diff --git a/UnityGoesBruh/Assets/New Terrain 1.asset b/UnityGoesBruh/Assets/New Terrain 1.asset new file mode 100644 index 0000000000000000000000000000000000000000..c61bef9d7ffe8f4ca3b908ae7fa40d1056c6cfbb Binary files /dev/null and b/UnityGoesBruh/Assets/New Terrain 1.asset differ diff --git a/UnityGoesBruh/Assets/New Terrain 1.asset.meta b/UnityGoesBruh/Assets/New Terrain 1.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..10fe42cb4ba4914ebf3782f00904a10ab9522e70 --- /dev/null +++ b/UnityGoesBruh/Assets/New Terrain 1.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3cf4051fd6221ff439295b01a6ce55b4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 15600000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Generall2.prefab b/UnityGoesBruh/Assets/Prefabs/Generall2.prefab index d3c034869823c1113ebf96591757c22c6d5031e0..ac5e03cc301bb1b8161853eb97f352fc78362a81 100644 --- a/UnityGoesBruh/Assets/Prefabs/Generall2.prefab +++ b/UnityGoesBruh/Assets/Prefabs/Generall2.prefab @@ -593,6 +593,8 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6674858223846529587} + - {fileID: 5967082374527359591} + - {fileID: 5238425723504521848} m_Father: {fileID: 1830644942908338429} m_RootOrder: 9 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -3060,8 +3062,7 @@ Transform: - {fileID: 2196234211184861852} - {fileID: 4165196045671381821} - {fileID: 2289197124761806890} - - {fileID: 5967082374527359591} - - {fileID: 5238425723504521848} + - {fileID: 6821639204343204251} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -6315,6 +6316,103 @@ Transform: m_CorrespondingSourceObject: {fileID: 463376, guid: e15828603e27c5e42b39860e4f55da70, type: 3} m_PrefabInstance: {fileID: 689620201719356839} m_PrefabAsset: {fileID: 0} +--- !u!1001 &700149756666411286 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 1830644942908338429} + m_Modifications: + - target: {fileID: 6271401733796879513, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_Name + value: CrashCar + objectReference: {fileID: 0} + - target: {fileID: 6271401733796879513, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6271510155942794833, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6271602467720814537, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6271706962354528237, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6271786706690219367, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6271809902557488633, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6272172888111368277, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_StaticEditorFlags + value: 2147483647 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_RootOrder + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalPosition.x + value: 16.212784 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalPosition.y + value: 0.0740239 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalPosition.z + value: -3.2709546 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalRotation.w + value: 0.0033651495 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalRotation.x + value: -0.006485911 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalRotation.y + value: 0.9999733 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalRotation.z + value: -0.000021826645 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 180 + objectReference: {fileID: 0} + - target: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 6294969826260558683, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + propertyPath: m_ReceiveShadows + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: + - {fileID: 6336018175817049669, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + - {fileID: 6272816361355550730, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + - {fileID: 6336018175817049670, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + m_SourcePrefab: {fileID: 100100000, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} +--- !u!4 &6821639204343204251 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 6276956614661255309, guid: ea97ba20d60ab8242a8244a01e63f427, type: 3} + m_PrefabInstance: {fileID: 700149756666411286} + m_PrefabAsset: {fileID: 0} --- !u!1001 &726482859676980523 PrefabInstance: m_ObjectHideFlags: 0 @@ -20831,15 +20929,15 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: - m_TransformParent: {fileID: 1830644942908338429} + m_TransformParent: {fileID: 2289197124761806890} m_Modifications: - target: {fileID: -8679921383154817045, guid: 2db7412d9caf086459db5308c9bcf16f, type: 3} propertyPath: m_RootOrder - value: 11 + value: 2 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 2db7412d9caf086459db5308c9bcf16f, type: 3} propertyPath: m_LocalScale.x - value: 0.1 + value: 0.10000001 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 2db7412d9caf086459db5308c9bcf16f, type: 3} propertyPath: m_LocalScale.y @@ -20859,7 +20957,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 2db7412d9caf086459db5308c9bcf16f, type: 3} propertyPath: m_LocalPosition.z - value: 19.426 + value: 19.425999 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: 2db7412d9caf086459db5308c9bcf16f, type: 3} propertyPath: m_LocalRotation.w @@ -22520,11 +22618,11 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: - m_TransformParent: {fileID: 1830644942908338429} + m_TransformParent: {fileID: 2289197124761806890} m_Modifications: - target: {fileID: -8679921383154817045, guid: a67c4eaad74e5c04ebf43a13f54bc13d, type: 3} propertyPath: m_RootOrder - value: 10 + value: 1 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: a67c4eaad74e5c04ebf43a13f54bc13d, type: 3} propertyPath: m_LocalScale.x @@ -22540,11 +22638,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: a67c4eaad74e5c04ebf43a13f54bc13d, type: 3} propertyPath: m_LocalPosition.x - value: 7.998 + value: 7.9979997 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: a67c4eaad74e5c04ebf43a13f54bc13d, type: 3} propertyPath: m_LocalPosition.y - value: 0.123 + value: 0.12300001 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: a67c4eaad74e5c04ebf43a13f54bc13d, type: 3} propertyPath: m_LocalPosition.z @@ -22556,11 +22654,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: a67c4eaad74e5c04ebf43a13f54bc13d, type: 3} propertyPath: m_LocalRotation.x - value: 0 + value: 1.8189894e-12 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: a67c4eaad74e5c04ebf43a13f54bc13d, type: 3} propertyPath: m_LocalRotation.y - value: 0 + value: -0 objectReference: {fileID: 0} - target: {fileID: -8679921383154817045, guid: a67c4eaad74e5c04ebf43a13f54bc13d, type: 3} propertyPath: m_LocalRotation.z diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D.meta new file mode 100644 index 0000000000000000000000000000000000000000..fff0f9653d22d80e47b0e6b95a05b1c38c48c2ea --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 05b6dd0f135179d40a5df96930418c0e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs.meta new file mode 100644 index 0000000000000000000000000000000000000000..7828d67f39ebc64e50b9005a45e9f42e3fe2450c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d1e8c4afa146f4622bb69613327121a6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_00.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_00.prefab new file mode 100644 index 0000000000000000000000000000000000000000..359b55bf7a1cd58f7c56337d1f27228ae362fbd9 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_00.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &2513313343952670899 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4605212650260977263} + - component: {fileID: 6709682138411275446} + - component: {fileID: 4446274943233951748} + - component: {fileID: 2684984949328203658} + m_Layer: 0 + m_Name: ML3D_Rocks_00_00 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4605212650260977263 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2513313343952670899} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 7.46, z: -3} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6709682138411275446 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2513313343952670899} + m_Mesh: {fileID: 8509826329814428553, guid: 311fb4af49f45401fb66880f53ca868b, type: 3} +--- !u!23 &4446274943233951748 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2513313343952670899} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: adf33d9b462294ac4bb0b485c9ecedfc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &2684984949328203658 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2513313343952670899} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 8509826329814428553, guid: 311fb4af49f45401fb66880f53ca868b, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_00.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_00.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..c5d463e641c508390ba95c8abcc2c4a1fe9ffeed --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_00.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 719667f2035d442a8b6fc78d6a10a7fa +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_01.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..9644f5a11848b1d4c506740cdd70c49bd7d370f3 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_01.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &7322872458727997406 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7048989492215621082} + - component: {fileID: 2691868064918097962} + - component: {fileID: 106556212727596109} + - component: {fileID: 1464827842533569635} + m_Layer: 0 + m_Name: ML3D_Rocks_00_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7048989492215621082 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7322872458727997406} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 3, y: 7.46, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2691868064918097962 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7322872458727997406} + m_Mesh: {fileID: -413781532053043695, guid: 311fb4af49f45401fb66880f53ca868b, type: 3} +--- !u!23 &106556212727596109 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7322872458727997406} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: adf33d9b462294ac4bb0b485c9ecedfc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &1464827842533569635 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7322872458727997406} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -413781532053043695, guid: 311fb4af49f45401fb66880f53ca868b, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..84a50c2dee126a4f977f9736eb7b26f92af92a34 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_01.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 775a64c5b1b3a4579b68edcdd527cefc +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_02.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_02.prefab new file mode 100644 index 0000000000000000000000000000000000000000..0170f24aa8c3e33ccf4c15d0630d9c27d28e4152 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_02.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &264439731251289504 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2956563688528298326} + - component: {fileID: 2077096671828600389} + - component: {fileID: 1388273763974971408} + - component: {fileID: 8140707699824793293} + m_Layer: 0 + m_Name: ML3D_Rocks_00_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2956563688528298326 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264439731251289504} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 7.46, z: 3} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &2077096671828600389 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264439731251289504} + m_Mesh: {fileID: -6900565721555185995, guid: 311fb4af49f45401fb66880f53ca868b, type: 3} +--- !u!23 &1388273763974971408 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264439731251289504} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: adf33d9b462294ac4bb0b485c9ecedfc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &8140707699824793293 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 264439731251289504} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -6900565721555185995, guid: 311fb4af49f45401fb66880f53ca868b, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_02.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_02.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..16563cec604e3f33f508d93f808f2c99efaca67e --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_02.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 692d26f9515e849e6bf8a16deaab7230 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_03.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_03.prefab new file mode 100644 index 0000000000000000000000000000000000000000..d4757e0f253bf947bf2423b84621a0e142d0a3bf --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_03.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &8806826878203529828 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7683377408859805160} + - component: {fileID: 6295362675463136293} + - component: {fileID: 5956820561586303036} + - component: {fileID: 3313449881774331337} + m_Layer: 0 + m_Name: ML3D_Rocks_00_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7683377408859805160 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8806826878203529828} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3, y: 7.46, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6295362675463136293 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8806826878203529828} + m_Mesh: {fileID: 3873010801159079838, guid: 311fb4af49f45401fb66880f53ca868b, type: 3} +--- !u!23 &5956820561586303036 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8806826878203529828} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: adf33d9b462294ac4bb0b485c9ecedfc, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &3313449881774331337 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8806826878203529828} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 3873010801159079838, guid: 311fb4af49f45401fb66880f53ca868b, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_03.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_03.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..8e6c70a556fff9dc07f01600fccee4ba0a179e56 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_00_03.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 47020d386b9454617bc9f694b04dc18d +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_00.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_00.prefab new file mode 100644 index 0000000000000000000000000000000000000000..839a887e124a062ebc3a9c527ed1684f97f2228b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_00.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &6761796214260330383 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3096209362547927877} + - component: {fileID: 9065215412358744725} + - component: {fileID: 1795199433344548774} + - component: {fileID: 9191171544056641216} + m_Layer: 0 + m_Name: ML3D_Rocks_01_00 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3096209362547927877 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6761796214260330383} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3, y: 9.05, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &9065215412358744725 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6761796214260330383} + m_Mesh: {fileID: -6658329582439858804, guid: 3ddc61472d3f447bfb36a22d4488debd, type: 3} +--- !u!23 &1795199433344548774 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6761796214260330383} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f48e1f81b0dd94a4db3205ed848ae5bb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &9191171544056641216 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6761796214260330383} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -6658329582439858804, guid: 3ddc61472d3f447bfb36a22d4488debd, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_00.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_00.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..37f12a1ef40c4391ff131108a8d3b78af4e0a9e9 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_00.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 7de0b1ba75ead40c9ba800f7046b9cb0 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_01.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..14dcf4c963aac4b1b49e72fb0c215a0647730806 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_01.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &4070865055231202052 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2009089485001619959} + - component: {fileID: 4698785254649874022} + - component: {fileID: 4640665276494268663} + - component: {fileID: 6745537257838046408} + m_Layer: 0 + m_Name: ML3D_Rocks_01_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2009089485001619959 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4070865055231202052} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 9.05, z: -3} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4698785254649874022 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4070865055231202052} + m_Mesh: {fileID: -4934458400268483862, guid: 3ddc61472d3f447bfb36a22d4488debd, type: 3} +--- !u!23 &4640665276494268663 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4070865055231202052} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f48e1f81b0dd94a4db3205ed848ae5bb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &6745537257838046408 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4070865055231202052} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -4934458400268483862, guid: 3ddc61472d3f447bfb36a22d4488debd, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..a2a14afd0d9d20e375e63293e8a3a732a659ed6c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_01.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: ab9eddba29a1e475da0bb23451afb3d1 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_02.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_02.prefab new file mode 100644 index 0000000000000000000000000000000000000000..f2b1f55e040ae3e5e080dd92e8dafd693f92b42c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_02.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3707014122096892257 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8192106632756464911} + - component: {fileID: 5765687361838436917} + - component: {fileID: 3295241222887973788} + - component: {fileID: 655291307731049925} + m_Layer: 0 + m_Name: ML3D_Rocks_01_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8192106632756464911 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3707014122096892257} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 3, y: 9.05, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5765687361838436917 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3707014122096892257} + m_Mesh: {fileID: -6813685691226628689, guid: 3ddc61472d3f447bfb36a22d4488debd, type: 3} +--- !u!23 &3295241222887973788 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3707014122096892257} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f48e1f81b0dd94a4db3205ed848ae5bb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &655291307731049925 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3707014122096892257} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -6813685691226628689, guid: 3ddc61472d3f447bfb36a22d4488debd, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_02.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_02.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..8a2a46fa99dd87f32876d6384ae5bd396eb438cf --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_02.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 668d533b4cc604279955870abf757506 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_03.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_03.prefab new file mode 100644 index 0000000000000000000000000000000000000000..363246e671ec48901276fb5e40ce6520ab35b0e7 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_03.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3462093792325843721 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7095766760163824823} + - component: {fileID: 7275623486106528958} + - component: {fileID: 3721836738861743999} + - component: {fileID: 4793690445592417626} + m_Layer: 0 + m_Name: ML3D_Rocks_01_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7095766760163824823 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3462093792325843721} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 9.05, z: 3} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7275623486106528958 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3462093792325843721} + m_Mesh: {fileID: 5371554590091021197, guid: 3ddc61472d3f447bfb36a22d4488debd, type: 3} +--- !u!23 &3721836738861743999 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3462093792325843721} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: f48e1f81b0dd94a4db3205ed848ae5bb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &4793690445592417626 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3462093792325843721} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 5371554590091021197, guid: 3ddc61472d3f447bfb36a22d4488debd, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_03.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_03.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..d0a6d3eef8463213451b373480ebdf0b2a67b3d3 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_01_03.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a9d47e8a5c98f498a84556b79162a1cf +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_00.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_00.prefab new file mode 100644 index 0000000000000000000000000000000000000000..5c72de3d9de3a09e1e4d36321e5649bb1cb480c8 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_00.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &5297640286462424509 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5573169896362707007} + - component: {fileID: 5242395896110088186} + - component: {fileID: 4824057111272115729} + - component: {fileID: 946251497402507289} + m_Layer: 0 + m_Name: ML3D_Rocks_02_00 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5573169896362707007 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5297640286462424509} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2, y: 7.71, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &5242395896110088186 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5297640286462424509} + m_Mesh: {fileID: 4410107562870719350, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} +--- !u!23 &4824057111272115729 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5297640286462424509} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ddbf0e092d7944606a2c5d9bfb10044c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &946251497402507289 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5297640286462424509} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 4410107562870719350, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_00.