diff --git a/server/entities/characters/player.gd b/server/entities/characters/player.gd index 0396cf6a77aa3c4a7ea58c81fbc687f8069a1a66..96bad2f44a3b3475e2f76ac734da418429fdf5c0 100644 --- a/server/entities/characters/player.gd +++ b/server/entities/characters/player.gd @@ -62,7 +62,7 @@ var idleTime:float = 0 # Stun when hit + prevent spam # Punch attack parameters onready var punchHitArea:Area = $punchHitArea var punchAttackDmg:float = 5.0 -var punchAttackDist:float = 1 +var punchAttackDist:float = 1.2 var punchAttackWait:float = 0.6 var punch1AttackDuration:float = 0.1 var punch2AttackDuration:float = 0.4