5#ifndef CASSE_BRIQUE_GRILLE_H
6#define CASSE_BRIQUE_GRILLE_H
24 std::vector<std::vector<std::shared_ptr<Brique>>>
grille;
33 Grille(
int windowWidth,
int windowHeight,
TYPE type);
40 void render(std::shared_ptr<SDL_Renderer> renderer);
The Grille class represents the game grid for blocks/bricks.
std::vector< std::vector< std::shared_ptr< Brique > > > grille
The grid of blocks/bricks.
void render(std::shared_ptr< SDL_Renderer > renderer)
Renders the grid of blocks/bricks on the screen.