diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000000000000000000000000000000000000..27e48df5aba204534294ab958fb918f411bfeaa8 --- /dev/null +++ b/.gitignore @@ -0,0 +1,3 @@ +.idea/ +bin/ +obj/ diff --git a/App.config b/App.config new file mode 100644 index 0000000000000000000000000000000000000000..193aecc675e7d4600fde2d37cf350bce7a056948 --- /dev/null +++ b/App.config @@ -0,0 +1,6 @@ +<?xml version="1.0" encoding="utf-8" ?> +<configuration> + <startup> + <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8" /> + </startup> +</configuration> \ No newline at end of file diff --git a/Form1.Designer.cs b/Form1.Designer.cs new file mode 100644 index 0000000000000000000000000000000000000000..3c8894d073ae618ca7e7415972709a08f9a777b6 --- /dev/null +++ b/Form1.Designer.cs @@ -0,0 +1,40 @@ +namespace Wanderer +{ + partial class Form1 + { + /// <summary> + /// Required designer variable. + /// </summary> + private System.ComponentModel.IContainer components = null; + + /// <summary> + /// Clean up any resources being used. + /// </summary> + /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// <summary> + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// </summary> + private void InitializeComponent() + { + this.components = new System.ComponentModel.Container(); + this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; + this.ClientSize = new System.Drawing.Size(800, 450); + this.Text = "Form1"; + } + + #endregion + } +} \ No newline at end of file diff --git a/Form1.cs b/Form1.cs new file mode 100644 index 0000000000000000000000000000000000000000..1141c4350f2cb21ccbf8070b6e889e661598aad8 --- /dev/null +++ b/Form1.cs @@ -0,0 +1,20 @@ +using System; +using System.Collections.Generic; +using System.ComponentModel; +using System.Data; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace Wanderer +{ + public partial class Form1 : Form + { + public Form1() + { + InitializeComponent(); + } + } +} \ No newline at end of file diff --git a/Program.cs b/Program.cs new file mode 100644 index 0000000000000000000000000000000000000000..56d86404887c70d8281fed6406db41ec01547373 --- /dev/null +++ b/Program.cs @@ -0,0 +1,22 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using System.Windows.Forms; + +namespace Wanderer +{ + static class Program + { + /// <summary> + /// The main entry point for the application. + /// </summary> + [STAThread] + static void Main() + { + Application.EnableVisualStyles(); + Application.SetCompatibleTextRenderingDefault(false); + Application.Run(new Form1()); + } + } +} \ No newline at end of file diff --git a/Wanderer/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs similarity index 87% rename from Wanderer/Properties/AssemblyInfo.cs rename to Properties/AssemblyInfo.cs index 6be73471fc74d5e018a650dfa2d8f3236b69a6c0..b6da9ab472bc6f33282caa38b5a244ab2d713a04 100644 --- a/Wanderer/Properties/AssemblyInfo.cs +++ b/Properties/AssemblyInfo.cs @@ -1,7 +1,8 @@ using System.Reflection; +using System.Runtime.CompilerServices; using System.Runtime.InteropServices; -// General Information about an assembly is controlled through the following +// General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Wanderer")] @@ -13,22 +14,22 @@ using System.Runtime.InteropServices; [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM -[assembly: Guid("3CB4AD76-9C03-4852-A1C4-BEFE4D89A8AC")] +[assembly: Guid("7C02E7F4-F021-4B44-B526-4CD2DB663598")] // Version information for an assembly consists of the following four values: // // Major Version -// Minor Version +// Minor Version // Build Number // Revision // -// You can specify all the values or you can default the Build and Revision Numbers +// You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.0.0.0")] diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs new file mode 100644 index 0000000000000000000000000000000000000000..52a78296762f51073cc9d0720d209d9c960e436a --- /dev/null +++ b/Properties/Resources.Designer.cs @@ -0,0 +1,69 @@ +//------------------------------------------------------------------------------ +// <auto-generated> +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// </auto-generated> +//------------------------------------------------------------------------------ + +namespace Wanderer.Properties +{ + /// <summary> + /// A strongly-typed resource class, for looking up localized strings, etc. + /// </summary> + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", + "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources + { + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", + "CA1811:AvoidUncalledPrivateCode")] + internal Resources() + { + } + + /// <summary> + /// Returns the cached ResourceManager instance used by this class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState + .Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager + { + get + { + if ((resourceMan == null)) + { + global::System.Resources.ResourceManager temp = + new global::System.Resources.ResourceManager("Wanderer.Properties.Resources", + typeof(Resources).Assembly); + resourceMan = temp; + } + + return resourceMan; + } + } + + /// <summary> + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// </summary> + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState + .Advanced)] + internal static global::System.Globalization.CultureInfo Culture + { + get { return resourceCulture; } + set { resourceCulture = value; } + } + } +} \ No newline at end of file diff --git a/Properties/Resources.resx b/Properties/Resources.resx new file mode 100644 index 0000000000000000000000000000000000000000..af7dbebbacef595e3089c01c05671016c21a8304 --- /dev/null +++ b/Properties/Resources.resx @@ -0,0 +1,117 @@ +<?xml version="1.0" encoding="utf-8"?> +<root> + <!-- + Microsoft ResX Schema + + Version 2.0 + + The primary goals of this format is to allow a simple XML format + that is mostly human readable. The generation and parsing of the + various data types are done through the TypeConverter classes + associated with the data types. + + Example: + + ... ado.net/XML headers & schema ... + <resheader name="resmimetype">text/microsoft-resx</resheader> + <resheader name="version">2.0</resheader> + <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> + <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> + <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> + <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> + <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> + <value>[base64 mime encoded serialized .NET Framework object]</value> + </data> + <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> + <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> + <comment>This is a comment</comment> + </data> + + There are any number of "resheader" rows that contain simple + name/value pairs. + + Each data row contains a name, and value. The row also contains a + type or mimetype. Type corresponds to a .NET class that support + text/value conversion through the TypeConverter architecture. + Classes that don't support this are serialized and stored with the + mimetype set. + + The mimetype is used for serialized objects, and tells the + ResXResourceReader how to depersist the object. This is currently not + extensible. For a given mimetype the value must be set accordingly: + + Note - application/x-microsoft.net.object.binary.base64 is the format + that the ResXResourceWriter will generate, however the reader can + read any of the formats listed below. + + mimetype: application/x-microsoft.net.object.binary.base64 + value : The object must be serialized with + : System.Serialization.Formatters.Binary.BinaryFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.soap.base64 + value : The object must be serialized with + : System.Runtime.Serialization.Formatters.Soap.SoapFormatter + : and then encoded with base64 encoding. + + mimetype: application/x-microsoft.net.object.bytearray.base64 + value : The object must be serialized into a byte array + : using a System.ComponentModel.TypeConverter + : and then encoded with base64 encoding. + --> + <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> + <xsd:element name="root" msdata:IsDataSet="true"> + <xsd:complexType> + <xsd:choice maxOccurs="unbounded"> + <xsd:element name="metadata"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" /> + <xsd:attribute name="type" type="xsd:string" /> + <xsd:attribute name="mimetype" type="xsd:string" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="assembly"> + <xsd:complexType> + <xsd:attribute name="alias" type="xsd:string" /> + <xsd:attribute