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_00.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..adc4fb0dd33d439eab6d62d3ea39c3ea2b0c1c91 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_00.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 916c49c1725b444db83f8ccd1f04c5fd +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_01.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..0beba4879800457f8d3059328c94e5dab46eca2f --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_01.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1727660889950077042 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2266153598324751052} + - component: {fileID: 3357725805884505812} + - component: {fileID: 4277437206060907174} + - component: {fileID: 3743123166452842899} + m_Layer: 0 + m_Name: ML3D_Rocks_02_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2266153598324751052 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727660889950077042} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 7.71, z: -2} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &3357725805884505812 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727660889950077042} + m_Mesh: {fileID: -6154573192592023598, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} +--- !u!23 &4277437206060907174 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727660889950077042} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ddbf0e092d7944606a2c5d9bfb10044c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &3743123166452842899 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727660889950077042} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -6154573192592023598, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..88f45121649a8dd63c66c05b026d78cbf00101b2 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_01.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 231fc9374d8be493cb2502622a93f1e8 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_02.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_02.prefab new file mode 100644 index 0000000000000000000000000000000000000000..390233f7c50f7cfd135f2f44da48c540117f232b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_02.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &5496369607938120404 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7125177988340774128} + - component: {fileID: 4690010865143073769} + - component: {fileID: 9171207159704420112} + - component: {fileID: 870216720479217562} + m_Layer: 0 + m_Name: ML3D_Rocks_02_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7125177988340774128 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5496369607938120404} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2, y: 7.71, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4690010865143073769 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5496369607938120404} + m_Mesh: {fileID: 8089657206501112243, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} +--- !u!23 &9171207159704420112 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5496369607938120404} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ddbf0e092d7944606a2c5d9bfb10044c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &870216720479217562 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5496369607938120404} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 8089657206501112243, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_02.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_02.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..8a16f42deee1b94ac420eb758de13a5ecb04231f --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_02.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 71c58b72eff5848b3b4e2897ef6fda92 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_03.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_03.prefab new file mode 100644 index 0000000000000000000000000000000000000000..77c284aa960efb0ff362708976f45666b96499e4 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_03.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1286251527009528097 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5971717252905859378} + - component: {fileID: 4154039301286820775} + - component: {fileID: 6296610584495221307} + - component: {fileID: 101391573556756178} + m_Layer: 0 + m_Name: ML3D_Rocks_02_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5971717252905859378 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286251527009528097} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 7.71, z: 2} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &4154039301286820775 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286251527009528097} + m_Mesh: {fileID: -1611378519818093464, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} +--- !u!23 &6296610584495221307 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286251527009528097} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ddbf0e092d7944606a2c5d9bfb10044c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &101391573556756178 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1286251527009528097} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -1611378519818093464, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_03.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_03.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..753763d52749f49c5f15529bceabb706ead4ad3c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_03.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5d760205a8d1c40a3a26bf909fcc7730 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_04.prefab b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_04.prefab new file mode 100644 index 0000000000000000000000000000000000000000..fc0c80a84e6203acd74fe075d93c692f6e03612d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_04.prefab @@ -0,0 +1,96 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &7709263511906827119 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7537682207299493718} + - component: {fileID: 7371030959895939452} + - component: {fileID: 3051117425920447698} + - component: {fileID: 8285223944787731713} + m_Layer: 0 + m_Name: ML3D_Rocks_02_04 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7537682207299493718 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7709263511906827119} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 7.71, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &7371030959895939452 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7709263511906827119} + m_Mesh: {fileID: -3886814333732476635, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} +--- !u!23 &3051117425920447698 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7709263511906827119} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ddbf0e092d7944606a2c5d9bfb10044c, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!64 &8285223944787731713 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7709263511906827119} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: -3886814333732476635, guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_04.prefab.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_04.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..034c1eaf5fb414f0a6d9480989c56ec961cb68c8 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Prefabs/ML3D_Rocks_02_04.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 440ddc44bdac1465b9960626412666aa +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources.meta new file mode 100644 index 0000000000000000000000000000000000000000..c35754d20b0162bb24a174e663ec7bda502f0eb8 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b813c557db7384a4d986e4d1c300aa5d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry.meta new file mode 100644 index 0000000000000000000000000000000000000000..39feeee4e58a1f702dd4643ca49003bc8ef0a417 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f344c4f9f564a4050b72b062cb96f0c1 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_00.fbx b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_00.fbx new file mode 100644 index 0000000000000000000000000000000000000000..69a8ac13039ebb17d110f40b0b2390675d0fd7c0 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_00.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_00.fbx.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_00.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..0ce4501200f5e7550c8b8805ea36da98d2436d0a --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_00.fbx.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 311fb4af49f45401fb66880f53ca868b +ModelImporter: + serializedVersion: 19300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_01.fbx b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..8265272fb9167a6db8a7e4b7eacba9b58d74c92b Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..9b93e3a66195f78233d842573e36292b54d7f4ae --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_01.fbx.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 3ddc61472d3f447bfb36a22d4488debd +ModelImporter: + serializedVersion: 19300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_02.fbx b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_02.fbx new file mode 100644 index 0000000000000000000000000000000000000000..0a97e43e98bb0fd0e5ea98fabb5591a56f16da1a Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_02.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_02.fbx.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_02.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..3ecc4f3fdd1ec7d72eabd9eba015d88ef82aa812 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/ML3D_Rocks_02.fbx.meta @@ -0,0 +1,96 @@ +fileFormatVersion: 2 +guid: 58a5ab3dee2df4b7ca1055a0d6b8fe60 +ModelImporter: + serializedVersion: 19300 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 0 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 0.01 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/Terrain.asset b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/Terrain.asset new file mode 100644 index 0000000000000000000000000000000000000000..012eab0e3202d9d534222105b500fdfb4ee87cc7 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/Terrain.asset differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/Terrain.asset.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/Terrain.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..a2edf4cbaabc1d6415671227a1a9d885c41c5a0d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Geometry/Terrain.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: bcc00276e3c6f482bb6d47fd04ead463 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 15600000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials.meta new file mode 100644 index 0000000000000000000000000000000000000000..5c1f154324f256f86b4074fa586950968b05d246 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9b95c98f5d1264d8b9b45d6c6fec7f32 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Crater_Brush.brush b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Crater_Brush.brush new file mode 100644 index 0000000000000000000000000000000000000000..592c790cb8bf9700acdf7c7beb21a61456deaa96 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Crater_Brush.brush @@ -0,0 +1,43 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12146, guid: 0000000000000000e000000000000000, type: 0} + m_Name: Crater_Brush + m_EditorClassIdentifier: + m_Mask: {fileID: 2800000, guid: d8b3ec531427a4268a30ae69e658b69f, type: 3} + m_Falloff: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_RadiusScale: 1 + m_BlackWhiteRemapMin: 0 + m_BlackWhiteRemapMax: 0.78017735 + m_InvertRemapRange: 0 diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Crater_Brush.brush.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Crater_Brush.brush.meta new file mode 100644 index 0000000000000000000000000000000000000000..fcbc1d596268dc832dfcdd29eb1d91148d27ba51 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Crater_Brush.brush.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 60fc75f5c726b458d97fb53592b33cbd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Dust.mat b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Dust.mat new file mode 100644 index 0000000000000000000000000000000000000000..bffd997c2257bc30074777b90ab23ab94be448ff --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Dust.mat @@ -0,0 +1,106 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Dust + m_Shader: {fileID: 10721, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _COLOROVERLAY_ON + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 2800000, guid: 7e92e657da92e4461a765169324acb40, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 7e92e657da92e4461a765169324acb40, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _AlphaClip: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BumpScale: 1 + - _CameraFadingEnabled: 0 + - _CameraFarFadeDistance: 2 + - _CameraNearFadeDistance: 1 + - _ColorMode: 3 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DistortionBlend: 0.5 + - _DistortionEnabled: 0 + - _DistortionStrength: 1 + - _DistortionStrengthScaled: 0.1 + - _DstBlend: 0 + - _FlipbookBlending: 0 + - _FlipbookMode: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.51 + - _SmoothnessTextureChannel: 0 + - _SoftParticlesEnabled: 0 + - _SoftParticlesFarFadeDistance: 1 + - _SoftParticlesNearFadeDistance: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Surface: 0 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0} + - _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Dust.mat.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Dust.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..09af3ba4f8b7f7766425b19a43d23fe97dde44da --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Dust.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f35383bc9e18b4381af109e7608ac5d9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_00.terrainlayer b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_00.terrainlayer new file mode 100644 index 0000000000000000000000000000000000000000..886f4fc0ced092e790b8b138baa4b30e810d477d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_00.terrainlayer @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1953259897 &8574412962073106934 +TerrainLayer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground_00 + m_DiffuseTexture: {fileID: 2800000, guid: 6a14e406b18fb48aaa310a326876f97a, type: 3} + m_NormalMapTexture: {fileID: 2800000, guid: ff2cbe651cfbc44a4ba4eec496a17c20, type: 3} + m_MaskMapTexture: {fileID: 0} + m_TileSize: {x: 20, y: 20} + m_TileOffset: {x: 0, y: 0} + m_Specular: {r: 1, g: 1, b: 1, a: 1} + m_Metallic: 0 + m_Smoothness: 0.2 + m_NormalScale: 0.5 + m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} + m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} + m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} + m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_00.terrainlayer.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_00.terrainlayer.meta new file mode 100644 index 0000000000000000000000000000000000000000..dc83f623eac736649264ce9b0e87132a0616ff53 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_00.terrainlayer.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2246f8960950e405fb60460c9faff86c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 8574412962073106934 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_01.terrainlayer b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_01.terrainlayer new file mode 100644 index 0000000000000000000000000000000000000000..16557b5bb569d12942aa76ad7515c5f43a1a5551 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_01.terrainlayer @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1953259897 &8574412962073106934 +TerrainLayer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground_01 + m_DiffuseTexture: {fileID: 2800000, guid: 233f547ce1f6647ccaff479cd0d061cc, type: 3} + m_NormalMapTexture: {fileID: 2800000, guid: 444663d1ef57f4eebb13d56810d5f3d0, type: 3} + m_MaskMapTexture: {fileID: 0} + m_TileSize: {x: 50, y: 50} + m_TileOffset: {x: 0, y: 0} + m_Specular: {r: 1, g: 1, b: 1, a: 1} + m_Metallic: 0 + m_Smoothness: 0.2 + m_NormalScale: 1 + m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} + m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} + m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} + m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_01.terrainlayer.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_01.terrainlayer.meta new file mode 100644 index 0000000000000000000000000000000000000000..013bf22b6fc6d9ccfc912f30df18dd578a8756c9 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_01.terrainlayer.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 819d17b48ed9544dda00bd5dad414d49 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 8574412962073106934 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_02.terrainlayer b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_02.terrainlayer new file mode 100644 index 0000000000000000000000000000000000000000..0ab6cb1b9fdba977fd83f80b7a380e457883b258 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_02.terrainlayer @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1953259897 &8574412962073106934 +TerrainLayer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground_02 + m_DiffuseTexture: {fileID: 2800000, guid: 5a3ca0616b34a42938c766ccabd723e9, type: 3} + m_NormalMapTexture: {fileID: 2800000, guid: 860ff13a2dd4c4bd382161ad6bdd4180, type: 3} + m_MaskMapTexture: {fileID: 0} + m_TileSize: {x: 50, y: 50} + m_TileOffset: {x: 0, y: 0} + m_Specular: {r: 1, g: 1, b: 1, a: 1} + m_Metallic: 0 + m_Smoothness: 0.2 + m_NormalScale: 1 + m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} + m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} + m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} + m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_02.terrainlayer.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_02.terrainlayer.meta new file mode 100644 index 0000000000000000000000000000000000000000..00694aedcf814cb91c4ac22d104857c6433b6a9d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_02.terrainlayer.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e118f863714604de4ab4a01b5cea80c0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 8574412962073106934 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_03.terrainlayer b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_03.terrainlayer new file mode 100644 index 0000000000000000000000000000000000000000..62da70c78d055dc5c63c711c036a0a34ad557c81 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_03.terrainlayer @@ -0,0 +1,22 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1953259897 &8574412962073106934 +TerrainLayer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ground_03 + m_DiffuseTexture: {fileID: 2800000, guid: d5a46b20f7fe248209db917d1e6be190, type: 3} + m_NormalMapTexture: {fileID: 2800000, guid: bbd8957f6bd7747ec91bb7da878e0e5a, type: 3} + m_MaskMapTexture: {fileID: 0} + m_TileSize: {x: 50, y: 50} + m_TileOffset: {x: 0, y: 0} + m_Specular: {r: 1, g: 1, b: 1, a: 1} + m_Metallic: 0 + m_Smoothness: 0.2 + m_NormalScale: 1 + m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} + m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} + m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} + m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_03.terrainlayer.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_03.terrainlayer.meta new file mode 100644 index 0000000000000000000000000000000000000000..e0d1c2861f927cea6877e995af07775e63223302 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Ground_03.terrainlayer.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 13f086762e8674530af62b721b1065e3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 8574412962073106934 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_00.mat b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_00.mat new file mode 100644 index 0000000000000000000000000000000000000000..2c9a382cf7c3d09a3d22fa1656615364a2096185 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_00.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ML3D_Rocks_00 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _DETAIL_MULX2 _METALLICGLOSSMAP _NORMALMAP + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: d1f1907a43022430c8a730e0eba4af48, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 2800000, guid: 117845fd596dd4fc0b7d30308a6393f1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 2800000, guid: 7e92e657da92e4461a765169324acb40, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: c32a40268d33d4d7f98b1fd1fd3eb2b5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: fa2aec83b723248819f242026f0d5870, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_00.mat.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_00.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..518391726e04217aed09ad6833bc7a03345cb94a --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_00.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: adf33d9b462294ac4bb0b485c9ecedfc +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_01.mat b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_01.mat new file mode 100644 index 0000000000000000000000000000000000000000..0434bf265df5939cb6e09d2abc13f175e0cfc7e6 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_01.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ML3D_Rocks_01 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _DETAIL_MULX2 _METALLICGLOSSMAP _NORMALMAP + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 26fa470ebd9114fec929d301808630ab, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 2800000, guid: 117845fd596dd4fc0b7d30308a6393f1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 2800000, guid: 7e92e657da92e4461a765169324acb40, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: b49e9936f6ed542a0a7dadcc34d9cac7, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 39f957b525e964fbebd7624e2c297f8f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_01.mat.