g" name="index_g"></a>- g -</h3><ul> <li>getGroundPlaneHitPoint() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#aaaaa6c0a0f767b23b6ffb5f9abaf01f7">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>getInstance() : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4bb0899e40285fb931852e7250b53756">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#acac6d9107370f57d247dff5950d0c37a">Scripts.Waypoints.WaypointsFactory</a></li> +<li>getInstance() : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4bb0899e40285fb931852e7250b53756">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#acb9a8b9878535381af000b7834efa2eb">Scripts.UI.ValidateGame</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a5b4fefb604175cad726e201f1f5465de">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#acac6d9107370f57d247dff5950d0c37a">Scripts.Waypoints.WaypointsFactory</a></li> <li>GetNextWaypoint() : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ac2203ceffbfe2f8ca0f5b3338c2096a3">Scripts.IA.Runners</a></li> <li>getRandom() : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a100adf81bcf61674d7fa3fb69b6fa21f">Scripts.IA.RunnersFactory</a></li> -<li>getTest() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a21d68c07458bfe01d8f0a30fc3c5b2c7">Scripts.Waypoints.WaypointsFactory</a></li> -<li>getWp() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a73c99a3e2c82e2eaa716b805b6d0559c">Scripts.Waypoints.WaypointsFactory</a></li> +<li>getSpawnedObject() : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#af8f90386b4c4b81ae5f7641a79923316">Scripts.Waypoints.SpawnOnMap</a></li> +<li>getWp() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#afcfdc739aeefa2793967f12b8cc1b281">Scripts.Waypoints.WaypointsFactory</a></li> </ul> @@ -124,11 +122,17 @@ $(function() { <h3><a id="index_l" name="index_l"></a>- l -</h3><ul> <li>LateUpdate() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a4b6b6761895d129dde9daeba89dac31e">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>LoadScene() : <a class="el" href="class_scene_changer.html#a073fc80d7277cccf463fd2e3257f7a39">SceneChanger</a></li> +<li>LoadScene() : <a class="el" href="class_scripts_1_1_button_u_i_1_1_scene_changer.html#a3e13e75c51fdf6a2f69bae0719db7d81">Scripts.ButtonUI.SceneChanger</a></li> <li>lockMovement() : <a class="el" href="class_scripts_1_1_game_manager.html#a55c28002bdbabd80b173bcd19c645f49">Scripts.GameManager</a></li> </ul> +<h3><a id="index_o" name="index_o"></a>- o -</h3><ul> +<li>OnDrag() : <a class="el" href="class_drag_drop_m.html#a22adf4b07f7681119fa175dac83d3b5e">DragDropM</a>, <a class="el" href="class_drag_drop_s.html#a35d1245445da72dad387c7eca9a62b3a">DragDropS</a>, <a class="el" href="class_drag_drop_w.html#a8d08cae78b1e389097340cadc3977a7e">DragDropW</a></li> +<li>OnDrop() : <a class="el" href="class_drag_drop_m.html#a3a3a7a08b8fe0184341bc6f32b5d66cc">DragDropM</a>, <a class="el" href="class_drag_drop_s.html#aa3e2f595cf5883416ff3d80ffe986ec1">DragDropS</a>, <a class="el" href="class_drag_drop_w.html#ae9f9c54e7bd8e451e554d7ec052f167a">DragDropW</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj.html#aeabb1bd62e8dd77cf1c2109231d13fd9">Scripts.Obstacle.Medium.midObj</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj1.html#a96b4059e76a69308358b45d7c2741833">Scripts.Obstacle.Medium.midObj1</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj2.html#aa8c3973b383c026d7ce0d527a045c5b6">Scripts.Obstacle.Medium.midObj2</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj3.html#a444e0c20e86a361367581ef7637cb566">Scripts.Obstacle.Medium.midObj3</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj4.html#a86371ff7463b2c8433b5872a13eb9687">Scripts.Obstacle.Medium.midObj4</a>, <a class="el" href="classstrong_obj.html#aed1d3d6382f7d85f6cde9236d7a21cb2">strongObj</a>, <a class="el" href="classstrong_obj1.html#a49781ef59b8d1a9730e7ce381a3b255e">strongObj1</a>, <a class="el" href="classstrong_obj2.html#a13ce7f5371ce2e3c4316f8e501f9ee1f">strongObj2</a>, <a class="el" href="classstrong_obj3.html#ac8f8984d9a99d655e204850d1c46d175">strongObj3</a>, <a class="el" href="classstrong_obj4.html#a484bfcc31defefeeaed36a6d820289e5">strongObj4</a>, <a class="el" href="classweak_obj.html#aa2443b0ac41faa087cf26c79762e8a26">weakObj</a>, <a class="el" href="classweak_obj1.html#aa33a56b61338147b55498031176b71ff">weakObj1</a>, <a class="el" href="classweak_obj2.html#abaa7cf7185a090ac3a99a3ed31ed179a">weakObj2</a>, <a class="el" href="classweak_obj3.html#a746853ef6988e420361d117efe7d97bf">weakObj3</a>, <a class="el" href="classweak_obj4.html#ad4d0e1b84338caf568b160e6eb7677b3">weakObj4</a></li> +</ul> + + <h3><a id="index_p" name="index_p"></a>- p -</h3><ul> <li>PanMapUsingKeyBoard() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a2bf757df0832082ff33ee18e00ed1bd2">Scripts.Map.QuadTreeCameraMovement</a></li> <li>PanMapUsingTouchOrMouse() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a93f72d1bf0b212050ec959a4222674f6">Scripts.Map.QuadTreeCameraMovement</a></li> @@ -137,14 +141,15 @@ $(function() { <h3><a id="index_r" name="index_r"></a>- r -</h3><ul> -<li>Reload() : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a964e4b80ad165ec551f8c5921ff72894">Scripts.Map.ReloadMap</a></li> +<li>Reload() : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a964e4b80ad165ec551f8c5921ff72894">Scripts.Map.ReloadMap</a>, <a class="el" href="class_scripts_1_1_save_variable.html#a032156b9646d57868ae9ef4975889e9a">Scripts.SaveVariable</a></li> <li>ReloadAfterDelay() : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a528c5da6fcb25ac9b75a4c7fca840003">Scripts.Map.ReloadMap</a></li> <li>Route() : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1992f5695ca085637209fbabe51a93b">Scripts.Waypoints.WaypointsFactory</a></li> </ul> <h3><a id="index_s" name="index_s"></a>- s -</h3><ul> -<li>Start() : <a class="el" href="class_diff_scale.html#a422c9c583b1088212e872cd94842e078">DiffScale</a>, <a class="el" href="class_menu_toggle.html#a5eee77df0a7a5dfb50ebeea135242a96">MenuToggle</a>, <a class="el" href="class_motiv_scale.html#a9f663c1318e6993312a4b3c9dbf06f1e">MotivScale</a>, <a class="el" href="class_player_controller.html#ae1117d9c4da3193181cddad2c814e467">PlayerController</a>, <a class="el" href="class_scripts_1_1_game_manager.html#a7cbc057ef9633dec7972ee1d38ff71ff">Scripts.GameManager</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#aca2df91d55a20e369b4b6ddc4b6a017f">Scripts.IA.Runners</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4c31185857c6636f2afee059e0bedd0d">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#ab3472c55c5c377945048c565938c8c52">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a546d55740d887098f4532a312c70e745">Scripts.Routes.RouteTracer</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aeabaec156c5bc2aacba66f516a60459f">Scripts.Waypoints.WaypointsFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4cae751a1f88a7a094cab39eefbda37a">Scripts.Waypoints.WaypointSpawner</a>, <a class="el" href="class_ui.html#a78c53753175e49e636e779f85c4bbac2">Ui</a></li> +<li>Save() : <a class="el" href="class_scripts_1_1_save_variable.html#a519aeb2c6de53110050175b750669be2">Scripts.SaveVariable</a></li> +<li>Start() : <a class="el" href="class_diff_scale.html#a422c9c583b1088212e872cd94842e078">DiffScale</a>, <a class="el" href="classnb_obstacle.html#a3f78eb729e129ffa78c40eede58898b5">nbObstacle</a>, <a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html#a4270a8697fac89c55f6f888b2c4f8176">Scripts.ButtonUI.MenuToggle</a>, <a class="el" href="class_scripts_1_1_game_manager.html#a7cbc057ef9633dec7972ee1d38ff71ff">Scripts.GameManager</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#aca2df91d55a20e369b4b6ddc4b6a017f">Scripts.IA.Runners</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a4c31185857c6636f2afee059e0bedd0d">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#ab3472c55c5c377945048c565938c8c52">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a546d55740d887098f4532a312c70e745">Scripts.Routes.RouteTracer</a>, <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a025c7f0e51ea5a28576c04ab95f1108a">Scripts.UI.ValidateGame</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a81c25cd80d3f62ac3873a31138c72785">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aeabaec156c5bc2aacba66f516a60459f">Scripts.Waypoints.WaypointsFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4cae751a1f88a7a094cab39eefbda37a">Scripts.Waypoints.WaypointSpawner</a></li> <li>startFame() : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a2d57f22169b7eab0fd3c9bdb40428008">Scripts.UI.ValidateGame</a></li> </ul> @@ -155,12 +160,17 @@ $(function() { <h3><a id="index_u" name="index_u"></a>- u -</h3><ul> -<li>Update() : <a class="el" href="class_diff_scale.html#afa1376936d748ef62da133b5313ca6cf">DiffScale</a>, <a class="el" href="class_motiv_scale.html#a138431d012611a10db6c2b1fbc9602e7">MotivScale</a>, <a class="el" href="class_player_controller.html#ae8bc83dffb99867a04be016473ed2c43">PlayerController</a>, <a class="el" href="class_scripts_1_1_game_manager.html#aa2ca60af7cd9b7282fba9876ae4fc9e1">Scripts.GameManager</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a0bd4d76ae2e3e1522e288a8aa7e28015">Scripts.IA.Runners</a>, <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#ae4f2a49f967e2412869c109953aeaeed">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a9c6ed9299adc04885068359d4bd617eb">Scripts.Waypoints.WaypointSpawner</a>, <a class="el" href="class_ui.html#a88b757115b8060a02d505301d445d589">Ui</a></li> +<li>Update() : <a class="el" href="class_diff_scale.html#afa1376936d748ef62da133b5313ca6cf">DiffScale</a>, <a class="el" href="class_motiv_scale.html#a138431d012611a10db6c2b1fbc9602e7">MotivScale</a>, <a