From c7f5fafab85ed5a48386a001570a2a834bf6a247 Mon Sep 17 00:00:00 2001
From: MrWarzo <warzo1403@gmail.com>
Date: Fri, 20 Jan 2023 12:59:40 +0100
Subject: [PATCH] Commentaires

---
 UnityGoesBruh/Assets/Scripts/Fridge/FridgeController.cs       | 3 +++
 UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Breakable.cs | 4 +++-
 UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Fridge.cs    | 4 +++-
 UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Keypad.cs    | 3 +++
 UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Lever.cs     | 4 +++-
 UnityGoesBruh/Assets/Scripts/Game/MinigameScript/MiniGame.cs  | 3 +++
 UnityGoesBruh/Assets/Scripts/Game/MinigameScript/SimonSay.cs  | 3 +++
 7 files changed, 21 insertions(+), 3 deletions(-)

diff --git a/UnityGoesBruh/Assets/Scripts/Fridge/FridgeController.cs b/UnityGoesBruh/Assets/Scripts/Fridge/FridgeController.cs
index 37aefe03..61f6b783 100644
--- a/UnityGoesBruh/Assets/Scripts/Fridge/FridgeController.cs
+++ b/UnityGoesBruh/Assets/Scripts/Fridge/FridgeController.cs
@@ -5,6 +5,9 @@ using TMPro;
 using Assets.Scripts.Simon_Say;
 using System;
 
+/*
+* Script controller du frigo pour controller son animation et la pizza en fonction des états du minijeu 
+*/
 public class FridgeController : MonoBehaviour
 {
     [SerializeField]
diff --git a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Breakable.cs b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Breakable.cs
index 2f0f446b..e7de0a6e 100644
--- a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Breakable.cs
+++ b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Breakable.cs
@@ -3,7 +3,9 @@ using System.Collections.Generic;
 using UnityEngine;
 using System;
 
-
+/*
+* Script minijeu du Breakable, gère le onWin/onLose et les fonctions spéciales associées.
+*/
 namespace Game.MinigameScript
 {
     public class Breakable : MiniGame
diff --git a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Fridge.cs b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Fridge.cs
index 8892d9f3..b9688d07 100644
--- a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Fridge.cs
+++ b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Fridge.cs
@@ -3,7 +3,9 @@ using System.Collections.Generic;
 using UnityEngine;
 using System;
 
-
+/*
+* Script minijeu du Fridge, gère le onWin/onLose et les fonctions spéciales associées.
+*/
 namespace Game.MinigameScript
 {
     public class Fridge : MiniGame
diff --git a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Keypad.cs b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Keypad.cs
index 3afa44ac..e8cd5708 100644
--- a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Keypad.cs
+++ b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Keypad.cs
@@ -5,6 +5,9 @@ using TMPro;
 using UnityEngine;
 using Random = UnityEngine.Random;
 
+/*
+* Script minijeu du Keypad, gère le onWin/onLose et les fonctions spéciales associées.
+*/
 namespace Game.MinigameScript
 {
     public class Keypad : MiniGame
diff --git a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Lever.cs b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Lever.cs
index a935080e..ae257dde 100644
--- a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Lever.cs
+++ b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/Lever.cs
@@ -3,7 +3,9 @@ using System.Collections.Generic;
 using UnityEngine;
 using System;
 
-
+/*
+* Script minijeu du Lever, gère le onWin/onLose et les fonctions spéciales associées.
+*/
 namespace Game.MinigameScript
 {
     public class Lever : MiniGame
diff --git a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/MiniGame.cs b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/MiniGame.cs
index aa23fd83..29d6cb44 100644
--- a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/MiniGame.cs
+++ b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/MiniGame.cs
@@ -2,6 +2,9 @@ using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
+/*
+* Script de base des minijeu, abstract
+*/
 public abstract class MiniGame : MonoBehaviour
 {
     [SerializeField]
diff --git a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/SimonSay.cs b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/SimonSay.cs
index 81a19736..dbea663d 100644
--- a/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/SimonSay.cs
+++ b/UnityGoesBruh/Assets/Scripts/Game/MinigameScript/SimonSay.cs
@@ -1,5 +1,8 @@
 using System;
 
+/*
+* Script minijeu du SimonSay, gère le onWin/onLose et les fonctions spéciales associées.
+*/
 namespace Game.MinigameScript
 {
     public class SimonSay : MiniGame
-- 
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