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_01.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..39ccb8f16f13d57eb20fb192d2ec75e9936635f7 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_01.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f48e1f81b0dd94a4db3205ed848ae5bb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_02.mat b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_02.mat new file mode 100644 index 0000000000000000000000000000000000000000..7701b6961c44c29393a519c85da58ae8e5d5dcf5 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_02.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ML3D_Rocks_02 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _DETAIL_MULX2 _METALLICGLOSSMAP _NORMALMAP + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 2800000, guid: 7fdaaba5c809c461ab5d477d5bd4a3cf, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 2800000, guid: 117845fd596dd4fc0b7d30308a6393f1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 2800000, guid: 7e92e657da92e4461a765169324acb40, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: daefb2272129642d3bd999badd1f52fb, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 300a1a5e259454ccfb164c158b79349f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_02.mat.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_02.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..83ef3b9fe5b94ead861928080ed535ab4a58a814 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/ML3D_Rocks_02.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ddbf0e092d7944606a2c5d9bfb10044c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Sand_Brush.brush b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Sand_Brush.brush new file mode 100644 index 0000000000000000000000000000000000000000..2af96a0aaca043648f992dcfc613a0f12af4b958 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Sand_Brush.brush @@ -0,0 +1,43 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 12146, guid: 0000000000000000e000000000000000, type: 0} + m_Name: Sand_Brush + m_EditorClassIdentifier: + m_Mask: {fileID: 2800000, guid: 233f547ce1f6647ccaff479cd0d061cc, type: 3} + m_Falloff: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_RadiusScale: 1.4849247 + m_BlackWhiteRemapMin: 0.32009256 + m_BlackWhiteRemapMax: 1 + m_InvertRemapRange: 0 diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Sand_Brush.brush.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Sand_Brush.brush.meta new file mode 100644 index 0000000000000000000000000000000000000000..b237c1543026810241480d2d39f6d37413a62af5 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Sand_Brush.brush.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2d1331f2b55c943b7b1458348ea6b097 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Skybox.mat b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Skybox.mat new file mode 100644 index 0000000000000000000000000000000000000000..f2da2baa074e822af34d479b26c84bd01443d93d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Skybox.mat @@ -0,0 +1,90 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Skybox + m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _SUNDISK_HIGH_QUALITY + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Tex: + m_Texture: {fileID: 8900000, guid: 1cf48e269247249d780b4e9be538b450, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _AtmosphereThickness: 0.8 + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _Exposure: 0.5 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _Rotation: 14 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SunDisk: 2 + - _SunSize: 0.02 + - _SunSizeConvergence: 5 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _GroundColor: {r: 0.8679245, g: 0.54333013, b: 0.41349235, a: 1} + - _SkyTint: {r: 1, g: 0.68441457, b: 0.4764151, a: 1} + - _Tint: {r: 1, g: 1, b: 1, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Skybox.mat.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Skybox.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..eaf85222fe42cef54ad9051717501f18940c8d82 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Materials/Skybox.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 23916da3af1104b4abeb3b9be53334b1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds.meta new file mode 100644 index 0000000000000000000000000000000000000000..14affb16c65d03916eb11e5989ddbf5bdf3dfd12 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f71a3c01ee79644a7959c4b9c43ad989 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds/Wind.wav b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds/Wind.wav new file mode 100644 index 0000000000000000000000000000000000000000..50930d88a7122110129b2aafebba0bc1992808d2 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds/Wind.wav differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds/Wind.wav.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds/Wind.wav.meta new file mode 100644 index 0000000000000000000000000000000000000000..b3962435a8b39d5deadc63abe8f9e8fd72217e80 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Sounds/Wind.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: df81ff13b4e27490a97d74c1f325fe4e +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures.meta new file mode 100644 index 0000000000000000000000000000000000000000..a93d63d100eec4cf7ff1780e4a7642abf7e08f46 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 35736a5564589406f9364f3e80ce90c4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Crater_Brush.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Crater_Brush.png new file mode 100644 index 0000000000000000000000000000000000000000..fce270737ca8d83fc10923bc6cb46feb7b9c49aa Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Crater_Brush.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Crater_Brush.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Crater_Brush.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..30a698246292d7aa5a28556737d06c616c37ff76 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Crater_Brush.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: d8b3ec531427a4268a30ae69e658b69f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_D.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_D.png new file mode 100644 index 0000000000000000000000000000000000000000..abe8cdbec8c9f57fada0cdd1a9310a6c051fdf4f Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_D.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_D.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_D.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..88c5c18ee5ca4ba945ff35ff255461d60e6c94da --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_D.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: 6a14e406b18fb48aaa310a326876f97a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_N.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_N.png new file mode 100644 index 0000000000000000000000000000000000000000..9f1c3aa8edde3c983c04772be6693d8f8ad569ee Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_N.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_N.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_N.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..302b62a849fe2b31fb3ee6b08aa66205957a6875 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_00_N.png.meta @@ -0,0 +1,115 @@ +fileFormatVersion: 2 +guid: ff2cbe651cfbc44a4ba4eec496a17c20 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_D.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_D.png new file mode 100644 index 0000000000000000000000000000000000000000..b2cc09bade5c15fc5b398f71d4f373e60d575b6d Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_D.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_D.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_D.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..e942bfae9cc7d05f6db25cc48ef2c05a33a4cd9c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_D.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: 233f547ce1f6647ccaff479cd0d061cc +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_N.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_N.png new file mode 100644 index 0000000000000000000000000000000000000000..63992f823f26484bf4935da58cdf387129b95f5f Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_N.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_N.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_N.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..bece5ece188d609669fe6150ceb960a08da8b688 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_01_N.png.meta @@ -0,0 +1,115 @@ +fileFormatVersion: 2 +guid: 444663d1ef57f4eebb13d56810d5f3d0 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_D.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_D.png new file mode 100644 index 0000000000000000000000000000000000000000..b8b669bdf7b967382843bfb2ac2bec45fba3ab78 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_D.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_D.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_D.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..509e21dca81a9685833f503c14d65f5bbc79f4f0 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_D.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: 5a3ca0616b34a42938c766ccabd723e9 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_N.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_N.png new file mode 100644 index 0000000000000000000000000000000000000000..c8dbc0ca54e27836a9510bddea790db515a66ae5 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_N.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_N.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_N.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..965c499c781c25ca2bed82abd69d84718948a95d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_02_N.png.meta @@ -0,0 +1,115 @@ +fileFormatVersion: 2 +guid: 860ff13a2dd4c4bd382161ad6bdd4180 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_D.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_D.png new file mode 100644 index 0000000000000000000000000000000000000000..f9778e33d3a185a337e24bf4b0dffd28f07452b2 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_D.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_D.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_D.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..099419237678d79a3ad4852ce515cb519c946594 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_D.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: d5a46b20f7fe248209db917d1e6be190 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_N.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_N.png new file mode 100644 index 0000000000000000000000000000000000000000..2c71afe50e4b49fd729074b3b96a199b99ec7508 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_N.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_N.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_N.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..785509afb2885f44202c42c4cfa53891cac7f219 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Ground_03_N.png.meta @@ -0,0 +1,115 @@ +fileFormatVersion: 2 +guid: bbd8957f6bd7747ec91bb7da878e0e5a +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/LensDirt.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/LensDirt.png new file mode 100644 index 0000000000000000000000000000000000000000..c072b53333f24f986a03dae3c4a5b3f5d668bc97 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/LensDirt.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/LensDirt.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/LensDirt.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..2581ed570818957a6d6d2778ba018f3317e19b23 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/LensDirt.png.meta @@ -0,0 +1,91 @@ +fileFormatVersion: 2 +guid: c5e791cb2bf594d32a23bb2697f677d3 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_AlbedoTransparency.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_AlbedoTransparency.png new file mode 100644 index 0000000000000000000000000000000000000000..31e1ea9279234c82b15ed4794132682708426705 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_AlbedoTransparency.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_AlbedoTransparency.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_AlbedoTransparency.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..db2dc07b4ef49edc16282b6c98bdd00c4cdede12 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_AlbedoTransparency.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: c32a40268d33d4d7f98b1fd1fd3eb2b5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_MetallicSmoothness.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_MetallicSmoothness.png new file mode 100644 index 0000000000000000000000000000000000000000..439a70285475d32e9461cc210fc5234950cbe485 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_MetallicSmoothness.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_MetallicSmoothness.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_MetallicSmoothness.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..cfe73b8ce3f6f2c24e8b606313cfc09a8c8a2efa --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_MetallicSmoothness.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: fa2aec83b723248819f242026f0d5870 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_Normal.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..a2fda2cf13650e5fc195e1cb92cfe5eea053efaf Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_Normal.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_Normal.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_Normal.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..999fec04b597f60cf1f27ee0131d0d82c679800c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_00_Normal.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: d1f1907a43022430c8a730e0eba4af48 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_AlbedoTransparency.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_AlbedoTransparency.png new file mode 100644 index 0000000000000000000000000000000000000000..4dc49fce5d00f61b57453d93500deb51799f65a3 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_AlbedoTransparency.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_AlbedoTransparency.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_AlbedoTransparency.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..2a3ce03e376602bd4142ad0b6cf5c2acfbe118d3 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_AlbedoTransparency.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: b49e9936f6ed542a0a7dadcc34d9cac7 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_MetallicSmoothness.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_MetallicSmoothness.png new file mode 100644 index 0000000000000000000000000000000000000000..e315fd190d8826f8072a269fd7469a09d5a46ab1 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_MetallicSmoothness.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_MetallicSmoothness.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_MetallicSmoothness.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..1a53c1d0fa6efdc701fb6213b3cd68b54bf095af --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_MetallicSmoothness.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: 39f957b525e964fbebd7624e2c297f8f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_Normal.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..349e41838d1247c16a4a590ce56f69a20d1531c1 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_Normal.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_Normal.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_Normal.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..157831e3c30b8ee6dc92c818dfe01ed7ee5f07bf --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_01_Normal.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: 26fa470ebd9114fec929d301808630ab +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_AlbedoTransparency.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_AlbedoTransparency.png new file mode 100644 index 0000000000000000000000000000000000000000..dcad8126d3768f523c47ea87ff143c316db8e95a Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_AlbedoTransparency.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_AlbedoTransparency.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_AlbedoTransparency.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..ac7f82fe3c8633b7f149e8fba8701e544fa59495 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_AlbedoTransparency.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: daefb2272129642d3bd999badd1f52fb +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_MetallicSmoothness.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_MetallicSmoothness.png new file mode 100644 index 0000000000000000000000000000000000000000..2a2f7d776538e89c168ebf07bf1ea58552ab3d1b Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_MetallicSmoothness.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_MetallicSmoothness.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_MetallicSmoothness.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..c6b65c633e74643f66f0012c43be4e2ad9334d20 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_MetallicSmoothness.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: 300a1a5e259454ccfb164c158b79349f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_Normal.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_Normal.png new file mode 100644 index 0000000000000000000000000000000000000000..4c200ed9090e8f9681ac7461b67eda789aeac0ab Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_Normal.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_Normal.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_Normal.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..4e1730a48324858c7d7b723644997a9351652370 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/ML3D_Rocks_02_Normal.png.meta @@ -0,0 +1,92 @@ +fileFormatVersion: 2 +guid: 7fdaaba5c809c461ab5d477d5bd4a3cf +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 0 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 1 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/SandDetails.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/SandDetails.png new file mode 100644 index 0000000000000000000000000000000000000000..30203b36893d48ddbeea39dc1c6c6b3724e6f428 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/SandDetails.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/SandDetails.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/SandDetails.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..55620a39aed85c537e567e18ad4a74e2aae21ee1 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/SandDetails.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 117845fd596dd4fc0b7d30308a6393f1 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Smoke.png b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Smoke.png new file mode 100644 index 0000000000000000000000000000000000000000..8a843c2126a2b0270d927d505a243e801f043b67 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Smoke.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Smoke.png.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Smoke.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..8ddb5e0dfbea46fcd54fa75b885056688dd3bd4b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Resources/Textures/Smoke.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 7e92e657da92e4461a765169324acb40 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: WebGL + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes.meta new file mode 100644 index 0000000000000000000000000000000000000000..b14de44a58324b0be5b4b9e16b6ffc96da65cf5b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 74f25c82dee874f13a23de67cdb2f576 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview.unity b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview.unity new file mode 100644 index 0000000000000000000000000000000000000000..942bfece4d422dbae809c4d1fb831beb399de746 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview.unity @@ -0,0 +1,265 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 1 + m_FogColor: {r: 0.5471698, g: 0.4774831, b: 0.50915885, a: 1} + m_FogMode: 3 + m_FogDensity: 0.02 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.26415092, g: 0.20713905, b: 0.18066926, a: 1} + m_AmbientEquatorColor: {r: 0.2924528, g: 0.2924528, b: 0.2924528, a: 1} + m_AmbientGroundColor: {r: 0.8396226, g: 0.8396226, b: 0.8396226, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 2100000, guid: 23916da3af1104b4abeb3b9be53334b1, type: 2} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 2 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 1 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 0 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 786634726} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!850595691 &786634726 +LightingSettings: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Settings.lighting + serializedVersion: 4 + m_GIWorkflowMode: 1 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 1 + m_RealtimeEnvironmentLighting: 1 + m_BounceScale: 1 + m_AlbedoBoost: 1 + m_IndirectOutputScale: 1 + m_UsingShadowmask: 0 + m_BakeBackend: 1 + m_LightmapMaxSize: 1024 + m_BakeResolution: 40 + m_Padding: 2 + m_LightmapCompression: 3 + m_AO: 1 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAO: 0 + m_MixedBakeMode: 0 + m_LightmapsBakeMode: 1 + m_FilterMode: 1 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_RealtimeResolution: 2 + m_ForceWhiteAlbedo: 0 + m_ForceUpdates: 0 + m_FinalGather: 0 + m_FinalGatherRayCount: 256 + m_FinalGatherFiltering: 1 + m_PVRCulling: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_LightProbeSampleCountMultiplier: 4 + m_PVRBounces: 2 + m_PVRMinBounces: 2 + m_PVREnvironmentMIS: 1 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_PVRTiledBaking: 0 +--- !u!1 &1328898107 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1328898110} + - component: {fileID: 1328898109} + - component: {fileID: 1328898108} + m_Layer: 0 + m_Name: Terrain + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 4294967295 + m_IsActive: 1 +--- !u!154 &1328898108 +TerrainCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1328898107} + m_Material: {fileID: 0} + m_Enabled: 0 + m_TerrainData: {fileID: 15600000, guid: bcc00276e3c6f482bb6d47fd04ead463, type: 2} + m_EnableTreeColliders: 0 +--- !u!218 &1328898109 +Terrain: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1328898107} + m_Enabled: 1 + serializedVersion: 6 + m_TerrainData: {fileID: 15600000, guid: bcc00276e3c6f482bb6d47fd04ead463, type: 2} + m_TreeDistance: 512 + m_TreeBillboardDistance: 512 + m_TreeCrossFadeLength: 128 + m_TreeMaximumFullLODCount: 2000 + m_DetailObjectDistance: 0 + m_DetailObjectDensity: 0 + m_HeightmapPixelError: 1 + m_SplatMapDistance: 100 + m_HeightmapMaximumLOD: 0 + m_ShadowCastingMode: 1 + m_DrawHeightmap: 1 + m_DrawInstanced: 0 + m_DrawTreesAndFoliage: 1 + m_StaticShadowCaster: 0 + m_ReflectionProbeUsage: 1 + m_MaterialTemplate: {fileID: 10652, guid: 0000000000000000f000000000000000, type: 0} + m_BakeLightProbesForTrees: 0 + m_PreserveTreePrototypeLayers: 0 + m_DeringLightProbesForTrees: 1 + m_ScaleInLightmap: 0.1024 + m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0} + m_GroupingID: 0 + m_RenderingLayerMask: 1 + m_AllowAutoConnect: 1 +--- !u!4 &1328898110 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1328898107} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -122.3, y: -9.1, z: -135} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview.unity.