class="el" href="class_scripts_1_1_game_manager.html#aa2ca60af7cd9b7282fba9876ae4fc9e1">Scripts.GameManager</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a0bd4d76ae2e3e1522e288a8aa7e28015">Scripts.IA.Runners</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a22d6798321b29b3af43d0b4fc5d2af13">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#ae4f2a49f967e2412869c109953aeaeed">Scripts.Map.QuadTreeCameraMovement</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a684664fa423a6574cae454191020f5c0">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a9c6ed9299adc04885068359d4bd617eb">Scripts.Waypoints.WaypointSpawner</a></li> <li>UseDegreeConversion() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a22b81c593e2d2a7c3ae774e39ab28524">Scripts.Map.QuadTreeCameraMovement</a></li> <li>UseMeterConversion() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a73a7245156479514f964132b6dc9d135">Scripts.Map.QuadTreeCameraMovement</a></li> </ul> +<h3><a id="index_v" name="index_v"></a>- v -</h3><ul> +<li>VerifVisible() : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a0925019c88f04d5a9e45d9a2f14965ce">Scripts.Waypoints.SpawnOnMap</a></li> +</ul> + + <h3><a id="index_z" name="index_z"></a>- z -</h3><ul> <li>ZoomMapUsingTouchOrMouse() : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a5384b163265e3fc93d31357936984602">Scripts.Map.QuadTreeCameraMovement</a></li> </ul> diff --git a/Doc Doxygen/html/functions_prop.html b/Doc Doxygen/html/functions_prop.html index e778fa4..0b6895b 100644 --- a/Doc Doxygen/html/functions_prop.html +++ b/Doc Doxygen/html/functions_prop.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/functions_vars.html b/Doc Doxygen/html/functions_vars.html index 79eace4..960c78d 100644 --- a/Doc Doxygen/html/functions_vars.html +++ b/Doc Doxygen/html/functions_vars.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -67,67 +67,78 @@ $(function() {   <h3><a id="index__5F" name="index__5F"></a>- _ -</h3><ul> +<li>_abstractmap : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5bbcec9b734cd7c91e99886f86a8cd6e">Scripts.Waypoints.WaypointsFactory</a></li> <li>_button : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#ac43e22df8f25809d110be80960aa8785">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_camera : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#a8f81a4d94a3853f0488b16144a59db4b">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_cameraPosition : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#afa099a2e9acf179504aee78ec1b1d5db">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_cameraRotation : <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#ab69d724bdd1444dd8f251010046198be">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_coordinate : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a8630b2b792ee6b88c15dde78f7797d32">Scripts.MapBox.ForwardGeocodeUserInput</a></li> <li>_coordinates : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ab6338234ef58047429f68c0c72e80511">Scripts.Waypoints.WaypointsFactory</a></li> +<li>_coordonnee1 : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a97378dc3f4db2ddfc9ed9816554aea5a">Scripts.Waypoints.WaypointsFactory</a></li> +<li>_coordonnee2 : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#ad966366c257d68672f3dc53a73b89b46">Scripts.Waypoints.WaypointsFactory</a></li> <li>_directionResource : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a13dfc7ee70ef56a7eacf4f8174d58ecf">Scripts.Waypoints.WaypointsFactory</a></li> +<li>_DirectionResourceResultat : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a22d55d817193505f5a4a54afd1717d2b">Scripts.Waypoints.WaypointsFactory</a></li> <li>_directions : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa45ad3e3021dcce4d554db90e2637624">Scripts.Waypoints.WaypointsFactory</a></li> <li>_dragStartedOnUI : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#ab97f68d09f22d7410254c30377883665">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>_finishObject : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a25391f34b41c5be9b08fc5a0ca1b8851">Scripts.Routes.RouteTracer</a></li> +<li>_endPrefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a1327a9c9701f621527433ce87e29d071">Scripts.Waypoints.SpawnOnMap</a></li> +<li>_finishObject : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a5b39f4c2c4d53dcade802d9273379050">Scripts.Routes.RouteTracer</a></li> <li>_forwardGeocoder : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#addc3fc14f642ad00b85adb88a12088bb">Scripts.Map.ReloadMap</a></li> <li>_groundPlane : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a459e261a2299664a1c032131d62926d9">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_hasResponse : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a49afa9f3ff7c970e3edff630e95a7f88">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#acf88101720f3e92fb8a8f71310e1c404">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_heroBuildingSelectionUserInput : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a1841c9ce8f6ae9e4b910b6566b7bbf5c">Scripts.Map.ReloadMap</a></li> <li>_indexWaypoint : <a class="el" href="class_scripts_1_1_game_manager.html#a6f0f361b80c1c02c6844edb80f1a3506">Scripts.GameManager</a></li> <li>_inputField : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#a7fb395310e2a8edd552318eafbeb51fb">Scripts.MapBox.ForwardGeocodeUserInput</a></li> +<li>_instance : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#ab697fbe44b84ac09d5eda43d3d594d89">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#aa6cedde38f63a6f1019af34377f7600f">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a2002b18f3fefdb824632191034822d4e">Scripts.Waypoints.WaypointsFactory</a></li> <li>_isInitialized : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a44ae934b6ddc61a31efcba07d3a0c5db">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>_locations : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a0c45806d449fe03a4b9e5b3ca5d09342">Scripts.Waypoints.WaypointSpawner</a></li> +<li>_listRunners : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#afbe391a7f7595684b5630c26d3df1bcb">Scripts.IA.RunnersFactory</a></li> +<li>_locations : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#aba9c67a918584fbab0a1c1ec92f6da1f">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a0c45806d449fe03a4b9e5b3ca5d09342">Scripts.Waypoints.WaypointSpawner</a></li> <li>_locationStrings : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#af90cb885e17ea14b0dc4282786e8daae">Scripts.Waypoints.WaypointSpawner</a></li> <li>_locked : <a class="el" href="class_scripts_1_1_game_manager.html#ac88b4461abf186cbf9e6052fc8788f16">Scripts.GameManager</a></li> -<li>_map : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a2504d021baad968c05c06d8b3975300a">Scripts.Map.ReloadMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ac549e737de6bfe37545ec85afb01090c">Scripts.Waypoints.WaypointSpawner</a></li> +<li>_map : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a9d3e25b9f2ea92dbdc74ee46768ea82f">Scripts.IA.Runners</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a8e988170d6eceb486b5a4b0b9ed72f24">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a2504d021baad968c05c06d8b3975300a">Scripts.Map.ReloadMap</a>, <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a77bb4d8166781300f59d81ba21a5eaa1">Scripts.Routes.RouteTracer</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a95534ae98b22b5d75611f090ad819b99">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a3a2711f0676f165417c29da43ddc6890">Scripts.Waypoints.WaypointsFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ac549e737de6bfe37545ec85afb01090c">Scripts.Waypoints.WaypointSpawner</a></li> <li>_mapManager : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a396ac6baacad49e8d8d65cdc67be99b5">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>_markerPrefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a78acbc89c553e894c082fd43004c0c19">Scripts.Waypoints.WaypointSpawner</a></li> +<li>_markerPrefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#acbcba97c701469b767fc63e68e7367f0">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a78acbc89c553e894c082fd43004c0c19">Scripts.Waypoints.WaypointSpawner</a></li> <li>_mousePosition : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a722797cec1d2e8781213c69cbd954153">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_mousePositionPrevious : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a554c0e691d2960cfb3f164099a047a58">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_origin : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a8d9e97e6b40ca602fda5b1cb4b42a43d">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>_prefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5a348193021821365ece63b7a4dc7e74">Scripts.Waypoints.WaypointsFactory</a></li> -<li>_prefabs_parent : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa7e0ad2731d9384d6b44c1037518b587">Scripts.Waypoints.WaypointsFactory</a></li> +<li>_rdn : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#aefb4ce091c672037f280d55738887605">Scripts.IA.RunnersFactory</a></li> <li>_reloadRoutine : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a59ded9122e61982cb9691a63136b1191">Scripts.Map.ReloadMap</a></li> <li>_resource : <a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#ae33a2ac7a84a737ff5762574285b1fc1">Scripts.MapBox.ForwardGeocodeUserInput</a>, <a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#ab52b207b3721a1e8bf1ce6bfe4a01d78">Scripts.MapBox.HeroBuildingSelectionUserInput</a></li> <li>_shouldDrag : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#aed27c3aef98ecfb14f6c40de5b478991">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_spawnedObjects : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#a4fb8496652524bfa6773c965b22b5ec9">Scripts.Waypoints.WaypointSpawner</a></li> -<li>_spawnScale : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ae5b7bdd554463cf787ec54b3deb1b9a8">Scripts.Waypoints.WaypointSpawner</a></li> -<li>_startObject : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a98e684a3715dfbc86aed0c1531974999">Scripts.Routes.RouteTracer</a></li> +<li>_spawnScale : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#af0dd97b4ec76145fcc2ef48d1694573e">Scripts.Waypoints.SpawnOnMap</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#ae5b7bdd554463cf787ec54b3deb1b9a8">Scripts.Waypoints.WaypointSpawner</a></li> +<li>_spawnScaleStartEnd : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#ac043980de26f4c2dd7d4c343c5323626">Scripts.Waypoints.SpawnOnMap</a></li> +<li>_startObject : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a639d4c1cd3e4557c56221bb7bf1130d7">Scripts.Routes.RouteTracer</a></li> +<li>_startPrefab : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#adeb045e4646e9b99b69323a65cee5226">Scripts.Waypoints.SpawnOnMap</a></li> +<li>_target : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a437e0d27911113677800e7c2a7c5ebcf">Scripts.IA.Runners</a></li> +<li>_test : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a9dc2b1b05ca4a2a46ebabc1be1435765">Scripts.Waypoints.WaypointsFactory</a></li> <li>_trueSpeed : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a1eca75222678987e4c79eda8619b1feb">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_useDegreeMethod : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a7ead824f8a2ca3e31df0227b929e12f2">Scripts.Map.QuadTreeCameraMovement</a></li> <li>_wait : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a76409fa050048c198f39041a2f7e48e9">Scripts.Map.ReloadMap</a></li> -<li>_waypoints : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#ac0fbab7f3ebc308c5a13b697da1f977d">Scripts.Routes.RouteTracer</a></li> +<li>_waypointIndex : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a352e060ba85b630e954f17a5597ec049">Scripts.IA.Runners</a></li> +<li>_waypoints : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a57e95e596fc762644156753f84378236">Scripts.Routes.RouteTracer</a></li> <li>_yPlane : <a class="el" href="class_scripts_1_1_game_manager.html#a36a7bab982f02ef5af370b6667d477c4">Scripts.GameManager</a></li> +<li>_zoom : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#ad3b9f3557342a95a0d0a2bf697fc7ccf">Scripts.Waypoints.SpawnOnMap</a></li> <li>_zoomSlider : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a4e484d68e57af6a2f4daacd51bb024b6">Scripts.Map.ReloadMap</a></li> <li>_zoomSpeed : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a83481dd0dc1aff0df05662ec01e5e34b">Scripts.Map.QuadTreeCameraMovement</a></li> </ul> <h3><a id="index_a" name="index_a"></a>- a -</h3><ul> -<li>abstractmap : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a465bb2b100f8805725b6e4218bcb31c0">Scripts.Waypoints.WaypointsFactory</a></li> <li>actual_fame : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#aa7f9557da7da826d4911b9217e3ef14c">Scripts.UI.ValidateGame</a></li> </ul> <h3><a id="index_b" name="index_b"></a>- b -</h3><ul> -<li>Button : <a class="el" href="class_menu_toggle.html#a8fe601dca6293e1fcf571900cf3714de">MenuToggle</a></li> +<li>block : <a class="el" href="class_drag_drop_m.html#a8c97173daa7e1b215642d905c8c37691">DragDropM</a>, <a class="el" href="class_drag_drop_s.html#a20ba804d16f685bd18bbc3e4c112ef79">DragDropS</a>, <a class="el" href="class_drag_drop_w.html#aee0ca67fc2d36e2710d120818f69e853">DragDropW</a></li> +<li>Button : <a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html#a178edc34b3fdced78883e1173e93d3db">Scripts.ButtonUI.MenuToggle</a></li> </ul> <h3><a id="index_c" name="index_c"></a>- c -</h3><ul> -<li>Canvas : <a class="el" href="class_menu_toggle.html#a5eaa07b5c88b47f334a13f1fa9449fce">MenuToggle</a></li> +<li>canvas : <a class="el" href="class_drag_drop_m.html#a1445c40b4d98ba60a4694c2afffd8715">DragDropM</a>, <a class="el" href="class_drag_drop_s.html#ae943f9a53e33cd06dd7047788c5f3b5a">DragDropS</a>, <a class="el" href="class_drag_drop_w.html#a30f6d755f44f1c054fc7dfd3827b15ae">DragDropW</a></li> +<li>Canvas : <a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html#ab8adbf14c43d8f61e7b48a580979d724">Scripts.ButtonUI.MenuToggle</a></li> <li>canvasStep1 : <a class="el" href="class_scripts_1_1_game_manager.html#acae6f763c1b428688afdc419d6b2aa46">Scripts.GameManager</a></li> <li>canvasStep2 : <a class="el" href="class_scripts_1_1_game_manager.html#a485fa87fe49806f05aaff57df2ad1121">Scripts.GameManager</a></li> -<li>coordonnee1 : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a7e74fdf2c9721624e19abb4a75fdec4f">Scripts.Waypoints.WaypointsFactory</a></li> -<li>coordonnee2 : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a575662772ead40266f226762f248e46b">Scripts.Waypoints.WaypointsFactory</a></li> <li>copy : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a25880aa3ed5e48ccf1e57c4cc61db075">Scripts.IA.RunnersFactory</a></li> </ul> @@ -136,23 +147,21 @@ $(function() { <li>diff_max : <a class="el" href="class_motiv_scale.html#a09765c55e207d770f7f941df222c0bf8">MotivScale</a></li> <li>diff_min : <a class="el" href="class_motiv_scale.html#a45c698439a271bf696d1731cb292e9fe">MotivScale</a></li> <li>difficulty : <a class="el" href="class_ui.html#afecf54186dd0116693dc72ac22bb3c80">Ui</a></li> -<li>DirectionResourceResultat : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a4bc7735409a77d00e71cd9b0b5a70d36">Scripts.Waypoints.WaypointsFactory</a></li> </ul> <h3><a id="index_f" name="index_f"></a>- f -</h3><ul> -<li>fame : <a class="el" href="class_ui.html#a177e6badba998fff116a887893363a7d">Ui</a></li> +<li>fame : <a class="el" href="class_scripts_1_1_save_variable.html#a116f9eeb54b3e009a9c97414288f918a">Scripts.SaveVariable</a>, <a class="el" href="class_ui.html#a177e6badba998fff116a887893363a7d">Ui</a></li> </ul> -<h3><a id="index_i" name="index_i"></a>- i -</h3><ul> -<li>infoJson : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a92c10e021b36e40ef618dd22c1618a4b">Scripts.Waypoints.WaypointsFactory</a></li> -<li>instance : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#ab4eee90beb83d6379118ad7c16963b23">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a437d7f8d82beb81a549f3f0adad0ba69">Scripts.Waypoints.WaypointsFactory</a></li> +<h3><a id="index_g" name="index_g"></a>- g -</h3><ul> +<li>go : <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj.html#a27b55348cecf6150a3237b06186e4e83">Scripts.Obstacle.Medium.midObj</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj1.html#aed1983a141495b8719593b11bcac271d">Scripts.Obstacle.Medium.midObj1</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj2.html#a7929696b656a4322510ffc2e1dc05c7a">Scripts.Obstacle.Medium.midObj2</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj3.html#a64e708877e881185fcadfb8b73ac1111">Scripts.Obstacle.Medium.midObj3</a>, <a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj4.html#a340836ae54a144ec11bec1feda05127c">Scripts.Obstacle.Medium.midObj4</a>, <a class="el" href="classstrong_obj.html#aed7c115e176a22a9afc72c6afc0741bd">strongObj</a>, <a class="el" href="classstrong_obj1.html#ab2eb982e1efe43e837a7a77e917d0fdd">strongObj1</a>, <a class="el" href="classstrong_obj2.html#a84480263fdcb924c8fbe2217308c8d7f">strongObj2</a>, <a class="el" href="classstrong_obj3.html#a7ba3db791e432e4f7f66e1c85942bbcc">strongObj3</a>, <a class="el" href="classstrong_obj4.html#a18d575f0bcab859c694735fc966aeb1d">strongObj4</a>, <a class="el" href="classweak_obj.html#a369b67d68779750feee73cf3ff3e217f">weakObj</a>, <a class="el" href="classweak_obj1.html#a5d312e09290ac22da37d668bb6c2542b">weakObj1</a>, <a class="el" href="classweak_obj2.html#a640ef0e60ae5a86f4dfaa7c9b71f69e8">weakObj2</a>, <a class="el" href="classweak_obj3.html#a87295d1a029edbf9000771dd5df6849a">weakObj3</a>, <a class="el" href="classweak_obj4.html#a0b97f8c1d1f0e9d4a9f375325ab290b5">weakObj4</a></li> </ul> -<h3><a id="index_j" name="index_j"></a>- j -</h3><ul> -<li>JSON_FILE : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a5803583a7966682debd9cd033c1f2170">Scripts.Waypoints.WaypointsFactory</a></li> +<h3><a id="index_i" name="index_i"></a>- i -</h3><ul> +<li>instance : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a873be21c925f0acac4ee4143cc7895e8">Scripts.UI.ValidateGame</a></li> </ul> @@ -163,53 +172,54 @@ $(function() { <h3><a id="index_m" name="index_m"></a>- m -</h3><ul> -<li>map : <a class="el" href="class_scripts_1_1_game_manager.html#ae41f7490a57a1965ef9a01ae30844a46">Scripts.GameManager</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a8e85eb4a3894ed4921d4d75510417a12">Scripts.Waypoints.WaypointsFactory</a></li> +<li>map : <a class="el" href="class_scripts_1_1_game_manager.html#ae41f7490a57a1965ef9a01ae30844a46">Scripts.GameManager</a></li> <li>mat : <a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html#a4731db033fb2b76976803eba1cd4c8f4">Scripts.Routes.RouteTracer</a></li> -<li>maxY : <a class="el" href="class_player_controller.html#a686cdf7aee2254a6c6f7bf09cb543ea6">PlayerController</a></li> -<li>minY : <a class="el" href="class_player_controller.html#afe758a88e7ce82ea157d08e898bb2072">PlayerController</a></li> -<li>moins : <a class="el" href="class_change_plus.html#a3df06502b61dbfca6995ad7a87a4863d">ChangePlus</a></li> +<li>maxZoom : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a13d6cd7b77376f6ee5b4ed7370edd0fe">Scripts.Map.QuadTreeCameraMovement</a></li> +<li>minZoom : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a238fb54e44d9a43d77cb8f4aa07c90c4">Scripts.Map.QuadTreeCameraMovement</a></li> <li>motiv : <a class="el" href="class_ui.html#a7f6ee3d5641f144d764e6122fee99e72">Ui</a></li> +<li>motivation : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#afc57f00c9e953b01cb94d90885ce7864">Scripts.IA.Runners</a></li> +<li>moyenneMotivation : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#aebcd3fb30bd729dc23d6dd89da65b029">Scripts.IA.RunnersFactory</a></li> </ul> <h3><a id="index_n" name="index_n"></a>- n -</h3><ul> +<li>nameObj : <a class="el" href="class_ui.html#a62783bb3f8e3ce387276ad1313d449da">Ui</a></li> <li>nbJoueur : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#af2cca6ed84f7fe4eb27ce3dbb9b579e5">Scripts.IA.RunnersFactory</a></li> +<li>nbObst : <a class="el" href="class_ui.html#a016580a8cc02bdb7c884192eec402ebd">Ui</a></li> +<li>nbParty : <a class="el" href="class_scripts_1_1_save_variable.html#aa20efa94c635fcaa2129d168559361ef">Scripts.SaveVariable</a></li> </ul> <h3><a id="index_p" name="index_p"></a>- p -</h3><ul> <li>panSpeed : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a79a7a9e646e27f6bae654efc78279d93">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>parent : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a7df74d1e1e8e681118258f7e65c52611">Scripts.IA.RunnersFactory</a></li> -<li>player : <a class="el" href="class_player_controller.html#a71a369001e58c2b8233a0ffc0a819998">PlayerController</a>, <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a821b8927bf0d58edc0ae05b9c720c5c8">Scripts.Map.ReloadMap</a></li> +<li>parent : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a7df74d1e1e8e681118258f7e65c52611">Scripts.IA.RunnersFactory</a>, <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#aba80cc6955d1811da44562b7a992830c">Scripts.Waypoints.SpawnOnMap</a></li> +<li>player : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#a821b8927bf0d58edc0ae05b9c720c5c8">Scripts.Map.ReloadMap</a></li> <li>playerStartPos : <a class="el" href="class_scripts_1_1_map_1_1_reload_map.html#aa1dcf61741807aed7c504739d5730266">Scripts.Map.ReloadMap</a></li> -<li>plus : <a class="el" href="class_change_min.html#aad95d592bd29938f8a1eb56bbc05acb0">ChangeMin</a></li> -<li>points : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a1aac85b5f2cceba7f3596bc35e9ead5e">Scripts.Waypoints.WaypointsFactory</a></li> +<li>points : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aef4b934021b087caf832cc78727e872e">Scripts.Waypoints.WaypointsFactory</a></li> +<li>prefabs_parent : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#aa1ae59762f332490044fafb20a3288d3">Scripts.Waypoints.WaypointsFactory</a></li> </ul> <h3><a id="index_r" name="index_r"></a>- r -</h3><ul> -<li>rdn : <a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html#a87f016866cdcb79050d3dda67dbb5c63">Scripts.IA.RunnersFactory</a></li> +<li>rectransform : <a class="el" href="class_drag_drop_m.html#aec3c6645c81fe4afb258b39a10bd8b86">DragDropM</a>, <a class="el" href="class_drag_drop_s.html#a64d43c85e98a2d3a7fbb20427a2828a5">DragDropS</a>, <a class="el" href="class_drag_drop_w.html#a82784a753b76b364ea5f72797953e95d">DragDropW</a></li> <li>referenceCamera : <a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html#a27a2f74ef05b819a2c4c6a8c762ef5af">Scripts.Map.QuadTreeCameraMovement</a></li> -<li>rep : <a class="el" href="class_ui.html#ae8035489d807178caedaaf180db7ca41">Ui</a></li> </ul> <h3><a id="index_s" name="index_s"></a>- s -</h3><ul> -<li>speed : <a class="el" href="class_player_controller.html#a0928605583f0563cd84fe43119d336ec">PlayerController</a>, <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a14ff7dd83deed7f6eb1373b94eb940a1">Scripts.IA.Runners</a></li> +<li>spawnedObjects : <a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#a0917121fdb37375471ad41b4de580a28">Scripts.Waypoints.SpawnOnMap</a></li> +<li>speed : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#a14ff7dd83deed7f6eb1373b94eb940a1">Scripts.IA.Runners</a></li> +<li>start : <a class="el" href="class_ui.html#adb5e7c2fefe2d304fd0f0ce597a11b26">Ui</a></li> <li>stop : <a class="el" href="class_ui.html#a58ed7a04632314b456b8eef16901fee9">Ui</a></li> </ul> <h3><a id="index_t" name="index_t"></a>- t -</h3><ul> -<li>target : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#abace726581941bf2323008e2c62183cd">Scripts.IA.Runners</a></li> -<li>test : <a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#a489e265a81d41fd0db8ff49bdd1049a2">Scripts.Waypoints.WaypointsFactory</a></li> -<li>textshowed : <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8dff2907692909da3f0cecc1aba81ab9">Scripts.UI.ValidateGame</a></li> -<li>trueSpeed : <a class="el" href="class_player_controller.html#a18b044c191ec1e8f89e5eb70894272d0">PlayerController</a></li> +<li>textshowed : <a class="el" href="class_diff_scale.html#afbea624150579edaa37236773765efb0">DiffScale</a>, <a class="el" href="class_drag_drop_m.html#ab8a108a8ad1d54df1c19d1af66612a27">DragDropM</a>, <a class="el" href="class_drag_drop_s.html#adb6e9b7c73ec3dcb21499524dab31c95">DragDropS</a>, <a class="el" href="class_drag_drop_w.html#ae878eae676b91b67b308512bcc0d62fe">DragDropW</a>, <a class="el" href="classnb_obstacle.html#a967e907bb6d65b8339a36c5a689a9a2f">nbObstacle</a>, <a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html#a8dff2907692909da3f0cecc1aba81ab9">Scripts.UI.ValidateGame</a></li> </ul> <h3><a id="index_w" name="index_w"></a>- w -</h3><ul> -<li>waypointIndex : <a class="el" href="class_scripts_1_1_i_a_1_1_runners.html#ab61545e58cbba7e24d0be76d79667dc0">Scripts.IA.Runners</a></li> <li>waypoints : <a class="el" href="class_scripts_1_1_game_manager.html#a4b922d8a0f90524f3fcd18c5a33c253b">Scripts.GameManager</a></li> </ul> </div><!-- contents --> diff --git a/Doc Doxygen/html/hierarchy.html b/Doc Doxygen/html/hierarchy.html index 7e60491..1ef39cd 100644 --- a/Doc Doxygen/html/hierarchy.html +++ b/Doc Doxygen/html/hierarchy.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -69,27 +69,69 @@ $(function() { <div class="contents"> <div class="textblock">Cette liste d'héritage est classée approximativement par ordre alphabétique :</div><div class="directory"> <div class="levels">[Niveau de détails <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span>]</div><table class="directory"> -<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">▼</span><span class="icona"><span class="icon">C</span></span><b>MonoBehaviour</b></td><td class="desc"></td></tr> -<tr id="row_0_0_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_change_min.html" target="_self">ChangeMin</a></td><td class="desc"></td></tr> -<tr id="row_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_change_plus.html" target="_self">ChangePlus</a></td><td class="desc"></td></tr> -<tr id="row_0_2_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_diff_scale.html" target="_self">DiffScale</a></td><td class="desc"></td></tr> -<tr id="row_0_3_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_exit_scene.html" target="_self">ExitScene</a></td><td class="desc"></td></tr> -<tr id="row_0_4_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_menu_toggle.html" target="_self">MenuToggle</a></td><td class="desc"></td></tr> -<tr id="row_0_5_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_motiv_scale.html" target="_self">MotivScale</a></td><td class="desc"></td></tr> -<tr id="row_0_6_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_player_controller.html" target="_self">PlayerController</a></td><td class="desc"></td></tr> -<tr id="row_0_7_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scene_changer.html" target="_self">SceneChanger</a></td><td class="desc"></td></tr> -<tr id="row_0_8_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_game_manager.html" target="_self">Scripts.GameManager</a></td><td class="desc">Met en commun différents scripts afin de controller les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>, les <a class="el" href="namespace_scripts_1_1_routes.html">Routes</a> et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a> </td></tr> -<tr id="row_0_9_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html" target="_self">Scripts.IA.Runners</a></td><td class="desc"></td></tr> -<tr id="row_0_10_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html" target="_self">Scripts.IA.RunnersFactory</a></td><td class="desc"></td></tr> -<tr id="row_0_11_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html" target="_self">Scripts.Map.QuadTreeCameraMovement</a></td><td class="desc">Permet les déplacements sur la map </td></tr> -<tr id="row_0_12_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_reload_map.html" target="_self">Scripts.Map.ReloadMap</a></td><td class="desc">Permet de reload la map </td></tr> -<tr id="row_0_13_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html" target="_self">Scripts.MapBox.ForwardGeocodeUserInput</a></td><td class="desc"></td></tr> -<tr id="row_0_14_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html" target="_self">Scripts.MapBox.HeroBuildingSelectionUserInput</a></td><td class="desc"></td></tr> -<tr id="row_0_15_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html" target="_self">Scripts.Routes.RouteTracer</a></td><td class="desc">Trace la route entre le départ et l'arrivée </td></tr> -<tr id="row_0_16_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html" target="_self">Scripts.UI.ValidateGame</a></td><td class="desc"></td></tr> -<tr id="row_0_17_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html" target="_self">Scripts.Waypoints.WaypointSpawner</a></td><td class="desc"></td></tr> -<tr id="row_0_18_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html" target="_self">Scripts.Waypoints.WaypointsFactory</a></td><td