diff --git a/UnityGoesBruh/Assets/Animations/Fridge/FridgeAnimator.controller b/UnityGoesBruh/Assets/Animations/Fridge/FridgeAnimator.controller
index 16c3ff4f58b840ec0d66827c91827744dee1f546..813624114a236371a3b433fb1f6578378c5e3efc 100644
--- a/UnityGoesBruh/Assets/Animations/Fridge/FridgeAnimator.controller
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new file mode 100644
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diff --git a/UnityGoesBruh/Assets/Animations/Fridge/FridgeClosing.anim.meta b/UnityGoesBruh/Assets/Animations/Fridge/FridgeClosed.anim.meta
similarity index 79%
rename from UnityGoesBruh/Assets/Animations/Fridge/FridgeClosing.anim.meta
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new file mode 100644
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diff --git a/UnityGoesBruh/Assets/Prefabs/Sci-Fi Styled Modular Pack/Animations/frame_door_2.controller b/UnityGoesBruh/Assets/Prefabs/Sci-Fi Styled Modular Pack/Animations/frame_door_2.controller
index d8fd022d0776c6f27efef6b4aa99e97a09f77ed6..2c51581334dbccdff625251c03e7ef5e2cb79a8f 100644
--- a/UnityGoesBruh/Assets/Prefabs/Sci-Fi Styled Modular Pack/Animations/frame_door_2.controller	
+++ b/UnityGoesBruh/Assets/Prefabs/Sci-Fi Styled Modular Pack/Animations/frame_door_2.controller	
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-    m_Type: 4
+  - m_Name: ButtonPressed
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+++ b/UnityGoesBruh/Assets/Prefabs/Sci-Fi Styled Modular Pack/Prefabs/Doors/door_2.prefab	
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diff --git a/UnityGoesBruh/Assets/Scripts/Door_2.meta b/UnityGoesBruh/Assets/Scripts/Door_2.meta
new file mode 100644
index 0000000000000000000000000000000000000000..7444929ef6343a5beb799e2e98f96da9d1955daa
--- /dev/null
+++ b/UnityGoesBruh/Assets/Scripts/Door_2.meta
@@ -0,0 +1,8 @@
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diff --git a/UnityGoesBruh/Assets/Scripts/Door_2/ConsoleInteractable.cs b/UnityGoesBruh/Assets/Scripts/Door_2/ConsoleInteractable.cs
new file mode 100644
index 0000000000000000000000000000000000000000..4c8cf12c16839f2360e2798a28a07ad49bbdbe89
--- /dev/null
+++ b/UnityGoesBruh/Assets/Scripts/Door_2/ConsoleInteractable.cs
@@ -0,0 +1,31 @@
+using System.Collections;
+using UnityEngine;
+
+namespace Assets.Scripts.Simon_Say
+{
+    public class ConsoleInteractable : Interactable
+    {
+        [SerializeField]
+        public GameObject _door;
+        private Animator _animator;
+        // Use this for initialization
+        void Start()
+        {
+            _animator = _door.GetComponent<Animator>();
+        }
+
+        // Update is called once per frame
+        void Update()
+        {
+
+        }
+
+        public override GameObject Interact()
+        {
+            Debug.Log(" _animator");
+            _animator.SetTrigger("ButtonPressed");
+            NotifyObserver(this.gameObject);
+            return this.gameObject;
+        }
+    }
+}
\ No newline at end of file
diff --git a/UnityGoesBruh/Assets/Scripts/Door_2/ConsoleInteractable.cs.meta b/UnityGoesBruh/Assets/Scripts/Door_2/ConsoleInteractable.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..481c167dd9acce278f0cd773f08852bd9beb20a4
--- /dev/null
+++ b/UnityGoesBruh/Assets/Scripts/Door_2/ConsoleInteractable.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/UnityGoesBruh/Assets/Scripts/Door_2/Door2Controller.cs b/UnityGoesBruh/Assets/Scripts/Door_2/Door2Controller.cs
new file mode 100644
index 0000000000000000000000000000000000000000..cc6ee05d5bbcdf0f1d0dcbc739cf3ecbe8409fc7
--- /dev/null
+++ b/UnityGoesBruh/Assets/Scripts/Door_2/Door2Controller.cs
@@ -0,0 +1,31 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using TMPro;
+using Assets.Scripts.Simon_Say;
+
+public class Door2Controller : MonoBehaviour
+{
+    [SerializeField]
+    private GameObject _console;
+
+    // Start is called before the first frame update
+    void Start()
+    {
+        if (this._console != null)
+        {
+            this._console.GetComponent<ConsoleInteractable>().AddObserver(OnButtonPressed);
+        }
+    }
+
+    // Update is called once per frame
+    void Update()
+    {
+
+    }
+
+    void OnButtonPressed(string buttonName)
+    {
+        Debug.Log(buttonName);
+    }
+}
diff --git a/UnityGoesBruh/Assets/Scripts/Door_2/Door2Controller.cs.meta b/UnityGoesBruh/Assets/Scripts/Door_2/Door2Controller.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..dd03988e274362892cbde2073bcc505f2356795f
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