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview.unity.meta new file mode 100644 index 0000000000000000000000000000000000000000..1b00389c51e29be29a05148187e2ba7e2a1ce100 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8e6dd6589b4e9984997edbd8973b15c2 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles.meta new file mode 100644 index 0000000000000000000000000000000000000000..fddb495d836974fefeb8d7716c46f56b4f7b7461 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3e52e81ebacd245e1b8040f6a369d20a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles/MarsLandscape3DPost-ProcessingVolumeProfile.asset b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles/MarsLandscape3DPost-ProcessingVolumeProfile.asset new file mode 100644 index 0000000000000000000000000000000000000000..8eb46e8edeb94dedaf0be8a0da97bd6aace44473 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles/MarsLandscape3DPost-ProcessingVolumeProfile.asset @@ -0,0 +1,1483 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-3476662719600465553 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d65e486e4de6e5448a8fbb43dc8756a0, type: 3} + m_Name: Grain + m_EditorClassIdentifier: + active: 1 + enabled: + overrideState: 1 + value: 1 + colored: + overrideState: 1 + value: 0 + intensity: + overrideState: 1 + value: 0.1 + size: + overrideState: 1 + value: 2 + lumContrib: + overrideState: 0 + value: 0.8 +--- !u!114 &-1306717214919626521 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c1cb7e9e120078f43bce4f0b1be547a7, type: 3} + m_Name: AmbientOcclusion + m_EditorClassIdentifier: + active: 1 + enabled: + overrideState: 1 + value: 1 + mode: + overrideState: 1 + value: 1 + intensity: + overrideState: 1 + value: 1 + color: + overrideState: 1 + value: {r: 0.1792453, g: 0.15589856, b: 0.13781595, a: 1} + ambientOnly: + overrideState: 0 + value: 1 + noiseFilterTolerance: + overrideState: 0 + value: 0 + blurTolerance: + overrideState: 0 + value: -4.6 + upsampleTolerance: + overrideState: 0 + value: -12 + thicknessModifier: + overrideState: 0 + value: 1 + directLightingStrength: + overrideState: 0 + value: 0 + radius: + overrideState: 0 + value: 0.25 + quality: + overrideState: 0 + value: 2 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3} + m_Name: MarsLandscape3DPost-ProcessingVolumeProfile + m_EditorClassIdentifier: + settings: + - {fileID: 9139940069679381520} + - {fileID: 4317948245097797277} + - {fileID: -3476662719600465553} + - {fileID: 2761337204547771737} + - {fileID: -1306717214919626521} +--- !u!114 &2761337204547771737 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: adb84e30e02715445aeb9959894e3b4d, type: 3} + m_Name: ColorGrading + m_EditorClassIdentifier: + active: 1 + enabled: + overrideState: 1 + value: 1 + gradingMode: + overrideState: 1 + value: 0 + externalLut: + overrideState: 0 + value: {fileID: 0} + defaultState: 1 + tonemapper: + overrideState: 0 + value: 0 + toneCurveToeStrength: + overrideState: 0 + value: 0 + toneCurveToeLength: + overrideState: 0 + value: 0.5 + toneCurveShoulderStrength: + overrideState: 0 + value: 0 + toneCurveShoulderLength: + overrideState: 0 + value: 0.5 + toneCurveShoulderAngle: + overrideState: 0 + value: 0 + toneCurveGamma: + overrideState: 0 + value: 1 + ldrLut: + overrideState: 0 + value: {fileID: 0} + defaultState: 4 + ldrLutContribution: + overrideState: 0 + value: 1 + temperature: + overrideState: 1 + value: 4 + tint: + overrideState: 0 + value: 0 + colorFilter: + overrideState: 0 + value: {r: 1, g: 1, b: 1, a: 1} + hueShift: + overrideState: 0 + value: 0 + saturation: + overrideState: 1 + value: 16 + brightness: + overrideState: 1 + value: 0 + postExposure: + overrideState: 0 + value: 0 + contrast: + overrideState: 1 + value: 16 + mixerRedOutRedIn: + overrideState: 0 + value: 100 + mixerRedOutGreenIn: + overrideState: 0 + value: 0 + mixerRedOutBlueIn: + overrideState: 0 + value: 0 + mixerGreenOutRedIn: + overrideState: 0 + value: 0 + mixerGreenOutGreenIn: + overrideState: 0 + value: 100 + mixerGreenOutBlueIn: + overrideState: 0 + value: 0 + mixerBlueOutRedIn: + overrideState: 0 + value: 0 + mixerBlueOutGreenIn: + overrideState: 0 + value: 0 + mixerBlueOutBlueIn: + overrideState: 0 + value: 100 + lift: + overrideState: 0 + value: {x: 1, y: 1, z: 1, w: 0} + gamma: + overrideState: 0 + value: {x: 1, y: 1, z: 1, w: 0} + gain: + overrideState: 0 + value: {x: 1, y: 1, z: 1, w: 0} + masterCurve: + overrideState: 0 + value: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + cachedData: + - 0 + - 0.0078125 + - 0.015625 + - 0.0234375 + - 0.03125 + - 0.0390625 + - 0.046875 + - 0.0546875 + - 0.0625 + - 0.0703125 + - 0.078125 + - 0.0859375 + - 0.09375 + - 0.1015625 + - 0.109375 + - 0.1171875 + - 0.125 + - 0.1328125 + - 0.140625 + - 0.1484375 + - 0.15625 + - 0.1640625 + - 0.171875 + - 0.1796875 + - 0.1875 + - 0.1953125 + - 0.203125 + - 0.2109375 + - 0.21875 + - 0.2265625 + - 0.234375 + - 0.2421875 + - 0.25 + - 0.2578125 + - 0.265625 + - 0.2734375 + - 0.28125 + - 0.2890625 + - 0.296875 + - 0.3046875 + - 0.3125 + - 0.3203125 + - 0.328125 + - 0.3359375 + - 0.34375 + - 0.3515625 + - 0.359375 + - 0.3671875 + - 0.375 + - 0.3828125 + - 0.390625 + - 0.3984375 + - 0.40625 + - 0.4140625 + - 0.421875 + - 0.4296875 + - 0.4375 + - 0.4453125 + - 0.453125 + - 0.4609375 + - 0.46875 + - 0.4765625 + - 0.484375 + - 0.4921875 + - 0.5 + - 0.5078125 + - 0.515625 + - 0.5234375 + - 0.53125 + - 0.5390625 + - 0.546875 + - 0.5546875 + - 0.5625 + - 0.5703125 + - 0.578125 + - 0.5859375 + - 0.59375 + - 0.6015625 + - 0.609375 + - 0.6171875 + - 0.625 + - 0.6328125 + - 0.640625 + - 0.6484375 + - 0.65625 + - 0.6640625 + - 0.671875 + - 0.6796875 + - 0.6875 + - 0.6953125 + - 0.703125 + - 0.7109375 + - 0.71875 + - 0.7265625 + - 0.734375 + - 0.7421875 + - 0.75 + - 0.7578125 + - 0.765625 + - 0.7734375 + - 0.78125 + - 0.7890625 + - 0.796875 + - 0.8046875 + - 0.8125 + - 0.8203125 + - 0.828125 + - 0.8359375 + - 0.84375 + - 0.8515625 + - 0.859375 + - 0.8671875 + - 0.875 + - 0.8828125 + - 0.890625 + - 0.8984375 + - 0.90625 + - 0.9140625 + - 0.921875 + - 0.9296875 + - 0.9375 + - 0.9453125 + - 0.953125 + - 0.9609375 + - 0.96875 + - 0.9765625 + - 0.984375 + - 0.9921875 + redCurve: + overrideState: 0 + value: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + cachedData: + - 0 + - 0.0078125 + - 0.015625 + - 0.0234375 + - 0.03125 + - 0.0390625 + - 0.046875 + - 0.0546875 + - 0.0625 + - 0.0703125 + - 0.078125 + - 0.0859375 + - 0.09375 + - 0.1015625 + - 0.109375 + - 0.1171875 + - 0.125 + - 0.1328125 + - 0.140625 + - 0.1484375 + - 0.15625 + - 0.1640625 + - 0.171875 + - 0.1796875 + - 0.1875 + - 0.1953125 + - 0.203125 + - 0.2109375 + - 0.21875 + - 0.2265625 + - 0.234375 + - 0.2421875 + - 0.25 + - 0.2578125 + - 0.265625 + - 0.2734375 + - 0.28125 + - 0.2890625 + - 0.296875 + - 0.3046875 + - 0.3125 + - 0.3203125 + - 0.328125 + - 0.3359375 + - 0.34375 + - 0.3515625 + - 0.359375 + - 0.3671875 + - 0.375 + - 0.3828125 + - 0.390625 + - 0.3984375 + - 0.40625 + - 0.4140625 + - 0.421875 + - 0.4296875 + - 0.4375 + - 0.4453125 + - 0.453125 + - 0.4609375 + - 0.46875 + - 0.4765625 + - 0.484375 + - 0.4921875 + - 0.5 + - 0.5078125 + - 0.515625 + - 0.5234375 + - 0.53125 + - 0.5390625 + - 0.546875 + - 0.5546875 + - 0.5625 + - 0.5703125 + - 0.578125 + - 0.5859375 + - 0.59375 + - 0.6015625 + - 0.609375 + - 0.6171875 + - 0.625 + - 0.6328125 + - 0.640625 + - 0.6484375 + - 0.65625 + - 0.6640625 + - 0.671875 + - 0.6796875 + - 0.6875 + - 0.6953125 + - 0.703125 + - 0.7109375 + - 0.71875 + - 0.7265625 + - 0.734375 + - 0.7421875 + - 0.75 + - 0.7578125 + - 0.765625 + - 0.7734375 + - 0.78125 + - 0.7890625 + - 0.796875 + - 0.8046875 + - 0.8125 + - 0.8203125 + - 0.828125 + - 0.8359375 + - 0.84375 + - 0.8515625 + - 0.859375 + - 0.8671875 + - 0.875 + - 0.8828125 + - 0.890625 + - 0.8984375 + - 0.90625 + - 0.9140625 + - 0.921875 + - 0.9296875 + - 0.9375 + - 0.9453125 + - 0.953125 + - 0.9609375 + - 0.96875 + - 0.9765625 + - 0.984375 + - 0.9921875 + greenCurve: + overrideState: 0 + value: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + cachedData: + - 0 + - 0.0078125 + - 0.015625 + - 0.0234375 + - 0.03125 + - 0.0390625 + - 0.046875 + - 0.0546875 + - 0.0625 + - 0.0703125 + - 0.078125 + - 0.0859375 + - 0.09375 + - 0.1015625 + - 0.109375 + - 0.1171875 + - 0.125 + - 0.1328125 + - 0.140625 + - 0.1484375 + - 0.15625 + - 0.1640625 + - 0.171875 + - 0.1796875 + - 0.1875 + - 0.1953125 + - 0.203125 + - 0.2109375 + - 0.21875 + - 0.2265625 + - 0.234375 + - 0.2421875 + - 0.25 + - 0.2578125 + - 0.265625 + - 0.2734375 + - 0.28125 + - 0.2890625 + - 0.296875 + - 0.3046875 + - 0.3125 + - 0.3203125 + - 0.328125 + - 0.3359375 + - 0.34375 + - 0.3515625 + - 0.359375 + - 0.3671875 + - 0.375 + - 0.3828125 + - 0.390625 + - 0.3984375 + - 0.40625 + - 0.4140625 + - 0.421875 + - 0.4296875 + - 0.4375 + - 0.4453125 + - 0.453125 + - 0.4609375 + - 0.46875 + - 0.4765625 + - 0.484375 + - 0.4921875 + - 0.5 + - 0.5078125 + - 0.515625 + - 0.5234375 + - 0.53125 + - 0.5390625 + - 0.546875 + - 0.5546875 + - 0.5625 + - 0.5703125 + - 0.578125 + - 0.5859375 + - 0.59375 + - 0.6015625 + - 0.609375 + - 0.6171875 + - 0.625 + - 0.6328125 + - 0.640625 + - 0.6484375 + - 0.65625 + - 0.6640625 + - 0.671875 + - 0.6796875 + - 0.6875 + - 0.6953125 + - 0.703125 + - 0.7109375 + - 0.71875 + - 0.7265625 + - 0.734375 + - 0.7421875 + - 0.75 + - 0.7578125 + - 0.765625 + - 0.7734375 + - 0.78125 + - 0.7890625 + - 0.796875 + - 0.8046875 + - 0.8125 + - 0.8203125 + - 0.828125 + - 0.8359375 + - 0.84375 + - 0.8515625 + - 0.859375 + - 0.8671875 + - 0.875 + - 0.8828125 + - 0.890625 + - 0.8984375 + - 0.90625 + - 0.9140625 + - 0.921875 + - 0.9296875 + - 0.9375 + - 0.9453125 + - 0.953125 + - 0.9609375 + - 0.96875 + - 0.9765625 + - 0.984375 + - 0.9921875 + blueCurve: + overrideState: 0 + value: + curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + cachedData: + - 0 + - 0.0078125 + - 0.015625 + - 0.0234375 + - 0.03125 + - 0.0390625 + - 0.046875 + - 0.0546875 + - 0.0625 + - 0.0703125 + - 0.078125 + - 0.0859375 + - 0.09375 + - 0.1015625 + - 0.109375 + - 0.1171875 + - 0.125 + - 0.1328125 + - 0.140625 + - 0.1484375 + - 0.15625 + - 0.1640625 + - 0.171875 + - 0.1796875 + - 0.1875 + - 0.1953125 + - 0.203125 + - 0.2109375 + - 0.21875 + - 0.2265625 + - 0.234375 + - 0.2421875 + - 0.25 + - 0.2578125 + - 0.265625 + - 0.2734375 + - 0.28125 + - 0.2890625 + - 0.296875 + - 0.3046875 + - 0.3125 + - 0.3203125 + - 0.328125 + - 0.3359375 + - 0.34375 + - 0.3515625 + - 0.359375 + - 0.3671875 + - 0.375 + - 0.3828125 + - 0.390625 + - 0.3984375 + - 0.40625 + - 0.4140625 + - 0.421875 + - 0.4296875 + - 0.4375 + - 0.4453125 + - 0.453125 + - 0.4609375 + - 0.46875 + - 0.4765625 + - 0.484375 + - 0.4921875 + - 0.5 + - 0.5078125 + - 0.515625 + - 0.5234375 + - 0.53125 + - 0.5390625 + - 0.546875 + - 0.5546875 + - 0.5625 + - 0.5703125 + - 0.578125 + - 0.5859375 + - 0.59375 + - 0.6015625 + - 0.609375 + - 0.6171875 + - 0.625 + - 0.6328125 + - 0.640625 + - 0.6484375 + - 0.65625 + - 0.6640625 + - 0.671875 + - 0.6796875 + - 0.6875 + - 0.6953125 + - 0.703125 + - 0.7109375 + - 0.71875 + - 0.7265625 + - 0.734375 + - 0.7421875 + - 0.75 + - 0.7578125 + - 0.765625 + - 0.7734375 + - 0.78125 + - 0.7890625 + - 0.796875 + - 0.8046875 + - 0.8125 + - 0.8203125 + - 0.828125 + - 0.8359375 + - 0.84375 + - 0.8515625 + - 0.859375 + - 0.8671875 + - 0.875 + - 0.8828125 + - 0.890625 + - 0.8984375 + - 0.90625 + - 0.9140625 + - 0.921875 + - 0.9296875 + - 0.9375 + - 0.9453125 + - 0.953125 + - 0.9609375 + - 0.96875 + - 0.9765625 + - 0.984375 + - 0.9921875 + hueVsHueCurve: + overrideState: 0 + value: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + cachedData: + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + hueVsSatCurve: + overrideState: 0 + value: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + cachedData: + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + satVsSatCurve: + overrideState: 0 + value: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + cachedData: + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + lumVsSatCurve: + overrideState: 0 + value: + curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + cachedData: + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 + - 0.5 +--- !u!114 &4317948245097797277 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 48a79b01ea5641d4aa6daa2e23605641, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: + active: 1 + enabled: + overrideState: 1 + value: 1 + intensity: + overrideState: 1 + value: 1.25 + threshold: + overrideState: 1 + value: 0.5 + softKnee: + overrideState: 0 + value: 0 + clamp: + overrideState: 0 + value: 65472 + diffusion: + overrideState: 1 + value: 5 + anamorphicRatio: + overrideState: 0 + value: 0 + color: + overrideState: 0 + value: {r: 1, g: 0.8726415, b: 0.8726415, a: 1} + fastMode: + overrideState: 1 + value: 1 + dirtTexture: + overrideState: 1 + value: {fileID: 2800000, guid: c5e791cb2bf594d32a23bb2697f677d3, type: 3} + defaultState: 1 + dirtIntensity: + overrideState: 1 + value: 1 +--- !u!114 &9139940069679381520 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 556797029e73b2347956b6579e77e05b, type: 3} + m_Name: DepthOfField + m_EditorClassIdentifier: + active: 1 + enabled: + overrideState: 1 + value: 1 + focusDistance: + overrideState: 1 + value: 7 + aperture: + overrideState: 1 + value: 2.5 + focalLength: + overrideState: 1 + value: 50 + kernelSize: + overrideState: 1 + value: 3 diff --git a/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles/MarsLandscape3DPost-ProcessingVolumeProfile.asset.meta b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles/MarsLandscape3DPost-ProcessingVolumeProfile.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..212bf2576eee40013f5e11196ff3dc7adc9f024f --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/Mars Landscape 3D/Scenes/Mars Landscape 3D Overview_Profiles/MarsLandscape3DPost-ProcessingVolumeProfile.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c30811e6a75df4309b68ce71c0eb88b4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX.meta new file mode 100644 index 0000000000000000000000000000000000000000..3e0354f6eaebf96aa4b1badbbf99f361dff28f19 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 80108030041cae749803bf1fa36cd812 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials.meta new file mode 100644 index 0000000000000000000000000000000000000000..c38a003ed061691315893d817b697cbbf996a8dc --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0be70484b80a28442845d5b0b5e35e29 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Circle.mat b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Circle.mat new file mode 100644 index 0000000000000000000000000000000000000000..b5329a8c89d6c4430ab1096e64566afbb283c641 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Circle.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonParticleFX_Circle + m_Shader: {fileID: 202, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 7cc0b541520b0734c80ea6934a192675, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _InvFade: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Circle.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Circle.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..aea90836dfb0662b0283a30d5e0a1e06d0a7e38c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Circle.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: f3053f8556ff7cf4fb59de5cf109104e +timeCreated: 1556850168 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Cutout_Round.mat b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Cutout_Round.mat new file mode 100644 index 0000000000000000000000000000000000000000..577d43d4a12c76493b4e58bb87278519b91936cf --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Cutout_Round.mat @@ -0,0 +1,102 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonParticleFX_Cutout_Round + m_Shader: {fileID: 202, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _ALPHABLEND_ON _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AlphaTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 7cc0b541520b0734c80ea6934a192675, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - PixelSnap: 0 + - _BlendOp: 0 + - _BumpScale: 1 + - _CameraFadingEnabled: 0 + - _CameraFarFadeDistance: 2 + - _CameraNearFadeDistance: 1 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DistortionBlend: 0.5 + - _DistortionEnabled: 0 + - _DistortionStrength: 1 + - _DistortionStrengthScaled: 0 + - _DstBlend: 10 + - _EmissionEnabled: 0 + - _EnableExternalAlpha: 0 + - _FlipbookMode: 0 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _InvFade: 2 + - _LightingEnabled: 1 + - _Metallic: 0 + - _Mode: 2 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SoftParticlesEnabled: 0 + - _SoftParticlesFarFadeDistance: 1 + - _SoftParticlesNearFadeDistance: 0 + - _SpecularHighlights: 0 + - _SrcBlend: 5 + - _UVSec: 0 + - _ZWrite: 0 + m_Colors: + - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _Flip: {r: 1, g: 1, b: 1, a: 1} + - _RendererColor: {r: 1, g: 1, b: 1, a: 1} + - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Cutout_Round.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Cutout_Round.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..1c6721c5ac19be0473698f504c8ac807fb1f922a --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Cutout_Round.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: f55d44db4612b10438c11e63bc1ea9ca +timeCreated: 1576555502 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Rock_01.mat b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Rock_01.mat new file mode 100644 index 0000000000000000000000000000000000000000..f142a7e2b1535b4c9657b08197098e64c56060a1 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Rock_01.mat @@ -0,0 +1,76 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonParticleFX_Rock_01 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.44117647, g: 0.42721635, b: 0.40224913, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Rock_01.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Rock_01.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..d908c32db68a6bdd63dd6dac9080dfe84dc314ca --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_Rock_01.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 52afa9e4bf9887a44aedbc2a547b658c +timeCreated: 1576616879 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_VertexLitBlended_Light.mat b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_VertexLitBlended_Light.mat new file mode 100644 index 0000000000000000000000000000000000000000..a02ba7917c15b3f2f4888529db39d4bff5a286ea --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_VertexLitBlended_Light.mat @@ -0,0 +1,79 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonParticleFX_VertexLitBlended_Light + m_Shader: {fileID: 203, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _InvFade: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmisColor: {r: 0.83823526, g: 0.83823526, b: 0.83823526, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_VertexLitBlended_Light.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_VertexLitBlended_Light.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..28cd024fbb6f22b0eac0eed91e5237cae85e2bbc --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Materials/PolygonParticleFX_VertexLitBlended_Light.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 4bd4855edb749174180df19dc61807a1 +timeCreated: 1576629339 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models.meta new file mode 100644 index 0000000000000000000000000000000000000000..2a4a44902dbcf35c7e0528da7418b9a87e349820 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b451532e569fe964f8ad564f56341108 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Shard_Rock_Small_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Shard_Rock_Small_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..fee9e6e006c10aa1459c58ec9569268b57493162 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Shard_Rock_Small_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Shard_Rock_Small_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Shard_Rock_Small_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..4aed77b6a6bdc669040dca94b7a614a7dc2c77cb --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Shard_Rock_Small_01.fbx.meta @@ -0,0 +1,88 @@ +fileFormatVersion: 2 +guid: 2e68dbddeabab79469c7e0ad08418c18 +timeCreated: 1587429288 +licenseType: Store +ModelImporter: + serializedVersion: 21 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: FX_Shard_Rock_Small_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 5 + normalImportMode: 1 + tangentImportMode: 3 + normalCalculationMode: 4 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Sphere.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Sphere.fbx new file mode 100644 index 0000000000000000000000000000000000000000..6ebf038cef72bff8d79ee2b5cd011f8bdac0de94 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Sphere.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Sphere.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Sphere.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..926bc6b8e5dc616bab7d54d909a377a5761c47ec --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/FX_Sphere.