diff --git a/server/entities/characters/Class1/class1.gd b/server/entities/characters/Class1/class1.gd
new file mode 100644
index 0000000000000000000000000000000000000000..8eaeed2abf9c5dcb02ba26cd32d9fef3ef6decae
--- /dev/null
+++ b/server/entities/characters/Class1/class1.gd
@@ -0,0 +1,11 @@
+extends "res://entities/characters/player.gd"
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+	# Modification for this character
+	maxJump = 3
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+#	pass
\ No newline at end of file