class="desc"></td></tr> -<tr id="row_0_19_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_ui.html" target="_self">Ui</a></td><td class="desc"></td></tr> +<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">▼</span><span class="icona"><span class="icon">C</span></span><b>IDragHandler</b></td><td class="desc"></td></tr> +<tr id="row_0_0_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_m.html" target="_self">DragDropM</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_s.html" target="_self">DragDropS</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_0_2_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_w.html" target="_self">DragDropW</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_1_" class="even"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_1_" class="arrow" onclick="toggleFolder('1_')">▼</span><span class="icona"><span class="icon">C</span></span><b>IDropHandler</b></td><td class="desc"></td></tr> +<tr id="row_1_0_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_m.html" target="_self">DragDropM</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_1_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_s.html" target="_self">DragDropS</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_1_2_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_w.html" target="_self">DragDropW</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_1_3_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj.html" target="_self">Scripts.Obstacle.Medium.midObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_4_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj1.html" target="_self">Scripts.Obstacle.Medium.midObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_5_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj2.html" target="_self">Scripts.Obstacle.Medium.midObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_6_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj3.html" target="_self">Scripts.Obstacle.Medium.midObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_7_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj4.html" target="_self">Scripts.Obstacle.Medium.midObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_8_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj.html" target="_self">strongObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_9_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj1.html" target="_self">strongObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_10_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj2.html" target="_self">strongObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_11_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj3.html" target="_self">strongObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_12_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj4.html" target="_self">strongObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_13_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj.html" target="_self">weakObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_14_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj1.html" target="_self">weakObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_15_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj2.html" target="_self">weakObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_16_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj3.html" target="_self">weakObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_1_17_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj4.html" target="_self">weakObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_2_" class="arrow" onclick="toggleFolder('2_')">▼</span><span class="icona"><span class="icon">C</span></span><b>MonoBehaviour</b></td><td class="desc"></td></tr> +<tr id="row_2_0_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_diff_scale.html" target="_self">DiffScale</a></td><td class="desc">Parmet de limiter la difficultée et le nombre d'obstacles tout en les affichants correctement </td></tr> +<tr id="row_2_1_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_m.html" target="_self">DragDropM</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_2_2_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_s.html" target="_self">DragDropS</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_2_3_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_drag_drop_w.html" target="_self">DragDropW</a></td><td class="desc">Gêre le placement d'obstacles et leurs limites sur la map </td></tr> +<tr id="row_2_4_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_motiv_scale.html" target="_self">MotivScale</a></td><td class="desc">Permet de set la difficultée en fonction de la réputation </td></tr> +<tr id="row_2_5_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_exit_scene.html" target="_self">Scripts.ButtonUI.ExitScene</a></td><td class="desc">Quitter l'appliquation </td></tr> +<tr id="row_2_6_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html" target="_self">Scripts.ButtonUI.MenuToggle</a></td><td class="desc">Active l'ui </td></tr> +<tr id="row_2_7_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_scene_changer.html" target="_self">Scripts.ButtonUI.SceneChanger</a></td><td class="desc">"Insérer description rapide" </td></tr> +<tr id="row_2_8_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_game_manager.html" target="_self">Scripts.GameManager</a></td><td class="desc">Met en commun différents scripts afin de controller les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>, les <a class="el" href="namespace_scripts_1_1_routes.html">Routes</a> et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a> </td></tr> +<tr id="row_2_9_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html" target="_self">Scripts.IA.Runners</a></td><td class="desc">Script pour un coureur </td></tr> +<tr id="row_2_10_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html" target="_self">Scripts.IA.RunnersFactory</a></td><td class="desc">Gère les coureurs </td></tr> +<tr id="row_2_11_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html" target="_self">Scripts.Map.QuadTreeCameraMovement</a></td><td class="desc">Permet les déplacements sur la map </td></tr> +<tr id="row_2_12_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_reload_map.html" target="_self">Scripts.Map.ReloadMap</a></td><td class="desc">Permet de reload la map </td></tr> +<tr id="row_2_13_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html" target="_self">Scripts.MapBox.ForwardGeocodeUserInput</a></td><td class="desc">Traduit des coordonnée unity en coordonnée GPS </td></tr> +<tr id="row_2_14_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html" target="_self">Scripts.MapBox.HeroBuildingSelectionUserInput</a></td><td class="desc">Traduit des coordonnée unity en coordonnée GPS </td></tr> +<tr id="row_2_15_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj.html" target="_self">Scripts.Obstacle.Medium.midObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_16_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj1.html" target="_self">Scripts.Obstacle.Medium.midObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_17_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj2.html" target="_self">Scripts.Obstacle.Medium.midObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_18_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj3.html" target="_self">Scripts.Obstacle.Medium.midObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_19_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj4.html" target="_self">Scripts.Obstacle.Medium.midObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_20_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html" target="_self">Scripts.Routes.RouteTracer</a></td><td class="desc">Trace la route entre le départ et l'arrivée </td></tr> +<tr id="row_2_21_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_save_variable.html" target="_self">Scripts.SaveVariable</a></td><td class="desc">Enregiste les variables nécéssaires <br /> + </td></tr> +<tr id="row_2_22_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html" target="_self">Scripts.UI.ValidateGame</a></td><td class="desc">Modifie la réputation une fois une course terminée </td></tr> +<tr id="row_2_23_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html" target="_self">Scripts.Waypoints.SpawnOnMap</a></td><td class="desc">Fait apparaître des waypoints sur la <a class="el" href="namespace_scripts_1_1_map.html">Map</a> </td></tr> +<tr id="row_2_24_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html" target="_self">Scripts.Waypoints.WaypointSpawner</a></td><td class="desc">"Insérer description rapide" </td></tr> +<tr id="row_2_25_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html" target="_self">Scripts.Waypoints.WaypointsFactory</a></td><td class="desc">Gère les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a> </td></tr> +<tr id="row_2_26_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_ui.html" target="_self">Ui</a></td><td class="desc">Contient bon nombre de variables utiles </td></tr> +<tr id="row_2_27_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classnb_obstacle.html" target="_self">nbObstacle</a></td><td class="desc">Change le texte des obstacles </td></tr> +<tr id="row_2_28_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj.html" target="_self">strongObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_29_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj1.html" target="_self">strongObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_30_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj2.html" target="_self">strongObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_31_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj3.html" target="_self">strongObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_32_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstrong_obj4.html" target="_self">strongObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_33_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj.html" target="_self">weakObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_34_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj1.html" target="_self">weakObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_35_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj2.html" target="_self">weakObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_36_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj3.html" target="_self">weakObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_2_37_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classweak_obj4.html" target="_self">weakObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> </table> </div><!