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 219de587148d8bb41a8e255859dafe53 +timeCreated: 1556849853 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: FX_Sphere + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 5 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/SM_Particle_Smoke_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/SM_Particle_Smoke_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..6b1527880a9762eb8046715caa51453fa0a1b89b Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/SM_Particle_Smoke_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/SM_Particle_Smoke_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/SM_Particle_Smoke_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..ef786c72d4776bdc8e1c18673c75f1d32b3060f5 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Models/SM_Particle_Smoke_01.fbx.meta @@ -0,0 +1,88 @@ +fileFormatVersion: 2 +guid: 41e18b74cd8bd984b94d58c040bb66da +timeCreated: 1517370620 +licenseType: Store +ModelImporter: + serializedVersion: 21 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Particle_Smoke_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importVisibility: 0 + importBlendShapes: 0 + importCameras: 0 + importLights: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 5 + normalImportMode: 1 + tangentImportMode: 3 + normalCalculationMode: 0 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures.meta new file mode 100644 index 0000000000000000000000000000000000000000..9b5926e6f87a77a8a49527acd406aa179db30126 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8b559b962317a3b4f920f278e2f17295 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures/PolygonParticles_Circle_01.png b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures/PolygonParticles_Circle_01.png new file mode 100644 index 0000000000000000000000000000000000000000..5d9187cac50e3e0763494e65ffa7f0f1cf5fc8a7 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures/PolygonParticles_Circle_01.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures/PolygonParticles_Circle_01.png.meta b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures/PolygonParticles_Circle_01.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..e6d40ab7504b05b6e7cf1b1b6d8d99d2b571c66f --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonParticleFX/Textures/PolygonParticles_Circle_01.png.meta @@ -0,0 +1,74 @@ +fileFormatVersion: 2 +guid: 7cc0b541520b0734c80ea6934a192675 +timeCreated: 1585014505 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype.meta new file mode 100644 index 0000000000000000000000000000000000000000..ca1bbcf50ee65f4af57cae313c049e3c01d461e5 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f565adcd33fe75c488b527598e76b1e9 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials.meta new file mode 100644 index 0000000000000000000000000000000000000000..3f7fb6975ba9332a1292aa81b6395fe3e4f6d7d0 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 408e38f0ee6308d49871820b1d5ccdfb +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc.meta new file mode 100644 index 0000000000000000000000000000000000000000..23ead3cd1f92ebbb6a8a08c42308893b7c3d9eef --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0521450020fe93744b2e2d7044d83f91 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glass.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glass.mat new file mode 100644 index 0000000000000000000000000000000000000000..ea939dbd8182551db28027aadc61e841d4fd1599 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glass.mat @@ -0,0 +1,76 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Glass + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _ALPHAPREMULTIPLY_ON + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: 3000 + stringTagMap: + RenderType: Transparent + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 10 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0.459 + - _Mode: 3 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 0 + m_Colors: + - _Color: {r: 0.525519, g: 0.7163167, b: 0.7941176, a: 0.316} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glass.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glass.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..061192aa025187f458b9ed801f0fc8135fe3da42 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glass.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: ab27c4a4c283cac489ef589c67077626 +timeCreated: 1547090495 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glow.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glow.mat new file mode 100644 index 0000000000000000000000000000000000000000..5402f766930538493483b790bfdd6df4ea2a5b3a --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glow.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Glow + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _EMISSION + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0.423, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glow.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glow.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..94cd277c0e8f79762cddd2edbb9c431d9d3e3a1d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Glow.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5a9603aa200ca0c45bf4ce1b20e1a39a +timeCreated: 1547175566 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Texture_01_Vehicle.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Texture_01_Vehicle.mat new file mode 100644 index 0000000000000000000000000000000000000000..b6b6b637c0628b6104a822b378065c303c148f50 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Texture_01_Vehicle.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Texture_01_Vehicle + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _EMISSION _METALLICGLOSSMAP + m_LightmapFlags: 1 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 2800000, guid: c0cde391f6ee96749be5d6df0f1c83d5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 56d0dcfd4f388074b86b2ca24191e027, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 2800000, guid: 9dec2143ea353f54797f8eb01cf46827, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Texture_01_Vehicle.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Texture_01_Vehicle.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..a1a4ebc0329491af0467a08b60afac8b5b460e78 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/Misc/PolygonPrototype_Texture_01_Vehicle.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 98bc34ddef060be4ea47e99161e9df8f +timeCreated: 1547090495 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_01.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_01.mat new file mode 100644 index 0000000000000000000000000000000000000000..3e7a2b874236c52dc46b7fbfc4518a5658bd5460 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_01.mat @@ -0,0 +1,30 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Global_Grid_01 + m_Shader: {fileID: 4800000, guid: d6f2a6aa53be2674580ae1599bb9a33e, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Grid: + m_Texture: {fileID: 2800000, guid: 2a09470ada0c47849ad79d26363f8e4a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Falloff: 50 + - _GridScale: 1 + - _OverlayAmount: 0.5 + - __dirty: 1 + m_Colors: + - _BaseColor: {r: 1, g: 0.724138, b: 0, a: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_01.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_01.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..84af4fe6b3517cd89c83e1463b672b3fba8f6d75 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_01.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 4930c6ffa5b9b9f4098249a43abf8506 +timeCreated: 1547092688 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_02.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_02.mat new file mode 100644 index 0000000000000000000000000000000000000000..197591718e8ddda4ccf97b0cc77c74f48a351d11 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_02.mat @@ -0,0 +1,30 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Global_Grid_02 + m_Shader: {fileID: 4800000, guid: d6f2a6aa53be2674580ae1599bb9a33e, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Grid: + m_Texture: {fileID: 2800000, guid: 2a09470ada0c47849ad79d26363f8e4a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Falloff: 50 + - _GridScale: 1 + - _OverlayAmount: 0.5 + - __dirty: 1 + m_Colors: + - _BaseColor: {r: 0.42776817, g: 0.63235295, b: 0.45445314, a: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_02.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_02.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..ddca1ce91f1af3e6558c089da4d65e2512b6b07e --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_02.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5abb3d18170c7cc4b8ce3577ef8b5ed8 +timeCreated: 1547092688 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_03.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_03.mat new file mode 100644 index 0000000000000000000000000000000000000000..4936ca0f0e0133479931791bfd074568259acd9e --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_03.mat @@ -0,0 +1,30 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Global_Grid_03 + m_Shader: {fileID: 4800000, guid: d6f2a6aa53be2674580ae1599bb9a33e, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Grid: + m_Texture: {fileID: 2800000, guid: 2a09470ada0c47849ad79d26363f8e4a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Falloff: 50 + - _GridScale: 1 + - _OverlayAmount: 0.5 + - __dirty: 1 + m_Colors: + - _BaseColor: {r: 0.41176474, g: 0.49803925, b: 0.7686275, a: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_03.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_03.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..51e37fb319a72a3168b4588963d8d74da457514b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_03.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 6968e89851431104b8f931c37d69356b +timeCreated: 1547092688 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_04.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_04.mat new file mode 100644 index 0000000000000000000000000000000000000000..19cc5887a4047df728dd8a74555d5d5116c3f4e1 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_04.mat @@ -0,0 +1,30 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Global_Grid_04 + m_Shader: {fileID: 4800000, guid: d6f2a6aa53be2674580ae1599bb9a33e, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Grid: + m_Texture: {fileID: 2800000, guid: 2a09470ada0c47849ad79d26363f8e4a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Falloff: 50 + - _GridScale: 1 + - _OverlayAmount: 0.5 + - __dirty: 1 + m_Colors: + - _BaseColor: {r: 0.74264705, g: 0.26442105, b: 0.2020437, a: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_04.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_04.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..661d9e29e9192252e4c167e4f81bbe21525e3abf --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_04.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: c70e075a2144ba04784d74b7b2889fd3 +timeCreated: 1547092688 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_05.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_05.mat new file mode 100644 index 0000000000000000000000000000000000000000..80adc1784c8b852089c683754205e7a72177bcba --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_05.mat @@ -0,0 +1,30 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Global_Grid_05 + m_Shader: {fileID: 4800000, guid: d6f2a6aa53be2674580ae1599bb9a33e, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Grid: + m_Texture: {fileID: 2800000, guid: 2a09470ada0c47849ad79d26363f8e4a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Falloff: 50 + - _GridScale: 1 + - _OverlayAmount: 0.5 + - __dirty: 1 + m_Colors: + - _BaseColor: {r: 0.9852941, g: 0.52715, b: 0.13040657, a: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_05.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_05.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..f87a12b135787627310cb785cadaf7141ac1fe13 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_05.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 1e75d51d555dec54b90544819dd5e13a +timeCreated: 1547092688 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_06.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_06.mat new file mode 100644 index 0000000000000000000000000000000000000000..ceabaf9fdfa9bbbb7c37d424bf771542ef41637f --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_06.mat @@ -0,0 +1,30 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Global_Grid_06 + m_Shader: {fileID: 4800000, guid: d6f2a6aa53be2674580ae1599bb9a33e, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _Grid: + m_Texture: {fileID: 2800000, guid: 1d12fa396a3563b41b9ae11b0fb0b986, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _Falloff: 50 + - _GridScale: 1 + - _OverlayAmount: 0.5 + - __dirty: 1 + m_Colors: + - _BaseColor: {r: 0.5058824, g: 0.53333336, b: 0.5647059, a: 0} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_06.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_06.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..7cd621e2d9967ceed01b6bf8e06eb8d8b5bc7d3b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Global_Grid_06.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: a3cd22eceea5e8548b10cdb5d9b49a25 +timeCreated: 1547092688 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_01.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_01.mat new file mode 100644 index 0000000000000000000000000000000000000000..807d2f1bbdfbc42619e4fcbecf939e2f7deef9bc --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_01.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Texture_01 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 86cb957541c7c8542a6306ffb82e6833, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.2 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_01.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_01.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..4cac2c138fe39674e094f6e3be1c9316f04e424f --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_01.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 41680dad0f0243748b4e228f49a2e3c4 +timeCreated: 1547090495 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_04.mat b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_04.mat new file mode 100644 index 0000000000000000000000000000000000000000..610de2e4eca1401406efb770f9ee655fdb12644c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_04.mat @@ -0,0 +1,75 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_Name: PolygonPrototype_Texture_04 + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 56d0dcfd4f388074b86b2ca24191e027, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.2 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_04.mat.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_04.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..e36c989c94449bf2b137e5d5e4c5f66c2420fff9 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Materials/PolygonPrototype_Texture_04.mat.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 7d22fc6b9a431b043a917fb89a80bcfc +timeCreated: 1547090495 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models.meta new file mode 100644 index 0000000000000000000000000000000000000000..ad8b7a086c21e091b3cb4cc9b80baece497d8103 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7d421f11f33d1bf4787bf9e425b19569 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..3a87a857751ee0c3385e065d511172caaf8cb23d Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..5641fb8591aac7226fc601e96e3f30b09737e6a3 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: caed417d0c17a134696ff2ef8b52a764 +timeCreated: 1547091369 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Block_1x1_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01P.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01P.fbx new file mode 100644 index 0000000000000000000000000000000000000000..3dc707a498e63c464c81095ba28e64064c4241e5 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01P.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01P.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01P.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..d1ea9b3b3705d78de1e9789157f1a2986e493af7 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Block_1x1_01P.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 4271e1f51cf274c499b8283b04da0c03 +timeCreated: 1547154184 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Block_1x1_01P + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..6c4c996795e61da3e73c0fb634734942cca5b0d2 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..3abe0ff54169e0f23ebd3bc4410c1480076488b8 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: b45e496b386039141af15f243dd3ac22 +timeCreated: 1547091367 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Column_2x3_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01P.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01P.fbx new file mode 100644 index 0000000000000000000000000000000000000000..c47fcb79fd858450fbf4d695b82ca79b7736a302 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01P.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01P.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01P.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..b4529a8fc55daab8b51219592f5459145bd451f8 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Column_2x3_01P.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: e939321fba13eac4e8154147baf7b90f +timeCreated: 1547091370 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Column_2x3_01P + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_1x1_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_1x1_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..3351e4df8eef971739ca6850413d0cf2c7f8952f Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_1x1_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_1x1_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_1x1_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..fabf8812a893a0b96943774b8cd276b54a8af782 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_1x1_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: bef96b6e1cd37444fa6937ae99361014 +timeCreated: 1547091368 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Floor_1x1_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_5x5_01P.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_5x5_01P.fbx new file mode 100644 index 0000000000000000000000000000000000000000..185615626f25e4a045bc0f845360eee0262bc193 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_5x5_01P.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_5x5_01P.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_5x5_01P.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..e6fa80cbb142abfb73f2a95b682435c109956ef9 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Floor_5x5_01P.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: dd9a02aea57eba148b3b2a1404bf194f +timeCreated: 1547091369 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Floor_5x5_01P + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_25_1x1_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_25_1x1_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..89b13948668c862d894d9398c171be547383239b Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_25_1x1_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_25_1x1_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_25_1x1_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..4ac9513d378cbdc8adb43d72b3a72f1979ef3376 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_25_1x1_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 489a905ef5c877d4a8e6f9fb1f7f55e5 +timeCreated: 1547091364 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Ramp_25_1x1_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..409eaed5754ec0326ee13bbe9088dc642a234be7 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..520d798a893183ebe29e307dd70b6d0b1344deff --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: e773e5e2f9670824bad8b836f8425d2c +timeCreated: 1547091370 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Ramp_45_1x1_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01P.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01P.fbx new file mode 100644 index 0000000000000000000000000000000000000000..2728eef402fdaab8bd88e95c70aa476943b1cacc Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01P.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01P.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01P.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..272eead67bff16ca05814ce984f00121156a6702 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_45_1x1_01P.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 9062750ab2c50154d97e419667e77b0f +timeCreated: 1547091366 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Ramp_45_1x1_01P + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..fec9e05df4ecb6de944f0afc75c6119600b116a7 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..15abbf19031047ef5a0e5f0354f8fb799b1f6c71 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 672caa81702b2b94d88ecc083d978687 +timeCreated: 1547091365 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Ramp_65_1x1_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01P.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01P.fbx new file mode 100644 index 0000000000000000000000000000000000000000..e4d12b3ca763bb1f0f95b6689f445dd2de57888a Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01P.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01P.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01P.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..64e6ad98c01faf63665918a7bb59ea6bf99d7404 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Ramp_65_1x1_01P.