#include <SDL2/SDL.h>
#include <SDL_image.h>
#include <SDL2/SDL_timer.h>
#include <iostream>
#include <memory>
#include <random>
#include "CollidingObject.h"
Go to the source code of this file.
|
| #define | red {184,84,80},{248,206,204,255} |
| |
| #define | yellow {214,182,86},{255,242,204,255} |
| |
| #define | green {130,179,102},{213,232,212,255} |
| |
| #define | blue {108, 142, 191},{218, 232, 252,255} |
| |
| #define | lila {150, 115, 166},{225, 213, 231,255} |
| |
◆ blue
| #define blue {108, 142, 191},{218, 232, 252,255} |
◆ green
| #define green {130,179,102},{213,232,212,255} |
◆ lila
| #define lila {150, 115, 166},{225, 213, 231,255} |
◆ red
| #define red {184,84,80},{248,206,204,255} |
◆ yellow
| #define yellow {214,182,86},{255,242,204,255} |
◆ TYPE
| Enumerator |
|---|
| RECTANGLE | |
| HEXAGON | |
| TRIANGLE | |
Definition at line 25 of file brique.h.