-- directory --> </div><!-- contents --> diff --git a/Doc Doxygen/html/hierarchy.js b/Doc Doxygen/html/hierarchy.js deleted file mode 100644 index e4fdba4..0000000 --- a/Doc Doxygen/html/hierarchy.js +++ /dev/null @@ -1,20 +0,0 @@ -var hierarchy = -[ - [ "MonoBehaviour", null, [ - [ "ChangeMin", "class_change_min.html", null ], - [ "ChangePlus", "class_change_plus.html", null ], - [ "DiffScale", "class_diff_scale.html", null ], - [ "ExitScene", "class_exit_scene.html", null ], - [ "GameManager", "class_game_manager.html", null ], - [ "MenuToggle", "class_menu_toggle.html", null ], - 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Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/menudata.js b/Doc Doxygen/html/menudata.js index 298fd73..06e1d6f 100644 --- a/Doc Doxygen/html/menudata.js +++ b/Doc Doxygen/html/menudata.js @@ -33,27 +33,27 @@ var menudata={children:[ {text:"Membres de classe",url:"functions.html",children:[ {text:"Tout",url:"functions.html",children:[ {text:"_",url:"functions.html#index__5F"}, -{text:"a",url:"functions.html#index_a"}, -{text:"b",url:"functions.html#index_b"}, -{text:"c",url:"functions.html#index_c"}, -{text:"d",url:"functions.html#index_d"}, -{text:"e",url:"functions.html#index_e"}, -{text:"f",url:"functions.html#index_f"}, -{text:"g",url:"functions.html#index_g"}, -{text:"h",url:"functions.html#index_h"}, -{text:"i",url:"functions.html#index_i"}, -{text:"j",url:"functions.html#index_j"}, -{text:"l",url:"functions.html#index_l"}, -{text:"m",url:"functions.html#index_m"}, -{text:"n",url:"functions.html#index_n"}, -{text:"o",url:"functions.html#index_o"}, -{text:"p",url:"functions.html#index_p"}, -{text:"r",url:"functions.html#index_r"}, -{text:"s",url:"functions.html#index_s"}, -{text:"t",url:"functions.html#index_t"}, -{text:"u",url:"functions.html#index_u"}, -{text:"w",url:"functions.html#index_w"}, -{text:"z",url:"functions.html#index_z"}]}, +{text:"a",url:"functions_a.html#index_a"}, +{text:"b",url:"functions_b.html#index_b"}, +{text:"c",url:"functions_c.html#index_c"}, +{text:"d",url:"functions_d.html#index_d"}, +{text:"e",url:"functions_e.html#index_e"}, +{text:"f",url:"functions_f.html#index_f"}, +{text:"g",url:"functions_g.html#index_g"}, +{text:"h",url:"functions_h.html#index_h"}, +{text:"i",url:"functions_i.html#index_i"}, +{text:"l",url:"functions_l.html#index_l"}, +{text:"m",url:"functions_m.html#index_m"}, +{text:"n",url:"functions_n.html#index_n"}, +{text:"o",url:"functions_o.html#index_o"}, +{text:"p",url:"functions_p.html#index_p"}, +{text:"r",url:"functions_r.html#index_r"}, +{text:"s",url:"functions_s.html#index_s"}, +{text:"t",url:"functions_t.html#index_t"}, +{text:"u",url:"functions_u.html#index_u"}, +{text:"v",url:"functions_v.html#index_v"}, +{text:"w",url:"functions_w.html#index_w"}, +{text:"z",url:"functions_z.html#index_z"}]}, {text:"Fonctions",url:"functions_func.html",children:[ {text:"a",url:"functions_func.html#index_a"}, {text:"b",url:"functions_func.html#index_b"}, @@ -64,11 +64,13 @@ var menudata={children:[ {text:"g",url:"functions_func.html#index_g"}, {text:"h",url:"functions_func.html#index_h"}, {text:"l",url:"functions_func.html#index_l"}, +{text:"o",url:"functions_func.html#index_o"}, {text:"p",url:"functions_func.html#index_p"}, {text:"r",url:"functions_func.html#index_r"}, {text:"s",url:"functions_func.html#index_s"}, {text:"t",url:"functions_func.html#index_t"}, {text:"u",url:"functions_func.html#index_u"}, +{text:"v",url:"functions_func.html#index_v"}, {text:"z",url:"functions_func.html#index_z"}]}, {text:"Variables",url:"functions_vars.html",children:[ {text:"_",url:"functions_vars.html#index__5F"}, @@ -77,8 +79,8 @@ var menudata={children:[ {text:"c",url:"functions_vars.html#index_c"}, {text:"d",url:"functions_vars.html#index_d"}, {text:"f",url:"functions_vars.html#index_f"}, +{text:"g",url:"functions_vars.html#index_g"}, {text:"i",url:"functions_vars.html#index_i"}, -{text:"j",url:"functions_vars.html#index_j"}, {text:"l",url:"functions_vars.html#index_l"}, {text:"m",url:"functions_vars.html#index_m"}, {text:"n",url:"functions_vars.html#index_n"}, diff --git a/Doc Doxygen/html/namespace_scripts.html b/Doc Doxygen/html/namespace_scripts.html index 1af50bc..c129975 100644 --- a/Doc Doxygen/html/namespace_scripts.html +++ b/Doc Doxygen/html/namespace_scripts.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. 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Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -73,12 +73,16 @@ $(function() { <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="namespaces" name="namespaces"></a> Espaces de nommage</h2></td></tr> +<tr class="memitem:namespace_scripts_1_1_button_u_i"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_button_u_i.html">ButtonUI</a></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:namespace_scripts_1_1_i_a"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_i_a.html">IA</a></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:namespace_scripts_1_1_map"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_map.html">Map</a></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:namespace_scripts_1_1_map_box"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_map_box.html">MapBox</a></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:namespace_scripts_1_1_obstacle"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_obstacle.html">Obstacle</a></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:namespace_scripts_1_1_routes"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_routes.html">Routes</a></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:namespace_scripts_1_1_u_i"><td class="memItemLeft" align="right" valign="top">namespace  </td><td class="memItemRight" valign="bottom"><a class="el" href="namespace_scripts_1_1_u_i.html">UI</a></td></tr> @@ -91,6 +95,10 @@ Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_game_manager.html">GameManager</a></td></tr> <tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Met en commun différents scripts afin de controller les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>, les <a class="el" href="namespace_scripts_1_1_routes.html">Routes</a> et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a>. <a href="class_scripts_1_1_game_manager.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> +<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_save_variable.html">SaveVariable</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Enregiste les variables nécéssaires <br /> + <a href="class_scripts_1_1_save_variable.html#details">Plus de détails...</a><br /></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> <!-- start footer part --> diff --git a/Doc Doxygen/html/namespace_scripts_1_1_i_a.html b/Doc Doxygen/html/namespace_scripts_1_1_i_a.html index e0e47c0..4a508f4 100644 --- a/Doc Doxygen/html/namespace_scripts_1_1_i_a.html +++ b/Doc Doxygen/html/namespace_scripts_1_1_i_a.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. 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Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -77,8 +77,10 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html">Runners</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Script pour un coureur. <a href="class_scripts_1_1_i_a_1_1_runners.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html">RunnersFactory</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Gère les coureurs. <a href="class_scripts_1_1_i_a_1_1_runners_factory.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/namespace_scripts_1_1_map.html b/Doc Doxygen/html/namespace_scripts_1_1_map.html index 999ebc2..486681b 100644 --- a/Doc Doxygen/html/namespace_scripts_1_1_map.html +++ b/Doc Doxygen/html/namespace_scripts_1_1_map.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. 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Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/namespace_scripts_1_1_map_box.html b/Doc Doxygen/html/namespace_scripts_1_1_map_box.html index 0dd1891..efc34df 100644 --- a/Doc Doxygen/html/namespace_scripts_1_1_map_box.html +++ b/Doc Doxygen/html/namespace_scripts_1_1_map_box.