name="name" type="xsd:string" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="data"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> + <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> + <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> + </xsd:complexType> + </xsd:element> + <xsd:element name="resheader"> + <xsd:complexType> + <xsd:sequence> + <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> + </xsd:sequence> + <xsd:attribute name="name" type="xsd:string" use="required" /> + </xsd:complexType> + </xsd:element> + </xsd:choice> + </xsd:complexType> + </xsd:element> + </xsd:schema> + <resheader name="resmimetype"> + <value>text/microsoft-resx</value> + </resheader> + <resheader name="version"> + <value>2.0</value> + </resheader> + <resheader name="reader"> + <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> + <resheader name="writer"> + <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> + </resheader> +</root> \ No newline at end of file diff --git a/Properties/Settings.Designer.cs b/Properties/Settings.Designer.cs new file mode 100644 index 0000000000000000000000000000000000000000..0e4ecb0ab8a2021d2c0d0d9ff1f2d16ec7ec3100 --- /dev/null +++ b/Properties/Settings.Designer.cs @@ -0,0 +1,26 @@ +//------------------------------------------------------------------------------ +// <auto-generated> +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// </auto-generated> +//------------------------------------------------------------------------------ + +namespace Wanderer.Properties +{ + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute( + "Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase + { + private static Settings defaultInstance = + ((Settings) (global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default + { + get { return defaultInstance; } + } + } +} \ No newline at end of file diff --git a/Properties/Settings.settings b/Properties/Settings.settings new file mode 100644 index 0000000000000000000000000000000000000000..39645652af62950ebf3b28ec3a5400dcec30b1c4 --- /dev/null +++ b/Properties/Settings.settings @@ -0,0 +1,7 @@ +<?xml version='1.0' encoding='utf-8'?> +<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> + <Profiles> + <Profile Name="(Default)" /> + </Profiles> + <Settings /> +</SettingsFile> diff --git a/Wanderer.csproj b/Wanderer.csproj new file mode 100644 index 0000000000000000000000000000000000000000..ce35bf405521fbc760e427883ef1f12be69b56b4 --- /dev/null +++ b/Wanderer.csproj @@ -0,0 +1,80 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/> + <PropertyGroup> + <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <ProjectGuid>{7C02E7F4-F021-4B44-B526-4CD2DB663598}</ProjectGuid> + <OutputType>WinExe</OutputType> + <RootNamespace>Wanderer</RootNamespace> + <AssemblyName>Wanderer</AssemblyName> + <TargetFrameworkVersion>v4.8</TargetFrameworkVersion> + <FileAlignment>512</FileAlignment> + <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects> + <Deterministic>true</Deterministic> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> + <PlatformTarget>AnyCPU</PlatformTarget> + <DebugSymbols>true</DebugSymbols> + <DebugType>full</DebugType> + <Optimize>false</Optimize> + <OutputPath>bin\Debug\</OutputPath> + <DefineConstants>DEBUG;TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> + <PlatformTarget>AnyCPU</PlatformTarget> + <DebugType>pdbonly</DebugType> + <Optimize>true</Optimize> + <OutputPath>bin\Release\</OutputPath> + <DefineConstants>TRACE</DefineConstants> + <ErrorReport>prompt</ErrorReport> + <WarningLevel>4</WarningLevel> + </PropertyGroup> + <ItemGroup> + <Reference Include="System"/> + <Reference Include="System.Core"/> + <Reference Include="System.Xml.Linq"/> + <Reference Include="System.Data.DataSetExtensions"/> + <Reference Include="Microsoft.CSharp"/> + <Reference Include="System.Data"/> + <Reference Include="System.Deployment"/> + <Reference Include="System.Drawing"/> + <Reference Include="System.Net.Http"/> + <Reference Include="System.Windows.Forms"/> + <Reference Include="System.Xml"/> + </ItemGroup> + <ItemGroup> + <Compile Include="Form1.cs"> + <SubType>Form</SubType> + </Compile> + <Compile Include="Form1.Designer.cs"> + <DependentUpon>Form1.cs</DependentUpon> + </Compile> + <Compile Include="Program.cs"/> + <Compile Include="Properties\AssemblyInfo.cs"/> + <EmbeddedResource