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 9bd53a8eb87ec0c49a0e0bc25c2412e8 +timeCreated: 1547091367 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Ramp_65_1x1_01P + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_WallDoor_2x3_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_WallDoor_2x3_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..c42a496e507c3a57f1d00a455a511e2eed43080a Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_WallDoor_2x3_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_WallDoor_2x3_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_WallDoor_2x3_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..8c021200074baf220e5dcf4c1ffb879468a59d99 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_WallDoor_2x3_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 3316d1e99a707354a8f7b236cf8726a8 +timeCreated: 1547091364 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_WallDoor_2x3_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_1x3_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_1x3_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..36d2cefd79a3de26ed39dc4ec90219eda5e87c57 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_1x3_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_1x3_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_1x3_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..5164edc016c6f43c364aa50eff9b0a41cfd6ec88 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_1x3_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 9a70db0102eed3c468687c669df871fb +timeCreated: 1547091367 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Wall_1x3_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_2x3_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_2x3_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..de77f2d7341e610398f6431bb4bedbcb84ad3b77 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_2x3_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_2x3_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_2x3_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..53ea57263b319979c95c6475778f9d6e8a7d00cb --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_2x3_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: cbdda53aa8be0d841a4f044817656a44 +timeCreated: 1547091369 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Wall_2x3_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..feca6e4845ff3dbe6949d0d31793b0e60cf9a9a8 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..d6ced898005d2dcce8dd0d019902ced43fc8a11d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: b0391de1f01e7c3498a2b52e8c634d06 +timeCreated: 1547091367 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Wall_5x3_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01P.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01P.fbx new file mode 100644 index 0000000000000000000000000000000000000000..bee728de938c50b9c48ba05b873b587a9480f3c1 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01P.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01P.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01P.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..73379ea139fe3d0bc20b80e96fb53d9763bd6a80 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Buildings_Wall_5x3_01P.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 002aad209296b1b48bb25b46d18ad50d +timeCreated: 1547091363 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Buildings_Wall_5x3_01P + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Icon_Arrow_Small_UpDown_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Icon_Arrow_Small_UpDown_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..14203b026f8083c7cfaf3cb0e5e5bf4bb113ab1a Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Icon_Arrow_Small_UpDown_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Icon_Arrow_Small_UpDown_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Icon_Arrow_Small_UpDown_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..505f6cac7d7cb53ad34a672f50d10f3d92ab5e4e --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Icon_Arrow_Small_UpDown_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 7b86593d0e90c214fa955fb8f9f50e42 +timeCreated: 1547158358 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Icon_Arrow_Small_UpDown_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Female_02.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Female_02.fbx new file mode 100644 index 0000000000000000000000000000000000000000..f599a61a267ffd442f5d5a962ed4a9cc573673f3 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Female_02.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Female_02.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Female_02.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..bfa4a1d15326586644b26a5e116d416b0f582dcf --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Female_02.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 0cc5cfa46bac2ac418973a002207c368 +timeCreated: 1547166993 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Pawn_Weapon_Female_02 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Male_02.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Male_02.fbx new file mode 100644 index 0000000000000000000000000000000000000000..ed858a295b5cb3435b7b9f485ece0e25ecf1a978 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Male_02.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Male_02.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Male_02.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..17cf6edde507a2ad3092c31634a3c94799dc0427 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Pawn_Weapon_Male_02.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: a76aed8b5c6ae22429fdec10b41479ef +timeCreated: 1547166994 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Pawn_Weapon_Male_02 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..ff59cdd2c4fcb98ff17d690ed2f8630dce555552 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..bae386c2644dba4b15d434daf5092c24493d5e3c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 511b6c4c12f1e8a49a082f617e5966be +timeCreated: 1547156442 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Prop_Target_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_03.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_03.fbx new file mode 100644 index 0000000000000000000000000000000000000000..36053ab2f134d3c1024abad84b577423145409f4 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_03.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_03.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_03.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..6a2de5ec39e95b2b484ad22c425486fa67285d16 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_03.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: e233a9e22d00dfc4ca6ff911ee5e2e04 +timeCreated: 1547156443 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Prop_Target_03 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_Stand_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_Stand_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..61213ec857a19dcf6e6c07a2e420c835bdae57e0 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_Stand_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_Stand_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_Stand_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..49ad9cfd8d7020f90b9ac4a545533a65b95936f0 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Prop_Target_Stand_01.fbx.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 5e635e15e91add34ab3298e96d1421bf +timeCreated: 1547156442 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: //RootNode + 400000: //RootNode + 2300000: //RootNode + 3300000: //RootNode + 4300000: SM_Prop_Target_Stand_01 + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Veh_Car_Sports_01.fbx b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Veh_Car_Sports_01.fbx new file mode 100644 index 0000000000000000000000000000000000000000..a4c614e7469b3a8d1af62cf8af130599939aacc9 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Veh_Car_Sports_01.fbx differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Veh_Car_Sports_01.fbx.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Veh_Car_Sports_01.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..b7dee563f4bc9bc1440054d4d25147ffb5af4f19 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Models/SM_Veh_Car_Sports_01.fbx.meta @@ -0,0 +1,117 @@ +fileFormatVersion: 2 +guid: 773fa55be186bfc46910c191c5c57d8f +timeCreated: 1547090474 +licenseType: Store +ModelImporter: + serializedVersion: 19 + fileIDToRecycleName: + 100000: SM_Veh_Car_Sports_01 + 100002: //RootNode + 100004: SM_Veh_Sports_Glass + 100006: SM_Veh_Sports_SteeringW + 100008: SM_Veh_Sports_Wheel_fl + 100010: SM_Veh_Sports_Wheel_fr + 100012: SM_Veh_Sports_Wheel_rl + 100014: SM_Veh_Sports_Wheel_rr + 400000: SM_Veh_Car_Sports_01 + 400002: //RootNode + 400004: SM_Veh_Sports_Glass + 400006: SM_Veh_Sports_SteeringW + 400008: SM_Veh_Sports_Wheel_fl + 400010: SM_Veh_Sports_Wheel_fr + 400012: SM_Veh_Sports_Wheel_rl + 400014: SM_Veh_Sports_Wheel_rr + 2300000: SM_Veh_Car_Sports_01 + 2300002: SM_Veh_Sports_Glass + 2300004: SM_Veh_Sports_SteeringW + 2300006: SM_Veh_Sports_Wheel_fl + 2300008: SM_Veh_Sports_Wheel_fr + 2300010: SM_Veh_Sports_Wheel_rl + 2300012: SM_Veh_Sports_Wheel_rr + 2300014: //RootNode + 3300000: SM_Veh_Car_Sports_01 + 3300002: SM_Veh_Sports_Glass + 3300004: SM_Veh_Sports_SteeringW + 3300006: SM_Veh_Sports_Wheel_fl + 3300008: SM_Veh_Sports_Wheel_fr + 3300010: SM_Veh_Sports_Wheel_rl + 3300012: SM_Veh_Sports_Wheel_rr + 3300014: //RootNode + 4300000: SM_Veh_Car_Sports_01 + 4300002: SM_Veh_Sports_Wheel_rl + 4300004: SM_Veh_Sports_SteeringW + 4300006: SM_Veh_Sports_Wheel_fl + 4300008: SM_Veh_Sports_Wheel_fr + 4300010: SM_Veh_Sports_Wheel_rr + 4300012: SM_Veh_Sports_Glass + 9500000: //RootNode + materials: + importMaterials: 0 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 0 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 0 + keepQuads: 0 + weldVertices: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + useFileScale: 1 + tangentSpace: + normalSmoothAngle: 0 + normalImportMode: 1 + tangentImportMode: 3 + importAnimation: 0 + copyAvatar: 0 + humanDescription: + serializedVersion: 2 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + rootMotionBoneName: + rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 0 + humanoidOversampling: 1 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs.meta new file mode 100644 index 0000000000000000000000000000000000000000..2a86818892ea34d032a41ecb21a62a4d8c8be46d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c0b443fa846ba914385f75496271d79d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings.meta new file mode 100644 index 0000000000000000000000000000000000000000..d54f3bb16e97910523d92a3146c2fcf78570d1ce --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9478fc2a9737a774db2ac77535da3ef7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon.meta new file mode 100644 index 0000000000000000000000000000000000000000..877430e760e291fbe86c97d6bf2ac6f09536ff26 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c5d29cbeb7a36c5458866718d616ff12 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Block_1x1_01P.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Block_1x1_01P.prefab new file mode 100644 index 0000000000000000000000000000000000000000..b785843c7795f42edd2e433f6410db9dd8ca00ce --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Block_1x1_01P.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1570628789228942} + m_IsPrefabParent: 1 +--- !u!1 &1570628789228942 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4883762814713038} + - component: {fileID: 33139500247623812} + - component: {fileID: 23926487519972606} + - component: {fileID: 64037968271859960} + m_Layer: 0 + m_Name: SM_Buildings_Block_1x1_01P + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4883762814713038 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1570628789228942} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23926487519972606 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1570628789228942} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33139500247623812 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1570628789228942} + m_Mesh: {fileID: 4300000, guid: 4271e1f51cf274c499b8283b04da0c03, type: 3} +--- !u!64 &64037968271859960 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1570628789228942} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: caed417d0c17a134696ff2ef8b52a764, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Block_1x1_01P.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Block_1x1_01P.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..af12b6eacf84f437e63a9dacd8510432de174517 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Block_1x1_01P.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: baebdd3b26f756b4c8f1b2d2efe1cf42 +timeCreated: 1547154258 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Column_2x3_01P.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Column_2x3_01P.prefab new file mode 100644 index 0000000000000000000000000000000000000000..2b5bd53cdca28d308765254356bed3e2cf3b0b73 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Column_2x3_01P.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1035851325533772} + m_IsPrefabParent: 1 +--- !u!1 &1035851325533772 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4856788126612272} + - component: {fileID: 33309257598033280} + - component: {fileID: 23058145196596198} + - component: {fileID: 64493456180055760} + m_Layer: 0 + m_Name: SM_Buildings_Column_2x3_01P + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4856788126612272 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1035851325533772} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23058145196596198 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1035851325533772} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33309257598033280 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1035851325533772} + m_Mesh: {fileID: 4300000, guid: e939321fba13eac4e8154147baf7b90f, type: 3} +--- !u!64 &64493456180055760 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1035851325533772} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: b45e496b386039141af15f243dd3ac22, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Column_2x3_01P.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Column_2x3_01P.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..40f4e138350928a857aa1e84d56805b06b753521 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Column_2x3_01P.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: b38180f4dd93ed945ad6e4e365f91923 +timeCreated: 1547092430 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Floor_5x5_01P.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Floor_5x5_01P.prefab new file mode 100644 index 0000000000000000000000000000000000000000..7fc66a2e5bdb48e249d9325726a81bb96faca5da --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Floor_5x5_01P.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1000599048822866} + m_IsPrefabParent: 1 +--- !u!1 &1000599048822866 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4874802182062810} + - component: {fileID: 33356615702722178} + - component: {fileID: 23129493508227832} + - component: {fileID: 64184744005576314} + m_Layer: 0 + m_Name: SM_Buildings_Floor_5x5_01P + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4874802182062810 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1000599048822866} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23129493508227832 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1000599048822866} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33356615702722178 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1000599048822866} + m_Mesh: {fileID: 4300000, guid: dd9a02aea57eba148b3b2a1404bf194f, type: 3} +--- !u!64 &64184744005576314 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1000599048822866} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: dd9a02aea57eba148b3b2a1404bf194f, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Floor_5x5_01P.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Floor_5x5_01P.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..d5e338be7ab8f17423390f909d37e65b3a2fbf3c --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Floor_5x5_01P.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5171d5eb12e0f184a8761aa4157f7d00 +timeCreated: 1547092428 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Ramp_45_1x1_01P.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Ramp_45_1x1_01P.prefab new file mode 100644 index 0000000000000000000000000000000000000000..a49034146974b7e630d67a2ab20ca79276c78702 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Ramp_45_1x1_01P.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1950464357429106} + m_IsPrefabParent: 1 +--- !u!1 &1950464357429106 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4796727144638148} + - component: {fileID: 33832845121807388} + - component: {fileID: 23956394216448092} + - component: {fileID: 64777759979151366} + m_Layer: 0 + m_Name: SM_Buildings_Ramp_45_1x1_01P + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4796727144638148 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1950464357429106} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23956394216448092 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1950464357429106} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33832845121807388 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1950464357429106} + m_Mesh: {fileID: 4300000, guid: 9062750ab2c50154d97e419667e77b0f, type: 3} +--- !u!64 &64777759979151366 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1950464357429106} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: e773e5e2f9670824bad8b836f8425d2c, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Ramp_45_1x1_01P.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Ramp_45_1x1_01P.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..01899b8acdfe0c93725493d6bb77e6f59d063a92 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Ramp_45_1x1_01P.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: bd97c05e714e4e44a95ebdeaa26a6c9f +timeCreated: 1547092427 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Wall_5x3_01P.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Wall_5x3_01P.prefab new file mode 100644 index 0000000000000000000000000000000000000000..28e82b96252fc110f00760285e746903ab386ff1 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Wall_5x3_01P.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1194301909540060} + m_IsPrefabParent: 1 +--- !u!1 &1194301909540060 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4719498968730246} + - component: {fileID: 33550749001479166} + - component: {fileID: 23741573666390980} + - component: {fileID: 64120248496490320} + m_Layer: 0 + m_Name: SM_Buildings_Wall_5x3_01P + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4719498968730246 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1194301909540060} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23741573666390980 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1194301909540060} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33550749001479166 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1194301909540060} + m_Mesh: {fileID: 4300000, guid: 002aad209296b1b48bb25b46d18ad50d, type: 3} +--- !u!64 &64120248496490320 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1194301909540060} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: b0391de1f01e7c3498a2b52e8c634d06, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Wall_5x3_01P.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Wall_5x3_01P.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..6024243993149b75737ddde4f5340caef2f7f0ac --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Polygon/SM_Buildings_Wall_5x3_01P.