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -77,8 +77,10 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html">ForwardGeocodeUserInput</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Traduit des coordonnée unity en coordonnée GPS. <a href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html">HeroBuildingSelectionUserInput</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Traduit des coordonnée unity en coordonnée GPS. <a href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/namespace_scripts_1_1_route.html b/Doc Doxygen/html/namespace_scripts_1_1_route.html deleted file mode 100644 index 9cddf64..0000000 --- a/Doc Doxygen/html/namespace_scripts_1_1_route.html +++ /dev/null @@ -1,89 +0,0 @@ -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"> -<head> -<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> -<meta http-equiv="X-UA-Compatible" content="IE=11"/> -<meta name="generator" content="Doxygen 1.9.2"/> -<meta name="viewport" content="width=device-width, initial-scale=1"/> -<title>T3-LAS21-D "The Legends Of Simon : Wild Garden": Référence de l'espace de nommage Scripts.Route</title> -<link href="tabs.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="jquery.js"></script> -<script type="text/javascript" src="dynsections.js"></script> -<link href="search/search.css" rel="stylesheet" type="text/css"/> -<script type="text/javascript" src="search/searchdata.js"></script> -<script type="text/javascript" src="search/search.js"></script> -<link href="doxygen.css" rel="stylesheet" type="text/css" /> -</head> -<body> -<div id="top"><!-- do not remove this div, it is closed by doxygen! --> -<div id="titlearea"> -<table cellspacing="0" cellpadding="0"> - <tbody> - <tr style="height: 56px;"> - <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> - <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> - </div> - <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> - </td> - </tr> - </tbody> -</table> -</div> -<!-- end header part --> -<!-- Généré par Doxygen 1.9.2 --> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -var searchBox = new SearchBox("searchBox", "search",'Recherche','.html'); -/* @license-end */ -</script> -<script type="text/javascript" src="menudata.js"></script> -<script type="text/javascript" src="menu.js"></script> -<script type="text/javascript"> -/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */ -$(function() { - initMenu('',true,false,'search.php','Recherche'); - $(document).ready(function() { init_search(); }); -}); -/* @license-end */ -</script> -<div id="main-nav"></div> -<!-- window showing the filter options --> -<div id="MSearchSelectWindow" - onmouseover="return searchBox.OnSearchSelectShow()" - onmouseout="return searchBox.OnSearchSelectHide()" - onkeydown="return searchBox.OnSearchSelectKey(event)"> -</div> - -<!-- iframe showing the search results (closed by default) --> -<div id="MSearchResultsWindow"> -<iframe src="javascript:void(0)" frameborder="0" - name="MSearchResults" id="MSearchResults"> -</iframe> -</div> - -<div id="nav-path" class="navpath"> - <ul> -<li class="navelem"><a class="el" href="namespace_scripts.html">Scripts</a></li><li class="navelem"><a class="el" href="namespace_scripts_1_1_route.html">Route</a></li> </ul> -</div> -</div><!-- top --> -<div class="header"> - <div class="summary"> -<a href="#nested-classes">Classes</a> </div> - <div class="headertitle"><div class="title">Référence de l'espace de nommage Scripts.Route</div></div> -</div><!--header--> -<div class="contents"> -<table class="memberdecls"> -<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> -Classes</h2></td></tr> -<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_route_1_1_route_tracer.html">RouteTracer</a></td></tr> -<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Met en commun différents scripts afin de controller les waypoints, les routes et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a>. <a href="class_scripts_1_1_route_1_1_route_tracer.html#details">Plus de détails...</a><br /></td></tr> -<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> -</table> -</div><!-- contents --> -<!-- start footer part --> -<hr class="footer"/><address class="footer"><small> -Généré par <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.2 -</small></address> -</body> -</html> diff --git a/Doc Doxygen/html/namespace_scripts_1_1_routes.html b/Doc Doxygen/html/namespace_scripts_1_1_routes.html index fbd3878..1b008f8 100644 --- a/Doc Doxygen/html/namespace_scripts_1_1_routes.html +++ b/Doc Doxygen/html/namespace_scripts_1_1_routes.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> diff --git a/Doc Doxygen/html/namespace_scripts_1_1_u_i.html b/Doc Doxygen/html/namespace_scripts_1_1_u_i.html index 2960bdc..7241af5 100644 --- a/Doc Doxygen/html/namespace_scripts_1_1_u_i.html +++ b/Doc Doxygen/html/namespace_scripts_1_1_u_i.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -77,6 +77,7 @@ $(function() { <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html">ValidateGame</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Modifie la réputation une fois une course terminée. <a href="class_scripts_1_1_u_i_1_1_validate_game.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/namespace_scripts_1_1_waypoints.html b/Doc Doxygen/html/namespace_scripts_1_1_waypoints.html index 3ea1b39..a510a3a 100644 --- a/Doc Doxygen/html/namespace_scripts_1_1_waypoints.html +++ b/Doc Doxygen/html/namespace_scripts_1_1_waypoints.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -76,9 +76,14 @@ $(function() { <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="nested-classes" name="nested-classes"></a> Classes</h2></td></tr> +<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html">SpawnOnMap</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Fait apparaître des waypoints sur la <a class="el" href="namespace_scripts_1_1_map.html">Map</a>. <a href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html#details">Plus de détails...</a><br /></td></tr> +<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html">WaypointsFactory</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">Gère les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>. <a href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class  </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html">WaypointSpawner</a></td></tr> +<tr class="memdesc:"><td class="mdescLeft"> </td><td class="mdescRight">"Insérer description rapide" <a href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html#details">Plus de détails...</a><br /></td></tr> <tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr> </table> </div><!-- contents --> diff --git a/Doc Doxygen/html/namespaces.html b/Doc Doxygen/html/namespaces.html index dd56b7e..b09c24e 100644 --- a/Doc Doxygen/html/namespaces.html +++ b/Doc Doxygen/html/namespaces.html @@ -22,7 +22,7 @@ <tr style="height: 56px;"> <td id="projectlogo"><img alt="Logo" src="TheLegendsOfSimon_500x341_.png"/></td> <td id="projectalign" style="padding-left: 0.5em;"> - <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v0.118</span> + <div id="projectname">T3-LAS21-D "The Legends Of Simon : Wild Garden"<span id="projectnumber"> v1.0</span> </div> <div id="projectbrief">The Legends Of Simon est un jeu de gestion ou l'on peut gérer différentes courses. Le joueur aura la capacité de tracer lui-même une course, en utilisant une vue satellite du monde, à l'endroit qu'il le souhaite. Il devra ensuite placer des obstacles sur le tail afin de doser la difficultés sans en abuser. Plus les courses seront réussies, plus le nombre de participants ainsi que les fonds nécessaires seront disponibles.</div> </td> @@ -68,25 +68,39 @@ $(function() { </div><!--header--> <div class="contents"> <div class="textblock">Liste des paquetages avec une brève description (si disponible) :</div><div class="directory"> -<div class="levels">[Niveau de détails <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span>]</div><table class="directory"> +<div class="levels">[Niveau de détails <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span><span onclick="javascript:toggleLevel(4);">4</span>]</div><table class="directory"> <tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts.html" target="_self">Scripts</a></td><td class="desc"></td></tr> -<tr id="row_0_0_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_0_" class="arrow" onclick="toggleFolder('0_0_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_i_a.html" target="_self">IA</a></td><td class="desc"></td></tr> -<tr id="row_0_0_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html" target="_self">Runners</a></td><td class="desc"></td></tr> -<tr id="row_0_0_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html" target="_self">RunnersFactory</a></td><td class="desc"></td></tr> -<tr id="row_0_1_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_1_" class="arrow" onclick="toggleFolder('0_1_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_map.html" target="_self">Map</a></td><td class="desc"></td></tr> -<tr id="row_0_1_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html" target="_self">QuadTreeCameraMovement</a></td><td class="desc">Permet les déplacements sur la map </td></tr> -<tr id="row_0_1_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_reload_map.html" target="_self">ReloadMap</a></td><td class="desc">Permet de reload la map </td></tr> -<tr id="row_0_2_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_2_" class="arrow" onclick="toggleFolder('0_2_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_map_box.html" target="_self">MapBox</a></td><td class="desc"></td></tr> -<tr id="row_0_2_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html" target="_self">ForwardGeocodeUserInput</a></td><td class="desc"></td></tr> -<tr id="row_0_2_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html" target="_self">HeroBuildingSelectionUserInput</a></td><td class="desc"></td></tr> -<tr id="row_0_3_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_3_" class="arrow" onclick="toggleFolder('0_3_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_routes.html" target="_self">Routes</a></td><td class="desc"></td></tr> -<tr id="row_0_3_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html" target="_self">RouteTracer</a></td><td