Include="Properties\Resources.resx"> + <Generator>ResXFileCodeGenerator</Generator> + <LastGenOutput>Resources.Designer.cs</LastGenOutput> + <SubType>Designer</SubType> + </EmbeddedResource> + <Compile Include="Properties\Resources.Designer.cs"> + <AutoGen>True</AutoGen> + <DependentUpon>Resources.resx</DependentUpon> + </Compile> + <None Include="Properties\Settings.settings"> + <Generator>SettingsSingleFileGenerator</Generator> + <LastGenOutput>Settings.Designer.cs</LastGenOutput> + </None> + <Compile Include="Properties\Settings.Designer.cs"> + <AutoGen>True</AutoGen> + <DependentUpon>Settings.settings</DependentUpon> + <DesignTimeSharedInput>True</DesignTimeSharedInput> + </Compile> + </ItemGroup> + <ItemGroup> + <None Include="App.config"/> + </ItemGroup> + <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/> +</Project> \ No newline at end of file diff --git a/Wanderer/Wanderer.sln b/Wanderer.sln similarity index 58% rename from Wanderer/Wanderer.sln rename to Wanderer.sln index 7a3e9fcd672ea44c58ed07a483928426a49eedd1..0ecdb449b5dd82d381f449249322f3d8db105a7f 100644 --- a/Wanderer/Wanderer.sln +++ b/Wanderer.sln @@ -1,6 +1,6 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Wanderer", "Wanderer.csproj", "{3CB4AD76-9C03-4852-A1C4-BEFE4D89A8AC}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Wanderer", "Wanderer.csproj", "{7C02E7F4-F021-4B44-B526-4CD2DB663598}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -8,9 +8,9 @@ Global Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {3CB4AD76-9C03-4852-A1C4-BEFE4D89A8AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {3CB4AD76-9C03-4852-A1C4-BEFE4D89A8AC}.Debug|Any CPU.Build.0 = Debug|Any CPU - {3CB4AD76-9C03-4852-A1C4-BEFE4D89A8AC}.Release|Any CPU.ActiveCfg = Release|Any CPU - {3CB4AD76-9C03-4852-A1C4-BEFE4D89A8AC}.Release|Any CPU.Build.0 = Release|Any CPU + {7C02E7F4-F021-4B44-B526-4CD2DB663598}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {7C02E7F4-F021-4B44-B526-4CD2DB663598}.Debug|Any CPU.Build.0 = Debug|Any CPU + {7C02E7F4-F021-4B44-B526-4CD2DB663598}.Release|Any CPU.ActiveCfg = Release|Any CPU + {7C02E7F4-F021-4B44-B526-4CD2DB663598}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection EndGlobal diff --git a/Wanderer/.gitignore b/Wanderer/.gitignore deleted file mode 100644 index 8f3b36cb641aa2fd70310a4c060cd934b85a193c..0000000000000000000000000000000000000000 --- a/Wanderer/.gitignore +++ /dev/null @@ -1,7 +0,0 @@ -.idea/ -.vs/ -bin/ -obj/ -packages/ -*.csproj -app.config diff --git a/Wanderer/MainGame.cs b/Wanderer/MainGame.cs deleted file mode 100644 index 910f9dfa1d770beeef9ab7a6fdeca50158fda529..0000000000000000000000000000000000000000 --- a/Wanderer/MainGame.cs +++ /dev/null @@ -1,42 +0,0 @@ -using Microsoft.Xna.Framework; -using Microsoft.Xna.Framework.Graphics; -using Microsoft.Xna.Framework.Input; - -namespace Wanderer -{ - public class MainGame : Game - { - GraphicsDeviceManager graphics; - SpriteBatch spriteBatch; - - public MainGame () - { - graphics = new GraphicsDeviceManager(this); - Content.RootDirectory = @"Content\bin"; - } - protected override void Initialize() - { - base.Initialize(); - } - protected override void LoadContent() - { - spriteBatch = new SpriteBatch(GraphicsDevice); - } - protected override void UnloadContent() - { - } - protected override void Update(GameTime gameTime) - { - if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape)) - Exit(); - - base.Update(gameTime); - } - protected override void Draw(GameTime gameTime) - { - GraphicsDevice.Clear(Color.CornflowerBlue); - - base.Draw(gameTime); - } - } -} \ No newline at end of file diff --git a/Wanderer/Program.cs b/Wanderer/Program.cs deleted file mode 100644 index a3a459a55156788f5efcc5d5af19e7eb5e5f59de..0000000000000000000000000000000000000000 --- a/Wanderer/Program.cs +++ /dev/null @@ -1,14 +0,0 @@ -using System; - -namespace Wanderer -{ - public static class Program - { - [STAThread] - static void Main() - { - using (var game = new MainGame()) - game.Run(); - } - } -} \ No newline at end of file diff --git a/Wanderer/Wanderer.csproj b/Wanderer/Wanderer.csproj deleted file mode 100644 index 228ee121400bd9bde3500af7ad74b7d79d46a8dd..0000000000000000000000000000000000000000 --- a/Wanderer/Wanderer.csproj +++ /dev/null @@ -1,104 