diff --git a/client/autoloads/gamestate.gd b/client/autoloads/gamestate.gd index 86ce2750b072132682c2fd52751073970f193e7c..d8f9910b4f85739687bbf9e79c8edf4a1e6ba441 100644 --- a/client/autoloads/gamestate.gd +++ b/client/autoloads/gamestate.gd @@ -59,4 +59,7 @@ puppet func startGame(): i+=1 var playerArrow:Node = preload("res://entities/characters/playerArrow.tscn").instance() - get_node(GAMEPATH+str(get_tree().get_network_unique_id())).add_child(playerArrow) \ No newline at end of file + var playerCamera:Node = preload("res://entities/characters/camera.tscn").instance() + + get_node(GAMEPATH+str(get_tree().get_network_unique_id())).add_child(playerArrow) + get_node(GAMEPATH+str(get_tree().get_network_unique_id())).add_child(playerCamera) diff --git a/client/entities/characters/camera.tscn b/client/entities/characters/camera.tscn new file mode 100644 index 0000000000000000000000000000000000000000..99973582c8a0308773eb2a59bd00b4fa111ea679 --- /dev/null +++ b/client/entities/characters/camera.tscn @@ -0,0 +1,5 @@ +[gd_scene format=2] + +[node name="Camera" type="Camera"] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 25 ) +fov = 30.0 diff --git a/client/entities/characters/hp.gd b/client/entities/characters/hp.gd index c6f07763273b928d6f95353679ad68bd19e491c7..2448e00005ad1e85bdba5e44814037ba728afda4 100644 --- a/client/entities/characters/hp.gd +++ b/client/entities/characters/hp.gd @@ -1,4 +1,5 @@ extends Label + const GAMEPATH = "/root/game/" var hp:int @@ -16,7 +17,7 @@ func _ready(): func _process(_delta): - var cam = get_tree().get_root().get_camera() + var cam = get_viewport().get_camera() posPv.x = player.get_global_transform().origin.x - 0.2 posPv.y = player.get_global_transform().origin.y + 2 var labelIdpos = cam.unproject_position(posPv) diff --git a/client/entities/characters/pseudo.gd b/client/entities/characters/pseudo.gd index 8748498cc3bc10193528c3ec85254d4cb7f1bcff..d28557565d39cdc0b757f974f32f9cf78c5c9ad7 100644 --- a/client/entities/characters/pseudo.gd +++ b/client/entities/characters/pseudo.gd @@ -4,10 +4,8 @@ const GAMEPATH = "/root/game/" var posId var player -var cam func _ready(): - cam = get_tree().get_root().get_camera() posId = Vector3(0,0,0) player = get_node("../../") var my_id = get_tree().get_network_unique_id() @@ -17,6 +15,7 @@ func _ready(): func _process(_delta): + var cam = get_viewport().get_camera() posId.x = player.get_global_transform().origin.x - 0.75 posId.y = player.get_global_transform().origin.y + 2.5 var labelIdpos = cam.unproject_position(posId) diff --git a/client/levels/test/game.tscn b/client/levels/test/game.tscn index 2c2e41cf8431fe846cdaf7bd1bf7c4e5f5b1ff3c..6d5fc470207f8290ec2f7e88563af71bfca4fe43 100644 --- a/client/levels/test/game.tscn +++ b/client/levels/test/game.tscn @@ -7,10 +7,6 @@ [node name="game" type="Spatial"] script = ExtResource( 1 ) -[node name="camera" type="Camera" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.08, 22.8061 ) -fov = 30.0 - [node name="structure" type="Spatial" parent="."] [node name="bloc" parent="structure" instance=ExtResource( 2 )] diff --git a/server/autoloads/gamestate.gd b/server/autoloads/gamestate.gd index 86335ac197a32f6d378329e86b9a4f6df192dc8b..12fa5c5cc13dadc16bd0e053b1a6ba26c7cd0509 100644 --- a/server/autoloads/gamestate.gd +++ b/server/autoloads/gamestate.gd @@ -3,7 +3,7 @@ extends Node const GAMEPATH = "/root/game/" const PORT = 10001 -const MAX_CLIENTS = 2 +const MAX_CLIENTS = 1 var players = {}