class="desc">Trace la route entre le départ et l'arrivée </td></tr> -<tr id="row_0_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_4_" class="arrow" onclick="toggleFolder('0_4_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_u_i.html" target="_self">UI</a></td><td class="desc"></td></tr> -<tr id="row_0_4_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html" target="_self">ValidateGame</a></td><td class="desc"></td></tr> -<tr id="row_0_5_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_5_" class="arrow" onclick="toggleFolder('0_5_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_waypoints.html" target="_self">Waypoints</a></td><td class="desc"></td></tr> -<tr id="row_0_5_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html" target="_self">WaypointsFactory</a></td><td class="desc"></td></tr> -<tr id="row_0_5_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html" target="_self">WaypointSpawner</a></td><td class="desc"></td></tr> -<tr id="row_0_6_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_game_manager.html" target="_self">GameManager</a></td><td class="desc">Met en commun différents scripts afin de controller les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>, les <a class="el" href="namespace_scripts_1_1_routes.html">Routes</a> et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a> </td></tr> +<tr id="row_0_0_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_0_" class="arrow" onclick="toggleFolder('0_0_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_button_u_i.html" target="_self">ButtonUI</a></td><td class="desc"></td></tr> +<tr id="row_0_0_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_exit_scene.html" target="_self">ExitScene</a></td><td class="desc">Quitter l'appliquation </td></tr> +<tr id="row_0_0_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_menu_toggle.html" target="_self">MenuToggle</a></td><td class="desc">Active l'ui </td></tr> +<tr id="row_0_0_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_button_u_i_1_1_scene_changer.html" target="_self">SceneChanger</a></td><td class="desc">"Insérer description rapide" </td></tr> +<tr id="row_0_1_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_1_" class="arrow" onclick="toggleFolder('0_1_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_i_a.html" target="_self">IA</a></td><td class="desc"></td></tr> +<tr id="row_0_1_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners.html" target="_self">Runners</a></td><td class="desc">Script pour un coureur </td></tr> +<tr id="row_0_1_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_i_a_1_1_runners_factory.html" target="_self">RunnersFactory</a></td><td class="desc">Gère les coureurs </td></tr> +<tr id="row_0_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_2_" class="arrow" onclick="toggleFolder('0_2_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_map.html" target="_self">Map</a></td><td class="desc"></td></tr> +<tr id="row_0_2_0_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_quad_tree_camera_movement.html" target="_self">QuadTreeCameraMovement</a></td><td class="desc">Permet les déplacements sur la map </td></tr> +<tr id="row_0_2_1_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_1_1_reload_map.html" target="_self">ReloadMap</a></td><td class="desc">Permet de reload la map </td></tr> +<tr id="row_0_3_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_3_" class="arrow" onclick="toggleFolder('0_3_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_map_box.html" target="_self">MapBox</a></td><td class="desc"></td></tr> +<tr id="row_0_3_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_forward_geocode_user_input.html" target="_self">ForwardGeocodeUserInput</a></td><td class="desc">Traduit des coordonnée unity en coordonnée GPS </td></tr> +<tr id="row_0_3_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_map_box_1_1_hero_building_selection_user_input.html" target="_self">HeroBuildingSelectionUserInput</a></td><td class="desc">Traduit des coordonnée unity en coordonnée GPS </td></tr> +<tr id="row_0_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_4_" class="arrow" onclick="toggleFolder('0_4_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_obstacle.html" target="_self">Obstacle</a></td><td class="desc"></td></tr> +<tr id="row_0_4_0_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span id="arr_0_4_0_" class="arrow" onclick="toggleFolder('0_4_0_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_obstacle_1_1_medium.html" target="_self">Medium</a></td><td class="desc"></td></tr> +<tr id="row_0_4_0_0_" class="even"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj.html" target="_self">midObj</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_4_0_1_"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj1.html" target="_self">midObj1</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_4_0_2_" class="even"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj2.html" target="_self">midObj2</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_4_0_3_"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj3.html" target="_self">midObj3</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_4_0_4_" class="even"><td class="entry"><span style="width:64px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_obstacle_1_1_medium_1_1mid_obj4.html" target="_self">midObj4</a></td><td class="desc">Détruit l'obstacle si posé sur la poubelle </td></tr> +<tr id="row_0_5_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_5_" class="arrow" onclick="toggleFolder('0_5_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_routes.html" target="_self">Routes</a></td><td class="desc"></td></tr> +<tr id="row_0_5_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_routes_1_1_route_tracer.html" target="_self">RouteTracer</a></td><td class="desc">Trace la route entre le départ et l'arrivée </td></tr> +<tr id="row_0_6_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_6_" class="arrow" onclick="toggleFolder('0_6_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_u_i.html" target="_self">UI</a></td><td class="desc"></td></tr> +<tr id="row_0_6_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_u_i_1_1_validate_game.html" target="_self">ValidateGame</a></td><td class="desc">Modifie la réputation une fois une course terminée </td></tr> +<tr id="row_0_7_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span id="arr_0_7_" class="arrow" onclick="toggleFolder('0_7_')">▼</span><span class="icona"><span class="icon">N</span></span><a class="el" href="namespace_scripts_1_1_waypoints.html" target="_self">Waypoints</a></td><td class="desc"></td></tr> +<tr id="row_0_7_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_spawn_on_map.html" target="_self">SpawnOnMap</a></td><td class="desc">Fait apparaître des waypoints sur la <a class="el" href="namespace_scripts_1_1_map.html">Map</a> </td></tr> +<tr id="row_0_7_1_"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoints_factory.html" target="_self">WaypointsFactory</a></td><td class="desc">Gère les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a> </td></tr> +<tr id="row_0_7_2_" class="even"><td class="entry"><span style="width:48px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_waypoints_1_1_waypoint_spawner.html" target="_self">WaypointSpawner</a></td><td class="desc">"Insérer description rapide" </td></tr> +<tr id="row_0_8_"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_game_manager.html" target="_self">GameManager</a></td><td class="desc">Met en commun différents scripts afin de controller les <a class="el" href="namespace_scripts_1_1_waypoints.html">Waypoints</a>, les <a class="el" href="namespace_scripts_1_1_routes.html">Routes</a> et l'<a class="el" href="namespace_scripts_1_1_i_a.html">IA</a> </td></tr> +<tr id="row_0_9_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="class_scripts_1_1_save_variable.html" target="_self">SaveVariable</a></td><td class="desc">Enregiste les variables nécéssaires <br /> + </td></tr> </table> </div><!-- directory --> </div><!-- contents --> diff --git a/Doc Doxygen/html/navtree.css b/Doc Doxygen/html/navtree.css deleted file mode 100644 index d8a311a..0000000 --- a/Doc Doxygen/html/navtree.css +++ /dev/null @@ -1,147 +0,0 @@ -#nav-tree .children_ul { - margin:0; - padding:4px; -} - -#nav-tree ul { - list-style:none outside none; - margin:0px; - padding:0px; -} - -#nav-tree li { - white-space:nowrap; - margin:0px; - padding:0px; -} - -#nav-tree .plus { - margin:0px; -} - -#nav-tree .selected { - background-image: url('tab_a.png'); - background-repeat:repeat-x; - color: #fff; - text-shadow: 0px 1px 1px rgba(0, 0, 0, 1.0); -} - -#nav-tree img { - margin:0px; - 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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, - DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - @licend The above is the entire license notice for the JavaScript code in this file - */ -var navTreeSubIndices = new Array(); -var arrowDown = '▼'; -var arrowRight = '►'; - -function getData(varName) -{ - var i = varName.lastIndexOf('/'); - var n = i>=0 ? varName.substring(i+1) : varName; - return eval(n.replace(/\-/g,'_')); -} - -function stripPath(uri) -{ - return uri.substring(uri.lastIndexOf('/')+1); -} - -function stripPath2(uri) -{ - var i = uri.lastIndexOf('/'); - var s = uri.substring(i+1); - var m = uri.substring(0,i+1).match(/\/d\w\/d\w\w\/$/); - return m ? uri.substring(i-6) : s; -} - -function hashValue() -{ - return $(location).attr('hash').substring(1).replace(/[^\w\-]/g,''); -} - -function hashUrl() -{ - return '#'+hashValue(); 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