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> - <PropertyGroup> - <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> - <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> - <ProjectGuid>{3CB4AD76-9C03-4852-A1C4-BEFE4D89A8AC}</ProjectGuid> - <OutputType>Exe</OutputType> - <AppDesignerFolder>Properties</AppDesignerFolder> - <RootNamespace>Wanderer</RootNamespace> - <AssemblyName>Wanderer</AssemblyName> - <TargetFrameworkVersion>v4.8</TargetFrameworkVersion> - <FileAlignment>512</FileAlignment> - </PropertyGroup> - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> - <PlatformTarget>AnyCPU</PlatformTarget> - <DebugSymbols>true</DebugSymbols> - <DebugType>full</DebugType> - <Optimize>false</Optimize> - <OutputPath>bin\Debug\</OutputPath> - <DefineConstants>DEBUG;TRACE</DefineConstants> - <ErrorReport>prompt</ErrorReport> - <WarningLevel>4</WarningLevel> - </PropertyGroup> - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> - <PlatformTarget>AnyCPU</PlatformTarget> - <DebugType>pdbonly</DebugType> - <Optimize>true</Optimize> - <OutputPath>bin\Release\</OutputPath> - <DefineConstants>TRACE</DefineConstants> - <ErrorReport>prompt</ErrorReport> - <WarningLevel>4</WarningLevel> - </PropertyGroup> - <ItemGroup> - <Reference Include="MonoGame.Framework, Version=3.8.0.1641, Culture=neutral, PublicKeyToken=null"> - <HintPath>packages\MonoGame.Framework.WindowsDX.3.8.0.1641\lib\net452\MonoGame.Framework.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX.Direct3D9, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.Direct3D9.4.0.1\lib\net45\SharpDX.Direct3D9.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX.MediaFoundation, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.MediaFoundation.4.0.1\lib\net45\SharpDX.MediaFoundation.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1"> - <HintPath>packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath> - <Private>True</Private> - </Reference> - <Reference Include="System" /> - <Reference Include="System.Core" /> - <Reference Include="System.Data" /> - <Reference Include="System.Xml" /> - </ItemGroup> - <ItemGroup> - <Compile Include="MainGame.cs" /> - <Compile Include="Program.cs" /> - <Compile Include="Properties\AssemblyInfo.cs" /> - </ItemGroup> - <ItemGroup> - <None Include="packages.config" /> - </ItemGroup> - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> - <Import Project="packages\MonoGame.Framework.WindowsDX.3.8.0.1641\build\MonoGame.Framework.WindowsDX.targets" Condition="Exists('packages\MonoGame.Framework.WindowsDX.3.8.0.1641\build\MonoGame.Framework.WindowsDX.targets')" /> - <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> - <PropertyGroup> - <ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105.The missing file is {0}.</ErrorText> - </PropertyGroup> - <Error Condition="!Exists('packages\MonoGame.Framework.WindowsDX.3.8.0.1641\build\MonoGame.Framework.WindowsDX.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\MonoGame.Framework.WindowsDX.3.8.0.1641\build\MonoGame.Framework.WindowsDX.targets'))" /> - </Target> - <!-- To modify your build process, add your task inside one of the targets below and uncomment it. - Other similar extension points exist, see Microsoft.Common.targets. - <Target Name="BeforeBuild"> - </Target> - <Target Name="AfterBuild"> - </Target> - --> - -</Project> diff --git a/Wanderer/packages.config b/Wanderer/packages.config deleted file mode 100644 index c28a14cac1a1206c58c749b5d418fcd204bf086f..0000000000000000000000000000000000000000 --- a/Wanderer/packages.config +++ /dev/null @@ -1,13 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<packages> - <package id="MonoGame.Framework.WindowsDX" version="3.8.0.1641" targetFramework="net48" /> - <package id="SharpDX" version="4.0.1" targetFramework="net48" /> - <package id="SharpDX.DXGI" version="4.0.1" targetFramework="net48" /> - <package id="SharpDX.Direct2D1" version="4.0.1" targetFramework="net48" /> - <package id="SharpDX.Direct3D11" version="4.0.1" targetFramework="net48" /> - <package id="SharpDX.Direct3D9" version="4.0.1" targetFramework="net48" /> - <package id="SharpDX.Mathematics" version="4.0.1" targetFramework="net48" /> - <package id="SharpDX.MediaFoundation" version="4.0.1" targetFramework="net48" /> - <package id="SharpDX.XAudio2" version="4.0.1" targetFramework="net48" /> - <package id="SharpDX.XInput" version="4.0.1" targetFramework="net48" /> -</packages> \ No newline at end of file