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namespace Wanderer.view
{
partial class FormAide
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.button4 = new System.Windows.Forms.Button();
this.button5 = new System.Windows.Forms.Button();
this.flowLayoutPanel1.SuspendLayout();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(694, 385);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(94, 53);
this.button1.TabIndex = 0;
this.button1.Text = "Reprendre le jeu";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// label1
//
this.label1.AutoSize = true;
this.label1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.label1.Location = new System.Drawing.Point(374, 31);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(38, 19);
this.label1.TabIndex = 1;
this.label1.Text = "Aide";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(3, 0);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(46, 17);
this.label2.TabIndex = 2;
this.label2.Text = "label2";
//
// flowLayoutPanel1
//
this.flowLayoutPanel1.Controls.Add(this.label2);
this.flowLayoutPanel1.Location = new System.Drawing.Point(149, 72);
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
this.flowLayoutPanel1.Size = new System.Drawing.Size(542, 307);
this.flowLayoutPanel1.TabIndex = 3;
//
// button2
//
this.button2.Location = new System.Drawing.Point(22, 157);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(101, 53);
this.button2.TabIndex = 4;
this.button2.Text = "Construction";
this.button2.UseVisualStyleBackColor = true;
//
// button3
//
this.button3.Location = new System.Drawing.Point(22, 82);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(101, 53);
this.button3.TabIndex = 5;
this.button3.Text = "Contexte historique";
this.button3.UseVisualStyleBackColor = true;
//
// button4
//
this.button4.Location = new System.Drawing.Point(22, 234);
this.button4.Name = "button4";
this.button4.Size = new System.Drawing.Size(101, 53);
this.button4.TabIndex = 6;
this.button4.Text = "Blabla randoneurs";
this.button4.UseVisualStyleBackColor = true;
//
// button5
//
this.button5.Location = new System.Drawing.Point(22, 311);
this.button5.Name = "button5";
this.button5.Size = new System.Drawing.Size(101, 53);
this.button5.TabIndex = 7;
this.button5.Text = "Comment gagner";
this.button5.UseVisualStyleBackColor = true;
//
// FormAide
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.button5);
this.Controls.Add(this.button4);
this.Controls.Add(this.button3);
this.Controls.Add(this.button2);
this.Controls.Add(this.flowLayoutPanel1);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Name = "FormAide";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Aide";
this.flowLayoutPanel1.ResumeLayout(false);
this.flowLayoutPanel1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.Windows.Forms.Button button4;
private System.Windows.Forms.Button button5;
}
}
\ No newline at end of file
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Wanderer.view
{
public partial class FormAide : Form
{
public FormAide()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
this.Hide();
}
}
}
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
\ No newline at end of file

namespace Wanderer.view
{
partial class FormFin
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormFin));
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(419, 267);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(44, 20);
this.label1.TabIndex = 0;
this.label1.Text = "Win !";
this.label1.Click += new System.EventHandler(this.label1_Click);
//
// FormFin
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage")));
this.ClientSize = new System.Drawing.Size(900, 562);
this.Controls.Add(this.label1);
this.Name = "FormFin";
this.Text = "Fin";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label label1;
}
}
\ No newline at end of file

namespace Wanderer.view
{
partial class FormFin
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(419, 267);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(44, 20);
this.label1.TabIndex = 0;
this.label1.Text = "Win !";
this.label1.Click += new System.EventHandler(this.label1_Click);
//
// FormFin
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("$this.BackgroundImage")));
this.ClientSize = new System.Drawing.Size(900, 562);
this.Controls.Add(this.label1);
this.Name = "FormFin";
this.Text = "Fin";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label label1;
}
}
\ No newline at end of file
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Wanderer.view
{
public partial class FormFin : Form
{
public FormFin()
{
InitializeComponent();
}
private void label1_Click(object sender, EventArgs e)
{
}
}
}
This source diff could not be displayed because it is too large. You can view the blob instead.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Wanderer.view
{
public partial class FormJeu : Form
{
public FormJeu()
{
InitializeComponent();
}
private void pictureBox1_Click(object sender, EventArgs e)
{
FormAide formAide = new FormAide();
formAide.Show();
}
private void btnUsine_Click(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
}
private void btnRefuge_Click(object sender, EventArgs e)
{
}
private void mapView1_Paint(object sender, PaintEventArgs e)
{
}
private void FormJeu_Load(object sender, EventArgs e)
{
mapView1.Model = new Map(10, 10);
}
}
}
This source diff could not be displayed because it is too large. You can view the blob instead.