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: a2fe7f9dc74a5ff4696014f411430c80 +timeCreated: 1547092429 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple.meta new file mode 100644 index 0000000000000000000000000000000000000000..3d744e8fddaf2f33b982100fcf72da470325cc3b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6d708381cce760d40a8cde0b0e6f830d +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Block_1x1_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Block_1x1_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..b0cb5eb837c2c4aca4d81c913710e0776c85181d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Block_1x1_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1346524299210880} + m_IsPrefabParent: 1 +--- !u!1 &1346524299210880 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4084504788478774} + - component: {fileID: 33588869580820414} + - component: {fileID: 23448442299699692} + - component: {fileID: 64325766448649436} + m_Layer: 0 + m_Name: SM_Buildings_Block_1x1_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4084504788478774 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1346524299210880} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23448442299699692 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1346524299210880} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33588869580820414 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1346524299210880} + m_Mesh: {fileID: 4300000, guid: caed417d0c17a134696ff2ef8b52a764, type: 3} +--- !u!64 &64325766448649436 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1346524299210880} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: caed417d0c17a134696ff2ef8b52a764, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Block_1x1_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Block_1x1_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..924b726338afa3e53bfb6fda22c9cd4c9c1ff007 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Block_1x1_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: fcc4229f634be704aa0dd336ad33c2b5 +timeCreated: 1547092408 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Floor_1x1_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Floor_1x1_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..1e0f691945860217d43524985d6ee44edd0fc9d1 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Floor_1x1_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1906015796387160} + m_IsPrefabParent: 1 +--- !u!1 &1906015796387160 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4566176650753290} + - component: {fileID: 33382006324641288} + - component: {fileID: 23640767895571922} + - component: {fileID: 64971371895215670} + m_Layer: 0 + m_Name: SM_Buildings_Floor_1x1_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4566176650753290 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1906015796387160} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23640767895571922 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1906015796387160} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33382006324641288 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1906015796387160} + m_Mesh: {fileID: 4300000, guid: bef96b6e1cd37444fa6937ae99361014, type: 3} +--- !u!64 &64971371895215670 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1906015796387160} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: bef96b6e1cd37444fa6937ae99361014, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Floor_1x1_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Floor_1x1_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..f5abee046a1f712fd00d106ea20fbe877be0bbfe --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Floor_1x1_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 9b8802d83e59c8c448a7665322aa7d17 +timeCreated: 1547092423 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_25_1x1_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_25_1x1_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..6f86041589046982682ce6cb7c7814c03f52ce7a --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_25_1x1_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1145850886275394} + m_IsPrefabParent: 1 +--- !u!1 &1145850886275394 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4281768518063832} + - component: {fileID: 33172124540094354} + - component: {fileID: 23538652593146086} + - component: {fileID: 64996220647667906} + m_Layer: 0 + m_Name: SM_Buildings_Ramp_25_1x1_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4281768518063832 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1145850886275394} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23538652593146086 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1145850886275394} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33172124540094354 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1145850886275394} + m_Mesh: {fileID: 4300000, guid: 489a905ef5c877d4a8e6f9fb1f7f55e5, type: 3} +--- !u!64 &64996220647667906 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1145850886275394} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: 489a905ef5c877d4a8e6f9fb1f7f55e5, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_25_1x1_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_25_1x1_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..2cd956d1c95d651afbd6d4776c9dd428dfe212ac --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_25_1x1_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: bebec46a3edad2f4182b96529b24a429 +timeCreated: 1547092418 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_45_1x1_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_45_1x1_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..07ad460401d0aed46f8ac7c02fc75f59a6268c15 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_45_1x1_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1294718916894156} + m_IsPrefabParent: 1 +--- !u!1 &1294718916894156 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4424035724646366} + - component: {fileID: 33859924694945970} + - component: {fileID: 23931533171805326} + - component: {fileID: 64547842945840630} + m_Layer: 0 + m_Name: SM_Buildings_Ramp_45_1x1_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4424035724646366 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1294718916894156} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23931533171805326 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1294718916894156} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33859924694945970 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1294718916894156} + m_Mesh: {fileID: 4300000, guid: e773e5e2f9670824bad8b836f8425d2c, type: 3} +--- !u!64 &64547842945840630 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1294718916894156} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: e773e5e2f9670824bad8b836f8425d2c, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_45_1x1_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_45_1x1_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..0ddcc87931fddf582dd45176f17f4e3f970cf4c4 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Ramp_45_1x1_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 79ecc678a95687547a9794055ab348d1 +timeCreated: 1547092421 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_WallDoor_2x3_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_WallDoor_2x3_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..3a0c2996a8ccb85b9b0e93c1aa049314e26a8ecf --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_WallDoor_2x3_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1274681056948942} + m_IsPrefabParent: 1 +--- !u!1 &1274681056948942 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4748863370667108} + - component: {fileID: 33233487400221860} + - component: {fileID: 23202798327407686} + - component: {fileID: 64953895365273324} + m_Layer: 0 + m_Name: SM_Buildings_WallDoor_2x3_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4748863370667108 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1274681056948942} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23202798327407686 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1274681056948942} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33233487400221860 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1274681056948942} + m_Mesh: {fileID: 4300000, guid: 3316d1e99a707354a8f7b236cf8726a8, type: 3} +--- !u!64 &64953895365273324 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1274681056948942} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: 3316d1e99a707354a8f7b236cf8726a8, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_WallDoor_2x3_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_WallDoor_2x3_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..48a63eca7edf79318429562b1dd91f2ece0b9e4b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_WallDoor_2x3_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 19b73e565ad468d41b78dad854dab176 +timeCreated: 1547092415 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_1x3_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_1x3_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..77bc17d247d6a0433fe4023953d71179a81f822b --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_1x3_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1329778260234454} + m_IsPrefabParent: 1 +--- !u!1 &1329778260234454 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4567485262158198} + - component: {fileID: 33689145909180358} + - component: {fileID: 23722463000514642} + - component: {fileID: 64114181671116712} + m_Layer: 0 + m_Name: SM_Buildings_Wall_1x3_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4567485262158198 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1329778260234454} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23722463000514642 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1329778260234454} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33689145909180358 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1329778260234454} + m_Mesh: {fileID: 4300000, guid: 9a70db0102eed3c468687c669df871fb, type: 3} +--- !u!64 &64114181671116712 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1329778260234454} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: 9a70db0102eed3c468687c669df871fb, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_1x3_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_1x3_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..a1f5bdd92098a706ef372b54ea38f9b937315880 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_1x3_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: df31c83b27360844d9c8bb3549762491 +timeCreated: 1547092412 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_2x3_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_2x3_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..987c74fd196e8fe00f6d55bb9873d677c88ac569 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_2x3_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1386159162653574} + m_IsPrefabParent: 1 +--- !u!1 &1386159162653574 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4944984414320280} + - component: {fileID: 33021288513546990} + - component: {fileID: 23442346080546012} + - component: {fileID: 64238574145938260} + m_Layer: 0 + m_Name: SM_Buildings_Wall_2x3_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4944984414320280 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1386159162653574} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23442346080546012 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1386159162653574} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 4930c6ffa5b9b9f4098249a43abf8506, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33021288513546990 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1386159162653574} + m_Mesh: {fileID: 4300000, guid: cbdda53aa8be0d841a4f044817656a44, type: 3} +--- !u!64 &64238574145938260 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1386159162653574} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 0 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: cbdda53aa8be0d841a4f044817656a44, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_2x3_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_2x3_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..f23027867e7092f35576697d72089248359dbaaf --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Buildings/Simple/SM_Buildings_Wall_2x3_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 4b9efef89fc1b8f4f984fa521ca2fc95 +timeCreated: 1547092408 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns.meta new file mode 100644 index 0000000000000000000000000000000000000000..fafc84e0253b4ad7a18436eb7784a70d79dbc561 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b016a25f2e5237e468bafa3b627ca577 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Female_02.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Female_02.prefab new file mode 100644 index 0000000000000000000000000000000000000000..1908250ef96079580c7f102f173e00d714e4dcbd --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Female_02.prefab @@ -0,0 +1,82 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1996607170670594} + m_IsPrefabParent: 1 +--- !u!1 &1996607170670594 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4143262591320726} + - component: {fileID: 33938513238507926} + - component: {fileID: 23786356888468024} + m_Layer: 0 + m_Name: SM_Pawn_Weapon_Female_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4143262591320726 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1996607170670594} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23786356888468024 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1996607170670594} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33938513238507926 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1996607170670594} + m_Mesh: {fileID: 4300000, guid: 0cc5cfa46bac2ac418973a002207c368, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Female_02.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Female_02.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..547dbb910fb2dee366538c3f3e0b05857232c705 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Female_02.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 91ee03343bd9594468c7ad42cd629fd6 +timeCreated: 1547167388 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Male_02.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Male_02.prefab new file mode 100644 index 0000000000000000000000000000000000000000..3a8e63fadf387d5eb4ce40fa262288b504028812 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Male_02.prefab @@ -0,0 +1,82 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1656350130264164} + m_IsPrefabParent: 1 +--- !u!1 &1656350130264164 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4843438260029586} + - component: {fileID: 33797945176805618} + - component: {fileID: 23640434537780122} + m_Layer: 0 + m_Name: SM_Pawn_Weapon_Male_02 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4843438260029586 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1656350130264164} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23640434537780122 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1656350130264164} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33797945176805618 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1656350130264164} + m_Mesh: {fileID: 4300000, guid: a76aed8b5c6ae22429fdec10b41479ef, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Male_02.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Male_02.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..a738e9bc7d1b814d812dc8300ef6185d7e765c8d --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Character_Pawns/SM_Pawn_Weapon_Male_02.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5423795e6dfd69e4f89c48865dba38bc +timeCreated: 1547167389 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/CrashCar.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/CrashCar.prefab new file mode 100644 index 0000000000000000000000000000000000000000..12dacc5fbc4b4100d5d764e1ede2f2e9b6e0803a --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/CrashCar.prefab @@ -0,0 +1,696 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &6271401733796879513 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6276956614661255309} + - component: {fileID: 6303451970283236101} + - component: {fileID: 6294969826260558683} + - component: {fileID: 6336018175817049669} + - component: {fileID: 6272816361355550730} + - component: {fileID: 6336018175817049670} + m_Layer: 0 + m_Name: CrashCar + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6276956614661255309 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271401733796879513} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 4.87, y: 10.9, z: -9.33} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6269839512330449937} + - {fileID: 6269595576628231239} + - {fileID: 6277417749108253235} + - {fileID: 6277408888545389443} + - {fileID: 6277344157639983957} + - {fileID: 6269945381525186481} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6303451970283236101 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271401733796879513} + m_Mesh: {fileID: 4300000, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!23 &6294969826260558683 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271401733796879513} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 98bc34ddef060be4ea47e99161e9df8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &6336018175817049669 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271401733796879513} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 4300000, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!54 &6272816361355550730 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271401733796879513} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!114 &6336018175817049670 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271401733796879513} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 9f36388fe405c1b42a4c3344129b9610, type: 3} + m_Name: + m_EditorClassIdentifier: + MinInitialForce: 20 + MaxInitialForce: 90 +--- !u!1 &6271510155942794833 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6277417749108253235} + - component: {fileID: 6303882919039407437} + - component: {fileID: 6295994091935470671} + - component: {fileID: 6336004360822448055} + m_Layer: 0 + m_Name: SM_Veh_Sports_Wheel_fl + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6277417749108253235 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271510155942794833} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.9590947, y: 0.43250692, z: 1.5207658} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6276956614661255309} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6303882919039407437 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271510155942794833} + m_Mesh: {fileID: 4300006, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!23 &6295994091935470671 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271510155942794833} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 98bc34ddef060be4ea47e99161e9df8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &6336004360822448055 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271510155942794833} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 4300006, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!1 &6271602467720814537 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6277344157639983957} + - component: {fileID: 6303067294427298285} + - component: {fileID: 6295938537760242845} + - component: {fileID: 6334476999529107821} + m_Layer: 0 + m_Name: SM_Veh_Sports_Wheel_rl + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6277344157639983957 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271602467720814537} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -1.0208853, y: 0.43250692, z: -1.7647336} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6276956614661255309} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6303067294427298285 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271602467720814537} + m_Mesh: {fileID: 4300002, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!23 &6295938537760242845 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271602467720814537} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 98bc34ddef060be4ea47e99161e9df8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &6334476999529107821 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271602467720814537} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 4300002, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!1 &6271706962354528237 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6269839512330449937} + - component: {fileID: 6303852763839950941} + - component: {fileID: 6296028360666901697} + m_Layer: 0 + m_Name: SM_Veh_Sports_Glass + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6269839512330449937 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271706962354528237} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6276956614661255309} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6303852763839950941 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271706962354528237} + m_Mesh: {fileID: 4300012, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!23 &6296028360666901697 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271706962354528237} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: ab27c4a4c283cac489ef589c67077626, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6271786706690219367 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6277408888545389443} + - component: {fileID: 6301997599605422243} + - component: {fileID: 6294304941296231503} + - component: {fileID: 6334627232841788537} + m_Layer: 0 + m_Name: SM_Veh_Sports_Wheel_fr + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6277408888545389443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271786706690219367} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.9590947, y: 0.43250692, z: 1.5207658} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6276956614661255309} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6301997599605422243 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271786706690219367} + m_Mesh: {fileID: 4300008, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!23 &6294304941296231503 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271786706690219367} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 98bc34ddef060be4ea47e99161e9df8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &6334627232841788537 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271786706690219367} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 4300008, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!1 &6271809902557488633 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6269595576628231239} + - component: {fileID: 6302113631169973495} + - component: {fileID: 6295639981097010507} + m_Layer: 0 + m_Name: SM_Veh_Sports_SteeringW + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6269595576628231239 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271809902557488633} + m_LocalRotation: {x: 0.1527181, y: 0, z: 0, w: 0.9882698} + m_LocalPosition: {x: -0.46316868, y: 0.912626, z: 0.5947937} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6276956614661255309} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6302113631169973495 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271809902557488633} + m_Mesh: {fileID: 4300004, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!23 &6295639981097010507 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6271809902557488633} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 98bc34ddef060be4ea47e99161e9df8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &6272172888111368277 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6269945381525186481} + - component: {fileID: 6303355903941973073} + - component: {fileID: 6294985009447098451} + - component: {fileID: 6334481045157853647} + m_Layer: 0 + m_Name: SM_Veh_Sports_Wheel_rr + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6269945381525186481 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272172888111368277} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.0208853, y: 0.43250692, z: -1.7647336} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 6276956614661255309} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &6303355903941973073 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272172888111368277} + m_Mesh: {fileID: 4300010, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} +--- !u!23 &6294985009447098451 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272172888111368277} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 98bc34ddef060be4ea47e99161e9df8f, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!64 &6334481045157853647 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6272172888111368277} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 4300010, guid: 773fa55be186bfc46910c191c5c57d8f, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/CrashCar.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/CrashCar.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..1109346de2a59064d02d9f3e5e1490fa4bea2d20 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/CrashCar.