diff --git a/server/entities/characters/Class1/class1.gd b/server/entities/characters/Class1/class1.gd new file mode 100644 index 0000000000000000000000000000000000000000..8eaeed2abf9c5dcb02ba26cd32d9fef3ef6decae --- /dev/null +++ b/server/entities/characters/Class1/class1.gd @@ -0,0 +1,11 @@ +extends "res://entities/characters/player.gd" + +# Called when the node enters the scene tree for the first time. +func _ready(): + # Modification for this character + maxJump = 3 + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass \ No newline at end of file