diff --git a/server/entities/characters/player.gd b/server/entities/characters/player.gd
index 0396cf6a77aa3c4a7ea58c81fbc687f8069a1a66..96bad2f44a3b3475e2f76ac734da418429fdf5c0 100644
--- a/server/entities/characters/player.gd
+++ b/server/entities/characters/player.gd
@@ -62,7 +62,7 @@ var idleTime:float = 0      # Stun when hit + prevent spam
 # Punch attack parameters
 onready var punchHitArea:Area = $punchHitArea
 var punchAttackDmg:float = 5.0
-var punchAttackDist:float = 1
+var punchAttackDist:float = 1.2
 var punchAttackWait:float = 0.6
 var punch1AttackDuration:float = 0.1
 var punch2AttackDuration:float = 0.4