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: ea97ba20d60ab8242a8244a01e63f427 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props.meta new file mode 100644 index 0000000000000000000000000000000000000000..f78481027b4a415611dca146e8dc271784c51ae5 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a9cff6115d29ee74b9275b1de81d3c0f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..40f3e912c5d6c44004b01908286d484efed4174f --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1275390252775522} + m_IsPrefabParent: 1 +--- !u!1 &1275390252775522 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4619688038427212} + - component: {fileID: 33832647584637696} + - component: {fileID: 23737392831738722} + - component: {fileID: 64601787188385828} + m_Layer: 0 + m_Name: SM_Prop_Target_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4619688038427212 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1275390252775522} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23737392831738722 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1275390252775522} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33832647584637696 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1275390252775522} + m_Mesh: {fileID: 4300000, guid: 511b6c4c12f1e8a49a082f617e5966be, type: 3} +--- !u!64 &64601787188385828 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1275390252775522} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 1 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: 511b6c4c12f1e8a49a082f617e5966be, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..35d326c52b74b713e6a7088aa1cb15ebf7e9a651 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 5f6c85b6f6ab0b24abedd3e57447539c +timeCreated: 1547159199 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_03.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_03.prefab new file mode 100644 index 0000000000000000000000000000000000000000..31fcb48b25b2553254e39b77fa394571a977e8c7 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_03.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1164723663979818} + m_IsPrefabParent: 1 +--- !u!1 &1164723663979818 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4403218967408566} + - component: {fileID: 33324543029111604} + - component: {fileID: 23413588399419824} + - component: {fileID: 64982652554778796} + m_Layer: 0 + m_Name: SM_Prop_Target_03 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4403218967408566 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1164723663979818} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23413588399419824 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1164723663979818} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33324543029111604 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1164723663979818} + m_Mesh: {fileID: 4300000, guid: e233a9e22d00dfc4ca6ff911ee5e2e04, type: 3} +--- !u!64 &64982652554778796 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1164723663979818} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 1 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: e233a9e22d00dfc4ca6ff911ee5e2e04, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_03.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_03.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..8613a8d65c5a4a4fe7980c0ec2bc796b28cf7781 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_03.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 16a0b624de8ccef48a7ccbfd6f35d56f +timeCreated: 1547159199 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_Stand_01.prefab b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_Stand_01.prefab new file mode 100644 index 0000000000000000000000000000000000000000..b9737074f56568f2997e5d40dd776afbd4abd552 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_Stand_01.prefab @@ -0,0 +1,97 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 1790173281630974} + m_IsPrefabParent: 1 +--- !u!1 &1790173281630974 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 5 + m_Component: + - component: {fileID: 4595880652613284} + - component: {fileID: 33479917075995112} + - component: {fileID: 23190723919574796} + - component: {fileID: 64264366040948026} + m_Layer: 0 + m_Name: SM_Prop_Target_Stand_01 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4595880652613284 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1790173281630974} + m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!23 &23190723919574796 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1790173281630974} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_Materials: + - {fileID: 2100000, guid: 41680dad0f0243748b4e228f49a2e3c4, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &33479917075995112 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1790173281630974} + m_Mesh: {fileID: 4300000, guid: 5e635e15e91add34ab3298e96d1421bf, type: 3} +--- !u!64 &64264366040948026 +MeshCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 1790173281630974} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Convex: 1 + m_InflateMesh: 0 + m_SkinWidth: 0.01 + m_Mesh: {fileID: 4300000, guid: 5e635e15e91add34ab3298e96d1421bf, type: 3} diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_Stand_01.prefab.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_Stand_01.prefab.meta new file mode 100644 index 0000000000000000000000000000000000000000..4d1245d4569c5668ade779260631c2267deac0f9 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Prefabs/Props/SM_Prop_Target_Stand_01.prefab.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 343a362cd2f920440a92d2c3068a04fc +timeCreated: 1547159200 +licenseType: Store +NativeFormatImporter: + mainObjectFileID: 100100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders.meta new file mode 100644 index 0000000000000000000000000000000000000000..deb2287b1c7267c39ebbd546d56e85edbbb51231 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c5b6981f05b233648bc1887ef6e7673b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders/Prototype_Global.shader b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders/Prototype_Global.shader new file mode 100644 index 0000000000000000000000000000000000000000..0047e40c16da3006afc932b8c8456a9368112f77 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders/Prototype_Global.shader @@ -0,0 +1,176 @@ +// Made with Amplify Shader Editor +// Available at the Unity Asset Store - http://u3d.as/y3X +Shader "SyntyStudios/Prototype_Global" +{ + Properties + { + _BaseColor("BaseColor", Color) = (0.06228374,0.8320726,0.9411765,0) + _Grid("Grid", 2D) = "white" {} + _GridScale("GridScale", Float) = 5 + _Falloff("Falloff", Float) = 50 + _OverlayAmount("OverlayAmount", Range( 0 , 1)) = 1 + [HideInInspector] __dirty( "", Int ) = 1 + } + + SubShader + { + Tags{ "RenderType" = "Opaque" "Queue" = "Geometry+0" } + Cull Back + CGINCLUDE + #include "UnityPBSLighting.cginc" + #include "Lighting.cginc" + #pragma target 3.0 + #ifdef UNITY_PASS_SHADOWCASTER + #undef INTERNAL_DATA + #undef WorldReflectionVector + #undef WorldNormalVector + #define INTERNAL_DATA half3 internalSurfaceTtoW0; half3 internalSurfaceTtoW1; half3 internalSurfaceTtoW2; + #define WorldReflectionVector(data,normal) reflect (data.worldRefl, half3(dot(data.internalSurfaceTtoW0,normal), dot(data.internalSurfaceTtoW1,normal), dot(data.internalSurfaceTtoW2,normal))) + #define WorldNormalVector(data,normal) half3(dot(data.internalSurfaceTtoW0,normal), dot(data.internalSurfaceTtoW1,normal), dot(data.internalSurfaceTtoW2,normal)) + #endif + struct Input + { + float3 worldPos; + float3 worldNormal; + INTERNAL_DATA + }; + + uniform float4 _BaseColor; + uniform sampler2D _Grid; + uniform float _GridScale; + uniform float _Falloff; + uniform float _OverlayAmount; + + + inline float4 TriplanarSamplingCF( sampler2D topTexMap, sampler2D midTexMap, sampler2D botTexMap, float3 worldPos, float3 worldNormal, float falloff, float tilling, float3 normalScale, float3 index ) + { + float3 projNormal = ( pow( abs( worldNormal ), falloff ) ); + projNormal /= projNormal.x + projNormal.y + projNormal.z; + float3 nsign = sign( worldNormal ); + float negProjNormalY = max( 0, projNormal.y * -nsign.y ); + projNormal.y = max( 0, projNormal.y * nsign.y ); + half4 xNorm; half4 yNorm; half4 yNormN; half4 zNorm; + xNorm = ( tex2D( midTexMap, tilling * worldPos.zy * float2( nsign.x, 1.0 ) ) ); + yNorm = ( tex2D( topTexMap, tilling * worldPos.xz * float2( nsign.y, 1.0 ) ) ); + yNormN = ( tex2D( botTexMap, tilling * worldPos.xz * float2( nsign.y, 1.0 ) ) ); + zNorm = ( tex2D( midTexMap, tilling * worldPos.xy * float2( -nsign.z, 1.0 ) ) ); + return xNorm * projNormal.x + yNorm * projNormal.y + yNormN * negProjNormalY + zNorm * projNormal.z; + } + + + void surf( Input i , inout SurfaceOutputStandard o ) + { + o.Normal = float3(0,0,1); + float3 ase_worldPos = i.worldPos; + float3 ase_worldNormal = WorldNormalVector( i, float3( 0, 0, 1 ) ); + float4 triplanar6 = TriplanarSamplingCF( _Grid, _Grid, _Grid, ase_worldPos, ase_worldNormal, _Falloff, _GridScale, float3( 1,1,1 ), float3(0,0,0) ); + float4 lerpResult15 = lerp( float4(1,1,1,0) , triplanar6 , _OverlayAmount); + o.Albedo = ( _BaseColor * lerpResult15 ).rgb; + o.Alpha = 1; + } + + ENDCG + CGPROGRAM + #pragma surface surf Standard keepalpha fullforwardshadows + + ENDCG + Pass + { + Name "ShadowCaster" + Tags{ "LightMode" = "ShadowCaster" } + ZWrite On + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma target 3.0 + #pragma multi_compile_shadowcaster + #pragma multi_compile UNITY_PASS_SHADOWCASTER + #pragma skip_variants FOG_LINEAR FOG_EXP FOG_EXP2 + #include "HLSLSupport.cginc" + #if ( SHADER_API_D3D11 || SHADER_API_GLCORE || SHADER_API_GLES3 || SHADER_API_METAL || SHADER_API_VULKAN ) + #define CAN_SKIP_VPOS + #endif + #include "UnityCG.cginc" + #include "Lighting.cginc" + #include "UnityPBSLighting.cginc" + struct v2f + { + V2F_SHADOW_CASTER; + float4 tSpace0 : TEXCOORD1; + float4 tSpace1 : TEXCOORD2; + float4 tSpace2 : TEXCOORD3; + UNITY_VERTEX_INPUT_INSTANCE_ID + }; + v2f vert( appdata_full v ) + { + v2f o; + UNITY_SETUP_INSTANCE_ID( v ); + UNITY_INITIALIZE_OUTPUT( v2f, o ); + UNITY_TRANSFER_INSTANCE_ID( v, o ); + float3 worldPos = mul( unity_ObjectToWorld, v.vertex ).xyz; + half3 worldNormal = UnityObjectToWorldNormal( v.normal ); + half3 worldTangent = UnityObjectToWorldDir( v.tangent.xyz ); + half tangentSign = v.tangent.w * unity_WorldTransformParams.w; + half3 worldBinormal = cross( worldNormal, worldTangent ) * tangentSign; + o.tSpace0 = float4( worldTangent.x, worldBinormal.x, worldNormal.x, worldPos.x ); + o.tSpace1 = float4( worldTangent.y, worldBinormal.y, worldNormal.y, worldPos.y ); + o.tSpace2 = float4( worldTangent.z, worldBinormal.z, worldNormal.z, worldPos.z ); + TRANSFER_SHADOW_CASTER_NORMALOFFSET( o ) + return o; + } + half4 frag( v2f IN + #if !defined( CAN_SKIP_VPOS ) + , UNITY_VPOS_TYPE vpos : VPOS + #endif + ) : SV_Target + { + UNITY_SETUP_INSTANCE_ID( IN ); + Input surfIN; + UNITY_INITIALIZE_OUTPUT( Input, surfIN ); + float3 worldPos = float3( IN.tSpace0.w, IN.tSpace1.w, IN.tSpace2.w ); + half3 worldViewDir = normalize( UnityWorldSpaceViewDir( worldPos ) ); + surfIN.worldPos = worldPos; + surfIN.worldNormal = float3( IN.tSpace0.z, IN.tSpace1.z, IN.tSpace2.z ); + surfIN.internalSurfaceTtoW0 = IN.tSpace0.xyz; + surfIN.internalSurfaceTtoW1 = IN.tSpace1.xyz; + surfIN.internalSurfaceTtoW2 = IN.tSpace2.xyz; + SurfaceOutputStandard o; + UNITY_INITIALIZE_OUTPUT( SurfaceOutputStandard, o ) + surf( surfIN, o ); + #if defined( CAN_SKIP_VPOS ) + float2 vpos = IN.pos; + #endif + SHADOW_CASTER_FRAGMENT( IN ) + } + ENDCG + } + } + Fallback "Diffuse" + CustomEditor "ASEMaterialInspector" +} +/*ASEBEGIN +Version=15900 +2567;29;2510;1385;1033.358;572.502;1;True;False +Node;AmplifyShaderEditor.TexturePropertyNode;4;-367.7379,28.99442;Float;True;Property;_Grid;Grid;1;0;Create;True;0;0;False;0;None;93e718fcc411432439749387d41fa07a;False;white;Auto;Texture2D;0;1;SAMPLER2D;0 +Node;AmplifyShaderEditor.RangedFloatNode;2;-300.939,312.7368;Float;False;Property;_Falloff;Falloff;3;0;Create;True;0;0;False;0;50;1;0;0;0;1;FLOAT;0 +Node;AmplifyShaderEditor.RangedFloatNode;3;-296.328,224.2742;Float;False;Property;_GridScale;GridScale;2;0;Create;True;0;0;False;0;5;1.36;0;0;0;1;FLOAT;0 +Node;AmplifyShaderEditor.TriplanarNode;6;-75.25891,158.6845;Float;True;Cylindrical;World;False;Top Texture 0;_TopTexture0;white;2;None;Mid Texture 0;_MidTexture0;white;1;None;Bot Texture 0;_BotTexture0;white;2;None;Triplanar Sampler;False;9;0;SAMPLER2D;;False;5;FLOAT;1;False;1;SAMPLER2D;;False;6;FLOAT;0;False;2;SAMPLER2D;;False;7;FLOAT;0;False;8;FLOAT3;1,1,1;False;3;FLOAT;1;False;4;FLOAT;100;False;5;FLOAT4;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4 +Node;AmplifyShaderEditor.ColorNode;16;262,-23.5;Float;False;Constant;_White;White;5;0;Create;True;0;0;False;0;1,1,1,0;0,0,0,0;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4 +Node;AmplifyShaderEditor.RangedFloatNode;5;17.57001,360.4728;Float;False;Property;_OverlayAmount;OverlayAmount;4;0;Create;True;0;0;False;0;1;3.52;0;1;0;1;FLOAT;0 +Node;AmplifyShaderEditor.ColorNode;9;265,-214.5;Float;False;Property;_BaseColor;BaseColor;0;0;Create;True;0;0;False;0;0.06228374,0.8320726,0.9411765,0;0,0,0,0;0;5;COLOR;0;FLOAT;1;FLOAT;2;FLOAT;3;FLOAT;4 +Node;AmplifyShaderEditor.LerpOp;15;514,126.5;Float;False;3;0;FLOAT4;0,0,0,0;False;1;FLOAT4;0,0,0,0;False;2;FLOAT;0;False;1;FLOAT4;0 +Node;AmplifyShaderEditor.SimpleMultiplyOpNode;10;701,-52.5;Float;False;2;2;0;COLOR;0,0,0,0;False;1;FLOAT4;0.2627451,0.7960785,0.572549,0;False;1;COLOR;0 +Node;AmplifyShaderEditor.StandardSurfaceOutputNode;1;921,11;Float;False;True;2;Float;ASEMaterialInspector;0;0;Standard;SyntyStudios/Prototype_Global;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;False;Back;0;False;-1;0;False;-1;False;0;False;-1;0;False;-1;False;0;Opaque;0.5;True;True;0;False;Opaque;;Geometry;All;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;True;0;False;-1;False;0;False;-1;255;False;-1;255;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;-1;False;2;15;10;25;False;0.5;True;0;0;False;-1;0;False;-1;0;0;False;-1;0;False;-1;0;False;-1;0;False;-1;0;False;0;0,0,0,0;VertexOffset;True;False;Cylindrical;False;Relative;0;;-1;-1;-1;-1;0;False;0;0;False;-1;-1;0;False;-1;0;0;0;16;0;FLOAT3;0,0,0;False;1;FLOAT3;0,0,0;False;2;FLOAT3;0,0,0;False;3;FLOAT;0;False;4;FLOAT;0;False;5;FLOAT;0;False;6;FLOAT3;0,0,0;False;7;FLOAT3;0,0,0;False;8;FLOAT;0;False;9;FLOAT;0;False;10;FLOAT;0;False;13;FLOAT3;0,0,0;False;11;FLOAT3;0,0,0;False;12;FLOAT3;0,0,0;False;14;FLOAT4;0,0,0,0;False;15;FLOAT3;0,0,0;False;0 +WireConnection;6;0;4;0 +WireConnection;6;1;4;0 +WireConnection;6;2;4;0 +WireConnection;6;3;3;0 +WireConnection;6;4;2;0 +WireConnection;15;0;16;0 +WireConnection;15;1;6;0 +WireConnection;15;2;5;0 +WireConnection;10;0;9;0 +WireConnection;10;1;15;0 +WireConnection;1;0;10;0 +ASEEND*/ +//CHKSM=7EEB3FD505F6952CCF8CFC59E7E1EF4DB75955EA \ No newline at end of file diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders/Prototype_Global.shader.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders/Prototype_Global.shader.meta new file mode 100644 index 0000000000000000000000000000000000000000..df314fcbb13275e8c44887a959072ecf07fab0f7 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Shaders/Prototype_Global.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d6f2a6aa53be2674580ae1599bb9a33e +timeCreated: 1546825084 +licenseType: Store +ShaderImporter: + defaultTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures.meta new file mode 100644 index 0000000000000000000000000000000000000000..3bdc6be6950e9bc7d0d081b5319101bca81b8ad9 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cd94b568e2dd0284685269e0c2b2f16f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01.png b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01.png new file mode 100644 index 0000000000000000000000000000000000000000..56e6d840433c8c58e6c76fded8c02fbaa2b9bde1 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01.png.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..32379354b8eb480666d79693b3e500afd922e9db --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01.png.meta @@ -0,0 +1,76 @@ +fileFormatVersion: 2 +guid: 86cb957541c7c8542a6306ffb82e6833 +timeCreated: 1547091477 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + - buildTarget: Standalone + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01_Emission.png b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01_Emission.png new file mode 100644 index 0000000000000000000000000000000000000000..2a8688f381fdd940af09d9ddecf59d6fcdc92da2 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01_Emission.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01_Emission.png.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01_Emission.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..2cf17e60c29b59095c2556b28cfc1231fd36bc76 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_01_Emission.png.meta @@ -0,0 +1,68 @@ +fileFormatVersion: 2 +guid: c0cde391f6ee96749be5d6df0f1c83d5 +timeCreated: 1547091660 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_04.png b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_04.png new file mode 100644 index 0000000000000000000000000000000000000000..ed1fc413186e45d3981b605da6970a7aadc019fe Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_04.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_04.png.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_04.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..2b6320fa8f9aa84ed2c65e1588b9ae7c94b2c2e2 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_04.png.meta @@ -0,0 +1,68 @@ +fileFormatVersion: 2 +guid: 56d0dcfd4f388074b86b2ca24191e027 +timeCreated: 1547169454 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_01.png b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_01.png new file mode 100644 index 0000000000000000000000000000000000000000..3db8ffbd6200907fd91772afeb48a433a589ad41 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_01.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_01.png.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_01.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..4c0bc63735b6e5dc2c7d7cda2c207387088203a2 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_01.png.meta @@ -0,0 +1,68 @@ +fileFormatVersion: 2 +guid: 2a09470ada0c47849ad79d26363f8e4a +timeCreated: 1547169875 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_08.png b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_08.png new file mode 100644 index 0000000000000000000000000000000000000000..f15ba9a82061a81004bbca1b748a763372c784e6 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_08.png differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_08.png.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_08.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..891ceb7cc342c1a0ecba08ab08cf271c0eb57eee --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Grid_08.png.meta @@ -0,0 +1,68 @@ +fileFormatVersion: 2 +guid: 1d12fa396a3563b41b9ae11b0fb0b986 +timeCreated: 1547169874 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Metallic.tga b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Metallic.tga new file mode 100644 index 0000000000000000000000000000000000000000..c3232669795c7f2e6342d20e70d2b2666735cc30 Binary files /dev/null and b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Metallic.tga differ diff --git a/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Metallic.tga.meta b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Metallic.tga.meta new file mode 100644 index 0000000000000000000000000000000000000000..e5ce60872db82993c254f6eb6e7de8257d80d089 --- /dev/null +++ b/UnityGoesBruh/Assets/Prefabs/PolygonPrototype/Textures/PolygonPrototype_Texture_Metallic.tga.meta @@ -0,0 +1,68 @@ +fileFormatVersion: 2 +guid: 9dec2143ea353f54797f8eb01cf46827 +timeCreated: 1547091367 +licenseType: Store +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 4 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/UnityGoesBruh/Assets/Scenes/Level.unity b/UnityGoesBruh/Assets/Scenes/Level.unity index 9d76b6fd2b0b6a839656ff41e3e26fd2153d21a0..8063d7106487bdabcc5a4700af0ecb405ca428d4 100644 --- a/UnityGoesBruh/Assets/Scenes/Level.unity +++ b/UnityGoesBruh/Assets/Scenes/Level.unity @@ -270,6 +270,17 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &573095410 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 1298516191, guid: c734a74a53239c312bd0365490ad11b2, type: 3} + m_PrefabInstance: {fileID: 1586382633} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &607042335 GameObject: m_ObjectHideFlags: 0 @@ -352,8 +363,10 @@ MonoBehaviour: _miniGames: - {fileID: 1536038025} - {fileID: 1838215257} + - {fileID: 1745056707} _task: {fileID: 79591660} _location: {fileID: 146755055} + _timer: {fileID: 573095410} --- !u!4 &638912597 Transform: m_ObjectHideFlags: 0 @@ -469,6 +482,109 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1181582487 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1181582488} + - component: {fileID: 1181582491} + - component: {fileID: 1181582490} + - component: {fileID: 1181582489} + m_Layer: 0 + m_Name: Plane + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1181582488 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181582487} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 16.59, y: 2.03, z: -8} + m_LocalScale: {x: 0.9806948, y: 1, z: 0.3782082} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1317634802} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!64 &1181582489 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181582487} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 4 + m_Convex: 0 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1181582490 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181582487} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 14e5822a3f4e21e4d9ef3d687fe27b01, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1181582491 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1181582487} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1317634802 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1971192797809746061, guid: 67a51bbee122bdc46bc2291445bdaf75, type: 3} + m_PrefabInstance: {fileID: 2052166820} + m_PrefabAsset: {fileID: 0} --- !u!1 &1536038025 stripped GameObject: m_CorrespondingSourceObject: {fileID: 7952318694454408280, guid: 67a51bbee122bdc46bc2291445bdaf75, type: 3} @@ -551,6 +667,11 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c734a74a53239c312bd0365490ad11b2, type: 3} +--- !u!1 &1745056707 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 7575308648312536499, guid: 67a51bbee122bdc46bc2291445bdaf75, type: 3} + m_PrefabInstance: {fileID: 2052166820} + m_PrefabAsset: {fileID: 0} --- !u!1 &1838215257 stripped GameObject: m_CorrespondingSourceObject: {fileID: 1149873930853450490, guid: 67a51bbee122bdc46bc2291445bdaf75, type: 3}